https://x.com/erasmolbj/status/2090599613082337696
Awesome, pretty cool that this got shown off around the same time as the Wii port. Hopefully the GameCube one has better button mapping (and caps the FPS at 30 since the double buffering hits the Wii version like a truck).
kinda neat. not necessarily as impressive as getting it to run on a dreamcast, but still kinda neat
>>12771001It would be kino if they mapped the big, green 'A' button to jacking cars. I don't think they will, but it would show taste.
>>12771045It'd probably be the 'Y' button to jack cars. It was △ on PS2 and 'Y' on Xbox.
>>12771045Does GTA support analogue triggers for driving? I haven't played it since the original xbox version. Thinking on it, all these ports are based on the pc version, which didn't have gamepad support anyway, so IDK.
>>12771049The DC version has analog driving
>>12771053The analogue triggers on the gamecube are fantastic, so this could be a really great way to play this. Thanks.
>>12770921Hey awesome, could be fun to play
>>12771045No, that would be idiotic.
>>12770921Port it to my cock next
>gta>ai slop>gamecubeextremely brown thread
>>12770921cool as a novelty I suppose, but you can already emulate it pretty well on pcsx2 so don't really see the point
>Trails: Offdidnt play the game
>>12771078Taste comes with friction
>>12771362You can play it on a CRT and it will undoubtedly have a better framerate than the PS2 version.
>>12771385you can already do that with the xbox version
>GTA>AI>GameCubeExtremely White thread.