Fun
>>12770418For five minutes, yeah.
Platforming up vertical levels is a concept I feel was under explored in this game's era. I sometimes forget Kid Icarus even has horizontal levels since they're so forgettable compared to the rest of the game. The music in the desert is really good, though.
>>12770418Yeah. I like that is has some RPG elements and you can grind to get more health.The final labyrinth has a really dickheaded eggplant wizard room though, I ended up savestating to get past it after the 5th or 6th time I had to walk all the way back to the nurse to cure myself.
>>12770429t. never played the gameThe first five minutes are the worst part of the game
One of the best sidescroll/vertical action platformers of the 8bit era.First couple levels filtered millions
>>12770418Nintendo was the best developer in the world during the NES era by quite a margin (before the NES era it was Namco)Capcom overtake them with the release of Final fight and maintain this position during the first half of the 90'sThen it's Squaresoft during the PS1 eraFinally Sega the best with the Dreamcast and early 2000 before the Sammy merge
>>12770476No it was>1970sBongy soft>1980Eggy soft>1990Psygnosis>2000Ubisoft
>>12770480this
Would you suck on a kid's icky rus?
I made my own dungeon maps by stitching screenshots together, it was fun
>>12772982Soulful
>>12770418Maybe? eventually.My first time playing it i literally had no idea you could upgrae Pit.