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File: metroid hacks.jpg (847 KB, 2017x1436)
847 KB JPG
This trio of Super Metroid hacks are each masterpieces and imho are superior video games overall compared to the original vanilla game.
>>
By the way none of them are excessively challenging. They are all harder than the original Super Metroid, but actually less difficult than Metroid Dread.
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You mean people who aren't forced to program in C or assembly code, using much much more advanced development software and much much more powerful rigs, who also have decades of documentation and hacking software programs to rely on, made romhacks that were better than some Japanese guys in a cramped office in the 90s?
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>>12788583
Again but without being absolutely irony-poisoned
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>>12788578
No fan shit has ever been supperior to the original game. I'm not going to waste my time playing hacky crap from bimbos too lazy to make their own original game, especially when i have more proper real games to play.
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>>12788578
romhacks are often better than the real game.

However, metroid hacks suffer from using the same boring graphics, same vanilla monsters, and worst of all, the same bosses. They're nowhere near the level of something like the Pokémon and fire emblem hack scenes.
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Every single time someone goes "bro this romhack is better than the original!" it happens to be false. So not falling for it this time.
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>>12788583
Why u mad, tendie?
muh sacred cow?
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>>12788587
Ok, I'm not going to play your mangled "better" hacks of a game I love.
When I want to play Super Metroid, I want to play Super Metroid.
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Evil can never create.

It can only romhack and randomize.
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>>12788602
>>12788597
Nah. You're just a faggot who treats a rushed out toy like it's a sacred religious object created by God. It's not.

The best fire emblem, Pokémon, and sonic games are all romhacks and fan games. Easily. In fact, the top 10 games of each franchise are, maybe even the top 20. Mario sunshine fucking sucks dick (cope) but it has multiple incredible hacks. The list goes on.
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>>12788606
>muh sacred cow
funcopop autism
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>>12788578
add x-fusion. technically these 4 are the best hacks but to this day I prefer super zeromission and redesign (the original one).
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>>12788615
>sacred cow
Please stop projecting the Indian culture of your homelands onto white people. I'm not going to be shamed on a gaming hobbyist forum for liking Super Metroid over your fanmade projects.
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>>12788578
Never played any Super Metroid hack. Sell me on those if you have the time/inclination.
>>
Zoomer thread.
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>>12788618
X-fusion is highly polarized in reception, so I can't put it on the must-play list for Metroid fans.
Super Zero Mission requires a lot of shinesparking that I wouldn't recommend to someone looking for a great video game experience, it's for hardcore SM players.

Redesign is extremely good, but just a tad below the trio I put in the OP, which I would recommend people look into first before playing Redesign.
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>>12788621
Super Metroid: Subversion feels like a professionally made sequel to Super Metroid that might have appeared in the system's later years, or perhaps on the SNES CD if it had ever existed. It's just a 10/10 video game.
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>>12788610
These were made with love.
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>>12788630
the alternative mode/hard mode or whatever they called it blew my mind. the whole world was designed around having 2 difficulties. it was a similar experience as seeing the inverted castle in sotn for the first time.
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>>12788583
Most hacks are done without source code (CE table) or money. People are doing them for free while grinding through their day jobs. Meanwhile, the Super Metroid guys were paid; they had a team of programmers and artists working for them. Did I mention they were paid
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>>12788597
Endless amounts of doom wads, quake maps, and thief fan missions are 100x better than the originals.
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File: S0yb0y gif~1.gif (50 KB, 413x243)
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>>12788620
You're the one acting like a pajeet who had some idol vandalized.
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>>12788630
Does it change the bosses? A sequel wouldn't reuse bosses.
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>>12788656
they are all changed and some have a twist. not as much as in x-fusion but different enough to call them changed.
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some love for mario 64 star road?

loved it my favorite mario 64 rom hack
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>>12788630
Cheers!, I'll give it a go.
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>>12788620
>>12788652

Do not hate, appreciate!
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>>12788656
Yes and no. You'll have to play it to see.
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>>12788597
>especially when i have more proper real games to play
Commercial game releases tend to follow a formula of safeness that gets repetitive once you've played a lot of games. The best games I've played the last decade were all rom hacks.
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>>12788578
You're a faggot and you should kill yourself
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>>12789071
Why so hostile?
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>>12788606
I've already played through Super Metroid several times.
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>>12788578
people are too quick to make this kind of assessment when it comes to romhacks / wads etc
nobody seems to appreciate that the base game is the foundational design and has already done 95% of the legwork. it establishes the world, mechanics, music, atmosphere, everything that makes a game actually exist and become a classic in the first place that people would want to mod
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>>12788578
The only one I played was Redesign and that was decades ago. It was fine I guess.

Is there anything which holds a candle to the original game?
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>>12789074
you insulted muh sacred cow saaar
how dare you imply game godess is not perfect
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>>12789575
This is cope.
Is no different than yapping about how influential some piece of shit game from the 70s was. None of that matters when you just want to play the thing that is the most fun.
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>>12788984
or fangames or less popular indies
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>>12788583
best post



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