Does /vr/ like Shantae? Never played it until now, and I had a lot of fun with it!
it's not bad
>>12846948coomer-core slop, it's awful
>>12847048>>12847219The duality of anon. In all seriousness though, I think it's got some great ideas, but it put its presentation above gameplay in certain aspects.
It's like a meh Castlevania.
>>12847224That's the whole series in a nutshell unfortunately. They look great but are super boring.
>>12846948it's an american game so JIDF (weebs for Japan) makes discussion about it impossible
>>12847234I'm not sure if it's first entry jank, but something about its pace doesn't sit right with me. Usually when you hold "b" from a standstill in any other platformer, you run instantly. It's not the case for Shantae, where you're forced to watch a whip animation before she starts running. There's also a quirk where even if you hold "b" and jump from a standstill, you'll only retain walking speed momentum.
>>12846948it's like an Aladdin clone but the MC is a shitty princess Jasmine ripoff
>>12846948Its ok. Not great.
>>12847239If it were first entry jank, the other games in the series would be better, but they're not. All their effort went into making the main character goon bait, every game with her is boring as fuck to actually play.
>>12846948It's great, played get back in 2009 it was such a gem to find a solid action adventure like this on the game boy color
>>12846948>>12847238>>12847242>married Karnov's daughterSure.
>>12846948Pretty annoying and just 'ok' from memory. The different villages and locations were cool, Shantae TF is cool, and some light metroid elements are a plus.I'm pretty shit at platformers, so some of the enemies were a pain to kill, as well as giving you a stun lock for a while was pretty annoying. I recall some of the minigames being a bit shit too.t. played about 15 years ago, didn't feel like playing again
>>12847610Im no prude, but i really hate how with each new entry they keep turning up the anime/goon bait dial. Her original design in the artwork was a great mix of the cool/mischievous mascot characters of the era while also doing it for an attractive female character, but not making the "LOOK AT HER FUKIN TITS!!!" aspect the only part that draws you in. She generally just looks like a cool character in her original depiction. And wayforward didn't even have the decency to give tribute to that OG look when they re released the original game, re designing the artwork to look closer to her more modern big eye animu look. They even did it on merchandise as well, just like modern Crash and Spyro merch using the look of their remake designs.
>>12847987>re designing the artwork to look closer to her more modern big eye animu look.Yeah, that's why I purposefully chose the original boxart for my picrel. Her original design felt closer to 90s anime, which had a certain charm to it.
>>12846948I thought it was okay. Got to the last dungeon and quit out of boredom. I don't know why people say it has good level design when most of it is empty space and dead ends. The backtracking is really bad with a poor portal system and there is a couple of ways to soft lock your game. I would give like a 6/10 to be honest. The later games are better.
>>12848217I heard dancing itself got changed from an arbitrary rhythm sequence into a thing that lets you select which transformation you want from a circular grid.
>>12847916>so some of the enemies were a pain to kill,Is one of the things I didn't like about this game. Your hair whip is very weak. The best way to deal with all those tanky enemies is grinding money with the mini games and buying the OP magic spells. The fireball is like a shotgun. One thing I did like and miss is how you navigate the towns. Looked cute.
>>12848229Gecko Chamber is quite possibly the easiest way to rake in gems. You'd think the dice would be randomized, but it's 100% deterministic.
>>12848223Yes that's true for Half Genie. In 7 Sirens the animal forms are more like skills. Button presses. The dancing mini game was a novel idea but got old really fast because of how often you have to transform. When is a new game coming out?
>>12848241When is a new game coming out?No exact release date has been confirmed, but a 7th entry is currently in development.
>>12847987>>12848103that bothered me immensely too. there's an an earnestness to that original "how to draw anime" design that i appreciate and it's just dishonest and disrespectful to the original work to pretend it never existed.
>>12846948Its the most technically impressive Gameboy Color Game across the board. They really pushed the hardware to the limits.
>>12848241>>12848243I dislike Shantae current design
>>12848217why do you quit games? just look up a guide or something. beat the fucking game.
>>12847987I'm a bit of a perv so I like the more sexy direction fine, which is why I bought several of the games, each time hoping this next one would be better than the last. I wasn't even expecting them to be mind blowing amazing, just passable fun, but Way Forward just kinda sucks and they're all just super boring to play.
>>12848470>reading guidesYou didn't beat the game.
>>12848470Not him, but I don't get the attitude that if you started a game you're somehow obligated to then finish it. If a game is boring and repetitive, why would I want to waste even more of my time playing it all the way through?
>>12848241I love watching her little titties jiggle
>>12848584So that you have the full proper license and credentials to properly shit on it when it comes up in conversation.
>>12846948I quite like it.
>>12848703I don't care nearly enough for that to matter. Plus, a game being so bad I couldn't be bothered to finish it even though I bought it feels like as much license as I need to shit all over it.
Rottytops, my beloved...
>>12848460Kinda like how I pushed your mom to her limits
Unironically one of my favorite game series.
>>12850838Yeah, the first game won me over despite its flaws. Risky Revolution looks REALLY good!