Did you ever play EverQuest? What are your thoughts on it, and any interesting memories you wanna share?
suckedi returned it to walmart after 1 weekpeople told me "oh you picked a bad race with dark elf" welll why is it in the gamecombat was super lame but mmos still haven't fixed it
I downloaded the free trial. Rolled a lizard. Got lost. Rolled a Dwarf, ran around some city while the chat was spammed with arena messages like "EverQuest has destroyed YourLife", got lost, logged out and went back to playing Asheron's Call for several years.
Nah but I jerked off to this
group leveling was funI liked healing
>>12840517>interesting memoriesI played when it launched. GM's for the server tried to do a RPG story event over several days/weeks, something about good vs evil, Firiona Vie vs some Dark Elf princess I think, maybe possessed by Innoruuk. The story culminated in a pve/pvp event in Kithicor, which was a mostly abandoned zone at the time and was relatively empty (they added undead mobs later). Evil races came in from Commonlands, and good races started at Rivervale. While the GM's were trying to tell the story, and sending groups of good/evil mobs towards each side for players to kill, the lag was unbearable and nearly impossible to play with. So many people were running around and complaining that it was difficult for anything to get done, story or fighting. I suppose the GM's got so frustrated with how the event turned out, they just decided to "have fun" with it by creating another Dark Elf named Hate (controlled by a GM), and he just ran around deathtouching people until everyone was gone. I guess evil won that day.
Anyone has this pic but in high resolution?
>>12841073Game has its charm. It's still pretty good even today. The grind is still there unless someone powerlevels you snd even then it takes days Or weeks
My dad had no beds in his house but had two computers and high speed Internet. We played EverQuest together. I was a frog. Later I dropped it for FFXI.
>>12841561Ffxi is the greatest of all time
>>12840631You sound like a retard who was justifiably filtered.
>>12840631>you picked a bad race with dark elfNot really wrong. I played a dark elf in the early days as well, and the faction system makes everyone hate you (because you're evil, regardless of religion). The only other places that tolerate you in the old world are the trolls and ogres. It's actually one of the more unique and "fun" aspects of the game, imo.
dark elf enchanter uses mind tricks to get around faction hate
>>12842036Anyway the game is still extremely grindy. Even using mercs, you can only solo up to level 80 or 90 before hitting a brick wall and have to get a guild mate to powerlevel you. Even then you can only gain like 1 or 2 levels a day. Otherwise the game is huge, has a massive amount of content, and yes it still has that old charm which I suppose is why many people keep playing it
>>12840517I played for a few months on project 99 on blue (the server.)Great game world, great atmosphere, very grindy but the down time between healing and grinding gives you a lot of opportunity to engage in the social aspect of the game, I think if you weren't really into that aspect of it the game would be unplayable, but the systems in the game really do encourage sharing skills and organizing play. Last time I played WoW it was just waiting in queus for dungeons, even when I was in a raiding guild the actual organization beforehand was non existent, I understand why it's like that, people are busy, but it just does not hit the same.
>>12840517Played it in 99. It taught me everything I need to know about the future, good and bad. Like:>Your guild leader (aka "janny" or "mod") was the person who can sit on their computer 24/7 so, unlike you the job-haver and woman-fucker, they are mentally ill and settle all disputes with judgement based on ego trips, schizophrenia, and sexual degeneracy.or>the cost of sex is that you won't be good enough to PvPor>No one wants to be a healer bcuz healers are for fags but if you're the rarespawn who plays a healer and dgaf about insults, you can charge ridiculous amounts of plat to join a raid because low supply high demand is in your favor.or>if a hot chick wants to take you to see Slayer, pays for the tickets and gas and everything, don't fucking bail at the last minute saying "but my enchanter needs lvl 29 by tomorrow it's really important!" no i didn't do that but my best friend did so i told him he was a fag, turned off my computer immediately and said "well I'll be happy to go" and that's how I traded a best friend who was actually a fag for a wife who is now my best friend and has tiddiesThat's why I'm now just a worthless filthy casual online, but also IRL medfag who enjoys unc life more than most of the people I gamed with.>Firiona Vie - main has clicky-stick LFG, my twink was a ranger to abuse forage components and Cult of Lockjaw Merchant's Guild 4Lyfe. Duty obliges me to say "fuck Shadowknights" but honestly you guys were always fun to play with.
>>12842242are normalfags always this bitter? arent you supposed to be happy or something?
>>12842242EAR guild on FV is great to casuals amd newbies. They are super friendly, and quite large. They will help you in many waysOtherwise I wouldn't even bother cause the raid scene is toxic
>>12840656based and are you me?
modern eq tlps are depressingnobody plays together, they just run 3-40 boxes and play by themselveszombies just going through the motions because the game reminds them of back when they didn't hate existing
>>12842406They may as well just allow people to have 5 mercs instead of one. Multiboxing, I mean what's the point. Seems like a huge amount of work just to be able to play the game. Of course if they allowed 5 mercs, then people would flip out and rage at the game devs
>>12842456>They may as well just allow people to have 5 mercs instead of oneThey intentionally design the game to promote boxing as hard as possible to get people to buy multiple subs so they can show their investors massively inflated numbers.Seriously, if you do not run at least 3 characters in modern EQ (including TLPs) you are a second class subscriber that will be actively locked out of content and handicapped economically and in progression.>b-but just make friendsI'm sure that's a great solution for 0.1% of the playerbase. When virtually every player is already boxing, there's not a huge pool of players looking to form more restrictive static groups for content they can already solo clear. And it only addresses part of the imbalance anyways. At best you might get a guildie to drop his 6th box to let you leech. Amazing gameplay.I've tried a lot of "classic" MMOs lately, official and private servers. All the players are zombies. The community of 90s and early 00s is old and jaded. At this point it'd be preferrable to play these games in some kind of offline mode in a world populated by ChatGPT AI bots.
>>12842493Oh, also while talking about the rotting corpse of EQ - botting. It's insane. Some servers have more bots than actual players. They run the same MQ2 SK script, farm 24/7 in the same zones on every server, and never get banned no matter how much they're reported. It almost makes you think DBG is directly involved even beyond the krono scheme they operate. And let's not even get into the bots on the TLP servers. Chinese RMT have recently taken that over from fat unemployed boomers and ramped it up 100x.It's a game of zombies and bots. The private server scene was banging for a while before THJ came along and DBG's lawyers shut EQEmu down.Basically, avoid everything EverQuest at all costs these days.
>>12840517>Did you ever play EverQuest?Yes, back on release.>What are your thoughts on itNone really, other than the copper/silver/gold money system was good.>any interesting memories you wanna share?No memory at all.The elf girl on the cover made my young PP hard.
>>12842493Well yea that's all true. Honestly, I think final Fantasy 11 has the most soul out of all of them. So if I was gonna pay for a subscription, I'd just play FFXI instead
daoc was much less popular so it never gets threads that live past 5 replies so using this thread to state how much i enjoyed it. im playing eden the private server and it's pretty good, though population sucks on weekdays
>>12842493It'd be preferable to play with ai bots than most faggot niggers in any mmorpg these days. Although, pso blue burst is a rare exception
I tried P99 when green released, I played a rogue to about 30 or so. Had some fun but you can really tell the endgame just gets incredibly circlejerky due to fighting over limited boss spawns and shit, so it kind of kills some motivation to keep going. I've tried to go back a few times but no one really makes new characters anymore and it's just boring.
>>12842668Isn't the grind very slow? Like a year to hit max level?
>>12842748Hitting max takes a while but it doesn't change up that much unless you get into raiding. If you've grinded at 20 you've grinded at 60.
>>12842786I think I'd rather just do grinding and power leveling in retail and enjoy the massive world. 33 expansions now, a huge amount of stuff to do. Leveling is still a grind on retail but nothing like the old school servers
>>12842406I've played on a bunch of tlps, and while there are an enormous number of faggots, I never had much trouble finding a group. The problems start when you get higher level and want to start farming items, because there is always some boxing dipshit hogging the camp for hours/days. It's better than p99, though, because the only way you're getting a camp is if you schedule it weeks in advance.
>>12842803I spent 2.5 years playing Everquest from Kunark to LDoN.Went back and played solo on an emulator for a few months, realized that there's a ton of little quests and details in the original world and expansions I've never even seen. To this day I've still never played Tower of Frozen Shadow (was too high level when Velius was originally released and never went back). Barely ever did any of the lower-level Kunark content either. Never leveled an Iksar. Sleeper's Tomb. Plane of Mischief. All the Luclin raid zones. Never got further than Tier 2 raids in Planes of Power.Frankly it's hard to imagine "more content" being all that compelling. By the time I quit, they had already blew their load and gone off the rails as far as any kind of respect for the lore and world coherency. Where is there to go after you have been slaying half of the world's pantheon of deities? EQ's combat is pretty good, but not so deep that it really needs 30 expansions of content to develop.
>>12842879I just liked roaming around the zones. The old school graphics really hits. I was in a social guild so not really worried about max level raiding and all that. Just enjoying the experience
>>12842879>>12842936If you just want to explore, you should try the new Everquest Legends server. It's mostly made for solo'ing, and you can multiclass any 3 classes. The gameplay loop is kind of lame, but you do get the opportunity to explore all the zones and do them by yourself, which is pretty damn cool actually. There's a lot of Everquest a lot of people didn't experience because it was a different time and for a different type of gamer. I never did raiding because I never had the patience or the longterm interest in the game.
>>12842247You think he's bitter? Why are you projecting? I don't think he's bitter at all and he's humble bragging about fucking the big tiddy slayer chick. He won, anon. You lost. I hope your enchanter got to lvl 29, fag.
>>12842406As someone who grew up on browser MMOs like Urban Dead (RIP) and Travian, it's so weird seeing how these top 3D MMOs allow multi accounts to help the same player, when in most browser games I played multis were either against the rules or, if allowed, must never get close/help/give items to each other.Even the supposedly most hardcore EVE online is full of multis too.Really made me never want to play a classic MMO, I prefer the browser ones (at least before they all died or became P2W)
>>12843159Boxing has always been looked down on, but you can't stop someone from having multiple computers and accounts. For the devs, it's hard to say no to that extra money, and it has always been a grey area, so it's tolerated to a point. There are current official servers with boxing restrictions, but EQ is a long way from being the game it used to be, and it's mostly just on life support and trickle income for Daybreak. They don't really pay attention to it despite rules and nothing can be done. Browser games don't have to worry about this kind of thing.
>>12843104Maybe I'll try it in the future if I ever get a new computer
>>12840517when I first saw the floating armor summon of a different player I thought it was a graphics glitchin the starting area of the dark elves there was a whole bunch of drowned bodies
>>12843179>so it's tolerated to a point.Which is how it should be. Anti-boxing sentiment ranges from insufferable busybody redditfaggotry to legitimate concerns with systematic abuse.>>12842493There will never be MMOs like classic EQ again (or FFXI, DAoC, etc even classic WoW). The conditions under which they formed, such that thousands of players from diverse, expectations and playstyles could mingle, socialize and explore the fantasy world together with relatively light security controls and moderation, were unique and cannot be recreated. The demise of the classic MMO was inevitable. Scale and time inevitably ruins the soul of multiplayer online games. As number of players increases, the odds of a tiny minority exploiting an edge case to ruin the experience for the majority approaches 100%. So multiplayer games must always be extra-hardened and excessively balanced. "No-fun-allowed" policies against multi-boxing are just one of the many problems that arise from this inevitable abuse. The end result is convergence on low-stakes friendslop in games like Roblox and Fortnite.The first generation of 3D MMOs predate "Social Media" and smartphones. MySpace(2003), Facebook(2004), YouTube(2005), Twitter (2006), iPhone (2007). They predate many other forms of online gaming. In the early days of the internet, playing an MMO was just one of the things people chose spend their time doing online as they socialized with other people. Today, these same people, if not playing Roblox or Fortnite, would be doom-scrolling on Facebook, X, Twitch, YouTube.There's also a large fraction of people who realized they just don't want to play online games at all. While people in the early 2000s were curious to try out massively multiplayer online games, people now realize they don't want random strangers intruding on their gaming time. They want to game by themselves or with known friends.
>>12843651Thanks grok!
>>12843653Not AI. You should ask yourself why you felt compelled to respond with such a mindless, low-quality post. You are the cancer of the modern internet.
its badits so baddo not fall for their claim of being eq2no visionno directionugly styleboring themesterrible zone designworse gameplayno understanding of the tools they used to build itweird dev dramatheir token "eq dev" only worked on the most forgettable expansion in eq
>>12841219
>>12842585I always regret never getting to max and experiencing peak RvR. Guild Wars 2 had such a pale imitation of the experience it made me sad.
>>12840517My Mom bought the game not realizing you needed an online subscription to play. I was very disappointed after she refused to give me a credit card and it probably saved me from another addiction. At least the box of the game had a big titty bitch on the front.
>>12840517
>>12843159Project 1999 doesn't allow multiboxing
Anti multi-box is mostly a niche thing, isn't it? For games or servers where the playerbase wants the old EQ experience of being forced to work together with other players all the time instead of everybody soloing outside of raidsMost MMOs this century seem to be designed for soloing anyway.I guess the only other thing is people annoyed at PvP multiboxing where you've got perfectly synchronized first-strikes coming from a pile of characters standing on top of each other, but I don't play pvp so not my problem
>>12841539>powerlevlethat's a thing in everquest?I tried P99 but the grind for warriors was insane I picked troll shadow knight & only found out after the fact they couldn't really enter into the good cities without massive grinding witch is entirely separate from gaining levels?
>>12844940Yes in modern retail. FV server I was on. XP bOnus is already 100% extra. And a guild mate or whoever can let you join their party and they will grind for an hour or two in a higher level zone, and you can usually get 1 or maybe 2 levels per hour. This is only necessary around level 80 or 90 or so, so from 90 to 130, that's still like 20 or 30 days but obviously much faster than solo which would take you 6 months and you'd burn out fast and quit. Best to not race for max level, take it slow, enjoy all the content and stuff, learn the game properly. But yes power leveling is an option.
>>12844463>Anti multi-box is mostly a niche thing, isn't it?boxing is trash gameplay, games that allow and design for boxing are trash games, the design of everquest inherently gives boxers are massive advantage and the cashgrabbing new owners seized on that and actively design the game to incentivize boxing even harder and punish non-boxers>everybody soloing outside of raidspeople box on raids in everquest, in fact, there are people (and rmt) that run 40+ boxes and solo raids>Most MMOs this century seem to be designed for soloing anywaypeople box in every mmo that doesn't have extremely aggressive policies preventing itboxing is just an extreme form of pay-to-win, if you allow and encourage pay-to-win then it becomes a pay-to-win video gamemaybe you like pay-to-win, that's fine, but plenty of people understandably don't want to play that garbage
>>12845149>modern retailin modern retail your merc carries you to level 80 in a matter of hours, then you get level 130 damage shields that stack for up to 220k+ per hit and grind to level 120 in like a day or two, then you either do progression quests for exp rewards (leveling by killing mobs isn't really a thing at 90+ unless you can slaughter entire zones at a time with ds like stated above) or just don't play the game at all and rely on overseer rewards (basically daily login bonus) to get you ~10% of a level per day the rest of the way
>>12840517i'd rather play PSO than any mind-numbing MMO
>>12845191>then you get level 130 damage shields that stack for up to 220k+ per hit and grind to level 120 in like a day or twoI wasn't aware of this. Care to explain more? Like what exactly is it?
>>12840656>she has bootsunfapable.
>>12845186>the design of everquest inherently gives boxers are massive advantageThe problem with Everquest is that it has too many classes and was ruthlessly designed to force cooperation. Consequently, the gameplay for most classes devolves and converges on boring completely mindless repetition. The only way to enjoy the gameplay is to play multiple characters at the same time.
>>12845495Granted yea the game doesn't hold up to later MMOs. There's still quite a lot of charm in the game if you just slow down and enjoy it
>>12845718Yes, to be sure. But all this single-minded, lunatic rage against multi-boxing is absurd. Moderate multi-boxing just isn't a serious problem.
>>12845735I wish they'd give an option to make the game more soloable. But that's what they've done with EverQuest Legends, I heard.
>>12845495Or, you know, actually cooperate with othre players.
>>12844415Did she at least take it back to the store or something?
>>12840517I only played for a few minutes at a friend's house. He was one of my two best friends in 7th grade, and the only person I knew who played EverQuest. The three of us were all close, but then my other best friend got into some kind of fight with the EverQuest-playing friend and deleted his character. Their friendship never recovered after that.
>>12846586I kept it even though I couldn't use it. We were pretty poor so I suspect it was pretty cheap at the time she got it, otherwise she would have returned it.
>>12845495I think your forgetting something important anonthe planes's m8 NO CLASS can solo or even enter there unless they were 45+ & some of the best gear was there locked behind mobs solo classes had no way to acquire
>>12843226>floating armor summonplayed for years & don't even remember this?
>>12847108I am a newbie who started in 2024. So no, I don't know about all these secret tips and tricks
>>12845237Boot feet smell
>>12845223>hit level 80 so level 130 buffs will stick to you>afk in the lag pile on your server>people will mgb every now and then>come back a couple hours later and you'll be buffed into god mode
Been playing that new classic FFXI server that launched a few days ago. Pretty good so far. No bots or boxes. Has close to 2k players at peak hours. Tons of groups.Gameplay is very similar to EQ, just more polished.
>>12847708Ffxi is a much more polished version. >>12847696Yea I used to AFK at the pile to get all those buffs. It helps but not a whole lot and if you die, you lose all the buffs. I don't know how you guys claim you can solo from 80 to 130 in two days.
he cute
>>12840517wow was the better game, objectively the peak of the genre, 10/10 game for the zone design and music alonebut nothing else i've played had a community like eq and that was where the real magic came fromit was a time when pc gaming was more niche and pcs were expensive enough that it was mostly adultsi played eq when i was around 13-14 years old and i never met another kidthe game was alive in a way i've never experienced sinceno one knew anything, people grouped up and set out together to explore a truly unknown worldgms interacted directly with players, showing up as npcs and giving out special questsplayers were constantly roleplaying, not in the cringe modern way but as simply trying to act like they were their characters inhabiting this worldit existed at that point of graphic quality where things looked shit enough that you used your imagination to fill in the gaps and i remember it as i imagined it, not as it really looked>interesting memoriesmy first character was a ranger; you start in a region with bears wandering arounda ranger npc wandered the zone yelling that the bears were under her protection and if she saw you fighting one, she'd run over and kill youone day i hear people yelling for help and after finding them, i see a high level dark elf killing the npcall the rangers and druids in the zone jumped in to protect her, trying to heal her and fight the elfhe eventually killed us all but it really felt like this epic battle trying to protect our homelandi guess it doesnt sound like much but it made such an impact on me that i remember it decades latermy best friends in game were a girl in college and a retired army veti remember us taking a long, dangerous journey between cities and stopping in a dark forest to restit was my last day to play before i was getting sent off to boarding school and i was content to spend it sitting around a campfire talkingwe weren't taking a break from the game; that WAS the game
>>12847762>I don't know how you guys claim you can solo from 80 to 130 in two daysnobody claimed that? 80 to 120 is simple with buffs, 120 to 130 is a shitshow that will take months through overseer alone, you'll need boxes or friends to run you through partisans and shit otherwise to level at a decent rate
>>12847803>original gives you rabies>"improved model" gives you HIV
>>12847832if eq had never changed its art style and kept some semblance of its original gameplay it'd probably still be relatively popular today, at least similar to runescape
>>12847849They literally do not care at this point. At least 95% of the assets added to the game in the past 15 years have just been EQ2 models dragged and dropped into EQ, broken shaders and everything.I remember a few years back the lead artist had a breakdown because somebody asked her why everything she makes is sparkly rainbow reskins in a game where the entire playerbase is middle aged chuds.
>>12847830I got to about 100 using buffs and that daily XP boost. 90-100 was going to some sky island, you get shot there out of a cannon. Then I got power leveled to 113 which took about a couple of weeks. Then my computer got stolen so I haven't played EverQuest since...
>>12847098Not sure how that's relevant to the point. Fear and Hate are still boring for everyone but the pull group, once you have broken in.
>>12846549Nope. Boring. That's the point. Exploratpry coop was really fun in 1999-2000 when everyone was figuring out the game and socializing online was novel. But EQ is solved. Everyone playing now knows the meta and if you aren't pulling or crowd control there's really nothing for you to do except mindless repetition.Multi-boxing people still play with friends. They group up with other multi-boxers and have a great time.
>>12848173witch one's were the mage set for warrior's that would give them fire magic?
>>12848192True. Some of the guys who powerleveled me had multiboxes.
ok you conivnced me which mage class has the most fun playing solo looking at the forums it's a tie between either bard necromancer/mage or enchnater but it seems like enchanter's are the only class that can shapeshift to elementals?If I just wanted to mess around in the planes & farm gear for myself or warriors how viable is that,never actually went there back when live was still fresh off Lulin?
>>12847708but how's the grind?
>>12848970FFXI is a game you play for the grind. Most puggers aren't going to even reach level cap.
>>12848254>kunark clickie nukesoh boy, I sure do love waiting 18 seconds to cast a spell that does 200 damage
>>12848970>>12849080Retail FFXI is easy and can hit 99 in like 3 or 4 days. Using an XP ring and the NPC party members. The classic ffxi, yea that grind sucks and it's dependent on if you can find other players willing to join your party
>>12840517>reading about all these cool items like the "gold leaf" that grants any class clarity for awesome mana regen>it's locked behind not only of the most brutal fights in the entire game but also you must be level 46+ & have massive amounts of other groups to even break into the planesno wonder the planes are always empty,what was sony thinking,how were solo player's supposed to get all that great loot?
>>12846612>deleted his characterfunny I older brother did the same thing to mine after a fight,I had two level 60 Troll Shadow Knight & am Dark Elf Mage >.<
>>12847803>implyingI bet nobody even noticed some NPCs had special skins
>>12850379The game is not friendly to solo players at all. That's why they created EverQuest Legends
>>12851235I thought daybreak games got into a huge fight & shut them down last year?
>>12848280half the journey is getting to lvl 60 so you can raid/get into the planes for the best gear though anon not to mention your "epic" quest although the wiki said you can attempt those at lvl 40+?
>>12845750It's true that EQ is actually pretty fun to play as a party management game if you don't automate it too hard. The class design itself is simplistic, but the broader gameplay routine of managing pulls, splits, aggro, and crowd control under the timer of respawns is engaging, because there's almost always room for micro-optimizations. Multiboxing Cleric/Ench is the peak solo Everquest experience, since it lets you do all of these things, on top of the fun of finding the best zone-specific charms.Unfortunately, Everquest Legends is nothing like that. It's just "what if EQ went the way of retail WoW." There's no need to manage any mechanics, you just faceroll everything with 2-3 DPS classes like you're playing POE, and neutered dadgamers will call you a tryhard for pointing out how unfulfilling and shallow this is.
>>12852402people say P99 never visits the planes but just the other night I saw over 70 players in the same guild storm plane of growth,no idea how they choose to divide the loot with that many players though when the bosses only drop a handful of items?
>>12852098Yea the epic quests, I did those. And hitting to level 60 solo with a merc assist is pretty easy, takes like 2 or 3 days if you grind. There's a ton of old content that I never got around to trying, I regret not doing it
>>12852402Of course everquest Legends is shallow. No one ever suggested replacing retail EQ with Legends. I myself skipped Legends and stayed on FV retail
>>12852912>merc assistI was talking the classic servers locked in old expansions like p99 anon
>>12852926Oh well, I have no interest in that or grinding for 12 months. Just not my thang
>felt like I spent all of highschool playing eq>recovered my account a few years back>logged into my old main>only 200 hours /playedthat's like 1 week of mmo play for people these days...
>>12852963The original client had really nice lighting that was destroyed by the graphics "upgrades" over the years.Interestingly I originally thought this was all baked vertex lighting, but looking at the zone files it's actual light sources that will even affect players and NPCs.
>>12852976yeah nothing quite like seeing the spell effects of mages & clerics it still holds up even today
GOOD NEWS EVERYBODYhttps://www.youtube.com/watch?v=z-u0qbaJDIQ
>>12851297They sued the people running "The Heroes Journey" private server and then copied their homework
>>12853420and put a mentally ill man in charge of it
>>12853420Yea and blizzard did a similar thing to Ascension.
>>12853414Everquest if it was good.
>>12853414lmao blizzard should unironically burn a few million and buy the rights to EQ then do this
>>12853420nta but I thought they shut down p99?
>>12853838They never shut down P99. They gave them a deal that as long as they never added custom content and didn't open any new servers without their permission they would allow it. The guy who runs it was also given a job at EQ Legends.
>>12853414I'll never understand why people keep putting all this effort into EQ fan shit. There's nothing to the IP and the assets are basic as fuck. Just create your own clone from scratch and avoid the lawsuits.
>>12853414The tech side of this is impressive, unfortunately the dev tried to hybridize EQ with WotLK instead of Classic and it doesn't work. Wrath-era power creep was already out of control, and letting zero downtime WoW warriors loose on trivialized EQ content is just stupid. It's basically EQ legends in the WoW client, with the same problems of people hitting max in three weeks, littering the server with twink gear and quitting. The dev won't address this because people threaten to quit if you nerf anything (they quit anyway from boredom a week later), so instead he tries to 'balance' things by giving casters retarded buffs like moving while spell casting and arbitrary amounts of spell haste so they can try to keep up with the melee mob blenders.It's a good idea, executed poorly.
>>12854559people always harp about the raid scene being nothing like it was back in classic but what IS raiding in classic everquest?I know you had dragons like Vox & Naggy but then you have high level zones like the planes which had drops like candy but they were all tagged as "NO DROP" so what's the point if you can't even trade them between players?How do you decide who get's what when your guild is 50+ members?I never had the chance to raid my laptop crash just as we were trying to break into kunark back in 2001
>>12842803anon retail EQ is nothing like what it was during the 1st four expansions,it's much more WoW lite then back in early days even going as far as adding in cash shop item
>>12854645Lots of guilds used a system called DKP. Mine used some kind of hybrid where people with lots of raid credits could call dibs on a drop, with unclaimed items going to rolls. Certain raid-needed items were designated in advance. Sometimes you'd try and farm for as many drops as you could get. My guild spent a week in Plane of Sky, getting to the 7th isle then farming crowns for all the mages.
>>12854645BTW often when people talk about raiding in classic, they are talking about classic through Velious.OR they are talking about very old school raids where raid content wasn't even really designed. It was just: here's a massive dragon with tons of HP, nasty AoEs and melee that can kill a warrior in a few seconds, surrounded by giant minions. Good luck. So the fun was figuring out things no one had ever done before. The very concept of a multi-group raid wasn't established.
>>12845237I got yer boots right here!!!
>>12855119>Lots of guilds used a system called DKPnot in 1999 they didn't, it was mostly just /random or dictatorship, also the loot back then didn't even really matter anyways aside from some cool clickies because stats were all so undertuned and easy to softcap with buffs already
Only real OGs remember this.
>>12843653hi.its greg.
>game is called everquest>it's still going 40 years later
>>12855542>a tech demo from 1996 perfectly scales to 1440p>games from the mid-2000s immediately break at anything outside of the 2 deprecated resolutions they support
>>12855518See: >>12855121"Classic" has roughly two meanings when you see people talk about it. The strict "no expansions" classic only lasted a year anyway.
I wish I had someone to play a MMORPG with. None of my friends even play video games regularly.I tried EverQuest and it actually looks endearing (the modern version), but being lost and alone in empty vasts of space is not really worth your time m8. There's so much shit and tricks you have to catch up with...
>>12855542is it true that in the 90s everything was made out of marble
If ever there's a big new vanilla server again, ROLL MAGICIAN.It's the most busted class early on, you're valuable everywhere, you can solo everything.Absolute damage typewriter.
>>12856553>solowho cares about solo? the strongest solo class is shit compared to the weakest box comboalso if we're talking vanilla then you should go ogre shadowknight, you basically win the game at character creation
>>12856638Well boxing is typically not allowed, and people get caught doing it.
>>12856553>game called EVERQUESTit literally design's so that solo is almost impossible unless you know exactly what do do anon your meant to form groups & go into dungeons togetheralso don't forget bards & enchanters are the only class that can charm almost anything for cool pets!
>>12856823I was referring to vanilla only. Being max level makes it easy to harvest money and get equipment for other classes. Murdering the guards in Highkeep or Felwithe, as a magician, is a moneyprinter. Felwithe is slightly better.For Felwithe, make a high-charisma high elf that you can pick up the dimensional bags full of two-handers so they can sell them, since the merchants will hate the murderhobo.
>>12855542qrd?
>>12840517There were a lot, wow attracted all the casuals, so you got good interaction with other serious players. Clans. No one wanting to be a healer/bard. Retards who started roleplaying and being cringe. EQ2 was always pretty dead so progress was hard, but you could entertain yourself with it for a while, then they decided you could start with a level 80 account and play for free and it was unplayable overnight. >>12840656Same, we don't get box art porn anymore
>>12840631you missed out on one of the most "soulful" MMOs of the early 90s m8https://www.youtube.com/watch?v=ZO4_8A9Uiwg
>>12857332nta but that's like the super early proof of concept client, there's video of it on youtubenot sure how anon has a 1440p screenshot though, thought it was lost media
I really liked EQ private servers before they all panicked and shut down. Kind of reminded me of MUD days, just small communities and wonky rulesets and no poopsocking.
>>12841752Many such cases. Another reason you can't make another EQ is that it's not financially viable to ruthlessly filter shitters like that anymore. If you make a hardcore game, only a tiny niche will play it, unlike EQ which had broad appeal despite heavy filtering.
>>12840631>you picked a bad race with dark elf? race barely matters to performance with the exception of ogres being op
>>12858518Bad faction defaults and questionable starting zone. Nektulos isn't exactly bad but it's a lonely and less friendly start than freeport/qeynos/feydark.
>>12858597someone of the forums said they had different trading hubs depending on which server you picked apparently kelethin used to be a hub instead of the east commons tunnels
>>12858597>Bad factionhas always been irrelevant>questionable starting zoneyou mean one of the best starting zones?>depending on which server you picked apparently kelethin used to be a hubsecondary to ec tunnel on all servers and most trades there took place at PoD which was neutral anyways and I doubt some guy who quit in one week gave a fuck about the economy
>>12858608It was server-dependent. My server was always gfay. Others were always EC tunnel. On my server, EC tunnel was secondary.>>12858701Faction was always relevant to people who aren't chronic metagamers already. People like you always give shitty advice because you're incapable of comprehending any perspective that isn't your own current one.
>>12858597Nektulos is a good starting zone, and it's right next door to the central hub of eastern Antonica, so you're never far away from good leveling zones. Dark Elf is one of the best races, because not only do you get to look cool, you get ultravision, which was a huge perk in vanilla EQ, and playing as an evil race makes the game way more interesting by giving you a bunch of useful faction grinds to dump time into, and interesting underground routes to navigate major cities. Learning to bank in Freeport as a darkie is one of those quintessential EQ memories, the kind of thing later MMOs would lose as they became subsumed by the cult of QOL.
>>12858875faction was never relevant unless you were some kind of rp tard
>>12859121You never played the game
>>12859134>wtf my dark elf ran into kaladim for no reason and died!!!! I'm returning this shit!!!!this is you
>>12859139Dark Elves are KOS in a lot more places than just Kaladim, retard. It doesn't take being "some kind of rp fag" to be interested in exploring various different cities without worrying that you're going to get instagibbed by a random guard or guildmaster because you walked around the wrong corner. Indeed it's the opposite. The people who think factions don't matter in Everquest are the munchkins who follow a braindrad leveling recipe to reach max level as fast as possible while ignoring the overwhelming majority of content and character present in the original game.Dark Elf isn't a bad choice, it's a great choice but it comes with pros and cons and you retards are too stupid to even acknowledge that cons even exist.It's like, we all shit on that guy for getting filtered, now you need to remind everyone that plenty of total retards don't get filtered.
>>12859238>mfw maxed out halfing faction would always get amaze'd looks from the tiny players running around wondering why this huge troll isn't killing the guards & can actually shop around their discount shire
>>12859238god you're an idiot
>>12857869>thought it was lost mediaYou can download it anytime you want. https://wld-doc.github.io/oldeq/background
>>12860998thanks anon know any way to have a single server either locally or totally offline so I can invite some buddy's over & grant them GM flag's to mess around & explore the entire world,see dragons ect
>>12861060I think that's thru everquestEmu
>>12859924Faction matters and only an idiot would claim otherwise.
>>12840517>expolring around the karana hunting down grizzly bears for their skins>find out years later most players hunted them down in rath mountains insteadtook me an entire week for five but it was worth it
>>12856553>implyingI'm rolling troll shadow knight anon
>>12858373>MUDqrd?
>>12840517>Did you ever play EverQuest?Yes, I played it in beta 1998.>What are your thoughts on itThat it was just a cheap 1:1 DikuMUD clone, and that Asheron's Call and Ultima Online were FAR more interesting and dynamic online RPGs.
The highest level character I got to was a level 61 warrior back in 2004/5
>>12864026How long did it take to reach that level?
>>12863565Multi-User DungeonText-based online games that were thr precursors to MMOs.>>12863889EQ mogged AC and UO not being 3D makes it hard to compare. A huge draw of MMOs was the living, immersive alternate reality and being 3D was an important part of that.
>>12864026nice anon I had a lvl 50 mage years ago back on live,what were the best places to farm 1k coin in about two,three hours of grinding?I remember trying that one gragoyal island in Ocean of Tears but they didn't seem to drop their eye's much which sold for 20 or 10pp each I think?
>>12863565in the early/mid 90s there were literally thousands of muds of varying levels of quality running with anywhere from a couple dozen to a couple hundred users each, it was the peak of online rpg gaming and nothing like that will ever exist again without massive social reform irl
>>12863565They weren't as interesting as people say they are. My friends and I played a few of them around 94/95. You aren't missing anything, regardless of what some nostalgic anons might say.
>>12866018Agreed, MUDs were never popular. Doom, now that was a popular game.
>>12856553>not rolling human bard
>>12866838Bard's too advanced and equipment heavy to start with.
>>12866018anon multiplayer games are as good as the people you're playing with and in the early/mid 90s you were primary playing with White men, aged 18-45, native english speakers, tech savvy, authentic D&D nerdsyou will never get to experience that
>>12867064assuming it's a brand new server nobody will have any clicky's or ultra rare items anyway anon,remmebr that one gnome in qeynos hills with something like a 5% drop chance for a red glowing stone
>>12867187>assuming it's a brand new server nobody will have any clicky's or ultra rare items anyway anonI'm not talking about competing with other players.But even if I were: MAGICIAN.You want to be a magician at the start. It's so rewarding.
>>12867064>bard>equipment heavy? a set of vendor instruments and banded will take you to level 60 with no issues
>>12867265>vendor instrumentsAre you misremembering how shitty those are?
>>12867241y magicman instead of necro?
>>12867272Fire elemental has an innate high-powered damage shield which really simplifies a lot of encounters.Dimensional bags for corrupt guard bracers.https://wiki.project1999.com/Corrupt_GuardsThis skyrockets you in levels. Cuts the grinding time to 50 in half once you're able to pet-kite McCluskey.And faction shenanigans are an absolute bitch with a necro. Best to avoid it at the start.
>>12867268no, you're disillusioned by how little it matters
>>12867284are you talking about the pet summons items you don't get those till mid 20s I think from najena anon
>>12847708ffxi is cool but has a lot of design issues>gameplay experience massively degrades as server population increases>mandatory group quests become impossible to complete if you miss the launch window without resorting to begging or paying people to help you>quests designed around useless time sinks>backtracking backtracking backtracking>heavily menu based because of ps2 limitations, often slow and clunky>hiding necessary information but then allowing 3rd party "cheat" programs to display said information but not officially stating that you allow them>the entire endgameany many morejust exping is fun though
>>12867241isn't enchanter's the same thing,what's the differences between them?
>>12867702
>>12867698?????I'm not sure why you brought those up but you're thinking of the held items which buff the pet's HP and make it possible to reclaim energy with a clicky.Those aren't part of the vanilla game, they're added at the same time as the initial planes.
>>12842036there's many items that let you get around faction anon
>>12867265your crazy anon you absolutely need armor tagged as "magic" to be able to hit any sort of undead otherwise they'll be completely immune to your attacks
>>12870497anon, be truthful with me, you're an ai aren't you? cause you're hallucinating like one
>>12870514>implyinganon I took these photo's ages ago
>>12870843>photo'sthe fuck are you talking about?armor doesn't need to be magic to hit undeada small subset of mobs require magic weapons to hiton top of magic weapons being fucking ubiquitous and a total non-factor even on a fresh server, bards have a song that makes all weapons magical, and nobody invites bards for their melee dps anyways
>>12870865
>>12867272Necros are a more effective solo class due to snare, fear, and mana-efficient DoT spells. But I played Magician during the original release (started right as kunark came out) and it's pretty fun if you want to play a self-sufficient damage machine. The main issue with Mage is that they entirely lack any crowd control spells. They don't even have root, except the earth pet root which can be very annoying.All three of the other pets can be pretty useful soloing. Fire pet is optimal when it can be used. The air pet tends to survive much better than the fire pet and is a lot more efficient than the earth pet (earth has a lot of HP but lost health takes time to regen. Better to just not get hit at all). Water pet is mostly good for groups.>>12867702Enchanters are basically THE crowd control class, vs magicians who are a pure DPS class with no crowd control at all other than their pets. (Enchanters can charm pets, which is risky but potentially far more powerful than mage pets). Magicians have a much better selection of offensive damage spells than Enchanters.
>>12871308>All three of the other pets can be pretty useful soloing. Fire pet is optimal when it can be used. The air pet tends to survive much better than the fire pet and is a lot more efficient than the earth pet (earth has a lot of HP but lost health takes time to regen. Better to just not get hit at all). Water pet is mostly good for groups.until kunark all mage pets are identical aside from their unique effect (ds/stun/root/dd) and all of those are extremely meh in a group, and earth should be actively avoided in group play because rooted mobs have different aggro rules
>>12871338it is just me or is the thread auto saging?
>>12871338>all of those are extremely meh in a groupNah, I remember multiple tanks telling me they could see the difference with the air pet stun. This was before the change to resistance mechanics. It was the only pet anyone would ever request in a group. Water pet's dd got resisted less, but the stun was popular.>>12871341I assume this gay board has an unreasonably short time limit.
>>12871358>I remember multiple tanks telling me they could see the difference with the air pet stunthey were retarded then, it's a 1s stun and melee swing timers continue to tick down during stuns so unless the stun lands immediately prior to the mob's next swing the stun has absolutely no effect whatsoever
Reply chain started with the topic of vanilla i.e. pre-Kunark so>>12871308>started right as kunark came outlooks to be where the confusion is
>>128713601s stun is not trivial in a game where mobs attack at similar rates. "Stun hits before they were about to attack" happens pretty often, and it's essentially free (the only tradeoff being the opportunity cost of using a different pet).
>>12871925I hate getting stunned
>>12871925default mob delay is 2.8s and in most groups they're going to be slowed to twice thatso no, your twice a minute 1s stun with an 80% chance to do literally nothing and a 20% chance to do next to nothing isn't adding any sort of mitigation that's going to be more than a statistical blip on a hundred hour parse that just blends into the rng noise