DOOM THREAD / RETRO FPS THREAD - Last thread: >>12863797Doom/Quake/Duke/Heretic/Hexen/Unreal/Sam/Half-Life/etcGameplay, WADs/Maps/Mods, Source portsAll other 90s FPS welcome~ Let's post like gentlemen ~FAQ/GENERAL GUIDEhttps://rentry.org/vrbinSO YOU WANT TO PLAY SOME FUCKING DOOM(or Quake, Duke, Marathon, Deus Ex)https://imgur.com/a/wWS8zXzSame thing, in video format:https://youtu.be/ietb4JwaaXAhttps://youtu.be/DhOjleMqwdQhttps://youtu.be/CGj4gXyCzg0== GAMES/RESOURCES ==DOOM Quickstart (IWADs etc): https://mediafire.com/file/wuniyrhsjjgq4y8QUAKE Trilogy FAQ: https://pastebin.com/Ucb11XhUHALF-LIFE (GoldSrc) Anthology:https://mega.nz/file/GRUCGbAY#RhOiqxnf7UPOiXcJNbRh-prKIEVRhjJaEpAkt34lyZg4CHAN DOSPACK + Win98 games:https://mega.nz/folder/etMkxKwK#947kyMN6Z80f8HS7q2XlqAAssorted /vr/ shooters, mods, etc:https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Qhttps://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUAMIDI COLLECTIONShttps://files.catbox.moe/2hul76.ziphttps://mega.nz/file/dWQ3SThI#qYcpa4eGQj6ElyRZgjGqszR59dh4Fq9D3qXYee54kZQhttps://archive.org/details/archiveteam-geocities-midi-collection-2009https://archive.org/details/midiru-archive-2022-02-25.7z== INFO/LINKS ==OFFICIAL DOOM WIKIhttps://doomwiki.org/WHERE TO FIND WADSVanilla/Boom: https://doomworld.com/forum/4-wads-mods/ZDoom: https://forum.zdoom.org/viewforum.php?f=19/idgames: https://doomworld.com/idgames/MODDING RESOURCEShttps://forum.zdoom.org/viewforum.php?f=37https://realm667.com/== /VR/DOOM COMMUNITY ==THREAD ARCHIVEShttps://desuarchive.org/vr/search/text/"doom+thread"/type/op/OUR WADS/MODShttps://rentry.org/vrdepotMAKING NEW THREADS PROPERLYhttps://pastebin.com/8mDnrsrBIMAGE/WAD DATABASEhttps://vrdoom.booru.org/https://wadsup.xyz/MULTIPLAYER SERVERSUS West: https://clovr.xyz/CA/US Midwest: https://macgu.fun/
=== CURRENT RELEASES ===666 Minutes of /vr/Game : Doom 2 | Format : Vanilla (Limit-removing)Repo: https://gitgud.io/GreenAnon/btsx-project/An Eternity of /vr/Game : Doom 2 | Format : Eternityhttps://www.doomworld.com/idgames/?id=22025=== NEWS ===[10-12] New interactive /idgames frontendhttps://planetzdoom.com/idgames/[10-10] Zandronum v3.3 alpha is outhttps://zandronum.com/forum/viewtopic.php?f=55&t=11584[10-08] H&H DCP, a new six-map hub for Hexenhttps://www.doomworld.com/forum/topic/160385[10-05] DN3DooM v1.09 update, tons of new featureshttps://www.moddb.com/mods/dn3doom[10-05] 666 Minutes of /vr/ is on idgameshttps://www.doomworld.com/idgames/?id=22139[10-05] HELLBABE, a new gameplay modhttps://skelegant.itch.io/hellbabe[10-05] Spineless by AD_79 is outhttps://www.doomworld.com/forum/topic/160408[10-04] Zilla's Dorms, a new Shadow Warrior maphttps://www.moddb.com/games/shadow-warrior/addons/zilla-dorms[10-01] Aleph One v1.11.1 released, critical security patch for netgameshttps://github.com/Aleph-One-Marathon/alephone/releases/[09-30] Unofficial Kingpin installer for Linux, releasedhttps://github.com/molycode/kingpin-linux[09-29] DSDA-Doom v0.30.0 is outhttps://github.com/kraflab/dsda-doom/releases/[09-29] UMAPINFO v3.0 is outhttps://www.doomworld.com/forum/post/3065472[09-29] Fastfood 3 releasedhttps://www.doomworld.com/idgames/?id=22136[09-26] UT99 v469f patch, Release Candidate 5 releasedhttps://github.com/OldUnreal/UnrealTournamentPatches/releases/[09-26] Pvt. Stone updated to v16, a new map and item changeshttps://skelegant.itch.io/pvt-stone[09-20] The Ending Quest for Heretic has been releasedhttps://timeofdoom.proboards.com/thread/230=== PREVIOUS ===https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0TO SUBMIT NEWS, REPLY TO THIS POST
>>12871413>>12872140>propose this classic webcomic for image of next bakeSorry pal. I won't be making the next thread, so you're free take this one off.
>>12872165>do u like caco?
I appreciate the creepy System Shock 2 OP, but we're not quite at Halloween yet.>>12872226I laugh and quote that every time a map springs a cloud of them at me.
>>12872226love me caco
>>12872273>pet the caco2.gifPost 1?
Does life leech staff in Blood do ANY FUCKING DAMAGE in alt fire? It seems to just fire fucking forever
>>12872138>shitty doom-unrelated picture>old link to the outdates "wanna play doom v8"Like pottery
Been doing Umbral Platinum with Brutal Doom monsters. Tricky, but fun.
I like Hexen.
>>12872275Sure thing, bud.
>>12872346Thank you.
Do you think pain elementals engage in ritualistic anal fisting of cacodemons?
>>12872345>quake fun>code motherfuckers>oc quite fire>zero cacos handy>start doom mod>community halloween designed quality>whatever speedrunning impossible sometimes
>>12872393The cacodemons are well liked by all of demonhood while shit elementals are universally hated, as evidenced by them being put on a cage in that one doom 2 map.
>>12872401ass sauce?
>>12872336It's a genuinely cool game, it just had the mindlessly run through Doom E1 audience decide it was for them, and get angry when it took some thought to work out where to go next.
>>12872446Assasilissa
>>12872472i know it's basilissa but i can't find the image itself
>>12872472>>12872487unless it's the actual sprite from the mod in which case my memory is shit
>>12872487>>12872494BASID4D6.png
>>12872293>shitting on a retro fps in the retro fps threadnot a good look new infograph xisters
>>12872521Oh, it really is right there in the mod. Huh.
>>12872494It is the sprites, I took them out of the mod and positioned them in GIMP.
Quake but in IndiaRanger is Ranjeetyou shit when jumpChthon is trainShub is 8 arm devil in middle Ganges (lava)Do you redeem?
>>12872273>>12872346
>>12872551Hell is scary enough for me
>>12872415Excellent killing.
>>12872138I wish Doom in City Only was a series of maps like Doom City where they'd have custom textures and shit to make them more livelySome of the maps don't even have an actual urban theme
>>12872162it's ok, as long as people see it and get a kek i don't care
>>12872523midwit take. there are plenty of shit retro fpses just like there are now
>>12872585What gets me is the fucking billboards, why even go to the effort when they all have the same "your ad here" texture?
>>12872563Don't be such a silly goose, caco, your job is getting pet.
>>12872592>still shitting on a retro fps in the retro fps threadwe look like bitches new infograph xisters
Using a Pain Elemental is an example of bad mapping.
>>12872627Okay but what if I put them in a cage and give the player a button that make something crush them all to death very slowly?
>>12872627Using a Vore is an example of bad mapping.
>>12872642Will they suffer enough for being extremely evil?
>>12872336Do you make maps for Hexen?
>Map 32 of Eviternity 2You would not believe how long it took me to work this out and I felt stupid after doing so.Going back and finding the Portal 2 reference for the Perforator was a lot of fun though.
>>12872664I wish.I'm too self-conscious to make Hexen maps as glorified Doom WADs without ACS scripting, and I just can't wrap my head around how to "speak" ACS it seems, so it's a wash.I do play them, though.
>>12872713>and I just can't wrap my head around how to "speak" ACSThe thing to remember is Hexen's ACS isn't anywhere near as complicated as the ZDoom level of ACS fuckery.
>>12871253So after more enjoyable map 20, Eviternity is back on track again with map 21, Imperishable. That one was actually good and fun and not overly elaborate, overly long and overly annoying.
>>12872140You forgot the other hexen project in the post https://www.doomworld.com/forum/topic/160409
>>12872806>hexen>speedmaps>...for hexen>is called puss (the thing these mappers never had)Nah
>>12872816>he doesn't know about puss
>12872816>manages to complain about speedmapping in monthy speedmapping project that's run for 5+ years already
New yellow background video just dropped.
Has anything ever used the beta shotgun sprites from Blood?
>>12872610>n-nooo actually every single retro game is 10/10Obvious zoomer pseud trying to fit in is obvious
>>12872820It's the same troll that always samefags against any single development whether that's new doom infographic or any mapping project.
Did a guy.
>>12872847Looks evil, I say we kill it.
>>12872847I'm a mothafuckin' lobstah!
>>12872847>>12872854
>>12872838>actually every single retro game is 10/10not all,nah, but SS2 is and is more of an “fps” than thief.and thief fucking slaps, and has its own page in both infographs so you’re more useless and retarded than even the v9iggers who think adding three entries in an obscure part of the image is an improvement.
>>12872820>speedmapping project that's run for 5+ years already>same old group, still haven't risen above the speedmapsGuess calling them mappers was too charitable>complain aboutI'm not the one having feelings hurt over pushing this lazy trash here>>12872847Same artist? What happened to picrel?
>>12872854>>12872858Looks a little Lobstery lol. It's the recreation of the Doom 3 commando with the tentacle arm from R667, but just with some recoloring. Also did some cleaning up on his frames because some of the shading looked a bit rough.He actually has a frame, with rotations, for a melee attack with the tentacle, but it looks kind of awkward with just one frame.>>12872872Not mine, but I save a lot of things from here and saw those the other day when scrolling past.
>>12872345>Perforator intendedI'm certainly having a lovely time with it, even if the demons aren't.
>>12872880>Not mine, but I save a lot of things from here and saw those the other day when scrolling past.Judging by the file creation date, it's been more than four years already. Figured that something would've been done with them by now.
>>12872860>who think adding three entries in an obscure part of the image is an improvement.it is though.
System Shock 2 and Thief are not retro FPS.
>>12872902>first person>you shoot
guess whathttps://www.youtube.com/watch?v=UG0uOCwYiuE
>>12872898>only three additions>one that has had several agreeing a few threads ago that one would be better placed in the “multiplayer” section>another that was an abandoned and unfinished total conversionThe bitching on both sides never felt warranted: It’s only three additions so why would anyone care about it being used or not? I haven’t even seen the link posted since like last year so it’s probably abandoned anyways.
>start making doom mods>make the scripts and weapons>use my normal development method of backing things up, source control etc. so if I mess something up I can go back>make the maps>touch one vertex or one point in the wrong way>the entire thing is fucked, my lighting and fog is broken, can't fucking fix it, have to redo hours of work because I didn't notice how much I fucked it up until later in playtestingDoes it get better? I fucking hate mapping in both Doombuilder and slade with a passion. It's my least favorite part of modding
>>12870243Better Call Paul
>>12872953oh, i forgot about screenshot saturdayyou could say i've been working on my cpma skillsi'm up to skill 70 now - hear 85 is the target to be most human like experienced playeri'm playing like a real +forward retard thoughi couldn't get mega or RA at all, but i won because i had control over the quad instead and the map layout makes it really easy to control quad, rail, and a YAi think i might start playing vq3 instead. i know this guy running an openarena server and i'm trying to convince him to install cpm instead
>>12872912Be very very quiet. I'm hunting mancubi.
>>12872902>>12872904Thief is more like a first-person-try-not-to-shoot-er
>>12872921>The bitching on both sides never felt warranted: It’s only three additions so why would anyone care about it being used or not?Exactly. The points about megaman being better suited for multiplayer while brutal doom better suited for noteworthy always made sense but let's be honest: 99% of anti-infograph update discourse is just one fat old troll samefagging horseshit. And we know this for a fact with all the spam he always does whenever the newer link is used.>I haven’t even seen the link posted since like last year so it’s probably abandoned anyways.Maybe the guy who was maintaining the new link will show up if we talk about this for 1-2 more threads. Normal people don't tend to read every single thread from the beginning to the end.
>>12873027>Normal people don't tend to read every single thread from the beginning to the end.:(
>>12873027>but let's be honest: 99% of anti-infograph update discourse is just one fat old troll samefagging horseshit.If I’m honest, I can’t trust either spectrum: One of the recent threads showed an image indicating a rather even split for a survey on whether or not it should be updated. I can’t prove which was spammed or samefagged and which wasn’t. I only know it’s a big nothingburger when compared to the fit both “ends” threw over it.
>>12872293>shitty doom-unrelated pictureIt's a retro FPS thread, retardThere's been plenty of threads with non-Doom OP images like Quake, Duke, Half-Life, etc
Its SNS time!This time some harddoom in DDAMN10.wad forgot the namejust search "sunday night shitshow" doomseeker and join