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What mods should a recomp of SotN support?
>>
I play on PS1 as I have since childhood. I like experiencing games as they were intended, not through fanmade slop.
>>
>>12759736
But you could have MORE.

Like full integration of the Sega Saturn-exclusive environments or a switchable moveset for Maria that lets you pick between her Saturn and PSP styles.
>>
>>12759740
That's not how anyone has played the game and if you try to talk about your experiences with those who played the real version, you won't be able to communicate.

How long until you mod the CD loading hallways out because "every single minor annoyance must be fixed!!"
>>
>>12759725
None.
>>
>>12759745
You're still thinking it's a console game when it's not. It's a pc game now and pc games have always been subject to user modification.
>>
>>12759725
fuck off
>>
>>12759725
I have never really understood the impulse so many people have to trying to fix this game. It's brilliant as it is, I'd just be happy to have a nice quality native PC release.
>>
>>12760031
>>12760128
/thread
>>
>>12759725
Could use some arrows pointing where to go. Oh, and one of those task checklists (always visible).

But seriously, the only thing that really bothers me is the annoying fast-travel system. Having to cycle through warp points one by one gets tedious.
>>
File: 1775931253480710.gif (2.18 MB, 498x381)
2.18 MB GIF
>>12759736
A man of integrity
>>
None
>>
>>12759725
Put Soma Cruz in it
>>
>>12759725
looking forward to rpg richter and more maria mods
>>
>>12759725
It's perfect already.
>>
I dislike all the transforming in this game. All of it feels very clunky to control. The bat the wolf etc.
>>
>>12759725
It would be cool if people made their own maps, maybe with custom enemies and weapons, summons, etc. Basically a total conversion. Instead we'll probably just get shit like pain sounds replaced with memes and gender neutral Alucard.
>>
File: 1759017768593376.png (656 KB, 999x858)
656 KB PNG
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>>12760132
It would be a significant boost to its quality to fix the things that are weak/wrong with it, and there's a lot of that to be frank. I'd definitely like to see difficulty mods at the very least, it's insane how few actually challenging things there even are in the game as a whole. SotN is like the complete opposite of a perfect gem of a game, it's much closer to a heap of cool ideas thrown together into a mess, and that's ripe to be worked into something better.

Having said that, PSX fans need to be realistic and face the reality that there's no way games like this are getting anything close to the decomp modding scene of what you have for the N64, despite how adamant you are that you want that. There's so much synergy that the N64 ecosystem offers that makes it far more attractive to modders, so you end up with way more advanced types of mods being far more frequent.
>>
>>12759725
Sex mods with all the sexy sex monsters
>>
>>12759725
Does it support the rape mod
>>
>>12759736
>Nothing is capable of being good if it isn't signed off by a Konami exec
>>
>>12759725
>>12759725
>>12759725

Whatever mods are required to fix how broken the game is.
>>
>>12761789
So the rape mod?



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