Was Squaresoft leaving Nintendo for Sony what made PlayStation popular in Japan? Nintendo helped make Square and Square helped to define Nintendo's RPG legacy.
yes/thread
yesOP is a fag
It was like when Hulk Hogan and Macho Man quit the WWF and signed to WCW instead.
>>12891958Nintendo didn't do enough to soften the blow for developers whose projects were cancelled because of the SNES-CD cancellation, and then later the 64DD soft-cancellation (very limited, very late release) and they never really recovered from that until the Switch despite spending a lot of time providing high quality support for developers to lure them back, and even then what did the trick was in part how shitty it got with the mobile market and Sony's approval process after 2016's American branch executive power trip.Some of the people caught in the aftermath were Squaresoft, which still couldn't secure higher cartridges to get bigger games, as they watched Enix get preferential treatment with Dragon Quest. (DQ7 was delayed repeatedly because Nintendo was bullish on CD-ROM, disc support for 64DD, or bigger cartridges (only got as far as 64MB when they could have 96MB, and it's all with a significant price markup) so they eventually had to cancel the N64 version and release exclusively for the PS1 a graphically outdated game). There was Tales of Phantasia which got a very big ROM cartridge approved because Nintendo was planned to be one of the publishers, but Nintendo pulled off and passed it over to Namco. Namco and Squaresoft complained about this cartridge situation to the press and Nintendo retaliated against them, further pissing them off.
>>12892010Sony invited enterbrain (parent company for Famicom Tsushin, later renamed Famitsu to divorce itself from Nintendo, who own both a game publisher and game journalist outlet) for a late 1993 showcase of CGI planned for Final Fantasy, which convinced them to ditch Nintendo. They convinced Squaresoft to join them, eventually Square started shilling the PS1 to other devs and even timing release days of WonderSwan ports of FF games against critical Game Boy releases, sending Nintendo into a panic. Sony also managed to lure some Nintendo first party devs (like the Fire Emblem director who outright stole the next game's concept and made it a PS1 exclusive and had the gall to say it's a direct continuation of the series) and second parties (Game Freak on PS1, Intelligent Systems on the WonderSwan which had significant PS1 software support and was designed by the Game Boy father, the late Gunpei Yokio).
>>12892013The N64 slate for Japan was a long list of cancelled games, or games quickly ported elsewhere. Enix even considered porting Wonder Project J2 to the PlayStation to recoup some losses. Meanwhile a lot of SNES games were ported or cancelled then ported to the PS1 with enhanced graphics because devs were that desperate to break free from their tyranny.
>>12892016Then Yamauchi goes and says that he's building a dream team of good third parties who are "competent"He makes a big point that they are all western like Lucas Arts / DMA Design / Argonaut / Rare / Silicon KnightsHe manages to piss off the remaining JP third party supportAnd lose all of those western third parties by the time the GameCube wrappedThe JP third parties that remained had most of their games cancelled despite ready 64DD versions.Even the Japanese Saturn library was not mismanaged like this.
Yamauchi also despised RPGs and was happy to not have them on the N64.
>>12892025That was him saying "I'm totally not mad as fuck that Squaresoft left! Not at all! RPG gamers are all idiots!!1!"
>>12892025>loses in sales to the fucking Saturn in JapanHim and Bernie Stolar should have run a video game company together. They could both hate one of the most popular genres and not sell any consoles.
>>12892025If it wasn't for a single JRPG saving them (Pokemon), then Nintendo might have actually died in the late 90s. That probably pissed him off more.
>>12891958Sakaguchi's obsession with movies led him to create this shitpile and others, which eventually led to the death of Squaresoft
>>12891958>Nintendo helped make SquareSquare were already well established in the software business with PC88. NES could have never been released and Square would still exist
>>12892013It's not stealing if Nintendo wasn't going to use it anyways. He only lost the court case for disgenuinous reasons
>>12892025Debunked miscontrued rumor only shitters on /vr/ care about
>>12892013>chatgpt slop
>>12892030Yamauchi had his own Bernie though but is a puritan stooge
>>12892016>>12892017>replying to yourself with more chatgpt slop/vr/ really is the most embarrassing board of all
>>12891958A huge part of it yes, ff7 was an insane success that could have no happened on cartridges a the time.
>>12892042>>12892048What are you even doing on 4chan tranny? Isn't time for dilation or something?
>>12892032Not at all Nintendo made tons of money with the N64Software sales (which is where the money is made) were great during this period
>>12892025>Yamauchi also despised RPGs and was happy to not have them on the N64.>>12892017>Then Yamauchi goes and says that he's building a dream team of good third parties who are "competent">He makes a big point that they are all western like Lucas Arts / DMA Design / Argonaut / Rare / Silicon Knights>He manages to piss off the remaining JP third party supportBig dick energy
>>12891958It was a big part of it, Playstation also had Namco exclusive which was another juggernaut. And really it wasn't just Square, pretty much all the devs making RPGs and other games for the Japanese console market went to the Playstation, sometimes making a pit stop at the Saturn along the way
>>12892042>>12892048I don't know how accurate it is, but this was by far the best written and most plausible account of those events that I've ever seen. If an AI did it then you retarded anti-AI fundamentalists need to stop going all in on petty generic complaints and instead start competing with the AI because it is ACTUALLY BETTER THAN YOU ARE. At everything, including criticizing itself. You are genuinely obsolete as posters, because no matter how flawed and limited AI technology still is, your writing is now worse in every way than its is.
You have to remember how slow CD drives were before the PlayStation came out. Systems like the Sega CD, PC Engine CD, and Neo Geo CD were agonizingly slow. That’s why Yamauchi didn’t want one. >Then came Kutaragi and Sony’s CD drive, which cut loading times in half by being the first to utilize the console’s RAM. That’s what convinced Yamauchi. >But then, Sony demanded $21 in royalties, compared to the $12 Nintendo was charging (which publishers like Square already considered expensive). >So, Yamauchi turned to the other co-inventor of the CD format, Philips. >However, Philips couldn’t produce a CD drive as fast as Sony’s. >Consequently, Yamauchi reverted to cartridges, because he had to get a console out to compete with the PS1 and the Saturn.
>>12892038Was there a single thing in that fucking movie that was from the games? I remember hearing that there's a picture of chocobo (or cactuar?) in there somewhere.
>>12892354If it is AI, then you are applauding the equivalent of an anon copy-pasting a Wikipedia article.
>>12892038The fact that this isn't a GameCube exclusive tie-in or a PS3 remake of FFVII is truly tragic.
>>12891958Why do stupid fags love PlayStation so much but hate Microsoft when Sony was the one who invented bribing gaming companies for exclusivity? Everything wrong in the industry was thanks to Sony.
>>12892779No it wasn't, it was Nintendo who told developers they couldn't release the same games they released on Famicom on rival systems.If anything Sony gave developers more freedom.
>>12892402No. It has a guy named Cid and that's it
>>12892030Bernie managed the Saturn exactly as Sega of Japan wanted: slowly sunsetting it and building up the Dreamcast.
>>12892779Because the Xbox was horribly mismanaged for the past 15 years. The only time it was successful was the OG Xbox and the first few years of the 360 under Peter Moore. RROD notwithstanding (which the PS3 was also guilty of), they outsold the PS3. Final numbers only appeared higher for Sony because they keep finding sold units of old consoles even today like with the Switch vs PS2, while Microsoft stopped counting when the XBone came out. Third party accessory makers have since commented on their 360 peripherals selling really good for years, so the 360 was selling well even after the Xbone came out.
>>12892501Gamecube getting a (non-shit) remake of FFVII that just using the FMV+Battle models would have been absolutely wonderful.Which reminds me, there was supposed to be a Melee mod that backports Cloud but his design is literally his FMV render but polished up. I hope that's still coming
>>12892387They could have used floppy disks. Why not have the 64DD be the console right from the start? They were already talking about it in magazines as early as 1996, Nintendo had prior experience with disks, and a single 64DD disk had like 100-200mb of space on it, which theoretically could've contained some version of an FFVII and possibly satisfied Sakaguchi.
>>12892354>when you get caught writing chatgpt slop>have a mental breakdownyou will always and eternally be a fucking loser. what a sad and deranged loser lolcow lmao>>12892404It's 100% AI. this is what the schizo lolcow does. He generates text using a slop engine, pastes here and then replies to his own chatgpt posts like a genuine conversation is happening.>>12893206>They could have used floppy disks.lmao
>>12892404I'm that anon, I didn't use AI, I wrote longposts like these years ago and enjoyed doing so, most of it is gleaned from shumplations anecdotes, a certain jp famicom archivist account on twitter, and stuff I read about. I wrote it as multiple posts because for some reason one developer name was flagged as spam and I didn't know which part.Not everything said online about Yamauchi is correct (a lot of it is exaggerated mistranslations by western game magazines) but it's a fact nip devs hated how tyrannical nintendo was in his time and how desperate they were for an alternative, and that many gave up on publishing for US SNES because it was so unprofitable with their bullshit policies.IMO nips were already fed up with Nintendo, and NEC was led by utter retards (they wanted to discourage third parties from polygonal games and even developed for the PC-FX the equivalent of Segagaga or their western marketing fat mascot ranting about Mario and Sonic and how the media is hiding the hidden gems from NEC, then it got to the point they were turning off french weeb devs interested in developing games for them or games that don't look anime enough, even Bandai's JP division for the wonderswan had some of these retarded "must be anime" policies for a while) Jaguar was killed off by Bernie Stolar's internal sabotage that continued for US PS1, US Saturn, US DreamCast, US Mattel (third party Barbie game dev), and then US WonderSwan (scrapped completely).So nip devs only had the JP Saturn and JP PS1 left. Sony bridged that gap with extreme moneyhatting ,hostile pro-Sony press in JP/US (going beyond fanboy bravado and well into fake news territory and Nintendo threatening to sue), Sega was bled dry because of its US branch (and that also ruined their third party ties, especially rejecting finished games) and they let the wolves (Microsoft) in.PC was supported for a while by nips but Sony started requesting exclusivity for marketing perks, all the way into 2018.
>>12893206>They could have used floppy disks. PTSD from Famicom Disk System.Nintendo realized the format was not just too open, but too prone to piracy. They were even flirting with the idea of claiming that all third party games on the FDS were Nintendo intellectual property because they rely on their OS code or system functions to interface with the disc/fonts etc. Third parties were horrified, Nintendo backtracked from that.>Why not have the 64DD be the console right from the start?PTSD from the SNES-CD, called the PlayStation at some point.Sony scammed Nintendo basically. During that time Nintendo was struggling with developing the SNES, delayed it one year, cut the more powerful CPU (Pilotwings) and NES retro compatibility, and took the help of Sony for a sound chip. Sony was already scheming how to use that as a trojan horse and incorporated their SNES-CD sound mode in the sound chip shipped at launch day and had separate SDK for developers for the sound chip already acting like a console manufacturer.Then Yamauchi allowed them to do the SNES-CD expecting it to be a gimmick addon like the dozens released for the Famicom (keyboards, printers, modems, etc) only to notice the PC-Engine devs mostly ditched cartridges for CDs, and that the SNES-CD contract basically allows Sony to collect 100% royalties from all third parties (and even from Nintendo who was developing a Mario, and Marvelous, for it) with 0% going to Nintendo. Nintendo's names wasn't even on the hardware shell, the CD technology already had you pay royalties to a group including Sony just to be able to develop a device using it, and they would be collecting royalties from third parties only from the dying cartridge format. So Yamauchi was enraged about that.
>>12893371For whatever reason Nintendo saw cartridge royalties as an existential condition to be a first-party, no matter what, and even when they were dragged kicking and streaming to the disc format, it was always a weird modification just enough to skirt Sony's patents (a disc with rotund edges, a disc that rotates the wrong way with a different laser wavelength, a mini disc, etc.)One Nintendo exec from their business division was actually confronted about the 64DD in 1998 and he said it wasn't published yet because of market conditions and profitability. Like they wanted a big install base of cart only games before adding it. But even for cart only games they were at one point insane enough to limit it to just 8MB or 16MB, only conceding later as far as 64 MB both for carts and 64DD games (despite being able to go 1.5x / 2x that for both, and that even Nintendo's devs were lamenting the limited storage)They definitely learned their lesson later on.GameCube allowed multiple discs, so did the Wii PLUS dual layer DVDs, GBA had all the way until 32MB but they allowed bankswitching for bigger carts, DS and 3DS had bigger carts introduced early into the system life plus very big SD cart storage, Switch 2 had a very big 64GB cart available as an option even with supply issues.
>>12893371I meant rather than cartridges, the N64 just uses disks right from the start. If piracy is an issue, have it so that the disks cannot be rewritten to, and save file storage is handled within the console like the Saturn does.
>>12893371>Sony scammed Nintendo basicallyNintendo made the deal and then welched on it because they saw themselves in the mirror that Sony had held up, and realised the shoe was on the other foot and was halfway to being up their arse.The deal they made allowed Sony to rightly collect the manufacturing fee from publishers for the disc format that Nintendo had absolutely nothing to do with, as well as a share of the sales of disc games (far from 100% as you claimed).A disc-only Mario SNES-CD game would basically have resulted in Sony charging a manufacturing fee to Nintendo, then from the sales the first and smallest share would go to Sony for format licensing, a second share would stay with the retailer, and the third and largest share would go to Nintendo.Earning a profit from from the markup of the manufacturing fee, and collecting a licensing royalty as well, was the same model Nintendo had used in its NES/SNES cartridge racket. When Nintendo finally adopted discs on the Gamecube they changed the model (rules for thee, not for me) and would commission Panasonic for production of discs without allowing them to collect any share of the sales.
>>12891958No, Sony reading gamer culture at the time and making a perfect console for devs and teenage gamers is why Japan and the rest of the world picked the Playstation. It is not one specific dev that caused it.Their competitors also royally fucked up especially Nintendo. About the only good thing you can say about the N64 is its powerful 3D capabilities but the tiny memory carts were a nightmare for devs and Nintendo's kiddie focus was starting to look outdated. If your game was not colorful and family friendly publishers would question if a N64 port was even worth it. Look at the best selling N64 games vs PS1 you can see the stark difference in demographics. The best selling ps1 game is a realistic car racing simulation.Also the best selling N64 games are either made by Nintendo or are a 2nd party dev of Nintendo. Nobody else made money on that damned console.
Sony is what made FF7 successful, not the other way around. They paid for the marketing, which was the most expensive marketing any game ever had at that point.The PlayStation was already successful long before either the N64 or FF7 came ouit.
>>12892779>Sony was the one who invented bribing gaming companies for exclusivity>FF7 and MGS, two of their biggest games, were ported to PC in the same genMeanwhile Nintendo still has Twin Snakes locked behind a million contracts
>>12893517>>12893371If Nintendo just paid Sony for the shiny plastic, would the N64 have been a PS2?
>>12893745>If Nintendo just paid Sony for the shiny plastic, would the N64 have been a PS2?snes cd would have been roughly as strong as the sega cd or pce cd. and there wouldnt have been a ps1. so the saturn would have launched like normal, and the n64 would be the ps1. it would have pretty much the same library as ps1 except with a lot of nintendo and rare games thrown in. mario 64 and zelda 64 are totally different. it would have the exact same controller as the ps1 with a dpad instead of the 4 directional buttonsbut the snes cd was going to be called the playstation so the sequel to that would have been the playstation 2, or a different new name
>>12893769>snes cd would have been roughly as strong as the sega cd or pce cd.It could've been released in 1993 with the GTE chip. Could've held it over to Emotion Engine.
>>12893795picrel
>>12892040If anything IS was still dependent on his work even as late as path of radiance/radiant dawn. It was clearly based on the same source as Kaga's berwick saga.