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seems a brand new AI slop is back on the menu boys... this time the ultimate Symphoyny of The Night version.. combines Saturn, PSp and PS1 releases into one... apparently it runs on real hardware so i will test this on my Picostation fat PS1 later.

https://www.romhacking.net/hacks/10241/
>>
>>12910354
>choose one
Nah a definitive version will have you swapping characters in real time like PoR and DoS
>>
finally!
what should have been.
>>
>>12910354

I have 2 questions:

1. Is avaible on steam?

2. After you beat the game, you can starts a new game with most items, most weapons, the money and most armors that you had in the previous finished game?
>>
>>12910354
Wake me up when it runs on a real Saturn
>>
>>12910354
You're days late smith, and it's not really a bad hack actually in v1.2
>>
File: 1766477742421941.webm (3.95 MB, 854x642)
3.95 MB
3.95 MB WEBM
>>
>>12910568
>Is avaible on steam?
No, and good riddance because you should not be giving money to Konami.
>>
>>12910354
pretty cool, but saturn maria kicks with triangle instead of circle for some reason.
i'll wait until that is fixed.
>>
>>12910520
Right but some autist would probably complain about "ludo narrative dissonance" because Richter is supposed to be posessed on top of the castle and Maria is supposed to be scouting ahead of Alucard.
>>
>>12910724
nta but i think he is referring to using that for the non-canon "richter mode"
>>
>>12910354
Nice. I'm going to do a Richter play through soon. Richter is the shit.
>>
>>12910721
Can't you just remap that yourself? Da fuq?
>>
>>12910747
on emulator sure, but you'll have to change the buttons back to play as alucard and richter.
on real hardware, nope.
>>
>>12910724
>>12910730
Or you could change the story a bit and make Maria join Alucard early on and Ritcher joins already in high level for the reverse castle while keeping the rpg elements
>>
there are no files tho
and the torrent just downloads a html file
>>
>>12910817
The html file is the patch? Or contains the patch? And other scripts? I think? I'm too retarded to do it myself, so I'll wait for someone to upload the patched chd and link it.
>>
>>12910354

Wake me up when is avaible on steam.
>>
>>12910842
yeah you dl the 3 games
and point the html file to the games
its offline
took me a second to figure out the html file was the patcher
>>
>>12910750
>on emulator sure
I thought you could remap controls in SotN
>>
>>
>>12910665
The Saturn can't run Symphony of the Night. It can't display the graphics, keep the framerate, or render the effects. It takes 2 minutes to open the menu; you can't even get to the map without unloading the entire game through another submenu adding another 30 seconds.
>>
>>12910994
Only as Alucard since only he gets a pause menu. Richter and Maria are locked to their defaults.
>>
>>12910967
Yeah, took me a bit too. The html opened directly from archive is plain text. Need to download and open it like a proper file.
>>
>You have to download the three games
Nah senpai thanks I'm good
>>
>>12910354
AI slop romhacks belong in the AI slop recomp threads.
>>
>12910568
Bait post.
>>
>>12911468
I can do whatever I want, you can't stop me~ :3
>>
>>12910354
>Picostation
What about Bokustation?
>>
>>12911420
>NOOO MY DATA CAP AAAAAAIEEEEEEEE
just get better internet, retard.
>>
>>12910721
source code is out
https://github.com/renanbianchi/sotn-ultimate/
i'll study it and correct this silly mistake.
patch soon™
>>
>>12910354
assuming he didn't fuck this up, I hope it becomes the standard for sotn runs.
getting the saturn version's run ability is a godsend
>>
>>12910942
you will never be a woman
>>
>>12910704
Why is it the picture cropped from the right corner?
>>
File: 1788786940072372.jpg (83 KB, 890x890)
83 KB JPG
>>12911045
What is the point of this room? I went in there and gained 10 levels in 2 minutes and was over leveled for the rest of the entire game, which made it piss easy
>>
>>12912087
Being at level 2 is over leveled for SOTN
>>
>>12910568
You bring this up in every thread where SotN is mentioned. Sure, it's better to have that option than to not have it, but why is it so important in your eyes? I just did a playthrough of Dawn of Sorrow followed by a new game+ playthrough on hard mode, and it was dreadfully boring because everything except the end of the game was piss easy with endgame equipment.
>>
>>12910354
Why are people here so obssessed with this shit? I swear I've seen like 20 threads about "Saturn differences" in SotN. Going back years. Like literally who cares. Are the differences meaningful in any way? It's just pure autism
>>
>>12912419
The part where it's easy is pure balance issue. People want to play something like that because there are too many fucking items in games like this. So you never get to use like half of them. Same thing with Dark Souls games
>>
>>12911520
i can confirm it boots on a real PS1 with a Picostation running Megavolts fork. i played afor about an hour yesterday and everything gud.

>>12911637
keepme pposted... do you think it could be possible to just patched the already built BIN file so we dont have to redownload the 3 games and patched everything from zero?
>>
>>12912695
Post the chd, negro!
>>
>>12912695
if i ever get it to build, sure. i've been fighting with this through the day.
first, you NEED to have ubuntu 24.04 to meet some dependencies. fuck you if you use a decent flavor of linux, arch lords have an easier time because the deps are on aur, but i use fedora.
well, no problem, i'll use a docker container then. there is even a dockerfile included, so easy peasy, WRONG! for some reason it sets a user that has no write permissions on the folder it's gonna work. so i had to fix that shit login as root because sudo is not even installed and root has no password, so you can't just write "su" to get root access, you need to start the container as root.
with that sorted, i copy all the sotn isos in the world so it can extract the assets, no issues there.
but then i hit make and it fails because it can't find a header file that should be part of the fucking source (mod_psp_script.h).
so, it will take some time to figure that out before i even start to do my edits.
>>
>suspiciously leaving out this was done with AI because hes rightly ashamed and knows it will get ridiculed
>>
>>12912727
its in bin cue format, ill upload it to mediafire as asoon as i get back home.
>>
>>12912751
Yeah, it's not like OP mentioned it in the first sentence
>>
File: 1070titlescreen.png (128 KB, 512x480)
128 KB PNG
>>12912752
Beat ya covered

https://gofile.io/d/5vk5ImlS
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>>12912790
Its v1.3 btw
>>
>>12910354
Super SOTN
https://www.youtube.com/watch?v=JZbrsOnN2bk
>>
>>12912804
Fuck Off Smith
>>
Playing as Richter is a lot of fun, going to try Maria after
>>
>Sunstone and Moonstone follow the Saturn’s real-time clock on the Saturn. The PS1 has no clock, so they follow play time instead.
its over
saturn won
>>
>>12912813
Huh, Doesn't it have it?
>>
File: agent-smith-3-450x600.jpg (28 KB, 360x480)
28 KB JPG
>>12912808
What bitch?
>>
>>12912858
sunstone and moonstone follow the clocktower clock on ps1.
saturn added the meme of following its real time clock.
>>
>>12912858
>>12913053
adding to this:
psp and 360 also have their own clock, but those versions follow ps1 logic and use the clocktower too.
no idea about requiem and ios, but i assume those also behave like ps1 sotn since they are ports of the psp version.
>>
>>12913058
Isnt the PSP version technically just a gimped romhack of the PSX version but running using a PS1 emulator?
>>
>>12913084
No, it's an actual port of the source code.
>>
In Symphony of the Night, how was I supposed to figure out spells on my own?
>>
>>12911549
Not everyone has a huge HDD.
>>
>>12913248
The librarian sells items that tell you how to perform them
>>
>>12912121

Only in the first castle.
>>
>>12913276
NOOOOOOO BUT HOW WAS I SUPPOSED TO KNOW THE SPELLS MENU IN THE LIBRARIAN'S SHOP SELLS SPELLS AAAAAAAA MY 80 IQ BROCCOLI BRAIN'S GOING INSANE AAAA
>>
>>12913276
Not all of them. The Wolf and Bat charge attacks and Sword Brothers are hidden.
>>
>>
>>12913563
Dont you have it avaible on gif?
>>
>>12913249
>Huge HDD
>Just a couple of gigs
>>
>>12910354
No thanks. Already seen a Dracula X port and that used transparency. So is worthless. Not a good game anyway. The only good
Castlevania" is COTM.

If you want to waste your time, put that on Megadrive. Fix the walking and running animations. Take the animu out.

Or make a new GBA game. Call it something else to avoid getting sued by the slopes.
>>
File: oHvWeQZYiJVhJjRZQttj.jpg (4 KB, 150x150)
4 KB JPG
>>12913563
For me, it's Salome.
>>
>>12914142
>Spot the indian bot
>>
>>12910665
It will soon enough. User friendly dev tools for all consles are going to come out if this 1337 programmer apocalypse. Sony and Nintendo are going to sell nothing but action figures of their stolen away IPs.
>>
>>12913563
Name needs to be changed back to Virgin Witch.
>>
>>12912742
update on this. i still haven't been able to produce an iso.
i decided to just create an ubuntu 24.04 vm and start from scratch.
it's looking a little better, i at least don't have issues with docker not syncing the files between the container and host.
>>
When does someone add underage pink dress Maria that is the most powerful magical girl evar?
>>
File: laura.png (289 KB, 400x489)
289 KB PNG
>>12914554

Young maria is too flat.

Laura has a better body.
>>
File: 1616880122748.png (3.76 MB, 1436x1080)
3.76 MB PNG
>>12910354
CAN SOMEONE VIBE CODE SO THAT WE CAN PLAY MULTIPLAYER ON ALL GAMES PLZ
>>
>>12912751
Retard.
>>
>>12914142
embarrassing post
>>
>>12915571
Claude is getting cücked now so it's not gonna happen, so those ports of porting a character from another game, just forget about it, ha ha.....
>>
>>12914538
another update.
managed to build an iso but it's broken, i have to figure out what went wrong, but i'm getting close.
>>
>>12916197
finally some good fucking news.
i was able to successfully compile the mod bin/cue.
i'll start working on it tomorrow.
with some luck i'll be able to easily make saturn maria kick with circle and backdash with triangle.
>>
Can we add the Rondo levels as a bonus?
>>
>>12916576
>>12912695
it is done. fresh out of the oven.
https://litter.catbox.moe/f57y7dtez3uqw5sy.7z
changes for saturn maria: circle kicks and triangle backdashes. i can finally play the game.
that is all.
i'll see how to make it a patch so it can be applied to future updates of the ultimate mod.
>>
How come none of the CastleVania games that came out after this one are good? Do Japanese people hate making money?
>>
>>12917458
>litterbox

next time, try something else, but i know tranny smith refuses to let GoFileor pixeldrain links go
>>
File: sam chadman.jpg (60 KB, 390x520)
60 KB JPG
>>12916151
>Claude is getting cücked now so it's not gonna happen, so those ports of porting a character from another game, just forget about it, ha ha.....
Forget Claude, there is another
>>
>>12917582
i couldn't upload to regular catbox because of the size limit.
also, the goal is the make an addendum patch that will live in romhacking sites.
>>
A TRUE "Ultimate Edition" would also include a switchable Maria moveset (PSP vs. Saturn).
>>
>>12917736
it already has it. retard.
see >>12910704
>>
>>12917796
>expecting me to watch a WebM that makes no indication of what it contains to find out information that was not explained in text
>>
>>12917846
and reading the official romhacking page wasn't an option either, i assume.
retard.
>>
>>12917857
The page actually never specifies that, it just says the PSP Maria is playable. I went looking there before pointing it out.
>>
>>12917858
>It brings the Sega Saturn version’s exclusive content to the PlayStation: the Underground Garden and Cursed Prison (and their inverted twins), the Saturn enemies and boss, Saturn items and relics, a PLAYABLE SATURN MARIA and the Saturn music. It adds the PSP Dracula X Chronicles English dub and revised script, and the PSP MARIA AS A PLAYABLE CHARACTER and as an optional boss. Everything fits on ONE CD image
>PLAYABLE SATURN MARIA
>PSP MARIA AS A PLAYABLE CHARACTER
retard.
>>
>>12917458
saturn maria special commands don't trigger with circle, they still trigger with triangle instead.
i'm working on a fix.
>>
>>
>>12917458
>>12917883
fixed.
https://gofile.io/d/SrJIe3fq
litterbox is failing now.
>>
>>12917862
SHUT UP, ASSFACE. YOU DON'T NEED TO BE RIGHT ALL THE TIME.
>>
>>12918105
Thank you mate
>>
>>12916151
>Claude is getting cücked now
They made it harder to slopprompt recomps, not stop it.
Also, recompfags already have fallback option via GPT Astra and Deepseek Harness if they want unbridled reslops
>>
>>12918309
>They made it harder to slopprompt recomps, not stop it.

Oh yeah? how so?
>>
>>12918331
I have a dream hack of Castlevania 3 i wanna make but dont know if Claude will get gimped further and further, any advices? should i first build a full flegde GUI game editor with it first?
>>
>>12918105
>>12912695
here it is in ppf patch form. ppf is more flexible when it comes to cd games. i tested applying it to ultimate mod 1.2 and 1.3 and worked with both, so it hopefully will keep working with future versions of the ultimate mod.
https://gofile.io/d/kKdHEAq9
i made the author of the ultimate mod aware of it to see if he feels like implementing it officially.
>>
>>12918704
thank wu
>>
File: sotn ps1 plus sat.png (1.74 MB, 1399x1071)
1.74 MB PNG
its so trippy having saturn areas on a normal ps1 run.
so excited to get the run ability later.
>>
>>12918167
I accept your concession.
>>
>>12921087
>Saturn tilesets. STILL not fixed
>>
>>12913249
nigga, all 3 versions of this game can be burned to one DVD, or are you seriously running 96mB HDD as your main drive in 2026?
>>
Tested it out, preddy gud. I know it's still in development, but I can't help but notice there's a lot of sfx missing or there's some channel errors that cause them to not play.
>>
version 1.4 released.
https://github.com/renanbianchi/sotn-ultimate/releases/tag/v1.4
my changes to saturn maria controls got approved and implemented (with R1 as backdash too). so, no need for a separate patch from now on.
here's a prepatched one.
https://gofile.io/d/7931dJoK
>>
>>12921726
Be easier if it just added a system menu for Richter and Maria, like pressing Select when paused to bring up some basic control and gameplay options.
>>
>>12921087

The best areas are the saturn areas but they are too small. What a shame.
>>
>>12921797
>The best areas are the saturn areas
Absolutely not
>>
>>12921797
Literally unfinished prototype levels they cut.
>>
>>12921884

But they were the best ones: the garden seems so unique with all those moss on the floor and all those plants in the background. Also the dungeon area looks so unique too with all those bloody dead bodies hanging. Too bad they are so small. The garden deserved at least 2 rooms more and the dungeon deserved at least 3 rooms more.
>>
>>12921894
>Troon Contrarianism

Only Cursed Prison serves as a shortcut between the Caves and the Marble Gallery but you have to enter from the caves to unlock the gate, also its small.

Cursed Prison ends in a dead end.
>>
Pink Maria can do I-frame rolls through everything in this game.



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