What genres benefitted the most from the jump to 3D?
Racing and exploration game like tomb raider
>>12776431Shmups
>>12776431First-person shooters
Immerssive forward thinking masculinity decinstruction media experiences
>>12776475Blood is the best FPS ever and it's 2D
>>12776475not at all. at most you could make an argument for true room-over-room, but that's been solved by 2.5D FPS games now anyway for Quake and the games that followed there were significantly fewer enemies on screen at a time, both due to how much processing power it'd take and the fact that enemies take up more physical space and bump collide into each other unlike sprites. the games that are exceptions like Serious Sam have zero level design to speak of since it just throws the enemies into a giant space
>>12776487I'd argue that raycasting is a form of 3D, even if it's not traditional polygon-based 3D.
>>12776507>not at all.arrogant faggot
Nothing.
all genres
>>12776431Sports
3D platformers
>>12776431RPGs
>>12776610>become slow climatic crapI think you mean wrpgs and nothing else
>>12776684>slow climatic crapbut enough about every PS2 jarpig
>>12776431Third-person shooters
>>12776431shooter games. from Duke Nukem to Duke 3D.from Catacombs to Catacombs 3D, if that counts as fake 3D that works more like a Wolfestein game.
>>12776693PS2 jrpgs use way less dated fmv crap than ps1 jrpgs, in fact they rarely use that and instead use non inversion breaking ingame graphics,FFX > 789DQ8 >>>>>> DQ7Nocturne >>>> Any other misc ps1 jrpg
>>12776507shut up retard
>>12776713Very poor bait
Stealth games.
>>12776507idfags are so fucking stupid
>>12776823i love SC so fucking much. i replay the OG trilogy yearly. no other 6th gen series is oozing in as much atmosphere as those games
>>12776823>stencil shadows>normal mappingyes I will now play your game
>>12776507Facts.