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File: latest-3741401383.png (1.06 MB, 1074x929)
1.06 MB PNG
The exact moment you realized you were playing literal dogshit.
>>
filtered ;)
>>
No puzzle in SH1 or 2 took me more than a few minutes to figure out (besides the coin puzzle of 2 on the Extra difficulty). SH3 however stumped me and stopped my progress dead after I chose Hard difficulty and got to the Shakespeare puzzle.
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>I am retarded
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>>12782076
>>12782108
>>12782250
Why do Silent Hill fags lie so much about the quality of these games? They even lie about being able to easily solve obtuse pseud trash like PT.
>>
>>12782260
>PT
not retro
also maybe you're just dumb
>>
>>12782260
OP's puzzle isn't difficult or obtuse. It was obvious to me after looking at each picture that the numbers were the number of limbs each one had.

I honestly had more trouble turning the valves to let you through the turnstile to fight the school's boss.
>>
>>12782262
Check out the PT gameboy demake, it's not retro but it's creepy and cool and fun and I liked it and had a good time(I wish it was longer!).
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>>12782260
Op, you posted what is essentially a grade school puzzle. You count the limbs, and input the total on the keypad. Just say you don't like Silent Hill and fuck off.
>>
What is it with zoomers being obsessed with dogshit? Is it a byproduct of their furry and scat fetishes?
>>
File: Zelda-Menu.jpg (215 KB, 550x413)
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>>12782067
>>
>>12782067
The piano puzzle is the only puzzle in this game that really requires you to think. This is relies on a red herring and ironically tricks you into overthinking it.
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>>12782327
*this one relies
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>>12782260
all Silent Hill puzzles can be solved if you don't have a two digits IQ, the only exception is the Slopspeare puzzle in 3 because it requires you to know his shitty pretentious works
>PTurd
the 10's are over, no one cares about this slop anymore
>>
>>12782067
I played this for the first time about 2 years ago and I don't remember having an issue with this puzzle. I think I actually really liked it, not entirely sure. What's wrong with it, /vr/?
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>>12782736
Some people think it is a math puzzle, I think.
Like there's a centaur (half man/half bull), a bull, and twins... idk
>>
File: 1721130751779511.gif (47 KB, 256x240)
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>>12782067
Sorry OP, Silent Hill games are made for non niggers.
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>>12782442
Pseuds (aka Silent Hill fans) still love PT.
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>>12782067

I only have 3 complains about silent hill 1:

- there are not a fixed camera mode(like the one of resident evil), so it causes me motion sickness.

- no infinite bullets cheat, and also not any cheat to start the game with the shotgun and rifle from the start.

-not avaible on steam.
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>>12783150
>not avaible on steam
Being unable to give money to Konami is a good thing.
>>
>>12782998
Kojima drones hijacking SH are the ones jerking off to PT because of Kojima involvement
thankfully most of them fucked off after he released that AAA walking simulator
>>
>>12783150
>no infinite bullets cheat
The ammo multiplier may as well be infinite ammo.
>>
>lights out in room
>night time
>me, friend, his sis
>playing the silent hill demo (before release)
>in the school, the sound of the radio screeching,
demon babies popping out of the blackness,

Day 1 buy
>>
>>12783395

Is not the same: im talking form a new game, not a second quest.
>>
>combine wax with a horshoe to make S door handle
Bro, these games are major league retarded.
>>
>>12785563
You melt the wax and then let it harden around the horseshoe to give you a handle. It makes sense in a video game puzzle way.
>>
>>12785563
I mean sure, as a puzzle solution it's retarded and if this was a 90s point and click where you had an inventory of 20 red herrings and to make it work you needed to pixel hunt for the magic special places to get the right prompts it would be a total PITA wank job. But you only had a few rooms to walk around in, the fucking genre basically requires you to walk around and pick up everything and the puzzles just mostly solve themselves automatically. You can have bullshit moon logic when it's not going to roadblock you.
>>
>>12782736
>>12782779
IIRC you just count the limbs. The back of the pieces have a certain number of raised elements and you have to make the connection between the count of bumps and what the pictures represent that also has that same number. It's the kind of thing you'd see in a newsagent children's puzzle book of the era. Hell, that's probably where most of the puzzles in survival horror were lifted from.
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>>12784561
If you're already cheating you may as well download a save file
>>
>>12782262
Its literally is retro



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