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File: maxresdefault-333543943.jpg (212 KB, 1280x720)
212 KB JPG
Still the greatest beat em up of all time.
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>>12890594
5.1 or 5.2?
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File: file.png (733 KB, 1280x720)
733 KB PNG
>>12890594
It's pretty good, but it ain't no Final Fight.
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>>12890643
What's the difference? I think I played whatever the final version was.
>>
This isn't D&D Shadow Over Mystara
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>>12890662
I swear 5.2 is worse, they did something to the ai and it messed the game up
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>>12890662
5.2 radically altered how enemy AI worked (made them far more frustrating and bullshit) and rebalanced characters significantly (lots of nerfs).
See:
https://www.reddit.com/r/StreetsofRage/comments/mvobb7/sor_remake_v51_vs_v52_about_difficulty_shift/
>>
>>12890790
Usual indies, always ruining their games by listening to the troons who have played over 50K hours on their 'cord
>>
>>12890818
To be fair, you can eventually unlock a built-in custom enemy AI editor that allows you to tweak parameters like enemy aggression. So you technically can still customize the difficulty balancing so that it's more like 5.1. That said, to my knowledge, nobody really has cared enough to provide 1:1 accurate parameter tweaks that perfectly mirror the balancing of 5.1. Most people who love 5.1 just stuck with 5.1.
5.1 is also better because mods generally still work in that version, whereas 5.2 broke a huge chunk of SORR's mods (and modders couldn't be bothered to fix them).

At the end of the day, I don't mind honoring the loyal players who have insane hours in your game, but it shouldn't be the default mode. It should be an unlockable difficulty designed specifically for these people.
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>>12890594
the non-retro one is the best one. but SOR2 still one of the best retro beat em up. such a well tought out game



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