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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: file.png (876 KB, 600x800)
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>Be me
>Play Postal 2 back in the day
>Notice how weird the paintings in that game look like

>2026 Remember these weird paintings
>Want to look up the wiki or something surely someone documented them!
>Literally nothing!
>WTF!

What are these paintings /vr/ ?

1/?
>>
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>>12808949
So I think this is the Internets first. I decided to screenshot these paintings in the game.

They look blurred however there is no need to do that, they look like they are faded like the colors are removed like the advertisement for splatter pope and the bank. That is what makes them weird.
The more I look at them.

Did the devs in 2002 not have access to some public domain scans of famous paintings?

Like the more I look at them the more I question WTF am I even looking at here.
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>>12808954
Another one
>>
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>>12808964
Hmm this makes sense however.
1) Why is there no entry on any wiki about these paintings?

2) The postal 2 version looks weird like you see the tinted colors, like why? And the angel is like rotated 30 to the left.
Like why is it like this?

Here is a normal one form the game
>>
>>12808967
Now this is simply wrong!

The Postal 2 one has far to many people in it far more then yours has.

And most of them are on foot.

And no forest. And what looks like either the sun well form Warcraft or the worlds biggest trampoline.

Did someone modify these old paintings to look different?

Because the Postal 2 version has no castle. Also I can see parts of it in the Postal 2 version however the rest is .... made up? Why are the colors so muted?
>>
>>12808969
>take old ass paintings that predate modern copyright laws
>modify them so that they aren't easily recognizable
>successfully not sued
>>
File: Pieter_Bruegel_d._Ä._007.jpg (1.32 MB, 1920x1394)
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>>12808975
>>
>>12808979
OK that is the correct one thanks.

However why are the colors so fucken muted!
Why is no wiki documenting this??
>>
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>>12808979
Here is another one.
>>
>>12808985
Jesus Christ, now you're just trolling
>>
>>12808985
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>>12808996
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>>12808997
>>
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>>12808997
>>12809001
Thanks however.
WAIT GOOGLE WORKS IN 2026?
I was thinking that google killed itself 5 years ago!

Either way anyone know why they reduced the colors in the paintings? All of the signs and writing in Postal 2 look like that.
>>
>>12808969
Dog, they are just low quality and mirrored, it's not that deep dawg.
This was common as fuck back in the day, I mean ffs DarkSeed is literally just a HR Geiger artbook that was repurposed they barely made any changes to the original art just slapped some pedo over them.
>>
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>>12809017
Hey, you put some respect on the name of Mike Dawson!
>>
I never really liked this game very much despite having that free floating craziness like south park. I guess the execution was just kinda shitty.
>>
>>12809017
>, they are and mirrored
I know. and this I can semi understand? Did they really not have public domain version of these? Because all of them are in the public domain!
>low quality
Not really they are like with reduced colors or something why?

>DarkSeed
The reason why these colors where reduced was because the DOS game was unable to handle all the colors.
>>
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>>12809162
>I never really liked this game very
Why? One of my fav games.

Only you need to know how to play it.
The missions are ass, what you are supposed to do (the demo did indoctrinate us into this) is to walk into random peoples homes and play serial killer murder simulator.
>>
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>>12809162
>>12810030
Postal is the slasher/killer simulator.

2/3
>>
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>>12810021
>>12810030
>>12810032
3/4

Check this out this situation happened organically on its own. The guy was chased by a dog and the cop did go after him I sued this opportunity.

Postal 2 jank is good jank because it results in hilarious occurrences like this.
>>
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>>12810034
>>12809162
And this is children why Postal 2 is always more dark and better then Postal 1.

4/4

The real question here is
>Did the devs actually know about this and did add the le pacifist shit and le humor shit as an excuse?
>Or by some accident did this happen on its own?

This is the real question.

If RWS did actually do a 100% serious slasher simulator in the style of dead by daylight.... Would it be more or less controversial?

PS: I am glad that (((YouTube))) (((influencers))) collective decided to push the meme that Postal 1 is controversial or more controversial then Postal 2.

Literally pointing wojak meme territory
>Uuuuuu he wrote this town is sick in his jurnal
>Uuu he wrote that the earth needs clensing
>Look at that he is shooting people who are auto hostile to him and shoot on sight Uuuuu
>uuuuuUUU loook there is a picture of him clutching a gun(AK47) in a cell! Uuuu

It is cringe however distracts the normgroids.
>>
>>12808984
Why are you like this?
>>
>>12810180
That is a real question.
>>
As for why they flipped / mirrored / cropped them or changed the aspect ratios, you know how texture UV coordinates work, right?
The most likely reason is that it wasn't intentional, rather they just didn't care enough to get these details autistically right. They just downloaded some paintings off the internet, slapped them into the engine and fudged the coordinates around until it looked just about fine.
Blurriness is explained by the texture size limitations of the day.
>>
>>12808978
>>12808987
>>12809017
>>12811727
Hes trying to make an hour long youtube video or some shit because hes a postal channel that ran out of ideas.
>>
>>12811786
got real quiet in here after this post huh
>>
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>>12812487
gottem



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