[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Janitor acceptance emails will be sent out over the coming weeks. Make sure to check your spam folder!


[Advertise on 4chan]


File: vr versus Halo.jpg (3.29 MB, 4001x6558)
3.29 MB JPG
Why is /vr/ like this?
>>
>>12724530
Goldeneye and Timesplitters mogs both
>>
File: Inglourious Basterds.png (151 KB, 555x438)
151 KB PNG
>>12724543
>multiple games
>singular verb
>>
>>12724530
Halo has a great variety of weapons and enemies, the combat in and of itself was near or at the cutting edge of the time, and the designs were fresh. None of that changes the fact that the level design is absolutely shit tier.
>>
>>12724530
Halo is bad. Get over it
>>
File: TS1.jpg (127 KB, 560x800)
127 KB JPG
>>12724543
I tried out TimeSplitters recently and that's complete bullshit.
>Aiming is done automatically
Absolute kek. It's even more aggressive than GoldenEye's autoaim because at least there it only works at close range; in TimeSplitters you are aimbotting even at long distances. Is this what you're talking about when you say TimeSplitters mogs Halo?
>Weapon pickups are annoying
You enjoy Gun A. You have Gun B in your inventory, but don't want to use it. You want to keep using Gun A. You use Gun A to shoot an enemy dead. All is well, right? NOPE! The guy you killed was wielding Gun B, which the programmer deemed "superior" (completely arbitrary btw) to Gun A. So when you walk over his corpse and pick up his ammo, the game forcibly switches back to Gun B without your consent. Each and every time. Every time you walk over a corpse, you're left fucking helpless for a moment while everyone shoots you because you have to watch the weapon switch animation. This just punishes experimentation. Is this what you're talking about when you say TimeSplitters mogs Halo?
>The AI is stupid
They don't have tactics, they don't have any self-preservation, they don't chase you, they don't flank you, they don't search the area, they don't do anything unless you approach them, they have slow reaction times, there's little tangible difference between the various units, and they all perish quickly; GoldenEye had much better AI than this. Is this what you're talking about when you say TimeSplitters mogs Halo?
>Level design
It's just narrow, linear rectangular corridors on flat surfaces. There's no organic geometry, no interesting chokepoints and no depth. GoldenEye had great level design, yet its "successor" has CoD-tier level design without even CoD's spectacle. Is this what you're talking about when you say TimeSplitters mogs Halo?
>>
Fags who say Halo has colors only played half of the game, because the other half is just dull grey facilities.
>>
File: Two Betrayals.jpg (84 KB, 800x600)
84 KB JPG
>>12724571
Nice goalpost shifting. Even the latter half of the game has more color than 90's shooters.
>>
>>12724530
Doom is fast and fun and unique. Halo is slow and boring and derivative. Simple as
>>
>>12724664
>slow
So you're saying the level design isn't built around your movement speed and the player isn't making frequent decisions in combat?
>derivative
Derivative of what?
>>
>>12724664
>Doom is fast
Doom is designed to be playable on 386DX 40mhz PC with half screen size and fps dipping to the single digits. Carmack prioritized graphics over framerate when he produced the console ports. Its a slow ass game. Gzdoomfags and Brutaldoom kiddies need not apply.
>Halo is derivative
Derivative of what? Which retro fps games had combat like Halo?
>>
>>12724530
I will forever be bitter as a playstation teen I was never able to play halo during its peak

Halo aesthetics and gameplay were goated. Yeah resistance was fun but halo was the pinnacle of western culture
>>
It's like that because it's the only place boomers can go to relive the old days talking about fucking archaic gaming mechanics and don't like the idea of another game doing something better.
>>
>>12724672
>>12724679
>Derivative of what?
He looks almost exactly like doomguy. Combat even in Goldeneye is far better and less repetitive. Halo is Delta Force in space
>>
File: Masterchief_sheik.png (76 KB, 268x372)
76 KB PNG
>>12724743
>He looks almost exactly like doomguy
Because he's green??? The concept art looks nothing like doomguy. More like something out of 80s cartoon or anime.
>Combat even in Goldeneye is far better and less repetitive
How? Goldeneye has excellent animations, but the combat is basic as fuck.
>>
Halo isn't even retro, but neo(fake)-/vr/ is not ready to have this conversation
>>
File: PqbGkyH.png (621 KB, 1067x577)
621 KB PNG
>>12724743
>He looks almost exactly like doomguy
Wat. The only thing they have in common is they both wear a helmet.
>Halo is Delta Force in space
The tone is Star Wars for the first half of the game and a horror game for the second half.
>>12724757
>More like something out of 80s cartoon or anime.
Anime was a massive inspiration for the art of Halo
>>
File: Hyogg.jpg (21 KB, 250x188)
21 KB JPG
>>12724757
The Hunters are also based off pic related
>>
>>12724530
impressively low effort bait
>>
>>12724530
>if I post a disingenuous picture that makes a bunch of conclusions while ignoring all the actual context I'll get so many replies!
(You)
>>
Behold This Thread For The Pure Trash That It Is. My Name Is Nate Higgers And I Hate Strawmanning Retards Like The OP.
>>
>>12724892
>>12724910
>ignoring all the actual context
>Strawmanning
Okay, so what makes Halo a generic milshooter?
>>
>>12724530
S tier image. People who bitch about Halo's aim assist but praise Doom of all things are completely retarded.
>>
>>12724571
The copious enemy blood makes up for any grey parts. You paint entire rooms with blue, purple, green, orange etc.
>>
>>12724530
what a dumb post
>>
>>12725036
If you're only looking at one half of picrel then you are missing the forest for the trees.
>>
>>12724530
>Slow and floaty movement
>Slow gameplay
>Everything feels slow
>Bounce around in slow motion hosing each other with bullets
>Everyone is a bullet sponge and it takes 5 minutes to kill
>Not even the sniper rifle consistently delivers a 1 hit kill
This is why Halo is shit
>>
>>12726302
>Not even the sniper rifle consistently delivers a 1 hit kill
You haven't played the game, or you're a bad shot.
>>
>>12726302
>Slow gameplay
How frequently so you make decisions or press buttons or move the mouse? If it's infrequently, that's a skill issue lmao
>Everyone is a bullet sponge and it takes 5 minutes to kill
All your 90's PC shooters also have a high TTK too
>>
>>12726314
>Need a headshot
That's why it sucks.
>>
>>12726325
That's how the sniper works in every other FPS: body shots do less damage.
>>
File: vr vs halo.jpg (3.69 MB, 4001x7902)
3.69 MB JPG
>>12724530
Updated
>>
>>12726328
Not necessarily. In Counter Strike body shots with an AWP should kill IIRC. Halo fucking sucks and always has sucked. The moment you start playing proper PC FPS is when you stop playing Halo and realize just how shit it really is.
>>
>>12726437
Also CS has entirely different mechanics that add depth, such as money and the ability to buy stuff like body armor. Plus health is non regenerating, meaning body or other shots have a probability of a one hit kill even with weaker rifles. Halo just feels like you're jumping around on the moon shooting Nerf guns at each other.
>>
>>12726437
>In Counter Strike body shots with an AWP should kill IIRC
Yeah, body shots kill in proto-COD. But are you really saying Halo sucks because you have to actually aim, just like the majority of 90's shooters?
>proper PC FPS
Such as Halo??? Halo only got moved to Xbox in the final year of production; it started development in 1997 for Windows and Mac. Halo's design choices which console players complain(ed) about like turning vehicles with the right stick only make sense in a PC context where mouselook is your only analog input. Anyone who argues that Halo isn't fundamentally a 90's PC game reveals that they haven't even played it, and all they know about it is that you play as a pretty cool guy named Halo who kills aliens and doesn't afraid of anything.
>>
>>12726439
>Plus health is non regenerating
Health is non-regenerating in Halo too you retard kek.
>>
File: Pretty cool guy.webm (2.18 MB, 638x480)
2.18 MB
2.18 MB WEBM
>>12726468
>>12726439
Observe: your health does not regenerate in Halo, and you can body shot someone with full shields if their health is low.
>>
>>12724530
Making stupid baity strawman comparisons?
>>
>>12726468
Halo has regenerating armor, but not health.
>>
>>12726525
The shields are half of your HP, but technically it's even less because plasma weapons (which the Covenant use) deal more damage to shields than health. So in practice the majority of your health does not regenerate.
>>
File: 102da06.jpg (36 KB, 613x517)
36 KB JPG
>>12724530
Oh joy! It's my turn to post picrel
Also who the fuck calls Halo a generic milshooter?
>>
>>12726538
https://desuarchive.org/vr/search/text/halo%20generic
>>
>>12726546
Retards having retarded opinions
Why am I not surprised?
>>
Allowing 6th-generation games on this board was a mistake.
>>
>>12724530
Everyone hated Microsoft at the turn of the century. Did these people stop using Windows? Lolno, but it's a disgrace that Bush sabotaged United States v Microsoft.
>>
>>12726658
And 25 years later amerinonces still havent learned not to trust Gay Old Pedos.
>>
>>12726647
For real. It's all just shit now.
Should have made a new board, called Video Games - Neo-Retro
Few years from now we'll be talking about the fucking PS4
>>
>>12726701
We've been demanding /v2k/ for years, but never got it.
>>
>>12724530
Halo is everything wrong within an FPS game.
The two biggest sins are health regeneration and aim assist. Having the two combined is the definition of a cancerous design and contradicts the core premisse of FPS games.
Health regen: reward patience and cover over aiming skill and decision making.
Aim-assist: it is self-explanatory. At least it's not as bad as goldeneye.
I understand the game was designed to be as accessible as possible for new players, but it goes too far.
>>
File: troll line 2.png (103 KB, 786x750)
103 KB PNG
I thought /vr/ was better than this.
>>
>>12726437
>>12726325
Do you understand how incredibly unfun Halo would be if the sniper could just one hit without a headshot? It would delete the entire fucking sandbox. Since when was Counter-Strike the only type of game that's allowed to exist (or the AWP the only weapon a game is allowed to have), Jesus what an arbitrary benchmark
>>
>>12726741
Doom has the most generous aim assist I ever experienced in a game.
>>
>>12726770
This is related to engine and hardware limitations from its time
>>
>>12724530
Halo was less limnal than the Marathon trilogy. What you had to do was more obvious, you were walled off from too many useless side-adventures, etc. Marathon you pretty much could do whatever, the computer would even taunt you if you got too distracted.
>>
>>12726741
>Health regen: reward patience and cover over aiming skill and decision making
Which part of webm related is a cover shooter where I'm not aiming or engaging the enemy? This is on Legendary difficulty btw.
In Halo, only your armour regenerates, which is not the majority of your hit points. Armour regeneration was implemented as a clever optimisation measure: IT ACHIEVES THE SAME EFFECT AS 90'S SHOOTERS LITTERING THE MAP WITH PICKUPS, only this way they could cut down on the number of persistent world objects.
>Aim-assist: it is self-explanatory
Then play Halo on PC. Unlike Doom, Halo doesn't have autoaim on a mouse.
>>12726786
Doom was designed for mouse input.
>>
>>12726786
>DOOM GOOD HALO BAD
>ok Doom bad but for good reasons
Jfc
>>
>>12724530
Because it's simply not a great game, yet people who don't know better (console peeasants) hail it as such.
>>
>>12724530
PCgroids (especially id drones) are insecure dumbasses.
>>
>>12727057
>Because it's simply not a great game
Why not?
>>
>>12726741
t.has not played the game
>>
File: 1783490400045549.jpg (32 KB, 327x316)
32 KB JPG
>>12726741
>>12726786
>halo is bad because of aim assist
>it's good when doom does it
KWAB
>>
>>12727180
Yeah Doom is a good game while Halo is shit
>>
>>12727189
How so?
>>
>>12727180
PCfats will always be eternally seething about the cultural movement Halo represents. They need to have sex or something
>>
>>12727193
Learn to read
>>
>>12727209
All you've said is a conclusion without any predicates.
>>
>>12727224
I rest my case
>>
>>12727230
Your case is "Halo bad, Doom good" without further elaboration. What do you hope to achieve apart from demonstrating your unjustified arrogance?
>>
>>12727232
>demonstrating your unjustified arrogance
Why yes
>>
Who gives a fuck about aim assist anyways, bunch of nerds wanting to have an advantage over others just cus they practiced a meaningless skill.
>>
>>12724530
>>12726867
I firmly believe Halo CE is the greatest FPS game in existence. It's near flawless. Great gunplay and gameplay in general, great physics, highly detailed enemy behaviours even for today's standard, well designed encounters, immaculate art direction, divine score, very interesting lore.... I struggle to think a game that does them better, and there's absolutely nothing like it no matter how you see it. There's a reason even after nearly two decades of Microsoft's utterly criminal mishandling of the franchise, it remains one of the most recognizeable games in existence, no less recognizeable than nintendo cult slop like Mario Pokemon and Zelda. It's just *that* good. It will outlive the legacy of the Xbox itself.
>>
File: 1613518431550.jpg (8 KB, 225x225)
8 KB JPG
>>12727309
damn based post. Halo kicked ASS and should be recognized in the panteon of FPS as a masterpiece game
>>
>>12724530
Fuck you
>>
>>12727345
another mad PCfat mad at the superiority of halo KWAB
>>
>>12727309
Yes.
>>
>>12727353
pcfats were virgins then and are still virgins now
>>
>>12724530
i played through halo ce and 2 recently and the aim assist is so fucking annoying. its so annoying the amount of times it messes up a shot because it starts tracking another target.
>>
>>12727438
Nice word salad, schizo.
Halo was always boring, and now we have adults pretending like it wasn't dudebro garbage because they were either said dudebros or kids at the time.
Kids will grow up and glaze their zoomer slop they played just like halo fans are now.
>>
>>12727772
>pretending like it wasn't dudebro garbage
What part of the gameplay made it dudebro garbage?
>>
File: 1991.jpg (605 KB, 1200x1200)
605 KB JPG
>>12724743
>He looks almost exactly like doomguy
It's worse than that
>>
>>12727807
>What part of the gameplay made it dudebro garbage?
None of it, the part where the cool white kids played it together while he stayed inside alone and jacked off
>>
>>12724743
>combat in goldeneye is less repetitive
so now we have pcfags falseflagging as tendies just making things up because they're so fucking fuming over halo. this is beyond pathetic.
>>
>>12727807
Call of duty, gears of war, and halo are THE definitive dudebro games. You may as well be asking "what makes r*blox a kids game?"
>>
>>12727901
And I can answer what makes Roblox a kids game. What made Halo any more of a dudebro game than CS?
>>
>>12727913
normalfag dudebros play it
the sort that now complain about their insipid midlife problems while playing it on youtube
>>
how long has this zoom zoom been pushing and seething over this boogeyman?
>>
>>12727807
journalists said so so it must be true
>>
>>12727076
https://www.youtube.com/watch?v=eS0xFJ-uf4k
>>
>>12724571
The guns literally give off otherworldly auras when you shoot them, fag.
>>
>>12728142
I forgot the 3rd cancerous Halo aspect: HUGE hitbox.
"How dare you demand that a player aim precisely within an FPS game?"
>>
>>12726658
can you provide a good argument why the ruling should stand, without it devolving into your personal dislike for M$/Bill Gates?
>>
>>12727237
gigachad was a sarcastic meme. using it unironically only marks you out as a rerard
>>
>>12724530
It insists upon itself
>>
File: 1759202357951080.mp4 (572 KB, 344x194)
572 KB
572 KB MP4
>>12726491
>you can body shot someone with full shields if their health is low.
>Implying this doesn't apply to almost every shooter ever
>>
>>12724530
Not retro but most Halo fans migrated to Apex Legends.
>>
>>12727921
But enough about CS.
>>
>>12728142
>>12728153
So why don't you play the PC version?>>12728280
Yeah rhats the point: Halo isn't doing anything offensive in this respect
>>
>>12728581
CSfags are too busy gambling their life savings away, not quite there yet
>>
>>12728581
>>12728587
kek
>>
>>12724530
4chan's hateboner for halo always baffles me. It's like being forever envy because your game became irrelevant once halo took over
>>
>>12729426
Imagine being a grown man and simping for halo



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.