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Finna play this on Hard mode what am I in for? I played it once before 5+ years ago
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>>12811614
the school is fucking miserable unless you use the ammo multiplier
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>>12811614
the only real dreadful part of hard is the instant kill final boss, kind of a downer to survive when you know you're going to rng a minimum of 5 continues at the end.
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>>12811656
>did a 10 star playthrough not too long ago
>remember the first boss giving me more trouble than anything else
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>>12811664
you have an eccentric experience that doesn't reflect the norm
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>>12811647
If you don't have bullet adjust you just have to run from most types of enemies a lot, since melee in SH1 is miserable.
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>>12811614
bruh u gtta ply the decomp. it has 3rd prson mode with aim like the re remakes not that old unc shit. it's fire. i put on unlimited ammo too makes the game sooooooooo much better.
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>>12811664
The first and last bosses were the hardest for me on hard. I didn't realize the game puts it on hard mode if you're on a second playthrough.
It's hard, but a lot of fun. I really enjoyed having to figure out how to dance around the true final boss' lighting attacks.
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>>12811614
>I played it once before 5+ years ago
What the fuck do you mean what are you in for.
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>>12811656
Strafe running allows you to dodge his lighting most of the times, get good
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I've played on Hard mode several times and it's really not difficult besides some bosses being able to combo you or one-shot you. I don't prefer it though because I like my survival horror to delete enemies that I kill, because I traded ammo/health in order to be able to move through that area freely.

The sledgehammer weapon is excellent at saving ammo against most enemies besides those that are outdoors. It knocks them backwards with each hit and does a ton of damage if you hold the attack button in for that big overhead swing. You should be absolutely swimming in rifle and shotgun bullets by the time you reach the sewers.
The final boss has that lightning attack that can one-shot you sometimes but most of the time it hits you it gives you a chance to use an ampule. There's consistent methods to dodge that attack but I suck at it and just run in a circle hoping I don't get hit twice in a row (it works 90% of the time).

Never bothered with 10 star run because I instinctively kick or stomp every enemy to save ammo which counts as a melee kill.
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>>12811821
no fuck you. instant death lightning in a survival horror game still sucks even if you can trial and error your way past it. I'm not complaining about it like it's a dark souls boss.
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>>12811614
>Finna
This is a white man's board, please use appropriate language
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>>12811779
Probably asking about hard mode specifically.
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"Finna"..? What do you mean? That's not a word. Are you retarded? Did you mean "going to"? That's not even close to "finna", what a weird mistake, lmao.
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>>12811827
I don't know why anyone would bother with a 10 star run of Silent Hill. The rules are so obtuse and retarded, and the gameplay is too slow and bad-feeling to want to play it 5 times in quick succession. This is a game you play once every couple of years because of everything but the gameplay
>>12811769
When I last played SH1 I effortlessly killed every enemy in the hospital with the hammer. Pretty sure I was on hard mode too
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>>12811828
It's not instant death either, they can hit several times in a row if you fail to dodge but even then you can open the menu and heal in between hits

Literally get good
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>>12812021
Yeah that's why I said "most types of enemies." The hospital doctors/nurses are easy. Trying to melee dogs or the flying things out on the streets is not advised.
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>>12811895
>hairy arms
women are disgusting
>>
When I played sh1 the first time, I only died once to the monster in the kitchen at the end.
When I did hard mode, I was dying quite a bit. The school in particular was very challenging. I was pleased with the bump.

I only found SH3 and 4 hard on their first playthroughs, and 4 was because of the ghosts.



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