[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Janitor acceptance emails will be sent out over the coming weeks. Make sure to check your spam folder!


[Advertise on 4chan]


File: 1725214886128.jpg (202 KB, 2200x900)
202 KB JPG
Could PS2 handle REmake and RE0?

According to Capcom, the character Leon was modeled with 10.000 polygons on the Gamecube, and on the PS2 the polygon count will be almost half of that number. By comparison, the Snake on Metal Gear Solid 3 has 4.000 polygons, 1.000 less than the PS2 RE4 Leon.

The textures, that on the Gamecube were on the 24bits color standard, will be lowered to 4 or 8 bits. On the other hand, the wider and superior memory bandwidth on the Playstation 2 will allow the use of more varied textures than that used on the Cube.
>>
I don't see why not.
>>
why didn't they port those games to PS2
>>
No, the PS2 was incapable of displaying .jpg background images.
>>
File: Silent Hill 2.webm (2.51 MB, 640x448)
2.51 MB
2.51 MB WEBM
>>12706136
Silent Hill 2 matched REmake's graphics in real time.
>>
>>12706136
Ps2 was too freakin weak
>>
>>12706153
Should've posted SH3 instead. SH2 has horribly low-poly character models compared to RE4.
>>
>>12706149
didn't have the earning potential or status to justify the bad blood with nintendo, re4 was big enough for them to say fuck it.
>>
File: tekken-tag-1.jpg (106 KB, 1200x675)
106 KB JPG
>>12706136
I know it's cheating because it's a fighting game but Tekken Tag 1 had like 30.000-32.000 per character which is much higher than Tekken 4 btw because Tag 1 had fully modeled teeth... Which you can't fucking see...
>>
>>12706609
>30.000-32.000
anon thats tag2 not tag1
>>
>>12706136
they didn't utilize the full power of the PS2,
the gamecube is basically so bad, this is why no developer touched that shit, LMAO
>>
>>12706136
They were using fucking pre-rendered backgrounds. Of course it could handle them. Problem was by the time RE4 came out, people were done with fixed camera games.
>>
>>12706149
It took a while for RE ports to get to other platforms. Remake got a Wii release in 2009 but wouldn't be ported to PS3/PS4/360/XBONE/PC until 2015. RE0 came out the following year with the Origins Collection.
RE4 was ported to the fucking iPhone in 2009, but wouldn't see PS3/360 port until 2011, in the same month as Code Veronica did.
So either Capcom just didn't feel like doing ports, or there was some some absurdly long timed exclusivity deal with very very strange exceptions.
>>
>>12706358
Or the RE4 port was shit, as was the case in every other platform.
>>
File: youtumor image.jpg (105 KB, 1280x720)
105 KB JPG
>>12706136
Back then good looking games were tailor made for a specific platform (usually ps2 because gorillion units sold) and shoddily ported onto others
Some games, usually by activision, were made for all systems and looked like shit everywhere
>>
>>12706136
PS2 is more powerfull than GameCube so yes
>>
>>12706840
meds. now.
>>
File: 1765835100297278.png (22 KB, 730x243)
22 KB PNG
>>12706880
it is tho
>>
>>12707762
Surely this translates into an abundance of games running at a full 640x480.
>>
>>12707762
is that why every PS2 game a blurry mess?
>>
>>12707889
Wrong thread.
That's the N64
>>
>>12706840
>>12706880
>>12707762
>>12707861
>>12707889
>console warring for a dead gen after 25 years
you're like the japanese guy on that island
>>
>>12708046
That’s nothing, there are geriatrics on AtariAge still fighting the good fight in the 2600 vs Intellivision war.
>>
>>12706534
>>12704730
>>
>>12706840
lel



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.