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File: lamia.png (214 KB, 606x518)
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So apparently Thief had a lot of cut content? And I don't mean like levels or tools, but downright monsters?
I get that most people disliked the fantasy aspect, but I personally liked it. It felt more like you were playing a solo DnD Rogue rather than just a petty thief.
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>>12873813
Me2, it gave it more personality than just being

>Huur ye rob baron assholeton x13
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>>12873817
That, and it almost makes the world feel bigger.
>>
I prefer Thief 1 over 2 for this reason, even if the level design is worse and some levels (mainly the Gold ones) make me want to pull my hair out.
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No-one expects the Zerg Hydralisk
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File: file.png (1.73 MB, 1342x755)
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so apparently a lot of constellations are missing in Thief, but there's a new one
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>>12874458
desu I don't see it as an eye, but I enjoy the theory nonetheless
I was always a sucker for all those little art things in games, especially if they are taken from real life artwork and especially in old games. There must be a word associating with this feeling but I don't know it. Is it autism?
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>>12874482
No, I get you. I love history, like, real-life history, but I'm a complete and utter sucker for lore, be it tabletop games or video games. I could talk your ear off about Warhammer's dwarfs' culture.
>>
MANFOOOL
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File: 1612703936565.jpg (1.12 MB, 2372x1624)
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crossbow Garett
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>>12873813
>I get that most people disliked the fantasy aspect
why? i've never believed this. did people back in the late 90's hate fantasy despite thief being critically acclaimed and receiving a sequel? seems like retroactive mad up bullshit and it really annoys me. thief 1 is better imo.
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>>12875378
I dunno, the criticism I always saw was that "the player's interest in Thief varied from one mission to another" and that "Thief 2 was more engaging, more interesting".
I still prefer Thief 1 because even through I got completely lost in the Lost City, I still love it.
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File: schydra.png (147 KB, 340x303)
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>>12873813
this is all I see
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>>12875536
Probably why they removed it desu senpai fr fr fr
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>>12875536
>>12875538
Only Blizzard has the right to rip off another property.
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>>12875589
improve* another property, unless you consider bright red lobster warriors a good design
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>>12875642
They also "improved" breast milk.
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>>12875671
literal slander and proven so in court
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>>12875286
>This is the thinking man's shooter
Kek, unthinkable advertising in this day
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>>12875703
:^)
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>>12875491
it's just personal taste I guess, the supernatural elements are done really well in Thief 1 and work perfectly with the atmosphere and story of that game. I find Thief 2 lacking in that regard so it's so strange to see opinions like ''it shouldn't have any supernatural elements'' and it's 'goofy' while praising derpy looking steampunk robots.
>>
Crayman are nightmarefuel
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>>12877013
The crab men? They're meh. The bugbeasts, though? They're fucking awful, because they look silly from afar, then you get caught by one and you realize that they hit like a truck and have six gorillions HPs.
When you replay, you learn to shudder when you hear their "silly" screams.
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>>12877060
bugbeasts are uglycute and I stand by my opinion (fact)
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Thief 2 was a step down.
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>>12877125
I like 1 more but 2 just needed more polish and a break between Casing the Joint and Masks, which apparently was going to be the case in T2Gold
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>>12877060
I didn't meant gameplay wise but actual nightmare fuel
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>>12877134
I dunno, I have trouble getting spooked of something that you can sneak by.
Maybe I'd understand your fear if they looked more intimidating (or maybe I completely missed their designs), when I realized they never used both pincers, I stopped getting scared.
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Wait hold on what the fuck are "hand mages"?
Maybe I should get Thief Gold...
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>>12877227
Just loo at it, you can't see the eyes, their huge pincers that look about the length of an arm, the noises they make. Just imagine (if you can) exactly that but being real, and being aggro'd towards you
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>>12877349
>Just imagine (if you can) exactly that but being real
That's the problem, I just can't. The bug beast scare me, the monkey guards worry but, the craymen just leave me completely cold, no idea why.
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>>12877374
What about deep sea creatures?
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>>12877234
>Maybe I should get Thief Gold...
No, jesus christ. Gold RUINS that level. Gold is ass, man, you haven't been paying attention.
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>>12877472
Song of the Caverns rules
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>>12874370
I think Thief 2 makes up for it with the automatons.
>>12877472
Gold is great, except for that level. There are patches to fix it anway.
Thieves guild is over hated (still kinda meh in some ways though)
Mage towers are fun.
Song of the Caverns is one of the best levels in the series.

Gold is overhated at this point in general.
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>>12877523
No, gold is fucking trash. It's unforgivable how much they massacred the existing levels and most of the new ones they added do nothing but detract from the overall game. Only one of them is good, but it's not worth the exchange. You're a fucking shitter come lately if you can play gold and think that's somehow better than The Dark Project.
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>>12877472
>Gold RUINS that level
how??
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>>12877621
Adds new enemies that don't belong and completely changes the atmosphere of what makes the level unique.
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>>12877635
Mages absolutely belong there and the atmosphere is about right
the level is unique as is
>>
So what do you think will happen with the upcoming remaster? Will it have anything like this?



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