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File: 1448_-1101671258.jpg (270 KB, 1200x900)
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Why are there so many bad Final Fantasy ports and remasters?

FF1
>Dawn of Souls GBA / PSP
>no more spell charges, now casters have a modern MP system and can effectively just freecast as much as they want
>player damage in general is pretty much doubled, enemy health was increased too but not as much
>tons more dialogue pretty much everywhere
>classes entirely rebalanced, black belts are now super OP from the very start, red mages aren't as good as they used to be, white mages are actually useful now
>certain other mechanics like "top party member is most likely to get hit" were removed
>Pixel Remaster giving you a lot more recovery options and far more magic. It adds ethers which make the whole limited resource thing completely moot

FF4
>FFIV USA is the Easy version of the game which stripped out a lot of abilities and made everything easier
>GBA ATB bug
>FF4 Pixel Remaster is much easier than FFIV JPN SFC

FF6
>FF6 Pixel Remaster looks worse than SNES
https://x.com/dark1x/status/1996706609481851233

FF7
>Eidos or whatever porting company they used got an earlier build of the game
>MIDI was used and included a Yamaha softsynth as well as a Soundfont
>The battle UI now operates at 15 FPS instead of 60FPS

FF10
>FFX HD Remaster came with updated character models. Those are not only very ugly, they had completely different bones so the existing facial animations could not be used, most of it was discarded or "simplified", this lead to the characters not emoting properly or looking even worse
>>
>>12840609
Because slop eaters keep buying them. The goyim have gone insane.
>>
white mages are useful they have life and exit and harm

pixel remastered looks good it looks like what the game would if 32 bit graphics existed then
>>
>>12840609
>>FF6 Pixel Remaster looks worse than SNES
How so?
>>
>>12842027
honestly if you can't see it with your own eyes, there's no point explaining it.



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