[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
/vr/ - Retro Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: atari.jpg (40 KB, 1200x630)
40 KB JPG
How would (You) have saved Atari in the 80s?
>>
The only thing that would have worked would be to accept the Nintendo partnership to distribute the NES then angle to let them take over the company.
>>
>>12882871
there were technically two ataris. "atari games" or whatever fuck it was called didn't need saving. that did well. atari computers/consoles bought by jack tramiel had turned into shit after 1991 and wasn't worth saving.

and that concludes another schizo thread.
>>
>>12882871
Focus on computers, kidnap some top tier Japanese talent to bolster the arcade business(what if Atari released Street Fighter 2 or Dance Dance Revolution in the 80s), do what other companies did to them and make a system that can play NES games but then release your own similar carts that dont work on the nes and make sure they're the greatest games ever made, finally assassinate Johnu Nintendo so the company fails.
>>
>>12882876
>>12882889
>schizo lolcow doing lolcow things
>>
>>12882891
Don't include me in your boogeyman bullshit
>>
Did piracy kill the Atari?
>>
>>12882902
>10000+ documented titles released
>of which ~600-700 are "unique" games
>a handful of them are not marked as unique titles and only show in the full pirateslop list
I wish it did. Alternatively I wish they had better autism at Atarimania.
>>
>>12882871
>not give Atari 5200 the retarded controller
>make quality games for it
That's literally fucking it. Atari fell when they stopped making quality games.
>>
5200 should of have never been released. 7800 should of been released in 1983 or 84. 7800 should of had the pokey chip built in the console so 90% of the games don't sound like farts.
>>
>>12882913
atari had nothing left in the tank. all of the talented engineers and chip designers moved to commodore or went on to work elsewhere. re-engineering any system to have better anything would have increased production costs by millions of dollars, something jack tramiel wasn't prepared to spend. if things were considered at time of design (like better audio) it would have increased the cost of the console, something atari avoided for the longest of times. they were designed to be cheap.
>>
>>12882871
>How would (You) have saved Atari in the 80s?
The 7800 launched in 86 with the same concept as the VCS...
It was over before it even began.
They tried to fix it with this tranny joystick but it was over.
>>
>>12882871
They should have merged with Intellivision and Colleco to create the ultimate console. Nintendo snd Sega would never had stood a chance against the Intarillecovision and Japan would pretty much have been out of the console business by the end of the 80's
>>
Early 80s: Form an alliance with Starpath and bundle a Supercharger with every 2600. It would be a cheap and efficient way of providing the 2600 user base with more sophisticated games unhindered by storage space. We'd skip the 5200 completely, making the Supercharger the main development platform until...

1985, when we'd launch the 7800 day-and-date with the NES. Before then, I'd do everything in my power to drum up third-party interest. I'd offer free dev kits, reduced royalties, whatever it would take to build up a diverse library of games for our system. The 7800 was a spectacular machine that could've held its own against the NES, but it was ultimately squandered with its library of hideous shovelware and dated arcade ports. That said, the 7800 port of Rampage is still my favorite version with its oddly Japanese-coded super deformed art style. Not to mention Joust 7800, which is genuinely one of the greatest games of all time.
>>
>>12882871
I wouldn't
>>
>>12882871
become a 3rdparty developer, acquire the rights to as many 80s/90s titles as possible, milk the brand through ports & generational rereleases and merchandise
>>
>>12883602
>>
Hire Bernie Stolar
>>
>>12882889
They could have included a blitter in the Atari ST but Jack Tramiel was like errrr this is a serious business computer, games are only 1/5 of what you are supposed to be doing with it. In reality people didn't know what they wanted a computer for and should have accepted that it would mainly become a game playing machine after the public realized how pointless it was making bar charts. The motherboard even has a place where you can put the blitter.

>>12883526
The 7800 is pretty good in areas but they saw 3rd party stuff as competition. The name is confusing too, its so easy to get 7800 and 2600 mixed up if your not familar with it.
>>
>>12884704
I think selling 2600 for only $50 did more damage than the name. Nobody knew or cared for anything past 2600 and 8-bit computers.
>>
File: IMG_0668.jpg (70 KB, 492x624)
70 KB JPG
>>12884742
But even then, the 7800 was being sold at a comparable price for some time. What dumbass goes with the 2600 here?
>>
Go to Washington DC and play dirty. Claim the Japanese are taking over electronics. Go Cold War 2.0 and market Atari as an American only studio
>>
>>12884704
>They could have included a blitter in the Atari ST but Jack Tramiel was like errrr this is a serious business computer, games are only 1/5 of what you are supposed to be doing with it

He was right, the blitter would’ve increased costs. The Amiga had a blitter and it was too expensive to be competitive at launch. The ST absolutely raped the Amiga the first couple years they were in the market. Tramiel knew that at that point people would buy any 16-bit machine as long as it was affordable. The problem was that they took too long to pivot and add new graphics hardware to the design, allowing Amiga to overtake the ST in popularity once they became relatively affordable with the 500 and its successors. The STE should’ve been out in ‘87. But the initial plan of keeping the machine as cheap as possible was the right move.
>>
>>12884916
>What dumbass goes with the 2600 here?
That $20 price difference was a lot more back then. According to the inflation calculator, it was nearly $100 in today's dollars ($92.82 to be exact).
>>
>>12885247
Yeah, but the 7800 is bundled with a game, while the 2600 isn’t. So unless you already have a stack of VCS cartridges lying around, you’ll still need to spend at least another $10 anyway just to use the thing. And you still have one less controller with the 2600, unless, again, you also have one of those sitting around.
>>
>>12885247
Also, $20 at any time in the 80s was absolutely not equivalent to that much today based on any inflation calculator. This ad is probably from the late 80s. The difference due to inflation is absolutely not that stark, probably more like $50-60.
>>
>>12884916
The clue is right there
>Hundreds of game titles available
>New games from $9.99
I don't need to say used ones will be even lower
>>
>>12884916
7800 had fuck all games, had a lockout mechanism and atari were charging more for licensing and Atari burned so many people that nobody wanted to develop anything for them. Atari name was seen as cancer in console world by 1990.
>>
>>12885247
you wont get through the zoomer mind



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.