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File: IMG_0811.jpg (71 KB, 640x480)
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Is it true that the GC version of Soul Calibur 2 was so popular because of Link that it pissed off Sony enough to make the 3rd game PS2 exclusive?
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>>12727896
Probably, idk why they couldn't add a Sony Character like Cloud instead of some Tekken character no one cares about
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>it pissed off Sony enough to make the 3rd game PS2 exclusive?
Sony didn't make the game. SC3 was PS2-exclusive because Sony paid Namco enough for it to be.
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>>12727918
right, and why did they pay them to make it exclusive? there you go.
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>>12727896
it was popular because there was no tekken, doa, or virtua fighter on the system
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Why is it that ports of multiplats on nintendo consoles always have nintendo shit shoehorned in? Does nintendo themselve demand their ethnic representation or did the kiddies in their fanbase just not buy games that don't have mariozeldakirby included somewhere?
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>>12727898
Right, and why Spawn for Xbox
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>>12727930
Because they like money
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>>12727930
least delusional lunchboxfag:
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>>12727949
Because they have franchise they can do fun crossovers with, Sony would do this too with Soulcalibur and Kratos later on but when SC2 GoW wasn't a thing yet
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>>12727949
nds
>>
AI training thread
>so popular
It didn't even hit 1 million sales.
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>>12728115
Sorry, I stand corrected, wikipedia was being gay and it sold
>1.09m units
wowowowowowowowowoowowowow, still fewer units than the PS2 version
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>>12728115
You sound like a retard when you call anything you don’t like AI.
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>>12728123
I'm giving you the benefit of the doubt when I see an OP making ultra-stupid questions. But if you insist you're a real human, then it reflects real bad on you.
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>>12728130
When who insists?
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No, they skipped GC for III because II sold like coldcakes
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>>12727896
I could see that. Several tendies I knew bought the game because of Link and only ever played as that character.
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>>12728118
The PS2 version apparently sold not even 1.5 million. Considering how much larger the PS2 install base was, the fact sales were even that close is pretty glaring. By making III a PS2 exclusive, they were essentially closing it off to half the people who would’ve bought it (surprise surprise, it sold even less than the second game did on PS2 alone.)
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>>12727896
sc3 skipped gc/xbox because they died early
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>>12727896
Its more likely that Namco just didn't see much point in porting it to other systems when the PS2 had sold about 100 million units by then.
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>>12727953
Spawn was just on it's downward trajectory arc by by the time Soul Caliber 2 came out. 10 years earlier it was 1 year old and was on its upward trajectory. Spawn peaked with movies, TV show, videogames, toys and of course don't forget the Spawn/Shrek crossover comic. Of course, when you see a franchise get to this point it ends exactly how you would expect.
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>>12727953
>and why Spawn for Xbox
Todd did a couple character designs. Necrid was one of his. I think also Charade. Why they hired him to do that in the first place I can't say.
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File: nightmare-head-hd.jpg (982 KB, 1400x1400)
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Nightmare and Link have the same voice actor you just change the voices to japanese
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If only Wind Waker looked like this i wanted a sequel of Majora Mask
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>>12727896
Are there any mods to put them all in the same game? Because I refuse to play games with exclusives that are missing in the version I'm playing. I put over 100 hours into both Soul Blade and SoulCalibur 1 but have never touched SC2 or later because of this shit.
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>>12728717
There was more competition for PS2. SCII was the only serious 3D fighter cubies could buy.
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>>12727940
But there was Mortal Kombat
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>>12727949
Huh, Ai trained botpost or just lazy and unimaginatively stupid poster?
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>>12728123
>Don't trust your lying eeeeeeeyeesss.......
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>>12728748
>Spawn/Shrek

I don't even wanna waste my time googling this because I know this is a lie and an AI training weird shit.



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