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File: 4177046592.png (1.82 MB, 1171x1092)
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this game feels like the epitome of "i'm 6 years old and this is the coolest thing ever"
SA1 was like a more faithful adaptation to the classic sonic games but SA2 is trendslop at its finest. i can't think of a single game that represents the year 2000 more than SA2.

>WOAH, EXTREME SPORTS! WOAH EXTREME TRICKS! WOOOAAAH SONIC HAS AN EDGY DOPPELGANGER!!!

imagine liking this shit as an adult. even pokemon feels like it has more substance to it.
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ok
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>>12907618
i played SA2 for the first time recently after being an SA1 enjoyer for decades...i dropped it after 2 hours. just felt horrible to play. i hated being forced to play levels you don't like.
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>>12907631
>i played SA2 for the first time recently after being an SA1 enjoyer for decades...i dropped it after 2 hours. just felt horrible to play. i hated being forced to play levels you don't like.
yeah agreed. the mech gameplay was utter garbage and the tails levels especially so (one of the worst 3D platformer segments ever designed imo)
which is strange because its obviously derived from gamma's gameplay in SA1 yet its significantly worse in terms of controls (and level design)
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>>12907631
>hurr durr I just played Sonic's story in 1 and put the game down
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>advertise the game with Sonic and Shadow
>Sonic and Shadow have the least levels in the game by far
This is one of those games where nobody actually plays through the whole thing. They play a few levels as Sonic and call it a day, those mech and treasure hunting levels are pure garbage and blatant filler. Just a sad excuse for a game, but it does have a great soundtrack.
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>>12907651
nta but your point is irrelevant because even the non-sonic levels in SA1 are all significantly less of a slog to play through than mech stages in SA2
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>>12907656
They aren't, and you're a retard/troll.
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>>12907657
you clearly have NOT played through eternal engine and it shows lol. the tails levels are the WORST gameplay segments in any 3D sonic game BY FAR
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>>12907667
I guess they last a little too long, but they control infinitely better than the faggot SA1 robot. I genuinely don't know how you can have this opinion.
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>>12907719
>they control infinitely better than the faggot SA1 robot
said literally no one ever
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>>12907725
They do, it's actually satisfying to rack up combos because it works. The only issue with them is that they last too long.
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being filtered by a 25 year old childrens' game
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>>12907753
I’ve never liked the notion that entertainment for children should be held to a lower standard. You should still expect good quality.
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>>12907651
i've 100%ed SA1 more than once but nice projection
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>>12907667
They're fun. Big's fishing sections are way worse
>but they're so short
still too long. Even a single minute of fishing is too long.
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>>12907719
>they control infinitely better than the faggot SA1 robot.
gamma's stages are over in a couple minutes. mech stages in 2 are wayyyy longer and there's more of them
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>>12907936
I already said multiple times that the levels are often a bit too long, Pablo. Please learn how to read.
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>>12908017
this is an anonymous imageboard nigger. i don't know what posts are/aren't yours. please learn more about the sites you use before making brown-coded claims
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Being unable to admit that Adventure 2 is cool as shit to this day is failing a simple maturity test. If you feel like you can't enjoy something genuinely because you're "too old", the truth is you're probably under 20 and are still bending to social pressure from imaginary faggots who don't exist.
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>>12907618
But I was 6 years old and it was the coolest thing ever.
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>>12907618
Children's game is appealing to children, cool, great insight.
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>>12908127
With proper context and reading comprehension you should be able to. It's only 20 fucking posts, Miguel, get your shit together.
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there's two big reasons on why its a good game
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>>12907618
No one gives a fuck what you think, you retard. You sound like a kid who just outgrew Barney.
Stupid bastard.
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>>12908465
shush brownie. go back to lebbit where you're clearly more comfortable with accounts.
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>I played the game for 2 hours and then dropped the game
>then i continued to shitpost on 4chan all day and jerk off
i pity you, for not being able to enjoy a decent game
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>>12907618
Yeah, SA2 sucks. Only the most autistic Sonic fans and adult baby Sega diehards defend it. They took all the wrong lessons from the first game.
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>a decent game
is something this thread is not about
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>>12907618
Everything you said is true. Even more obvious when you look at the people who like SA2 tend to add "Battle" onto the title for no reason. Nintenbabies had their first autistic stimming fit to this game so they grew up thinking it was cool.
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>>12907618
Controls always felt very off to me. In SA1 I can run in straight lines, but in SA2 I always get pulled either left or right. Happens on both gamepad and keyboard, emulated and PC port. What the hell is going on?
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>>12907618
Literally Autism: The Game
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>>12909804
one of the final times i spoke to my dad before he fucked off forever, he commented on rouge's tits
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>>12909804
Every polygon has a certain tilt so you can't go straight. However I don't remember this being a problem when playing on DC back in the day

I only remember this happening on spirals and half pipes. Basically any curved surface.
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>>12911505
No, that would be any Pokemon or Digimon game.
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>>12907618
Cry harder pleb
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All Sonic games are for small children or sex offender furries OP
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>>12907618
>this game feels like the epitome of "i'm 6 years old and this is the coolest thing ever"
Welcome to /vr/
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>>12907631
>after being an SA1 enjoyer for decades
>i hated being forced to play levels you don't like.
So you're saying you only enjoyed maybe 20% of a mediocre Dreamcast game for "decades"?
Go ahead, pretend you enjoyed Big fishing or the Amy levels more than the Robotnik stages in 2. I want to hear it.
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>>12911728
>Go ahead, pretend you enjoyed Big fishing or the Amy levels more than the Robotnik stages in 2. I want to hear it.
Those levels had chill pacing and gave you a break from the action. Big is funny.
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Ask for cope and ye shall receive
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>>12911703
Don't know about OP, but I'm against sex offenders and furries. I'm an adult and I love Sonic. So your stereotype doesn't hold water.
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>>12911728
1's lows aren't as low as 2's
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>>12907618
>PAL version
SOVL
I'll excuse that it's Sonic Adventure 2
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>>12907618
>SA1 was like a more faithful adaptation to the classic sonic games but SA2 is trendslop at its finest
Hmm? I remember the common narrative being like, both games are just OK but don't scratch the itch for classic because they deviate too much, but SA1 felt too close to other 3D platformers and at least SA2 Sonic and Shadow stages are basically close to how we want 3D Sonic to be

Most classic fans didn't care for the alternate play styles, because in classic, Sonic Tails and Knux all play the same way just with slightly different aspects that changes up level routes. That's why it was very common for people to just play the SA2 Sonic and Shadow stages and call it a day
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>>12914187
>at least SA2 Sonic and Shadow stages are basically close to how we want 3D Sonic to be
the sonic stages in SA1 control much better in my opinion. the floatier physics feel better and its less janky overall.
in sa2 both sonic and shadow spaz out if you get near a ledge or try to hang on one
>>12909804
also what this anon said

lastly, spamming is the spindash in SA1 is also fun as hell. no idea why that was removed in favor of that lame somersault move.
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>>12911728
Amy's stages were at least better than SA2's Tails stages.
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>>12916493
>no idea why that was removed in favor of that lame somersault move.
The game scores you for certain criteria, including speed. Spamming the spindash button is the fastest way to move around, it's too overpowered. This means the games incentivizes spamming the same button over and over, which is bad design. I assumed SA2 removed the spindash to reduce spamming.
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>>12916591
*removed the repeated spindashing to reduce spamming.



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