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File: 1514.jpg (56 KB, 452x652)
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It's better than Doom 3
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>>12714681
Very different games I'd say
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>>12714681
If you need to shit on a game in order to praise another, your opinion is worthless and not worth engaging in the discussion.
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>>12714681
All idtech 4 games are soulless tech demos
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>>12714681
Quake 4 was a better Doom 3 than Doom 3
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>>12714681
if a game is released and no one plays it, is it a good game?
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>>12714681
the Art Bell game
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>>12714776
>tech demos
NPC opinion immediately discarded
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>>12714903
lmao enjoy your endless grey hallways
>>
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It's better than Doom 3
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>>12714774
I like doom 3 though. I just think Prey is better. The comparison is because they're both made on the same engine at around the same time and hardly anyone talks about Prey.
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>>12714681

Prey was an actual good game with substance, whereas Doom 3 was mostly just made to show off the new engine.
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>>12714681
This game is how I discovered coast to coast am
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>>12715045
The problem with Doom 3 I reckon is that it's way to repetitive. It's long too, it feels like twice as long as Prey. If they took the extra time they put into making levels and added more to the worldbuilding and gameplay and stuff I think Doom 3 would be better. Like original doom had a number of different environments but doom 3 basically has 2, and one of them is like 90% of the game which makes almost every stage feel the same. People say Doom 3 was just a tech demo, but carmack said it's what he wanted the original doom to be like.
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>>12714681
Not setting the bar very high there, are you
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>>12714782
Quake 4 was a tepid, boring piece of shit just like Quake 2.
Except Quake 2 had beautiful multiplayer.
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>>12714681
This is actually Duke Nukem Forever if it was good
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>>12715830
Pretty much yeah. The alien stages/guns at least. I noticed a bunch of things in Prey that are in other games that came after it. Portal obviously, the portals are even the same color. DNF aliens and guns. Using the severed body parts in Doom 2016 to open doors. I noticed some others while I was playing it but I forget.
>>
Two things people should not loke about Doom 3: monster closets and audio logs that wont play while you're actually playing the game (like you know System Shock 2 which they tried to rip off)
>>
Prey suffers from being built around a gimmick that gets forgotten after the first hour in any meaningful terms. The further you get into the game the less the portals get used in interesting ways and the flight sections are pretty meh. I do not fell the game is better than doom 3.

>>12714965
The level design is better but the hunters suck and being an expansion it is kinda short. Does make me think I need to look into doom 3 campaign replacements to see if anyone has made remix of the base game so the levels are more in line with RoE's (and I suppose lost mission) design.
>>
>>12716905
>being an expansion it is kinda short
This is a good thing with how long and repetitive most of Doom 3 is
>>
i love the screens with games and menus you can just walk close to and interact with in Doom 3 and Prey... every other game ever has you press a button then either a fake screen pops up or you snap into position in front of the screen, it's a lost art that was cool and like Half-Life in terms of not taking control away from you.
>>
>>12716905
For Prey, all the effort and best ideas all went into the demo. Then the retail game just rode those same gimmicks for a few levels, eventually gaving up and phoned it in by the end.



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