Do you like isometric platformers?
Only when they're extremely light on the platforming.
>>12788749I've never played one, I imagine they'd be unintuitive with a regular d-pad though.
>>12788749Is that Equinox? Solstice?Either way, dude in the middle is making the Speaki face.
>>12788749Kinda, they can be neat.
>>12788897Monster Max
>>12788749I liked Snake Rattle n' Roll, and Solstice was alright.>>12788821It doesn't take too long for that to become second-nature. If the game has a bunch of floating platforms, though, the perspective can make it sort of tricky to distinguish their exact position at times.
No, I don't. It looks cool, but like >>12788917 said, the perspective can make jumps trickier than they should be.
>>12788917>If the game has a bunch of floating platforms, though, the perspective can make it sort of tricky to distinguish their exact position at times.Ahh yeah. Sounds like the same reason I could never get into Zaxxon
while psuedo depth of isometric can be cool I think most of them would be better off just doing a standard overhead view. never had any problems jumping in gremlins.
>>12788749Yes I like the Head over Heels.
>>12788821try Echochrome for psp
luv emespecially on muh speccy