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What is its legacy 30 years later? I have seen it described as one of the most important pieces of gaming software ever released. Is that an overstatement, or is it accurate?
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it was revolutionary as far as emulators go
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It made future generations used to staring at ugly raw pixels instead of smooth & glowing CRT visuals.
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>>12855702
They weren't using flat monitors back then, zoomer.
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>>12855702
yeah they should've used a crt filter for the crt monitors everyone had
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>>12855702
The Game Boy uses raw square pixels. They were so proud of it it's even written on the front of the console itself.

This was in 1989
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>>12855712
>>12855714
CRT monitors look sharper and more detailed than CRT TVs because they feature a much tighter dot pitch and support significantly higher resolutions, you absolute dumbfucks.
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>>12855719
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>>12855702
How did people play their NES roms on personal computers prior to NESticle?
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>>12855720
He's right and you didn't get the same experience playing on PC monitors as TVs. TVs sucked in a good way.
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>>12855585
THANKS SHITMAN!
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I once plugged my playstation into the video input jack of my pc of that era. I was surprised that it looked like shit.
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>>12855585
Imagine if all emulators looked like this
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>>12855717
Game Boy needs a shader to look as muddy as the og screen, so it's classified as honorary CRT.
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>>12855585
>made one of the best NES emulators
>made one of the best fighting games
>quietly left
This is the legacy. Humble and based.
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Never used it.
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>>12855585
Mindrape did nothing wrong
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>>12855702
>It made future generations used to staring at ugly raw pixels instead of smooth & glowing CRT visuals.

I actually don't mind and think it looks alright. It's not like you didn't see sharp pixels on a CRT monitor that ruined your eyes.
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>>12855702
Retard.
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>>12855901
>best fighting games
???
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>>12855585
I only know about it because an FF3 translation I used said not to use it.
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>>12856258
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>>12855719
>winning the special olympics
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>>12855712
>Neither are actual CRTs
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>>12855585
THANKS SHITMAN!
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>>12855702
my PC video card had composite out that i used to connect it to my TV
also
>Thanks Shitman!
>>
One of the authors came back to try to make the most ridiculously excessively accurate NES emulator in existence by making it not just cycle-accurate, but transistor-accurate by simulating all the transistors.

He called it MetalNES, but only worked on it for a short while before apparently abandoning it since the last update was 4 years ago. I think it ran at like 0.1FPS in it's current state.

https://github.com/iaddis/metalnes
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>>12856279
more people need to know about the secret character in this, it's just the caveman with a massive retard head.
www.youtube.com/watch?v=ale2N4Y9v24
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>>12855712
Curved or not, PC monitors at the time were still significantly higher resolution, and were generally connected by VGA, which was miles ahead of the RF people generally had their NES hooked up with, and even still miles ahead of composite. (The Famicom and even late NES refresh didn't even have composite, they were RF-only). Most of those CRT effects were a result of the RF/composite signal blending pixels together, not the CRT itself.

I remember playing Mario RPG in ZSNES in the late 90s and realizing how I could not see the M in Mario's cap as well anymore because the image was too clear on my PC monitor compared to when I played it on my TV off my SNES.

Even most CRT TVs were gimped by their inputs, not the physical screen itself, people have RGB modded them before and gotten a significantly clearer image (provided you could get an RGB output from whatever you plugged into it). It wasn't the CRT screen itself doing most of the blending work.
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>>12855728
They didn't, they had to play with their testicles instead, that's how the emulator got it's name when it replaced the well established hobby of testicle play.
Follow me for more retro curiosities
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>>12857176
Greatest victory quote of all time
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>>12857168
the fact that you can visualize the electrical impulses in the chips is pretty cool. it's also neat how the image looks like a capture of a
real RF signal. is that part of what the emulator simulates or just a filter?
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>>12857181
The AV Famicom had composite, actually
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>>12855585
I remember seeing it on a MacAddict demo disc in the late 90s, having no idea what it was but knowing to avoid it because it sounded like it could be porn
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>>12858036
So did the NES. That guy doesn't know what the fuck he's talking about.
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>>12858036
Ok, I was not aware of the AV Famicom, the rest of my point stands though, the standard Famicom and the revised NES were RF only, and the majority of people even with a standard NES used RF instead of composite, if they even had composite inputs on their TV. I am assuming most people with a Famicom had the older RF-only model as well.

>>12858703
I said the late NES. Remember that one? The revised version that was a top-loader and had those controllers that looked like a cartoon bone? It was a cost-reduced version that removed the NES10 lockout chip but also was RF only, and released after the SNES IIRC as a budget console option.
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>>12855585
It got me through keyboarding class in high-school. You could fit Nesticle and 3-4 roms on a floppy disk
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>>12857191
>is that part of what the emulator simulates
Indeed it is! Wish I could see it in action. I've got a pretty decent CPU but I couldn't get it to compile on Linux.
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Im a half zoomer half boomer born in 98 and i played this emulator in the early 2000s it was the first time i played the first Mario and A Link to the Past i think
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>>12855585
Its legacy is emulators. Retard.

I do think it's funny how now serious history books have to talk about something called "Nesticle" when they get to the mid/late-90s. The really through ones have to talk about Mario Hitler hacks too. You can feel the authors souls leaving their bodies when you get to those pages.
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>>12860012
are there actually books about this stuff
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Playing Punch Out on this on a old computer was so fun
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>>12860012
Are any of them brave enough to talk about VSMC?
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>>12860012
>Its legacy is emulators. Retard.

Emulators for micro computers existed long before Nesticle
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>>12857168
>Only possible due to the tremendous efforts of Visual2C02 and Visual2A03.
>Visual 2C02 is a transistor-level simulator of the NTSC PPU by Quietust, using the same core as the Visual 6502 project
Barely his work.
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>>12857181
curved or not nesticle, zsnes and many others back then on actual CRT could use native resolution with proper interlaced frames
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>>12860029
When it comes to specialized books that are meant for research and scientific reference, there's books about literally everything.
My university's library had a book on the history and development of internet culture which even had a section about goatse in it, including the pic itself kek. The way how that shit was described in an ultra serious scientific way was hilarious as fuck.
>>
>>12861178
I always knew there'd eventually be actual serious scientific research about the shit we got up to on the interbutt, but that's fucking funny.



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