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File: Shining Force 3.png (481 KB, 672x533)
481 KB PNG
anyone else had their save files deleted after getting through the ghost mansion,reverting back to the rail-head battle?

what happened to the dev's who made the shining series after the 3rd game they seemed to have completely vanished?

this battle is literally impossible by the way
>>
>>12792610
There are a bunch of hidden items in the rocks and trees in that battle, most importantly a ring that raises agility. Get it and Egress, then put the ring on Dantares and send him, Synbios, Julian and whoever else is fast enough to get past the train before it blocks you. You should have just enough time after hitting the switch to get Dantares to the enemies by the refugees so they attack him instead. There's still some RNG on who they decide to attack though.
>>
>>12792610
I forget where it was but I was 4-5 battles in when my save battery turned heel on me and deleted everything. I've never heard of it selectively dropping you back to an earlier point in the game though and that sounds more like an emulator or ODE issue with save backups.
>what happened to the dev's
The studio is still around but they only make Mario sports games and the like anymore. The original lead artist of the series sadly died sometime back. I think only the lead designer of the classic series is still around and he's expressed interest in making a Shining Force 4 but Sega owns the IP, so it's never going to happen because Sega hates its fans. They also made the Golden Sun series but the last game was in 2010.
>>
>>12792742
Also there was a lot of bad blood between the studio and Sega because Sega decided not to release Scenarios 2 and 3 in the US and were already pushing the Dreamcast while Scenario 3 was still in development. So they stopped making games for Sega and jumped ship to Nintendo. Apparently there's a dev log somewhere on the disc where the lead dev expresses his dissatisfaction with the whole situation.
>>
>>12792610
>this battle is literally impossible by the way
I've done it, it's just really, really fucking strict for no real reason. The trick is to position the refugees between the rail and the fence since no unit can stop on the railroad tracks.
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>>12792936
nta but what did you even get from saving them all?
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>>12793457
Some shit in Disc 2
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>>12793457
You eventually get a weapon in Scenario 3. Someone made a program to toggle all of the flags for stuff like this if you fucked up and don't want to replay the entire thing.
In Scenario 2 there's a similar battle that includes a thief among some villagers you're supposed to save, but if you save the thief you miss out on an item, so heads up for that bullshit.
>>
>>12792610
the biggest problem with SF3 is it being stuck on the Shiturd
i don't know why Sega ported Slop of Arcadia to the Shitcube but they didn't bother porting this one to the PS1 or even PS2
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>>12793886
>PS2 shining

it literally got taken over by tony taka m8
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>>12792610
>what happened to the dev's who made the shining series after the 3rd game they seemed to have completely vanished?

Haven't they went on to work on Mario Gold/Tennis and Golden Sun?
>>
>>12795031
Yes but Golden Sun is currently dead too. They only make sports games for Nintendo now and haven't had any relations with Sega since SF3. The only glimmer of hope is that the lead guy behind Shining Force is still with them and has said he'd love to make a new game.
>>
>>12793886
it was an great/amazing system that came out at the wrong time if it released two years early it would have saved sega
>>
>>12793470
thanks anon
>>
File: Ghost Town.png (1.09 MB, 1029x717)
1.09 MB PNG
>>12792731
don't forget the brave apple that boost your level by hidden in the ghost city!
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>>12793467
disk 3
>>
>>12792936
I vaguely remember being stuck at the train battle for weeks because my units kept getting one-shotted by the big guy with the giant mace
>>
>>12798242
Yeah SF3 is pretty difficult, you have SF1 stat scaling for most of the game while the enemies are SF2 stat scaling. It gets a lot better once you promote though.
>>
>>12798242
>>
This guy was pretty tough too, I shat bricks when Synbios was left with 1 HP in one hit
>>
Protip: Kill everyone except the boss, then cast Support on your strongest fighters and send them in first and surround him. They'll take the damage, allowing you to safely bring in your ranged and magic users to help kill his ass too.
>>
>>12798605
you mean aura?
>>
>>12792749
Another massive fuck you from that asshole Bernie Stolar. I hate that son of a bitch.
>>
>>12799160
There's a spell called Support that boosts your fighters' agility and defense for a few turns. I think it can be learned by one or two spell casters but there's also a wand or ankh or whatever that gives you the spell if you equip it. It's really useful for tanking big hits. Resist does the same for protecting against magic attacks.
Also if you didn't know yet, Summon magic damage is dispersed among whatever fighters are hit with it in a single turn, so if you bunch up your fighters together they'll all take less damage than if only one of them got hit with the summon.
>>
File: Mansion Fight.jpg (18 KB, 316x172)
18 KB JPG
>>12798361
>mfw finally get through pic-related with only one unit left alive

tell me I'm halfway through that entire zombie/skeleton gauntlet was brutal all my guys are just around lvl 9 enough to promote but how much story/rare items are left if it's split between different parts 2 & 3?
>>
Now bear my arctic blast
>>
>>12792749
maybe we'll see something in the next upcoming direct on the 9th
>>
>>12799245
Scenarios 2 and 3 have different teams so go ahead and promote at lvl 10.
Also I'm on Scenario 2 right now and missing Cybel. Waltz is p cool though.
>>12800035
I would literally cry but there's no hope left in me anymore. Sega has hurt me too many times.
>>
>>12799419
Ta???
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>>12800397
PREPARE TO DIE!
>>
File: Trolley Force 3.png (442 KB, 672x533)
442 KB PNG
>>12792610
>>
>>12801434
funny you don't actually lose anything from letting them die either
>>
>>12792610
bump
>>
>>12792610
bump
>>
is this series actually good? does it require any patches/hacks? is the gba remake of 1 better than the original?
>>
>>12804265
It's good. SF3 Scenario 2 and 3 require translation hacks if you don't know nip runes since they were Japanese only. The GBA remake of SF1 is a bit easier on the first play due to the new characters and other additions
>>
>>12804265
there's also the GBA games but those are more along the lines of mini diablo's complete with gear stats & co-op with link cables
>>
>>12805270
>mini diablo's complete with gear stats & co-op with link cables
Shining Slop 1 suck ass
now Shining Soul 2? that's kino
>>
>>12806668
so skip 1 and just start with shining force 2?
>>
>>12806682
yes
>>
>>12806668
they were about the same game with different arena weren't they?
>>
>>12806668
what's wrong with the 1st one?
>>
bump
>>
>>12798361
I don't remember that fight?
>>
File: gate.png (115 KB, 990x672)
115 KB PNG
Was this meant as a joke on survival horrors? I don't think you ever even go around to unlock it. It's just some random gate locked from the other side.
>>
>>12813041
This is the arena



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