If you think about it, they fall apart immediately.The gameplay? Usually it just devolved into spamming the same attack over and over. Oh, MAYBE you have to use a water element instead of fire vs a fire enemy. How strategic.The story? Usually great, but wouldn't these games benefit from being ANY other genre? Like a VN or even having the combat fucking removed and you just run around and talk to people?The challenge? Lmao. You're either under or over leveled. Just grind your ass up a bit if it's too hard. Too easy? Guess you played the game too much, now you need to skip fights.The minigames? Just shitty arcade type games. And fucking card games. What's the point? Just play a fucking arcade compilation.The weapon/gear system? 99% of the time it's just "pick the item with higher X stat". Some games have the revolutionary idea of having elemental weapons that you have to swap out once every 6 dungeons.JRPGS are bad by design.
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Shitposting is bad by design because nothing makes sense and that makes for a stale experience, also it destroys the instigator's mind.
>>12711157reeks a bit of LLM as well
>>12711121Platformers are bad by design.If you think about it, they fall apart immediately.The gameplay? Usually it just devolved into spamming the same jumps over and over. Oh, MAYBE you have to use a gun instead of stomping on an enemy. How plataformic.The story? Usually great, but wouldn't these games benefit from being ANY other genre? Like a VN or even having the obstacles fucking removed and you just run around and talk to people?The challenge? Lmao. You're either under or over skilled. Just play on easy mode a bit if it's too hard. Too easy? Guess you played the game too much, now you need to use warps.The minigames? Just shitty score attack games. And fucking time trials. What's the point? Just play a fucking arcade compilation.The weapon/gear system? 99% of the time it's just "pick up the power up with higher destructive ability". Some games have the revolutionary idea of having elemental power ups that you have to swap out once every 6 stages.Platformers are bad by design.
>>12711121>>12711190Tldr chatbot slop
>>12711190OP here, you're retarded. Except for SMW, you know you're arguing in bad faith. In a platformer you have to actually do something that requires timing and skill. In a JRPG you just literally do the exact same thing over and over again for like 100 hours.JRPGs are like if a platformer had every level be the same jump 10 times in a row for 1000 levels. And maybe every few levels the jump changes SLIGHTLY. but even THAT would be a BETTER FUCKING GAME THAN A JRPG. BECAUSE YOU HAVE TO ACTUALLY MOVE YOUR CHARACTER AND DO SOMETHING RATHER THAN JUST SELECT THE SAME OPTION IN A MENU 9000000 TIMES
>>12711570I was just using the same reductionist arguments you were using. You don't like the core mechanics of a JRPG and that's fine, you don't have to. But you could play fucking pokemon which is like an entry level jrpg and all of your points would instantly go to shit. I'm not big into jrpgs but even I know what you're talking about only applies to the few mainstream old games that aged badly, and the generic ones that just copypasted the formula.
>>12711121>The story? Usually greatI think this is all the OP needed to say to dismiss his argument.
>>12711121>The gameplay? Usually it just devolved into spamming the same attack over and over. play Chrono Cross.>The story? Usually greatdon't play Chrono Cross.>The challenge? Lmao. play Chrono Cross.>The minigames? don't play Chrono Cross.>The weapon/gear system? 99% of the time it's just "pick the item with higher X stat". play Chrono Cross.>JRPGS are bad by design.don't play Chrono Cross.
Really? I've always had a lot of fun playing jrpgs, it reminds me of old school dnd! Too bad OP, you sure are missing out! Maybe some call of duty or tetris would interest you more! There are many games you could choose to play instead and maybe have fun and make a thread about that instead! Good luck!
>>12711121The only issue on your rant is the mindless combat. It took until 2000s for JRPGs to have fun combat.
What games are actually great then OP?
>>12711821Pleb tastes
>>12711121agreed, but they give an interesting twist to story progression.you can have a truely epic journey with basically the same gameplay mechanics the whole way through. games like paper mario help break up the boring combat by having quick time events woven into every move. i think that is a smart combo. megaman battlenetwork also does a fantastic job. i really dig the high speed fights. on older systems when a big story was trying to be told the format really helps. to compartmentalize the battle system into its own set of folders and behaviors separate from the rest of the game world
>>12711821You must have played some shit tier dnd.
>>12711121I don't get why these threads single out JRPGs when CRPGs are in the same vein.
>>12711121The same fucking non-thread Nth time in this century. This time regurgitated by some AI chatbot because OP is a fucking shitskin probably hired to ragebait anons for pennies.Jeet, get some life. You'll be sitting on your ass and farming engagement on anonymous imageboard for your entire life? We don't even have any payment systems for lol "content creators", you're doing is for free.
>>12712332What? How can you get money by ragebaiting people on 4chan?
Sega hired me for a full-time position to spread the truth about the Sega System
>>12711121YawnOn the grinding issue, if you need to grind too much, a lot of the time that's a skill issue that people blame on the game. And in a lot of the better games grinding to the point of being overleveled is intentionally made tedious by diminishing returns. You can't unintentionally overlevel
>>12712332I apologize for accidentally bumping, you are correct
>>12711121>The story? Usually greatNobody would say that about NES era JRPGs.
>>12711121>Jrpgs are bad by designThe concept of RPG's are always story driven and it's just a matter of planning. RPG's in general are one of the easiest and casual genres in gaming.
>>12712746>t.never played fucking wizardry
>>12712760LMAO. I played and beat the first game. It's a matter of knowledge.. And also trial and error. I beat the first one on PS1, and also the Japanese one Labyrinth of Lost Souls. I regularly play the Five Ordeals. It's one of my favorite RPG games. And one of the only challenging ones. But really, it's easy once you know enough about the game. It doesn't require skill, mostly knowledge.
>>12711121Japanese RPGSs are like Japanese people.They all look the same.
>>12711121>The story? Usually greatBullshit. JRPGs had more text than their contemporaries in other genres, but the writing is usually dog shit
>>12712746This board so out of touch they think 40-70 hour strategy based games are casual. Also that's not even true there are JRPGs where the story barely matters like etrian odyssey or the original dragon quest>>12712801Don't believe you. Say more specific things about it
>>12713323>JRPGs>strategy basedlmao the only strategy required is how to combat boredom from the extremely tedious and repetitive gameplay.
>>12711951Halo
>>12711951StarcraftAny mainline Zelda System ShockSMB3, Yoshis IslandDiablo 2Resident evils 1-4Wipeout 3For JRPGs, I liker Xenogears. But I liked disc 2 better than one because it was way less shitty gameplay. Would've been better as a VN or mech piloting/running around and talking to people game
>>12713657>>JRPGs>>strategy based>lmao the only strategy required is how to combat boredomKEK
if jrpgs are bad by design then metroidvanias and survival horror are complete unplayable shit
>>12711581>I was just using the same reductionist arguments you were using.He isn't being reductionist though. JRPGs are exactly that simple in practice, they just pile on stupid systems that look complex to hide how basic they are. Platformers allow for vastly richer variation of gameplay.>But you could play fucking pokemon which is like an entry level jrpgYou're actually right here, but only because Pokemon is an an exceptionally well designed JRPG that rightly mogs most of the genre in terms of what is actually possible in it. The typical game only lets you fight against absolutely braindead enemies and doesn't even involve positioning. When 'damage/heal/buff' are your only practical options, there really isn't much variation most of the time.
>>12714647You would actually have a point if the typical JRPG actually followed on from Dragon Quest's design and focus on exploration.Metroid and Resident Evil are both easily superior to the general JRPG because of the freedom and focus on navigation both have that the typical JRPG lacks.
>>12716604>JRPGs are exactly that simple in practiceNo, they aren't. They can be, but the good ones that people actually discuss rarely are. I'm surprised you're actually serious and this thread wasn't just standard jarpig bait. Reflects very poorly on your cognitive abilities of observation and reasoning as well as OP's.>When 'damage/heal/buff' are your only practical options, there really isn't much variation most of the time.This is a perfect example of a reductionist argument. Nevermind that even something as simple as target choice matters, decent games will have different options for each of those categories. Every choice doesn't come into play for every battle, but each battle usually has some relevant choices to make. While it's true that in some games, the encounter rate can result in repetitive battles, that is a very different issue from the one you're implying (and repetitive content, to a degree, is not necessarily a bad thing in all cases). Not that you actually care about discussing any of this. If you did, you wouldn't start off with a such a blatantly ignorant and fallacious generalization.
>>12716604Yeah, pokemon is actually a well designed jrpg. The status effects mostly matter, you have to change strategies based on type match-up, you are limited to a few moves per party member, can experiment with different pokemon, and there us a reason to explore besides grinding (you can find new pokemon)
>>12713657>repetitive gameplay.There's no such thing as repetitive gameplay. If it's repetitive to you go play something else. There's a reason why multi-genre games fail.
>>12713323>This board so out of touch they think 40-70 hour strategy based games are casual.The developers are wasting the players time with filler and padding. This doesn't make you an intellectual or it suddenly being deep because there's a ton of dead air. And to clarify I'm not talking about JRPG games either. I'm talking about Western RPGs as well. It's no different from most point and click games. And yes, I love RPG games but they're not the deepest genre. It's really easy. It's mostly story based.
>>12713323>Don't believe you. Say more specific things about itNo. You RPG dorks think so many people are larping. You know damn well the only people who like to larp about a game genre is actually arena shooters. No one pretends to be a hardcore RPG gamer because everyone knows it's easy.