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File: Ep1.png (1.01 MB, 1106x692)
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Can you beat E1 in DooM with less than 10 quicksaves?
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i can beat e1 on nightmare without dying
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>quicksaves
what is that?
i can't find any option named like that in doom.
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>>12835679
Press F5
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I've beaten every level pistol start without saving in Doom and Doom II on UV. I've also done the equivalent of that in Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage, and all their add-ons.

If you like these games this rule set should be a no brainer to truly re-discover and master them.

I can't recall if I did the same in Final Doom though.
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>>12835685
>F5=DETAIL
??
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>>12835651
>less than 10
For countable things one uses “fewer.” Less is for vague amounts like “less water in that cup.” I’m not going to call you ESL because I hear Americans misuse it daily.
Also, quicksaves?
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>>12835724
bloody ‘ell mate cool your baked beans
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UV Max? I think I can, just need to learn the maps
NM100S? Probably not
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i don't know that ive ever used a quicksave in doom. i place a manual sae at the beginning of every mission to avoid pistol starting if i die. playing exclusively on UV my normal death/relead count or E1 is 2 or 3.
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>>12835651
if you spend them all does dying equals quickload or a restart?
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>>12835719
I like how this image immediately disproves >>12835679
Way to go fucktard
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i could beat it on any difficulty if i was given a year to prepare and was paid $1 billion to do it
i have beaten it on easy difficulty
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>>12835651
>he needs to save/load at all
ngmi
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can barely make it past e1m1
t: doom n00b
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Can you beat E1 in DooM with less than 10 bullets?
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>>12835670
Why lie?
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>>12835651
Yes. You can too. IDDQD
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>>12836152
no don't do this it turns your computer into a bomb
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>>12836137
it's really not that hard just keep running and only grab what you need

doom 2 nightmare i never beat without savescumming though
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>>12835724
based less/fewer distinguisher
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>>12835651
you can, in snes version
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>>12835724
Of all the nigged out zoomlish and broken beanerspeak being thrown around on here you chose to focus on the one thing that no one actually agrees with
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>>12835651
Yes. KDITD just isn't hard on UV.

>>12835670
I don't actually know if I can do THIS, I've never tried playing Doom that much on Nightmare.

>>12835679
>>12835724
Fags.

>>12836137
It's very much doable, just practice each level and plan out routes.
It's more doing Final Doom on Nightmare that I'd ask for proof, because that shit is genuinely insanely hard, to the point that only a double digit number of people in the world can do it.
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>>12835693
I've done that with Doom yet can't get past the first level of Blood without savescumming.
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>>12835651
Pistol starting Plutonia Experiment might be impressive
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>>12838208
Blood heavily favors jumping and crouching like a madcunt, also any time you enter a new room or hallway, consider throwing in a lit bundle of dynamite before entering.

>>12838229
That wouldn't be anything crazy, lots of people have done that, but it would be proof of having a very solid grasp of Doom 2's gameplay, and prime you for a lot of the best custom content for the games.
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>ultra violence
>quick save at every start point

There's no fucking way that I'll play stuff like Mount Pain in pistol start.
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>>12838208
The first episode of Blood is the hardest due to the abundance of cultists and the lack of weapons (both in quantity and weapon types). E1M2 and E1M5 are the hardest.

Anyway you need to know all the tricks, like using hitscan whenever possible against cultists and make good use of alt fire. You need to take it slower and tactically.
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File: blood jump around.webm (2.94 MB, 640x360)
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>>12838427
Being methodical is good, but the game also rewards you for high mobility in the right circumstances.



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