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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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Best selling Sega console but Saturn and Dreamcast are so much fucking better, everything on this thing is either some mediocre 2d platformer or a shmup, incredibly people that had this as their first console couldn't appreciate the Saturn and Dreamcast and their more varied and bold libraries.
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>>12788045
Ok I still prefer the Genesis.
>>
Damn I am angry now
grrrr!
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>>12788045
>everything on this thing is either some mediocre 2d platformer or a shmup
And yet it still raped the SNES, incredible, seems like 2.68 mhz really was a mistake.
>>
>>12788452
>muh mhz!
Specsfags are retarded, I'll take whatever mhz game with months worth of content over 20 minutes long but bigger mhz game, all this obsession over shit you don't even notice is retarded
>>
>>12788456
>"all this obsession over shit you don't even notice is retarded"
>didn't notice that his games were all constantly slowing down and dropping or lagging inputs
>didn't notice all the missing animations
>didn't notice the significantly lower resolution
>didn't notice the muffled, low fidelity audio
>didn't notice the complete lack of worthwhile action games on his console because of these issues
>didn't notice the lack of any homebrew activities because of these issues
What a tell!
>>
Australia
>>
Streets of Rage 2 alone is better than almost the entire Saturn and DC library (sans VF2 and Ikaruga).
>>
>>12788045
I own all 3, and I do like the Saturn and the Dreamcast more than the Mega Drive, but I think you're a retarded faggot who needs to play more games.
>>
>>12788452
And yet, the SNES outsold it.
>>
>>12788956
Not in lifetime sales if you count clones and bootleg consoles up to today. Far, far more Mega Drive units available than SNES by far.
>>
>>12788990
Whoring your product out to Majesco and AtGames is not something to be proud of.
>>
lmao the mhz guy is still at it.
this time derailing a md vs saturn/dc thread
>>
>>12788045
Mega Drive's overall library is very balanced for an 80s system. No idea what you're talking about.
>>
>>12788485
3rd gen consoles had even slower CPUs. Are all those games bad too?
>>
1.02 mhz commodore 64 games kick ass.
>>
No!! Start hating retro consoles! Only like modern CPUs!
>>
>>12788990
>if you count clones and bootlegs
You're a fucking retard, you know that?
>>
>>12789006
>>12789115
Sorry, didn't mean to offend the shareholders. I thought we were talking about popularity and how many people actually played on these systems, but now I see we're actually talking about profit to the respective companies. You're right, Nintendo made way more money selling a "withered technology" for a profit. So based!!!!
>>12789029
>>12789059
>>12789064
Older consoles didn't have to support as complicated graphics and sound hardwares or as advanced games, fucking retards. But yes, if the games on those systems were constantly slowing and sputtering like SNES games, I would also call them bad. There are less C64 games with slowdowns than there are SNES games with slowdowns. 2.68 mhz was obviously not enough for a 16-bit console, that is why developers hated working on it, that is why nobody makes homebrew for it.
And yet you're going to continue to pretend like "why don't you only care about modern CPUs??!?!?!" is some sort of le epic gotcha, as if it hasn't been addressed hundreds of times.
>>
>>12789151
How come a lot of Mega Drive games have slowdowns?
How come a lot of SNES games don't?
Why do you carr about older CPUs being old when you can go and play modern games that run very fast?
>>
>>12789151
>Older consoles didn't have to support as complicated graphics and sound hardwares or as advanced games, fucking retards
Those tasks are handled by chips other than the CPU, lol...those things aren't bottlenecking the SNES CPU at all.
>>
>>12789176
>How come a lot of Mega Drive games have slowdowns?
Name 20.
>How come a lot of SNES games don't?
Name 20.
>Why do you ESL about older CPUs being old when you can go and play modern games that run very fast?
I prefer retro games. I just don't like the ones that run like shit.
>>12789180
>Those tasks are handled by chips other than the CPU
The CPU has to drive those chips. It takes more CPU to have more sprites, for example. This is why so many SNES beat em up games only have 3 enemies. It just couldn't handle more than that.
>>
Genesis can't do mode 7 so it's shit
>>
>>12789205
>name 20
so you can name 19
>>
>>12789219
>"A LOT of games are like this!!!!!"
>can't even name a few
Curious! Just like how SNES has "a lot" of really great games, right?
>>
>>12789207
https://youtu.be/yNjOh3ewTzk
https://youtu.be/n5hdak0JhlA
You're more than a decade behind the times, try to keep up.
>>
>>12789236
Lmao what framerate are those running at?
>>
>>12789406
That Sonic demo has a framerate count of a blazing 24 FPS in the top left corner, while nothing is actually happening, with no sound. Gotta love techdemos.



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