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Is it a requirement than ninja games have terrible final bosses? I was enjoying this game until this absolute waste of time. They even knew it sucked ass since they give you nearly 10 extra lives right before hand.
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Of course I beat the final boss and there's an absolutely abysmal finale, in which the already obnoxious jumping mechanics are pushed well beyond their very meager limit. This shit drops the game down at least one point, fucking stupid.
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the idea is you exclusively play that game for 2 weeks until you master it and feel like a ninja

meanwhile (You) want to clear it in one playthrough and constantly reload savestates rather than getting gud
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>>12724868
I didn't use save states, but I did beat it. The final boss is actually fine once I realized you could slide off the platform, for some reason you don't hit the blades on the ends when you do that. Fuck that final climb though.
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>>12724767
>Is it a requirement than ninja games have terrible final bosses?
Shinobi 3's final boss is sick af and I still get hyped to this day when I fight him.
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>>12725904
Shinobi arcade has a cool final boss as well which he uses various forms of ninjitsu for each of his phases.
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>>12726075
And you have to beat him on one credit. There are no continues for the last level.
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File: file.png (1.19 MB, 874x1056)
1.19 MB PNG
Nice NES GRAFFIX bro
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File: qwh54.png (43 KB, 452x327)
43 KB PNG
No every single Tenchu game is perfect.
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>>12726329
Nice Chicago font usage though.
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>>12726568
Chicago was the iToddler default font when macs were the industry standard in desktop publishing.
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>>12727009
I know, it looks aesthetic as hell though.
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>>12727010
It's OK for labels, but clearly not for sentences
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>>12724767
These snes hidden gems are getting exposed
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>>12725904

He just needed like 3x the health. actual fight is fine.



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