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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: 10201.jpg (34 KB, 640x480)
34 KB JPG
/vr/ooom
>>
OOOO AHHH
OOOO AHHH
OOOO AHHH
OOOO AHHH
AHHH AHHH AHHH AHHH AHHH
YEAH
>>
File: Forza 1 60fps.webm (3.71 MB, 720x480)
3.71 MB
3.71 MB WEBM
>>
i love recomps
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>>12916850
Where's my recomp of Forza 1 bitch ass bullshit
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>>12916892
This game without a wheel is unwinnable outside of the beginner tracks, arcade version at least
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>>12917747
It has the weirdest physics ever, entering into a drift slows you down, but accelerating while drifting is like a fucking nitro.
>>
He's got a brand new car
Looks like a Jaguar
It's got leather seats
It's got a CD player

But I don't wanna talk about it any more
>>
>>12917793
Reminds me of ridge racer where the only stat that matters is top speed. I suppose wipeout too.
>>
File: SSX3 Hot Pursuit.webm (2.25 MB, 1280x720)
2.25 MB
2.25 MB WEBM
Mercedes racecars love flying
>>
File: 1779200737592.jpg (646 KB, 1080x1651)
646 KB JPG
Hear ye!
Hear ye!

I was waiting for this.
It works very well! Thanks, vibecodesloppers.
>>
File: ProjectR.jpg (137 KB, 1280x720)
137 KB JPG
>>12916892
The one for Rush 2049/Rush: The Rock is awesome. https://t3hd0gg.com/project-r/
>>
Finally Exotica is working on MAME after suffering the suck N64 port forever.
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>>12919676
>op used a Cruis'n image and didn't celebrate Exotica finally being out of crappy emulation and crappy port hell
Sad!
>>
>>12919676
There's nothing wrong with the n64 port
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>>12919978
It's just missing oh like... 75% of the background graphics.
>>
File: Rush 2049 21.jpg (1.17 MB, 2050x1149)
1.17 MB JPG
>>12916892
>>
File: file.png (1.26 MB, 1920x1080)
1.26 MB PNG
https://www.youtube.com/watch?v=TjefYsbtwTI
>>
>>12918381
>0:00-05
>"OH SHIT!"
>0:06-09
>"... I'm okay"
>>
File: 1767569915325758.png (21 KB, 640x400)
21 KB PNG
can recomps give vroom working steering controls?
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File: 1794133656252290[1].jpg (50 KB, 300x303)
50 KB JPG
started a thread without realizing this general is up but anyway...

this is surprisingly fun, I tried most events and a few cars for a dozen hours in the jap and NA version in duckstation and was surprised at how much fun the game is and how wildly different cars behave not only based on layout but also weight and what not. but now I wanna try 2, should I just emulate that one as well or try one of the recomp projects?
>>
>>12920690
2 kinda sucks IMO but anyway, I recommend emulating the A-Spec mod with overclocking to remove slowdown. You can even use 60fps cheats if you want to.
>>
>>12920790
I already use 60fps cheats on both version of GT1, my intent is to play every retro GT/forza now that emulation + recomp allow it, so I might as well try 2 as well. I wont bother going for 100% unless I absolutely love it anyway
>>
>>12917747
does the recomp not support a wheel? I played it and a few others on the arcade emulator and it worked amazingly well with my wheel locked to 300 degrees or whatever
>>
File: scud race.webm (2.36 MB, 950x868)
2.36 MB
2.36 MB WEBM
>>12920818
I suppose it does, I'm just saying that it's very tough with a controller
>>
Is 15 euros too much for porsche challenge platinum?
>>
>>12920973
I think so. The game is neat but nothing inherently special.
>>
Zen-Nihon GT Senshuken:
https://www.youtube.com/watch?v=NAY6wAGvE5Q&t=556s&pp=ygUWWmVuLU5paG9uIEdUIFNlbnNodWtlbg%3D%3D

Drift King Shutokou Battle '94 - Tsuchiya Keiichi & Bandou Masaaki:
https://www.youtube.com/watch?v=Ggb7ACDTmSI

Drift King Shutokou Battle 2 - Tsuchiya Keiichi & Bandou Masaaki:
https://www.youtube.com/watch?v=V-GHGUPCiXQ&t=11s

Touge Densetsu - Saisoku Battle:
https://www.youtube.com/watch?v=y2RvL9WDyS0&t=190s

GT Racing:
https://www.youtube.com/watch?v=Gm57tGw_QYk

Kat’s Run: All-Japan Kei Car Championship:
https://www.youtube.com/watch?v=Yh95eVKdjJo


All have been machine translated into English
>>
File: wjbkp5hykcvh1.jpg (532 KB, 2545x1919)
532 KB JPG
Drop Grid Girls in videogames
>>
File: 1778611288816451.webm (3.99 MB, 900x506)
3.99 MB
3.99 MB WEBM
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I'm sorry bros but scud race and Daytona 2 suck ass gameplay wise
Nig-oshi himself said he deliberately made them different from Daytona usa.
He literally had arcade perfection and flushed it away
>>
File: Rage Racer Reiko.png (2.56 MB, 2369x1113)
2.56 MB PNG
>>12922098
>>
File: 1721719141376366.webm (3.07 MB, 896x770)
3.07 MB
3.07 MB WEBM
>>
File: Rager Racer.png (2.62 MB, 1080x1440)
2.62 MB PNG
>>12922401
>>
I always thought the ridge racer games were too casual, but damn rage racer is a nightmare roller coaster on higher speed classes.
I love it.
>>
>>12924194
Kino
>>
>>12924534
well, you're not wrong
>>
>>12924584
>external view
do not
>>
>>12924603
the recomp lets you do some adjustments so it's not complete doodoo
it's still missing fov though
>>
>>12920973
Yes, the price is too high; "Platinum" editions are generally worth less. If you can't find a lower price, try negotiating with the seller—offer them 10 euros.
I’m not sure where you’re shopping, but take a look at Wallapop, the Spanish site; you can find some great deals there, and they ship throughout Europe, including to pickup points.
>>
>>12922098
>>12922401
>>12924534
Interesting, please post more,thanks.
>>
>>12924673
>>
>>12924673
>>12924678
>>
File: 1600-3645912112.jpg (39 KB, 466x474)
39 KB JPG
ridge racer but good
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File: IMG20250605172808.jpg (1.73 MB, 4624x2187)
1.73 MB JPG
>>12924701
lmao no, ESPECIALLY not the psx version.
>>
File: total drivin.png (415 KB, 1920x2877)
415 KB PNG
>>12924707
>>12924701
The dreamcast version that came before has a steering sensitivity option that makes the game much better. Also 60 fps.
I love the music, makes me think of total drivin.
>>
>>12924726
Yeah vanishing point has a solid soundtrack and the courses you drive on are cool as well. I can see the association with total drivin'.
>>
Shame that Demolition Racer on dreamcast was a little fucked up.
>>
>>12924739
>no moving violation
>no meltdown
Shan't play the DC version.
>>
>>12924584
I miss the wild time of day changes in these games.
The only modern game that came close to old RR was Drive Club and the studio got snoyed.
Imagine a timeline where Namco hired Evolution studio for a new Ridge Racer.
>>
>>12924927
>>
>>12920790
>2
>sucks

You are giga retarded and should KYS
>>
>>12924584
>>12924927
Looks so ugly. Some games are just designed for low res and CRTs. Stop worshipping slop at all costs.
>>12925004
It has the most boring driving model of the old quadrilogy. The event progression/design is doodoo. The environments and cars are somehow uglier than 1. I don't get GT2 worship.
>>
>>12924194
Thanks for this webm.
>>
https://youtu.be/1Syavhr4Da4
Looking forward to this
>>
File: 1768670122016118.jpg (95 KB, 562x800)
95 KB JPG
Can't believe how shit this is. Playing it now it's clear how much of its reception was thanks to anti-Japanese xenophobia of the time. I haven't delved deeply into the career mode yet (I'm doing arcade races) but I already hate how it plays. Racing without ABS is shit because the brakes enter full lock over 30% of input, which is ridiculous, there's basically a tiny fraction of usable analog range to brake and that's it. And then the CPU only exists to make you lose, they'll constantly barge into you and try to force you out of the racetrack. This game is simply not fun at all.
>>
>>12925141
Once you realize that Microsoft prioritized Pokemon devs over ones that actually made racing games to create Forza, you realize where it all went wrong.
>>
>>12925141
on that note, I remember liking Sega GT 2002. i wonder how well it aged.
>>
>>12925013
>Looks so ugly.
I had to remove the CRT filter because of the size limit.
But have another ugly pic.
>>
>hook psx up to my old hi-fi
>gonna get me some retro racing fun, fuck yeah
>throw in demolition racer because it was what I felt like
>intro starts
>realise I left the volume maxed on the hi-fi as the dial got moved when I was setting everything up
>scramble to turn it down
>my ears when fear factory hits
>>
>>12926917
nta but as someone who actually plays rage racer on og hardware the shading from the headlights and rear lights (still eww external view) looks real sexy. My only real complaint for the recomp is it is significantly easier than the original game due to how they have mapped the steering to the analog stick - it is waaaaay more responsive than even a real negcon so you can corner sharper than normal which makes a number of tight corners well, not so tight.
>>
Need for speed II on pc using verok's patch - should I go for the software rendering style look or the voodoo rendering style?
>>
>>12926917
I'm pretty sure your CRT filter is going to look like crap too because you're a zoomer who never saw a CRT TV, and CRT filters don't work well when you're running the game at increased internal resolution.
>>
PS2 WRC games are chill as heck.
>>
File: 1783984384380294.png (172 KB, 256x360)
172 KB PNG
Are any of the retro MotoGP games worth playing?
>>
File: vrally2.png (3.45 MB, 1920x1080)
3.45 MB PNG
They nailed V-Rally 2 but the rest sucks.
>>
has anyone found a way to map the jogcon FFB to a steering wheel yet? playing R4 with a real wheel would be awesome.
>>
File: FY-SDHzXkAE6eG_.jpg (162 KB, 1294x1096)
162 KB JPG
>>12924940
this image fills me with a sense of glee i can barely describe
thank you
>>
>>12924194
Strangely hilarious
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File: jhmhp6hykcvh1.jpg (522 KB, 2545x1919)
522 KB JPG
>>12924673
>>
File: gr0986hykcvh1.jpg (1.02 MB, 2545x1919)
1.02 MB JPG
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>>
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>>12928418
I really should get around to playing that.
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>>12928413
Good collage.
>>
>>12928562
A tribute to grid girls if you will.
>>
https://www.youtube.com/watch?v=FE987WlJcWo

Hold the fuck up, why am I only hearing about this now?
>>
>>12916559
this used to give me a boner
>>
>>12929310
>won't have the dreamcast content
>>
File: ridge_racer_ps1.png (1.51 MB, 1000x821)
1.51 MB PNG
>Ridge Racer 1 on PS1
>Go into a drift around a corner
>Stabilize car into a straight position after the turn
>Speed suddenly dips like I tapped a wall despite a clean turn
>Every single fucking time
What the fuck is this mechanic? Am I doing something wrong?
>>
>>12929390
ackshually your pic is not from ridge racer, but ridge racer revolution which is the second game on the ps1

Your issue is you are straightening up too late and stalling out.
>>
>>12929396
Oh crap you're right. I'm playing on real hardware and just grabbed the first image I found.
You get penalized for straightening up too late? Jeez I don't recall this being in any of the other RRs I've played. Time for me to adjust I guess.
>>
File: IMG20231230190007.jpg (3.03 MB, 2764x3686)
3.03 MB JPG
>>12929412
>You get penalized for straightening up too late?
It is most pronounced on a dpad as there is a range where you are on the ideal angle coming out of a corner (from your given position within it) and the more your angle is off from that the more revs you lose when the tyres bite for full grip again. That webm is emulated obviously but most importantly is emulating a negcon which makes it so, so much easier to hit that ideal angle on corner exit (applies to both an emulated negcon and a real one). You can get close using a dpad but it is just much more challenging. The thing is that small window between drift and grip your car carries momentum so so you be inputting a turn input when you should be leaving it alone as the car is going to straighten up itself. It is hard to explain and is very much a feels thing from just playing the game. Whatever you do though do not follow the a.i cars for their racing lines.

This entire thing is most pronounced in rage racer which is why the majority of people struggle with drift cars in rage as that magic spot is fucking tiny.
>>
>>12929426
Huh, I didn't even know RR1 supported the Negcon; the manual and box art never mentioned it and I hadn't even heard of the Negcon until R4 came out. My earliest memories of RR1 were from a demo disc and launch-tier controllers. Damn I was happy enough with my dualshock, but now you got me wanting a negcon...
>>
>>12929438
The PSX supported the negcon from day 1, it was just a matter of if the games decided to.
>>
File: brave_JXlVOHaoLj.png (1.42 MB, 962x867)
1.42 MB PNG
>>12929450
>It's in the japanese manual but not the american one
Wow. This makes me mad.
>>
File: IMG20261113021451.jpg (2.68 MB, 4608x2592)
2.68 MB JPG
>>12929458
lmao burgers then as it is in the PAL manual.
>>
>>12928418
>>12928421
>>12928423
>>12928430
I’ve been thinking about getting it for a while now, but for various reasons, I keep putting it off.
Looking at gameplay videos on YouTube, the graphics are excellent, but the game itself seems too slow. The handling feels strange—not fluid, but rather rigid—with the car jerking to the left and right. On top of that, the game is too expensive, and more often than not, the manual is missing. I bought *Toca Race Driver 2* and *3* for the PS2; they were in great condition, but both were missing their manuals—do people eat them or something?
That said, this Namco series remains a true classic and one of the most beloved racing game franchises in video game history.
I’ll give it some more thought; in any case, I already have all the PS1 titles on DuckStation.


https://www.youtube.com/watch?v=cU4LMEAzbGE
>>
>>
>>12929530
It’s the only title in the series that’s truly focused on motorsport; if it’s in excellent condition, complete with the manual, and reasonably priced, it’s worth picking up.
But the PAL version is harder to find in this condition
>>
Voodoo? Never heard of it - is it a cheat code or something?



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