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Why is this '& so forgotten?
>>
'cause it doesn't add new content but Knuckles doing Knuckles stuff.
>>
There isn't really much in Sonic 2 that works to Knuckles' advantage, whereas Sonic 3 has plenty of dedicated paths or tucked away secrets just for Knuckles.
Whereas Sonic 1's level design arguably does fit Knuckles better.
>>
I read a dev interview once where they said they were already thinking about lock-on technology when they made Sonic 2. Aren't there some monitors you can only reach with Knuckles? Not sure if I'm remembering right but I can think of at least one in the second level.
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>>12695274
>Aren't there some monitors you can only reach with Knuckles?
Yes, but those were added in after the fact in the locked-on ROM.
>>
because it doesn’t work on my everdrive
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>>12695381
Why wouldn't it? It's just a 32 megabit ROM like Sonic 3D Blast or Sonic 3 & Knuckles.
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>>12695386
I don’t know but that particular rom black screens every time. 3D Blast gives no issues.
>>
File: 91kG7veqMtL.jpg (756 KB, 2560x1920)
756 KB JPG
>>12695260
I had Sonic Classics where the lock-on didn't fucking work.
>>
It really is the hard mode due to Rastafari's lower jump arc. The final boss requires a different strategy as it's not as easy to reach as with Sonic.
Definitely a very cool con feature
>>
1. Most people who play Sonic games want to play through them as Sonic.
2. Sonic 3 & Knuckles, barring some minor dumb changes, is the ideal way to play the two games. It's more impressive comparatively.
3. If you're playing Sonic 2 in Origins or Sonic 2 Absolute, Knuckles is just a character you can pick. Knuckles in Sonic 2 is a redundant artifact, essentially.
>>
>>12695410
how mad were you? is it a funny story?



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