Active Communities:romhackplaza.orgretrohackers.netsmwcentral.netmetroidconstruction.comromhacking.netromhack.inggbatemp.netsonicretro.orgmariopartylegacy.compokecommunity.combaddesthacks.netpouet.netHuge Community List:pastebin.com/edWKBJqnIPS/BPS Patcher:romhacking.net/utilities/1040https://www.hack64.net/tools/patcher.phpHuge Archive:archive.org/download/En-ROMs/En-ROMs/Other Archives:archive.org/details/rom-hack-patch-archivemediafire.com/folder/50m95vbbuyf25/vr's_ROM_>Hack_Recommendationsarchive.org/details/hbmame_0244_romsQuality of Life Improvements:https://pastebin.com/4gmM7wc6Desplash Patches:mega.nz/folder/FZtzjZJa#qtrGXSbVNjiXUrnGUGSVMwAtariDev:forums.atariage.comatari-forum.comatarimania.comatariarea.krap.plNESDev:wiki.nesdev.orgforums.nesdev.orgSNESDev:snes.nesdev.org/wiki/Main_Pagegithub.com/alekmaul/pvsneslibwiki.superfamicom.orgN64Dev:n64dev.orgn64vault.comGC/WiiDev:devkitpro.orggithub.com/devkitPro/gamecube-examplesSegaDev: smspower.orgMegaDev:gendev.spritesmind.net/page-doc.htmlgithub.com/Stephane-D/SGDKSaturnDev:antime.kapsi.fi/sega/docs.htmlsegaxtreme.netjo-engine.orgDCDev: dreamsdk.orgPSXDev:psxdev.netproblemkaputt.de/psx-spx.htmPS2Dev: github.com/ps2devXboxDev: xboxdevwiki.net/Main_PageGBDev: gbdev.gg8.se/wikiGBADev:forum.gbadev.orggithub.com/pretforums.serenesforest.net/index.php?/topic/26913-nintenlords-hacking-utilitiesVBDev: virtual-boy.com/development/Amigadev: eab.abime.netPC98Dev:hackipedia.org/browse.cgi/Computer/Platform/PC,%20NEC%20PC-98target-earth.net/wiki/doku.php?id=blog:pc98_devtoolsPrevious thread: >>12673332
So when final doom (ps1) port on PC-FX?
Dragon's Lair Atari!https://xcancel.com/Philsan69/status/2077849080227663985
>>12698610Here's two conceptually similar hacks that came out recently:>NES Donkey Kong, but Mario behaves more like SMB1 Mario (SMB1 sprites, no fall damage, controllable jump)https://www.romhacking.net/hacks/9802/https://www.youtube.com/watch?v=dHO9W7uiIxA>SNES SMB1, but Mario behaves more like SMW Mario (SMW sprites, SMW-style psysics)https://www.romhacking.net/hacks/9810/https://www.youtube.com/watch?v=tb8dCaBYz_0
>>12698963I can tell just by looking that those aren't accurate to SMW physics. The idea isn't bad, however.
>>12698963I thought joke hacks weren't permitted
>>12699024Who says they're joke hacks?
>12698861>xcanceldilate
>>12698861>>12699306
Working on a Torneko 3 translation patch...
>>12699454soul
>>12699454neat, that's the game pic is playing and everyone asks about btw.
It's up! https://www.youtube.com/watch?v=JJaj9qS6fqE
>>12699454Sweet. You gonna use localized item/monster/spell names?
>>12698610I want to play rampart on android, there's no port so I guess I have to emulatewhat's the best version to play? I read the translated famicom one is great
>>12700315The Famicom version is basically a completely different game. The Super Nintendo version is also heavily modified from the original arcade game, but it's probably my favorite. Since you are emulating anyway you might as well try them all, the arcade, famicom, and SNES versions.
>>12699507ai slop
>>12700384wrong retard, it's at least older than 2012 https://www.flickr.com/photos/90002531@N05/8182612122/in/photostream/
>>12699507real kino
>>12698861>>12698835>>12698963>>12699454>>12699573Play Alisha Adventure https://www.youtube.com/watch?v=JJaj9qS6fqE
>>12702603This is a real game? I thought it was just one Anon spamming the same webm for years
>>12702851It been new game a while
>>12702603https://www.youtube.com/watch?v=sUDc9lhWflc
finally got a demo out for my saturn bmup.https://heavenspillar.com/
>>12703446For me, it's the dropkick attack.
>>12702851It's both.
Another update on the worst operating system (mostly behind the scenes stuff):>Restructured the windowing systemNow there's a dedicated window manager that handles creating and managing windows. The windows themselves have no innate appearance or functionality (not even a titlebar). A separate GUI toolkit uses these windows to implement high-level controls like buttons.>Switched to client-side window decorationsThis means that the application itself is responsible for creating its own titlebars, window borders, close buttons, etc.. This both simplifies the window manager and makes it possible to put whatever you want in the titlebar area, like tabs or menus.>Added support for non-rectangular clipping regionsClipping regions are used to limit drawing to specific areas of the screen. Before, clipping regions had to be rectangular. Now they can be any shape.This feature is used by the windowing system to draw only the visible parts of a window, ignoring any areas that are hidden behind obstructions. It's a lot of extra work doing it this way, but it has one big advantage: it makes window drawing order-independent. This is pretty much required for multitasking to work. Otherwise, you end up with a ton of flickering and synchronization issues.>Added a basic form of cooperative multitaskingEach task has its own message queue, which it uses to process messages from the window manager. It's about as simple as it gets.>Show window contents while draggingIt's just a few extra lines of code, so I figured why not try it? I wasn't expecting much, but it's surprisingly smooth. Even with poorly optimized code, the CPU tears right through it. It's crazy what 93 MHz can do.
>>12699305the first one is very obviously a joke, also not at all smb1 physics
>>12704054It doesn't claim SMB1 physics.
>>12704152>The most UNOFFICIAL ROM Hack to finally fix all of the issues that have kept Donkey Kong feeling like a stagnant relic!>Mario can now, you know, JUMP. Finally bringing parity between this and later games.>I also added Luigi, but had to mess up some other graphics. Despite me knowing what’s best for the game, objectively, I couldn’t decide what color scheme he should use. So both Mario and Luigi have alternative options in a separate patch.>What’s that? This ruins the entire game? But it’s for Quality of Life!Oh yes silly me I forgot that "parity between this and later games" actually means SMB1 physics.
>>12702603
>>12703974Will it be able to save data to the controller pak?
>>12704435>>12704325>>12703974https://valdirsalgueiro.itch.io/final-fight-one-stage-snes-homebrewhttps://www.youtube.com/watch?v=z9WO7iUz_lY
>>12704435>7 USDit's not an unreasonable price, but the whole game is so uncanny i wouldn't buy it for a cent.
>>12703974Cool, how do you even record the screen.>>12698835Jaguar Need For Speed basic Alpine demo.https://www.youtube.com/watch?v=VrxD0TXx9Qs>>12698610My little demo now has.Tile streamingAttribute colour streamingTilemap streaming4 way scrolling without glitches like in gaunletRecently learned the secret of bank switching, NES is even better than 16 bit consoles at this for CHR rom switching but wasn't really pushed as far as it could have been.Tools created, they have simple gui interfacesAttribute editorBitplane converterTilemap layout editor>is that just another asset rip put into a crappy engineyepIts more about having a set of tools for people to easily get graphics onto the screen for 8 bit games. The tools just automate tedious hex editing and data alignment.
>>12704506I'd like to support memory cards, even if it's not very practical. They only officially hold 32 KB of data, not accounting for file system overhead. There's also a hard cap of 16 files.Currently, disk I/O is very limited. The only thing it supports is reading from a quick-and-dirty file system that's embedded in the ROM. It provides just enough functionality that it can load up a few bitmaps and fonts. Eventually, I plan to add libcart support. That way, it can access the full file system on a flash cart. Other possibilities include mounting the transfer pak, or even 64DD disks.>>12704771It's recorded using a GV-USB2 and some software called AmaRecTV. The full signal chain goes like this:Nintendo 64 -> ElectronNMB -> GV-USB2 -> AmaRecTV -> ffmpegA few other notes:- Videos are recorded as lossless and then re-encoded by ffmpeg. The videos are left interlaced because ffmpeg's deinterlacing isn't great for this.- An ElectronNMB is used to split the N64's audio and video outputs. That way, the capture card can get both composite and s-video at the same time (useful for switching between them with a key press). A third output goes to a TV.- I use AmaRecTV because it's simple to use and has the lowest latency out of all the software I tested. It's even good enough to play games through if you're not too picky, though controlling a mouse feels a bit sloppy.
>>12704708Worth it than PayPal al
>>12704639Final Gemhttps://www.youtube.com/watch?v=kDEKtwxE2Js
>>12704639>Hindu BaBaloo AI>clickbait AI thumbnailThis would blow up your SNES right?
>>12705250What? Speak english clearly.
Kino is on the menu.https://www.youtube.com/watch?v=GCkJ5m-dtfw
>>12705819Lost footage of Sega 64 prototype
>>12701263Whatever man, I know what I saw.
>>12704639Android Ruby https://www.youtube.com/watch?v=NHHpt7nUe0I
>>12706067Streets Of Rage 2 - Blaze Playboy Hack by "Metessis"
>>12706067>horrible who gives a fuck badly drawn spritesWhy is this a thing? and why most Streets of Rage 2 romhacks just shove in character sprites that dont mesh with the art direction nor the setting?>>12705819Not clicking that>>12705327YOU speak real english and dont hide yourself behind ChatGPT
>>12706307I don't understand. Can you repeat that in clear English?
>>12704708You're gonna buy it?
>>12704435>>12702603https://www.youtube.com/watch?v=7aiomIl4Zuo
https://www.youtube.com/watch?v=hdVwgStrCo8
>>12706604i'm not gonna buy it. i'd play it if it was free, but the game disturbs me on an instinctual level so there's no way i'm paying money.
Mario 64 running on 3DO and GBA?https://www.youtube.com/watch?v=FUTTJTq9-iA
What do you all think of taking the fan translated script from one version of a game and porting it to another? Obviously it's okay if you can get the original translators permission, but if they're unreachable and you can't? It feels dicey to me, but I doubt I can get someone to retranslate an entire game.
>>12707902They've published their work, anyone is free to do with it as they please. They're hypocrites if they object.
>>12707909>anyone is free to do with it as they please. They're hypocrites if they object.Not exactly. It would be illegal. Some fan translations try to stay compliant with the law by only distributing patches. If you "steal" the (inherently, implicitly copyrighted) fan-translated script verbatim instead of writing your own translation, you aren't really doing the same thing the original translator did. I wouldn't let that stop anyone, though. Who cares about piracy, let alone of some ancient and abandoned game. It's not like anyone can claim damages.
>>12708138In the United States, translation hacks violate copyright law regardless of if they are distributed as a patch or as a ROM. The script of a video game is protected by copyright.A translation of a video game script is a derivative work.Copyright grants the copyright holder the exclusive right to prepare derivative works.Ergo, unauthorized fan translations violate copyright law.This is not ambiguous. The relationship between video game mods and derivative works was established in Micro Star v. FormGen Inc. It is not because they are legal that fan translations escape the ire of publishers. Publishers allow them to exist out of good will.None of this matters anyway since my question is not a legal one. It is a question courtesy.
>>12704325>Mario is no longer forced to conform to the rigid limitations assigned to his original body, Luigi is finally given representation, and both characters can choose alternative presentations instead of being locked into one color scheme. Calling those changes “quality of life” recognizes that self-expression and bodily autonomy.Tranny spotted. Stop forcing your ideology everywhere.
>>12699024>I thought joke hacks weren't permittedIf that were true then why is there an "Old Jolly Follies" Romhack category then, huh?
>>12705240>>12704639Demohttps://www.youtube.com/watch?v=6fterpuszAc
>>12707590You missed out
Any more good NES homebrew/aftermarket games I should play?I've played>Dungeon & Doomknights>Basse Def Adventures>Battle Kid (didn't like the sequel)>Twin Dragon>Rugrats>Garbage Pail Kids>Micro Mages>Jim Power>Alwa's AwakeningI also tried Trophy but it wasn't very good and a couple SHMUPs like Chouyoku Senki Esteque and Over Obj but didn't beat them (yet?)
>>12708785Only the jap ones.
>>12708785Full Quiet
Freeman's Mind!https://www.youtube.com/watch?v=NxFZlVvUf0U
>>12709227Soul Reaver and Corpse Party 666444 soon?
>>12708235i'm not a legal scholar, but i'm pretty sure that most mods and romhacks are fair use. i think it might technically be a copyright violation to repurpose someone's translation for you own hack, but i can only imagine most translators would be happy about it.
Are there any other NESSACARY rom hacks that actually outdo the original game and fix it? I recently discovered Mario Kart advance has a rom hack fix that makes the map rotation match the fps of the sprites, like it's supposed to be, and finally makes the game enjoyable to play. In the original version, the game 'runs' at 60fps, but the track rotates at 30 fps, totally strange and made the game odd to play. Many players would find themselves cornering too late and sliding off the trick because of the delayed movement.https://www.romhacking.net/forum/index.php?topic=35732.0 I normally dont play romhacks but if they actually fix a broken game and then that's a different story
>>12709995There's no such thing as a necessary mod or hack.
>>12711035Didn't read about the part where it fixed the game, huh?
>>12700060GOD I FUCKING HOPE NOT
>>12711162Didn't read about how there's no such thing as a necessary hack or mod, huh?
>>12711274>Patch fixes broken fps bug that plagued a racing game making it near unplayable >fixed rom even works flawlessly on original hardware >Game now runs as originally intended >?????Seems pretty necessary to me
>>12711293>making it near unplayabletop fucking kek
>>12698610ZELDA II THE CURSE OF AMIDA IS GOOD HACK, HAVE A NICE DAY!
>>12711298I take it you've never played Mario Kart Super Circuit, in the original game the map rotates (lags) at half the speed the game is actually running at, leading to a very shitty gameplay experience.This is why the rom patch exists, which makes the map run at the same speed like it's supposed to. Glad I could help.
>>12711332Bro, I've triple star ranked Super Circuit, on original hardware. I'm sorry you got filtered.I repeat: There is no such thing as a necessary hack or mod.
>>12711341The fact the map rotates at 30fps while the game runs at 60, isn't something you can argue against, kiddo. You're trying to argue with math? Have fun with that. Not even maro kart on the snes has this kind of map lag.Thankfully a patch fixes it. Be mad, lol ; )
He's trying to argue facts when he's going around spreading bullshit like the game apparently having always been considered unplayable, despite hundreds if not thousands or millions of gamers having absolutely no trouble 100%ing it. Even speedrunning it.Funny stuff. You're a funny guy.
>>12711357>He's trying to argue factsFacts like the map was wrongly running at half speed? Nigga, you can look this shit up for yourself, he's not wrong . This is why bug fix roms exist
>>12709561Absolutely.
Dinosaurs and carshttps://www.youtube.com/watch?v=7WXgU-ETVNk
>>12711332>which makes the map run at the same speed like it's supposed to>it's supposed toSource?
>>12711494His headcanon.
>>12711494The fact that every other Mario kart has the map rotate at the same speed as the rest of the game's fps, including the 16bit original.
>>12709995autists can't admit when a hack objectively improves a game. the absolute quality it provides to their life sends them spiraling
https://nitter.net/RealSunlitSpace/status/2080783552732405861
https://xcancel.com/RealSunlitSpace/status/2080781011797885358
>12712291>xcanceldilate>>12712274>tweet not found
>>12712334works on my machine
>>12712334Oh here let me help you out with that:https://xcancel.com/RealSunlitSpace/status/2080783552732405861
New Smash Remix forkhttps://www.youtube.com/watch?v=KUdArzkmTLIhttps://github.com/joaorb64/smashremix-plus-extra/releases/tag/0.5.0
>>12711469>>12709561>>12712349>>12712345Kino
https://github.com/toruzz/TileMolester/issues/33https://www.romhacking.net/reviews/5458/#reviewThey're slandering my goat
>>12713953>being a pun on “child molester”That's a bold assumption to make.
TOMORROWTHE SATURN WILL BE SAVEDhttps://www.youtube.com/watch?v=qedFxSelDCs
>>12714045Too little too late.
>>12698835just the shareware versionhttps://www.youtube.com/watch?v=5bpRwT5rJX0
>>12714045See>>12707869
https://streamable.com/bzz46l
>>12712349What are you guys using to patch this one? The one I've tried keeps giving me a black screen when I try to actually get into the game modes with a (Thread 5) interrupt message.
SOVLhttps://youtube.com/watch?v=aEaa9CeCsbQ
Sex with Till! https://nitter.net/SokZaJelo/status/2081726010190401958
>>12714637Neat. I'm pretty sure there was a PSX port of HL1 planned.
>>12714976I'm more excited about him returning to developing Sequel Wars 5 after T&H is done than about T&H.
>>12713953>October, 2025>April, 2020Slow day, huh?
>>12698521>eliting for either sitesXcancel and Nitter exists because nobody wants to make a fucking account annd eyedee vereefy on Twitter for porn and shit.Witchsky also exist for the same reason but your golem ass probably didn't know that.
>>12699306>>12715131
>>12712349>an actual build that isn't adding shitty /co/ garbage into the game Based>Inb4 but spooderman and the blue marina ocI didn't complain about the other mod OC character or Spiderman either, i just don't like Glitch trash PLUS i can easily remove stuff with a click too.Smash 64 modding is saved
>>12715131refer to >>12695768
>>12715131He has repeatedly demonstrated that he has no idea how the nitter project even works, refuses to learn how it works, and that troons live rent free in his headspace.He's the worst type of person. You cannot reason with them, but good luck if you want to try.
>>12715301>more fanfic and projectionsSad!
>>12715301>nitter cannot possibly work if one of its instances isn't named xcanceltake your meds at the earliest opportunity
Case and point.
ok esl
ok tech illiterate
ok xcancel dev
>>12715334Yes, actually. The entire nitter project works because it has so many different instances.The name doesn't matter, so long as it works. Your preferred instance of nitter.net couldn't display a tweet for one of you two retards earlier. Imagine if that was the only nitter instance?How horrifying.
>>>/g/
>>12715397having one less instance or changing the instance's name would not break nitter>The name doesn't matter, so long as it workswhich it doesn't because it quite literally does not work since it's stuck in a browser verification loophaving both a bluesky propagandist name and being an instance which plainly does not work makes it terrible
>>12715405Slippery slope.Works on my machine.Cool fanfiction bro.
>>12715407inapplicable fallacy since other instances are not clear propaganda pieces with anti-x names good for youit's not fanfiction but common sense, doubly so since the domain name was registered 1 day after the main domain of then-twitter was changed to x
>>12715413It's a volunteer project. Any instance can go down at any time, demonstrated earlier with Nitter.net being unable to fetch a tweet. The more the better.Yes, it is.Absolutely fanfiction.I'm not replying to you anymore. You can't do anything but repeat the same shit over and over again, and this is a romhacking thread anyway. Keep crying that people make full use of the nitter project.
>>12715426>It's a volunteer project. Any instance can go down at any time, demonstrated earlier with Nitter.net being unable to fetch a tweet. The more the better.i welcome all instances that are not made with clear antagonism towards x in mind, xcancel is not one>I'm not replying to you anymore. You can't do anything but repeat the same shit over and over againsays the guy who can't formulate a proper argument on why xcancel is not an obvious propagandist name"it's fanfiction because IT JUST IS" is not a proper argument