What is the best solution for the Queen Problem in video games?https://www.youtube.com/watch?v=gPDo8lOnIDMhttps://www.youtube.com/watch?v=Lr5fIV9uWjY
"Game design" as a field reminds me of jazz.Early in the history of making games you had devs just trying a bunch of shit and a lot of it was cool. Then the next generation seized on the cool shit and tried to refine it into a set of principles and rules, failing to notice that it was cool because it was novel and different.Miles Davis found a new musical direction every time he turned around and that's why he was cool. Most jazz musicians are stuck in the past still trying to play bebop.I have never met a self-described "game design expert" who wasnt a massive faggot.
>>12788326Shill your YouTube channel somewhere else
>>12788332The queens problem is quite interesting. For example it explains why fighting games have perpetual drama over >REEEE that character hits .0001% stronger NERF NOW!While others do not.
>>12788340fighting games have perpetual drama over everything because the only people who dedicate themselves to that genre are people with mental issues
>>12788489>who dedicate themselves to that genre are people with mental issuesLOLName a sane genre then.