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File: IMG_8206.jpg (38 KB, 736x552)
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>Be an arcade company
>Make a game console
>It sucks as a home arcade system because Neogeo did it better
>It sucks as a home game console because Nintendo did it better
As much as I love Sega, it's hard to be surprised that they went under when everything they offered was done better by other companies.
>>
>IMG_8206.jpg
Time for a screen break, itoddler
>>
>>12859910
>garbage lolcow spam thread #3459798765298709874
amazing how all the trash spam threads and schizo nonsense are created by one lolcow
>>
>>12859910
You forgot to mention Neo Geo was waa expensive as fuck and the snes already had plenty of arcade games though who gives a shut about some 1 hours long arcade game when you can play a 50 hour console game
>>
>>12859949
This this this! I love the Super Nintendo and only play JRPGs on it because those are the longest and so best games. I'm trans btw, not sure if that matters.
>>
>>12859952
SMW, DKC and Super Metroid are my favorite jrpgs
>>
>>12859910
>>It sucks as a home arcade system because Neogeo did it better
All of the 5 people who bought NeoGeo consoles back then agree
>It sucks as a home game console because Nintendo did it better
Nintendo was so afraid they got SONY accidentally into the game out of desperation.
Not to mention a console launched in 1988 had a stronger CPU and more resolution in 99% of games than SNES
>>
>>12859949
>50 hour console game
Damn, I knew SNES had loading screens but I didn't know they were that bad
>>
>>12859920
I would say is time for meds but it's clear you can't afford them, poorfag
>>
>>12859929
Amazing how you think every thread you don't like was made by the same person
>>
>>12859910
>It sucks as a home arcade system because Neogeo did it better
Bro, Neogeo didn't have Street Fighter, didn't have Mortal Kombat, didn't have NBA Jam, didn't have TMNT.
What the hell is your definition of better arcade system? Is graphics your definition of arcade system? The most popular arcade games were on the SNES, Genesis, and eventually PlayStation and Dreamcast.
>>
>>12859991
>Nintendo was so afraid they got SONY accidentally into the game out of desperation.
Sony was getting into the game regardless. The Sony CEO at the time was obsessed with getting into the games industry because he viewed it as the last electronics industry that Sony didn't have a hand in yet. Sony was involved with TVs, music, stereos, audio, but not gaming.

Nintendo CEO knew what was up. The partnership was just a setup. Sony was just trying to use Nintendo to study how the industry works and take it. The whole thing wasn't a real partnership. Especially when Sony added those clauses in the contract that themselves extra profit. Nintendo knew exactly what was up and cut ties with Sony.
>>
>>12859910
>It sucks as a home arcade system because Neogeo did it better
WTF... No one wanted to play cheap ass MVS games at home except maybe Latin Americans (not disparaging, it's just that Neo Geo was popular there). Meanwhile Saturn had arcade perfect Capcom fighters.
>>
>>12860005
>Street Fighter
>Mortal Kombat
>NBA Jam
>TMNT
Genesis and SNES didn't have the arcade versions of those games in your living room. They had scaled down ports of them which made a lot of changes to the games in order to get them running on that hardware.
>What the hell is your definition of better arcade system?
One that brings the actual arcade game into your living room rather than a scaled down port, which is what Sega promised with the Genesis.
>Is graphics your definition of arcade system?
Retard
>The most popular arcade games were on the SNES, Genesis
Those aren't the same as the arcade versions.
>and eventually PlayStation and Dreamcast.
Dreamcast, yes because NAOMI hardware was based on it. And there was some arcade hardware based on the PSX so it did get some good arcade ports. But a lot of arcade games still had to be scaled down for it.
>>
>>12860102
>arcade perfect
Why do you lie?
>>
even their only successful console, the genesis, sucked dick only able to produce 8 colors. it only did well because nintendo had no other competition and people will buy anything
>>
>>12859998
Everyone on this site, including (you), is me. I fucking love arguing with myself.
>>
Panzer Dragoon Saga was a damn arcade game made for a console and that's why it failed.

Only Sega fags like that trash.
>>
>>12861115
Panzer Dragoon Saga is a JRPG.
>>
>>12859910
Actually Piracy Killed The Dreamcast. That's the line pirates fear because they don't want to take responsibility for what they did to Sega.
>>
>>12861181
>Actually Piracy Killed The Dreamcast
Oh my god my favorite Youtuber said this! So true!
>>
>>12861186
What youtuber?
>>
>>12861181
meanwhile it didn't kill playstation?
retarded take. is known it was multiple factors the biggest sony megapockets and DVD but gotta be honest while DC is an awesome console with all the "it was ahead of its time" it was 1 or 2 years too soon...

- internet 56k modem? the ethernet should have been default not the one they sold
- gpu in the middle of GPU pipeline revolution
- GDrom. DVD was too new. seca being the only ones able to manufacture it.
- no internal memory. cost i guess.
- limited ram and VRAM due cost.
- no dual analog (some official games actually support it support, never used)

lot of these issues could have been solved by waiting a little more and it was the same issue with the saturn. the architecture of the sega GPU now is the basis of phones Graphic cards. very good performance at lot energy consumption.

about the fucking controller... while it does what it needs, is way too much wasted potential... Hell The fucking dreamcast maple bus (controller interlace) supports dual analog sticks, analog triggers, multiple keys, giro. keyboard, mouse, usb data, audio and video streaming and probably more. The fuck were they thinking launching the most retarded control in order to priorize the VMU?

I honestly believe that any revision to the hardware would have been great. but all we got was a fuckin dreamcast with milCD disabled so it wont play burned CD and karaoke.

at least i'm glad people are porting shit to dreamcast now.
- according to devs N64 make perfect ports.
- naomi and atomiswave is a matter of lower the req

and when it comes to decompilation now the opensource SDKs are solid so we're getting

- RE4 (GC decomp)
- GTA3&VC (PC)
- SOnic heroes (PC)
- super monkey ball (naomi)

i expect F-zeroGX due decomp and since runs on an upgraded version of the super monkey ball engine. I guess 6fps is possible if 4 players and textures are compromised
>>
>>12861181
This was always a terrible cope. Piracy was significantly worse for both the PS1 and PS2 yet they still sold hundreds of millions of consoles. The fact is that the Dreamcast is a neutered system that can't play DVDs in an era where DVD was the future. It's the Sega Gamecube.
>>
>>12859910
>As much as I love Sega
I totally believe you, 100%
>>12859920
This, every iFag thread lately has been moronic low-effort trolling. I guess it's time to re-enable my filename filter.
>>
>>12861259
people tend to forget that the gamecube was a failure in the eyes of nintendo and they killed it early as well. it just didn't feel the same way
>>
>>12861242
>meanwhile it didn't kill playstation
Piracy on the playstation wasn't widespread due to the hassle of installing a modchip just to make it work. The retarded take is thinking piracy didn't have anything to do with killing the Dreamcast. The fact that all it took was a utopia boot disc and a CD-R, made it super easy to play pirated games on Dreamcast. Dreamcast piracy was super widespread.

>>12861259
False. The cope is claiming that PS1/PS2 piracy was worse.

When in reality, piracy couldn't even cause a dent in PS1/PS2 game sales that lead to greatest hits re-releases. If piracy was widespread, there would be no greatest hits re-release of any games.
>>
>>12861385
I never said It was the piracy alone. as I mentioned the 2nd revision of the console stopped the use of regular CDs which made dreamcast useless for piracy until hacks to load games from serial or drive port appeared. Sega was already in finnancial troubles and the ps2 was a better option due the DVD,also is know that sony fucking blackmailed devs to force them release ps2 version or they wont be on sony hardware ever again. Also sega being retarded demanding every game to run at 60fs. just like nintendo demanded no flickering on SNES
>>
>>12861396
The fact that Sega needed a revision 2 at all, tells me that piracy was a huge concern for Sega. Especially since Sega couldn't afford to lose any third party support. There's nothing wrong with wanting games to run at 60fps, it shows Sega doesn't want games running slower on their Dreamcast. Nintendo is right to not want any flickering on the SNES. Games that flicker shows lower quality, which is unacceptable.
>>
>>12861406
any console that doesn't stop piracy is destined to fail.
specially if the install base is not big enough to justify the loses.
>>
>>12861385
the piracy cope is extremely brown coded. they dont understand that in the west people feel guilt about piracy and instead buy it anyway
>>
>>12861242
>the ethernet should have been default not the one they sold
nobody used ethernet for internet when it came out. All the networked labs I saw in that era used coax.

>limited ram and VRAM due cost.
if anything it had plenty of RAM.

>no dual analog (some official games actually support it support, never used)
no games used dual analog when the console came out.

I think the main issue is that you think the Dreamcast came out in something like 2003 or so. It didn't, it came out in 1998, and many features you are barking about were not yet a thing. It's like barking that the atari 2600 did not have a d-pad or the C64 only had one button joysticks.
>>
>>12861465
>no games used dual analog when the console came out.
no shit sherlock. why would they demand you to press buttons that don't exist the controller, not even virtuaon uses dual analog. is digital +dpad.

quake3 let you map the 2nd analog if you're able to press them. not sure if it works by default.
>>
>>12861487
the only officially released dual analog stick is the madcatz PhanterDC which is supported in like 5 games which includes quake3 and unreal tournament for the camera.

>>12861465
that's what I mean by ahead of it's time. the things that the "console support" were not a thing "yet" If the console lived longer a revision would have been inevitable. who knows... even a dreamcast with DVD/HDD would have been a available and older models would require the the official drive that connects to the expansion port or a controller port

not like patching things was impossible, even sonic adventure has DLC that goes into the VMU
>>
>>12859992
Mickey Mania on SNES is infamous for its loading. There's a reason why Genesis is the superior port.
>>
>>12861181
Strange how the DS had way more piracy and is one of the most successful consoles of all time.
>>
>>12860539
>which is what Sega promised with the Genesis.
On some level they sort of did with Altered Beast, but not much else. The Genesis' strengths lie more in its VDPs' raster effects rather than the ability for sprites to scale, which was cut as a cost-saving measure.
>>
>>12861262
GCN likely had a second life as the Wii, and most people tend to gloss over how it's basically a GCN 1.5.
>>
>>12861396
>also is know that sony fucking blackmailed devs to force them release ps2 version or they wont be on sony hardware ever again.
Perhaps Sony learnt TOO much from Nintendo...
>>
>>12861771
Yeah it's an overclocked gamecube
>>
>>12861181
Retarded take, easy piracy should have sold millions of consoles because players would have loved free games. The reality is it flopped because no one even knew or cared it existed because Playstation had already won all the mindshare.
>>
>>12861802
Which honestly makes Sonic Colors an impressive, technical achievement. Makes me wish Sonic Team were skilled enough to handle Unleashed on the Wii by themselves, but I still respect Dimps for making a different (yet similar) game.
>>
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>a game about a dolphin will sell our console
>>
>a game about an obnoxious human-headed fish will sell our console
>>
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>>12862127
>>
>>12859998
>>12860912
>>12861242
>lolcow's spam thread has turned into cancer once again after two posts
>time to spam it with walls of ai generated spam
incredibly embarrassing
>>
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>a game about spacegirls dancing will sell our console
>>
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>>12862130
>a rhythm game about monkeys will sell our console
>>
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>>12862130
>>12862123
>>12862132
>game was so trash that nintendo gave it away with millions of consoles so it could be classed as a sale. this is a favorite of spamming sex offenders that own no games or consoles
>>
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>>12862132
>>12862130
>>12862127
>i'll make a wild claim that the neogeo cd has "cartridge" ram and spend days having a mental breakdown at strangers because i know nothing about games or consoles. the schizos spam convinced 0 people that I was an expert
>>
>>12862136
>>i'll make a wild claim that the neogeo cd has "cartridge" ram and spend days having a mental breakdown
that lolcow is hilariously fucking stupid. been spamming the board since friday doing damage control over that lmao
>>
Another console warring thread that belongs in the trash.



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