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/vr/ - Retro Games


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retro games you think will still be played and discussed in the year 2100
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>>12847253
gen iv and prior will be forgotten. ffvii and oot will keep getting remakes of remakes of remakes for hundreds of years. pokemon will still be around. maybe league or csgo. most retro will be lost media. even moreso than now. the later a person is born the less likely they will have even played a single 2d game.
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>>12847261
ff7 would have been my 5th choice

chess is like the biggest game of all time so i felt i had to include it

doom is obviously not going anywhere so you're wrong, doom is an important part of computer science getting it to run on things like ti graphing calculators, samsung refrigerators, and fruit fly brains

by zelda i meant the series

tetris is the controversial wildcard here. it has normie appeal. maybe i should have put candy crush.
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>>12847261
FF7 just got a remake and it's already forgotten.

Pokemon is garbage and has been for decades.

Monkey Island will probably be revered as the pinnacle of its genre and looked at akin to how we look at Mozart of Beethoven.

Yakuza is going to usurp Final Fantasy as a whole.

King's Field is going to have a ton of historical revisionism surrounding it pretending like it was some magnum opus.

Doom will be Doom.

People will look at the original Legend of Zelda as dull and antiquated. OOT is going to have a new review added to it down the line that tarnishes its 100 metacritic score and there will be a nuclear Nintendoid meltdown every day for at least a decade over it.

If I had to take a guess at the 4 biggest games in 2100, they will almost certainly all be VR games. The rights for nearly all retro games will have expired and they'll be considered public commons material that you'll be able to fit on a thumb drive, and people will have each generation with fully operating emulators with adaptive AI that auto-runs them, and people will look at them like we do currently do for board games. Fun, quaint, but not "serious" entertainment.

Screencap this post.
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>>12847253
From gen 3 onwards people will keep playing
>why
Because all the important series worth a damn at least started there
>new zelda is made
>new zeldafan is born
>new zeldafan plays the first game
Now replace zelda with Mario, Castlevania, Final Fantasy, DQ, etc
Do the same for series that started in gen 4-6

Any real fan if a franchise will always want to go back into the past and play the first installments
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>>12847384
if VR actually exists in 2100 (it's not going to even carmack has given up on the tech) i bet people will go to the vaporwave mall to play pacman on a cabinet and stuff

i'm more thinking of games that will be studied by historians when academia finally catches up and starts studying this stuff like books. i think playing zelda is gonna be part of the curriculum because of all the gameplay stuff it popularized
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imagine /vr/ in the year 2100
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>>12847393
durr remember when grampa put his brain into computer corp *slurps digital cum*
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>>12847393
only richfags will be able to afford to play on OG hardware

copy of SMB1 i bet will be the cost of a modest famous painting and it'll probably be impossible to find an original NES
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>>12847261
On the contrary, I think Space Invaders, Pac-Man, Tetris, and Mario will endure far longer than anything made after the 80s.
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>>12847253
kek, nobody is playing Zelda 1 even today. That game is dogshit
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>>12847430
i meant the series

i guess i should have used OOT but i don't like that game as much as Zelda 1-3

i think Mario is fading out of popularity but Zelda is still going strong, Mario is kind of for little kids and Zelda is for teens
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>>12847435
They haven't made a mainline mario game since odyssey so that's why it doesn't seem popular.
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>>12847450
They made Wonder.
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>>12847450
>>12847454
they also made 2 movies
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>>12847393
>Auster in a brainjar still spamming sega system and snes bad threads.
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YouTube Essayists will just regurgitate what AI tells them which will be based on the overwhelming opinions of the internet today. Nintendo is going to milk gamers for generations.
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>>12847478
they certainly are in a position like disney where they're probably going to bribe...i mean lobby congress to make copyright on video games permanent for some cocked up reason
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>>12847253
Obviously till 2100 we will see some minor or major societal revolution because it literally happens every fucking century or so. It's hard to predict what will happen with vidya games as a medium because it's hard to predict what will happen with society.

What I'm 100% sure is that the current idea of what's "retro" will disappear from common discussion. The 70 or so years of video gaming will be just a fart lost in time after 100, 200, 300 years and video games being separated by decades will be meaningless.
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>>12847261
Retro games won't become lost media unless the internet dies. If anything we'll have more options to play them on anything.
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>>12847253
Smash Melee
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>>12847253
Chess isn't originally a videogame, so that inclusion is cheating, but I do fully believe that people will still play it in a century on, along with the other ones there. Tetris in particular is so straightforward and yet so engaging that you could get anyone to play it, it's an old and simple, yet extremely distilled and refined type of ludo.

>>12847261
Most likely it will be like it is now, antique gaming will be a niche of gaming as a whole which only a minority of people will participate in to any larger degree, but participate those people will.

>>12847471
I will be his enemy brainjar sending killbots and DDoS attacks to his address. It will be very autistic.
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>>12847567
It's so very trivial to copy and distribute roms and software, so I doubt much, if anything, ever truly gets lost. If it's already out in the ether, it has high survivability odds.
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>>12847471
>>12847393
>the year is 2099 A.D
>much has changed in society
>but despite it all
>Auster is still alone on Christmas
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>>12847253
>This Mario Sunshine game is so unrealistic
>Water just being something you can just have, instead of funneled into a data center
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>>12847253
Doom already isn't played now. People will be playing Halo instead.
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>>12847630
see >>12847269
getting new electronics to run doom is always an important milestone
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>>12847253
Metroid / Super Metroid have the honor of a genre named after them, which should keep them relevant for as long as Metroid-likes (or Metroidvanias) are created (there were 300 released last year). Or at least until the genre name is changed to something more descriptive.
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>>12847637
I'll add this and ff7 if i feel like reposting this
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World of Warcraft will either still be played or else WoW players will be studied as a lost generation
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>>12847640
not really part of this discussion

it's a live service game it will be completely unrecogniazble, so will league of legends and defense of the ancients and counterstrike where it might be like comparing chess to shatranj
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You have to understand that every game will be able to be created by a personal computer/phone by that time.

They probably won't be playing Doom, and if they are, it's incredibly personalized from difficulty, textures, story, personal characters, gameplay, etc.
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>>12847384
Thank god i will be long dead to not have to experience that last part.
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>>12847630
>Doom already isn't played now.
I don't know man, doom is still pretty fun
it's not even "competing" against other first person shooters, it's its own thing, mechanically
it's no tetris, but it's also not generic cinematic shooter #5135
and it's definitely still being played now
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>>12847424
Its DNA will continue to exist. When a zoomer sees the retroarch logo he associates it with retro, but does he even know where it's from? Very very few zoomers ever actually played a round of space invaders.
>>12847387
>From gen 3 onwards people will keep playing
No it will just keep moving down. The millennials of today already consider gen 3 unplayable and will be the last one to play gen iv. It will keep moving further away from greatness. It's the Kali Yuga. Even you are doing it when you disrespect space invaders, xevious, and zork. Within the next 20 years all of 2d will become as niche as text based adventures are now. A kid born in 2080 or 2090 has no chance.
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>>12847384
Everything you posted is too ideal. Real world isnt like that
>People will look at the original Legend of Zelda as dull and antiquated. OOT is going to have a new review added to it down the line that tarnishes its 100 metacritic score and there will be a nuclear Nintendoid meltdown every day for at least a decade over it.
Didyouknowgaming already did a video exposing its score as fake. But they calculated that its real score is in a four way tie for first with GTA IV, Super Mario Galaxy 2 and some other shit I forgot
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>>12847253
Will there even be a year 2100?
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>>12847865
maybe it will be a post apocalypse and all that survived is cartridges
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Imagine humanity is wiped out but there still remains a digital fruit fly stuck playing doom, forever
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>>12847883
ach... at least give him minecraft
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>>12847637
You say that as if OG Rogue was remembered by people. The only time Rogue is actually mentioned is when discussion is about history of Roguelikes and usually it's only about how it's outdated, clunky and literally unplayable.
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It was a watershed moment for videogames.
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>>12848307
I think the difference is modern metroid-likes are not too far removed from Metroid or Super Metroid. If future gamers enjoy gated action-exploration with platforms, then they might want to play the series that codified the genre. Nintendo might even still be making new entries.
Rogue-like is a bit more complicated as it doesn't necessitate the general gameplay like it did in the past. A modern rogue-like could be action-adventure, platformer, even poker - and the player might not be interested in turn-based dungeon-crawling. Further complicating matters is "rogue-lite". If the player enjoys permanent progression as part of the procgen-permadeath experience, this is simply not offered by OG Rogue.
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>>12847824
>space invaders, xevious, and zork
Because they are dead franchises unlike what i was talking about? Someone who started with Odyssey or Wonder has a reason to go back to smb1, someone who started with FF16 has a reason to go back and play FF1, not so much for gen 1 and 2 stuff
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Resident Evil will probably be at its 5th remake by then
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>>12848532
>not so much for gen 1 and 2 stuff
that's only because basically no franchises have survived from then until today. It doesn't mean stuff from those gens are all bad
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>>12847804
No one is actually playing doom now. You are thinking of the modern reboot.
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>>12848532
you're being arbitrary. zelda having totk doesn't stop zoomers from saying zelda i and ii are "unplayable"
they already view those games as museum pieces, dead or alive doesn't matter
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>>12847253
>>12847261
nobody except a tiny number of ultra-specialized cultural historians are going to care about any of this crap
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>>12847253
Metroid and Super Metroid
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>>12847253
I'm constantly surprised at how many famous things from my childhood are completely unknown nowadays and I'm in my late 30s. At some point in history Captain Marvel (AKA Shazam) was more popular than Superman yet nowadays he's a nobody, and even Superman himself is not that relevant. 2100 is gonna be a completely different world from ours, I think only franchises that are somehow still going are gonna be remembered. I can easily see something like Mario and Pokemon becoming the new Hello Kitty. As in, still famous and selling merch, but no one knows or cares about where he originally came from. Hell, I'd argue pokemon is already close, most fans probably never played any game. All that said, tetris is so simple and there are so many versions that I can see it surviving somehow.
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>>12847567
Local storage will become inaccessible for consumers and everything will be stored on the cloud and be very expensive.

The internet will die because it will cease to be a connection between real users. The internet will become a curated experience with content only generated by AI.

Archival local storage might even become illegal because that's what terrorists do. And we have to protect the children.
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>>12851007
>At some point in history Captain Marvel (AKA Shazam) was more popular than Superman yet nowadays he's a nobody, and even Superman himself is not that relevant.
I was looking up best movies of 2025 on japanese jewtube and in the vid I watched superman was number one. so apparently it got a release recently and was acclaimed
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>>12847393
cyborg kevin smith threads
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>>12851101
The latest movie helped a ton. But at some point you said super-hero and Superman was the first thing that came to people's minds. He was the default super-hero. Nowadays I'm sure Spider-Man is more relevant.
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>>12847261
doubt it. There are a lot of black and white movies that people still watch, and look how many obscure 50+ year old movies there are on tubi. Seeing that you can fit the entire SNES + NES collection under 600MB these games aren't going anywhere. As for whether normies remember them? Probably not, but people with a passing interest in videogames will definitely be playing at least a few of them (again think of Casablanca, Citizen Kane)

>>12847384
>If I had to take a guess at the 4 biggest games in 2100, they will almost certainly all be VR games. The rights for nearly all retro games will have expired and they'll be considered public commons material that you'll be able to fit on a thumb drive, and people will have each generation with fully operating emulators with adaptive AI that auto-runs them, and people will look at them like we do currently do for board games. Fun, quaint, but not "serious" entertainment.
That assumes technology advances when it appears right now it's going to be doing the opposite for now. human civilization can go backwards, and all the pieces are in place for that to happen
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Dragon Quest 1 was and continues to be so incredibly influential even after so much time that I think it's safe to say it'll still be talked about and played in some form even in 2100.
Whatever RPGs look like 74 years from now, I'm confident that they'll still have a lot of DNA from DQ1 in them. And it so short and simple compared to other NES-era RPGs that I feel like it'll be many people's first choice if they have any interest in playing an RPG from the era.
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>>12851231
>That assumes technology advances
A lot of things said ITT assume things stay the same, or will be just better versions of current things. Anon said
>public commons material that you'll be able to fit on a thumb drive
Maybe everything you own will be in a datacenter somewhere and the idea of a thumb drive or local data at all will make no sense. Maybe even the idea of copyright and public commons will make no sense in an age where AI will be able to create whatever game you want on the spot, also running remotely. Or maybe we will be in a Mad Max situation and things regressed.
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>>12847253
>Mario 3/SMW
>Legend of Zelda 1/Link to the Past
>Super Metroid
>Doom/Quake

My guess is the future goes one of two ways: Either retro gaming is nearly completely dead and there's just a handful of games preserved like a museum art piece that no one ever actually plays anymore, or there's a surviving subculture that still plays the games in a specific way. For example, you might have people playing Starcraft 1 still in 1v1 tournaments, or speed running old singleplayer games might still be a thing. However, all of these games will have continued to evolve and develop, where people will talk about adding new "quality of life" features or new modes or the last community will do balance changes based on a consensus or something like that. How people will play Legend of Zelda 1 in the year 2100 will be almost completely divorced from the original release.

You can already see this sort of thing happening right now. Play the Final Fantasy 1 randomizer and see how many bug fixes the game has to see what I mean. I could easily see that progressing where even in 20 years, people are primarily playing a recompiled version of the game with new weapon, armor, and spell sets, along with modern features like tooltips explaining each. Hell, a brand new world map or one that logically generates itself with a new set of objectives each time wouldn't be surprising either.
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>>12847676
I don't think games will ever be that personalized as the norm. Possible to make very personalized, sure, but one of the major things about video games is being able to talk to your friends about shared experiences.

If you've ever talked to someone on this board about a highly modded game, chances are there will be a disconnect between each of your experiences. For instance, I remember talking to someone about the difficulty in an RPG and stating how the game was pretty difficult, to which he said he just set all of his characters to max level from the start and didn't think it was hard at all. It's impossible for us to have a meaningful discussion about the game because we're effectively playing two different games. It could even be as simple as someone talking about beating a game on the easiest difficulty vs the hardest one, a lot of times a game becomes so different on the highest difficulty that it's incomparable with easy.

Even something as simple as playing Starcraft 1 with friends and talking about ladder matches while they're talking about playing 20 minute no rush on Big Game Hunters has that same idea. The game is played extremely different between those two styles.
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>>12847406
absolutely retarded
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>>12851215
pretty sure spiderman is by far the most popular superhero with batman at number two. Superman probably doesn't even crack the top 5 anymore for younger fans of superhero slop
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>>12848532
People might go back and play FF1, but they're most likely playing the remastered version or whatever's the latest for it, not the original NES version. 75 years from now, there will probably be an FF1 remake that plays like FF16 yeah, yeah, Stranger of Paradise exists.
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>>12851231
Casablanca and Citizen Kane survive a lot on their cultural meme status (As in it being an earworm people hear about over and over and it sticks in their mind, not the 4chan idea of meme). I'd say some books are like that too, where the book is actually pretty good but it was more about the idea of the book being good passed down from generation to generation and reinforced by an artistic subculture who uses it as a shibboleth for an in crowd. When media begins to hit that level of status, there will start to be more and more people who don't understand or like the thing in question but continue to parrot it for clout.

I could easily see certain video games becoming like that, where in 50 years our children are sitting in a classroom and play Super Mario Bros, get told that it was a major icon of game development, and the majority of kids just internalize that without actually caring and continue to repeat it. It'd be the same way a lot of high school students read the Great Gatsby and didn't care one iota for it, but they still remember the name and bring it up to sound cultured.
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>>12851372
To take things further on this, what games get chosen as being exemplars of gaming might be totally divorced from the thought of today. When I was reading textbooks on video game development, very few of them even mention id Software, Doom, and the development process of games during that era: Most start right about the PS3 and talk about the idea of development with modern toolsets like Unity or Unreal Engine and give anecdotes from developers which basically amount to them admitting they put as much flash into the game as they could with very little substance and shipped it out the door.

In short, it's very likely actually culturally relevant games from the 80s, 90s, and early 2000s will actually be what's presented to future audiences as the cornerstones of gaming for those eras. I would not be surprised in the least if it's a game like Uncharted that rides meme status as what people were talking about for a hundred years.
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>>12851380
Should read
>won't actually be
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>>12851372
>where in 50 years
That is already happening, outside of the whole classroom thing. Anon above mentioned Stranger of Paradise. I've seen people who played FF1 just because of that game. But to them it was more of a chore they played with a guide, as a sort of historical curiosity, not a game to just have fun with.
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>>12847253
It'll be either
>computer digitize me into the world of tomb raider, enhance my testosterone levels by 10x, quintuplicate my semen volume output and make me invulnerable to bullets, make Lara Croft's breast size 3x as large and her legs comparable to the size of those of a mare, put her in an ovulative state and remove all safety protocols.
or:
>ooga booga woman pretty, me rape
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>>12848656
You don't know what you're talking about.( I am not surprised)
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>>12851380
>TLoU will be immortalized over the classics
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>>12847253
Moraff sempai's world
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>>12851380
>I was reading textbooks on video game development
smells like corpo shit just wants to rewrite history because their shit games on PS3 flopped.
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>>12847384
>all be VR games.
that gimmick already flopped twice. but zoomers gotta zoom...
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>>12851380
>very few of them even mention id Software, Doom, and the development process of games during that era
Makes sense. Such a textbook is probably preparing you to work on the industry, where you have to make a profit. Nothing that Doom does makes sense to a modern developer. Making your own engine instead of just licensing Unreal is not gonna happen, the game being basically a dungeon crawler light with maze-like levels goes completely against the mainstream notion that getting lost is frustrating and you need yellow paint, etc. Of course you should teach new devs about something like TLoU instead, that's closer to what they will actually be doing.
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>>12852890
It's not surprising from a productive standpoint, but I figured there'd at least be some touching on gaming history to explain how we even got here. But I suppose mentioning how people used to do things would be like explaining blacksmithing to someone who's going to go work in a metal fab shop, it's a historical question of things were done but a neophyte doesn't really know it to learn how to do their job. I still find it disappointing though.
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>>12852890
>make a profit.
are u trolling or a modern gaming /v/tard? PS3 flopped and that textbook still thought they should shill that crap. the authors don't care about making a profit if they only wanna shill game engine licenses and tell people to make muh generic graphix crap, that had mostly flopped in recent decades. Nintendo still prints money.

also non-/vr/ aged.



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