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File: Latest-1716248855.png (3.43 MB, 2098x1535)
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>>12713578
Nah, the game just fucking sucks. Grunty doesn't even rhyme halfway through the game any more. Cynical shite.
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>>12713578
>Grunty doesn't even rhyme halfway through the game any more
the fact that grunty never had to be constantly rhyming and stops because her sisters tell her to fuck off with that is one of my favorite jokes though
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>>12713578
if I made Banjo Threeie, I would make Grunty Industries the hub world from a design standpoint, that would be the perfect hub level, something you whittle down each time you reemerge back into it
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>>12713578
I hate how it takes 5 years to run anywhere in this game. They must have thought their traversal was as fun as Mario 64 when it's really not.
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>>12713727
Not really, there's a reason they put in SUPERBANJO and the first level has the place where you input cheats, and there's warp pads in every level and around the hubworld.
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>>12713727
the game is constantly feeding you warp points, shortcuts, and even the superbanjo cheat and you still can't find a way to get around?
filtered.
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>>12713724
>if I made Banjo Threeie
Brother you are like 50yo and still living with your mom. You won't do shit. Fuck off.
I mean, is all good if you live with your mom but let's be real.
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>>12713816
What a fag.
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>>12713578
It's an acquired taste for some. Once you understand the whole scope you'll respect it a lot more.
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>>12713578
>>12713579
It was better than Banjo Kazooie
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>>12713724
Yooka-Laylee already did that
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>>12713579
>halfway
You didn't even play it.
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>>12713578
Tooie is an example of the perfect sequel. It's haters are people who haven't played it in 25 years and used to watch youtube videos of people screaming about how epic hard le water temple was in oot.
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>>12713578
I'm sort of hoping the tower of tears plays a bit like Banjo Tooie but in a more compact world. Tooie may well be the only collectaphon/willievania hybrid ever made. Jak 1 kind of is too but you don't expand your moveset in that and it also fucking SUCKED
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>>12714987
The first Ratchet & Clank game is a worthy successor/follow-up to Banjo-Kazooie. It's very different but feels like an iteration of the same thing and it's honestly way way better than Banjo-Kazooie
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>>12714967
I clearly did but my memories are fuzzy because I'm unwilling to replay such a shitty game even after so long. Noob.
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>>12713578
It's one of the few games I fell asleep while playing, so yeah, I got filtered.
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>>12715495
>doesn't know what clearly means
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>>12715582
You don't even know what anything you say means, noob.
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>>12715587
Holy retard. I'm done talking to you.
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>>12715495
If your memory is so fuzzy then how do you know it's a shitty game? Maybe you were just a stupid kid because the game requires you to think.
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>>12715783
I concede you may be right.
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>>12713578
I am convinced that zoomers and even millennials in the modern day have completely fried their brains with short term content, that's why they can't sit down to play an exploration game anymore, that's why these type of games have yet to make a comeback despite the growing y2k movement
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>>12713578
Banjo Kazooie filtered me because I just got really bored 50% in. I think I just hate the slow movement in a game that has you collecting things. Spyro 2 absolutely shits on Banjo in terms of just movement and speed and responsiveness.

I genuinely think its just nostalgia fags that love Banjo and people that only had a n64 growing up.
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>>12715595

Don't be so upsetty spaghetti friend.
>>
>you can't beat the levels on the first visit!

Okay? And why is.....that bad?

>REEEEEEEEE-
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>>12717871
Also, you don't have to backtrack even once to beat the game without glitches. The 100% option is there for who want more out of the game. If you're all Tooie'd out by the end, just play something else.
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>>12715783
NTA but if you've eaten a sandwich with shit in it 15 years ago, you don't need to remember what it tastes like to know it was still a shit sandwich.



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