Road Rash remaster was just shadow dropped on Steam, and it's not a cheap DOSBox repack, they actually updated the game and even re-encoded the FMVs from the master tapes. Also re-licensed all the music tracks. More info here:https://steamcommunity.com/app/2448570/discussions/0/574931717228389754/This is the definitive edition now.
>>12915889That's cool, but it's still no Jailbreak.
>>12915889Looks like it's on GOG as well and still 50% off. DRM on retro games is insanity.
>>12915889The art style on this game is among the ugliest ever made, you posted the only decent looking main character
>>12915906zoomer alert
>>12915906>weeb who only plays JRPGs in his dingy basement can't fathom a game having a deliberately ugly artstyle
>>12915906I'm sorry that it's funny caricatures and not some weird ass queer BIPOC positive art direction or whatever the kids are into now.
>>12915906>Zoomer when a video isn't the most generic anime artstyle ever be like: I bet you would hate Metal Slug three in game art portraits because they were influenced by Mad tv.
The versions I like the Megadrive. It's a nothingburger, the wait continues.
>>12915906This is just peak early 90s extreme asthetic. It has a unique charm to it.
>>12915889>Teflon MikeHuh, that's a brand name.Surprised they didn't consider altering it for this remaster.
>>12915889>didn't pick Slim JimPathetic.
>>12915889since this thread somewhat turned into a discussion on the artstyle, saw these in GTA 2 recently and thought they were sweet. some similar ones in the original too idk if there's a term for this kinda stuff. OP's is probably caricature
>>12915934If this game came out today he'd say they made the girls woke lmao
>>12915907If calling ugly, ugly makes me a zoomer then I'm a zoomer I guess.>>12915909You literally are sperging out because I called it ugly while you are yourself calling it ugly too, it doesn't matter if it's intentional or not it's still ugly.>>12915934Everyone looks fine except banana head Marco, nowhere near as bad as OP, I take it you didn't play Road Rash>>12915952Yes unique all right but don't sperg out at me for calling ugly, ugly.>>12915912>>12915959The fucking irony of calling anything woke or leftist or tranny while defending a game with picrel, these is even an ugly blue hair woman too
>>12915970I bet she gives great head.
>>12915906>Waah waah I can't enjoy caricatures made for satire.
>>12915970>"But it's woke!"No, the joke is that the character is ugly
>>12915992>>12915994If shit's ugly what's wrong with calling it ugly?
>>12915906pleb
>>12916008It just shows how retarded you are. It's not trying to be pretty
>with the ability to now play their songs during the racing gameplaynice, that always sucked for the PS version, and the long save times
>>12916019>>12916049Then why are you mad for it getting called what it is?
>>12916074It just shows how retarded you are. It's not trying to be pretty. Go play Final Fantasy
>>12916079So what? Then you shouldn't be so mad over someone calling it ugly
>>12916091>So what if I'm retardedWell it's just obnoxious, retard
>>12915906Holy filtered
Is this that game with that deranged tranny? iirc it was a dude with facial hair wearing a dress and his backstory was that he was insane. I think it was a vehicular combat game? I don't remember.
>>12916163sounds more like one of the Twisted Metal or Vigilante 8 games
>>12915889>Our EA Worldwide Music team spent over a year collaborating with the music label and artists to relicense the music. We felt this was integral towards maintaining the legacy and authenticity of Road Rash. We want to thank all the artists for contributing their iconic music to this franchise.How did they do it? By sacrificing Need For Speed?
>>12915953The accusations didn't stick.
>>12915889Also the licensed music finally can be played during races.
>>12916163>>12916174Twisted Metal 4 has a drag queen but it has no beard
>>12915889This version of Road Rash is such a cluster fuck of shoddy ports. The only version anyone should play is the 3DO version on a CRT. The engine wasn't designed around the higher frame rates in the other ports. You get a similar effect if you overclock the Genesis versions, which also raises the frame rates but the game logic is thrown off and collisions don't work the same, among other things.
>>12916353>but the game logic is thrown off and collisions don't work the sameHave you considered that maybe they know that and fixed it?
>>12916373Well, did they?
>>12916448There are some reviews of it online already and nobody mentioned it, so I'm going with yes.
>>12916353I realized this after many years of playing the Windows version but I actually owned the 3DO version first. However 3DO needs overclocking because stock is unplayable.
>>12916353I don't know about 3DO/PC but you are right about Genesis. Overclocking changes what the game is. Hell that's true for all of these games getting higher framerate versions, but especially for a game that's running on a low framerate and its objects and animations are deeply tied to those low frames
This art style is neat.Niggaz these days are used to asian pedo shit they just can't process something this wild.
The enhanced FMV are actually kino because you can see more than ever the actors are clearly just the Devs and friends and girlfriends of the Devs larping as bikers. Soundtrack is amazing. Makes me want to go back.
>>12915906Everyone laugh at this retard.
I'm gen x but this is my least favorite version of classic Road Rash. Hated grunge (AiC is legit tho), hated the aesthetic, and the game doesn't control as well as 1-3 but I might buy it anyway just to support the existence of Road Rash.Also a little known fact is Don Veca did part of the soundtrack for RR2 and all of RR3, and even though this game is more known for the licensed music he also did the sequenced tracks that played during races in most of the ports (Sega CD was the only one that played the licensed music during races), though for some reason the music he did for this one are basically just backing tracks with none of the crazy solo stuff from 2 and especially 3. To be perfectly desu, I wish we could have just gotten another proper soundtrack in the RR3 style.
>>12915970Not everything is made with the intention of getting you horny.
loleveryone is FUGLY
>>12918474put that mirror aside, anon.
>>12918474Yeah I don't get why anons here are malding so hard over that simple fact
>>12916209By sending Bioware to hell, where it should be.>>12916353The 3DO is gay and retarded just like you,
>>12918482>t.
>>1291847470 IQ poster
I'll keep playing pic related kthx
>>12918494Yes, yes (you) are.
For me personally it's Road Rash 3D
nu/vr/ has killed this board
>>1291590690's grotesque was so much better than bland as fuck unreal engine default we get in everything today
>>12918715Shartrannies and retards who spends all day long here derailing threads like bots did, and most behave like the AEW bots at /pw/>>12918734It was counter culture art of that time for hot roders as bike enthusiasts and gangs too.People ignores that when Road Rash came out, the Holy temple of bikers had people lining up to play because people brought ps1's with it thanks to EA promoting the game.EA when they still were proud of putting the entire Electronic Arts title in the of the old testament was the golden standard company alongside microprose, sierra and activision.
>>12915889>shadow dropped
>no achievements or trading cardsInstead of shadow-dropping, they should'f cooked it properly.Pass for now.
>>12916226CAAARLOOOS
>>12915889>and it's not a cheap DOSBox repackOf course not, this Road Rash was always a native Windows game.
>>12919242>no Achievments or cardsthey did it right, get fucked
serious answer pls, is this worth getting?>muh drmdon't care>just emulate the originalnah i like how this looks
>>12915970>If calling ugly, ugly makes me a zoomer then I'm a zoomer I guess.Those profile pics are caricatures, they are grotesque and heavily deformed to the point of being hilarious. They are not unlike the character select portraits in Metal Slug.
>>12919996You can't read the OP or something? It's the best version and it's 50% off. Do you want your dick sucked too?
>>12920039y-yeah
is there a way to add more songs? wowee you end up getting a loop quick in this
finally getting around to playing this game, it's fun. I laughed out loud when I lost my first race and the word LOSER flashed onto the screen. game is actually funny.the extremely, aggressively 90s presentation is actually charming and the music is awesome. the ost situation is confusing, however.I beat all races in the arcade mode my first time, is there a way to increase the difficulty?still slightly buggy though. controller drops out randomly and sometimes the player sprite spazzes in a way that just doesn't look right which might be related to the higher fps?
>>12920326forgot to add, I find the graphics... confusing. does anyone know how the game is rendering them under the hood? the game almost looks like a superscaler at times. is the engine even polygonal? it would make sense that it's not, or that something weird is going on considering how good the game looked on 3do and Saturn which were pretty weak.
>>12920005>they are grotesque and heavily deformed to the point of being hilariousAye, that's right. They're ugly. Purposefully ugly, but still undeniably ugly nonetheless.
>>12915906I just asked claude to fix this game and it generated some hot cute anime girls I will post the mod on nexus soon
>>12918474It came out during the height of the anarcho-punk era, highly inspired by Tank Girl.
Road Rash 2 was always my favoritehttps://youtu.be/HLIq4B5ajK0
>>12918474
>>12916841I enjoyed the grunge for the presentation (menus, cutscenes) and it did give it a unique vibe. I agree the actual racing tunes composed by Veca in 2 and 3 are better though. I'm still partial to Hubbard's ost for 1.https://youtu.be/19cCPS6s1-o?t=258
>>12918474lol fr fr no cap
>>12920339The tracks are polygonal but they are straight with no turns, the engine distorts the track geometry to simulate turns the same way pseudo-3D racers did, by shifting slices of it left and right. At least I'm reasonably sure that's how it works.
How good is this on the steam deck?
>>12915906NOOOOO I NEED TO CONSTANTLY HAVE AN ANIME GIRL INDUCED THROBBING ERECTION AT ALL TIIIIIIMES!
>>12920837works fine
>>12918474where did you find this wiki list? I can't find anything but trash
>>12921634https://roadrash.fandom.com/wiki/Characters
>>12921691tnxi guess i suck at interneting
>>12918474Who we maining?
>>12915970>zoomer discovers caricature artwill wonders never cease
>>12921374Cool thanks
64 is the goat.
>>12915889>>12918474It's on-sight with Cydney, the bane of my playthrough as chad Mike
>>12915895https://www.gog.com/game/road_rash_30th_anniversary_edition>it's realHuh... this must be their first release on there in years, if not a decade.
>>12920326Yeah, Road Rash has levels, 1-5. Tracks become longer and opponents become faster.
>>12921691why is this one not caricaturize?
>>12923789the same reason "Milwaukee Jon" he is Milwaukee's best
>>12920339>>12920835It's a modified version of the 1-3 engine and was the last Road Rash to use it, which is why none of the later games feel or play the same. I don't think there's a single polygon in the game, it's all pseudo 3D. There was a racketboy podcast interview with the lead guy behind the first 3 games where he explained how it worked, which has since been deleted, but he said he thought this one stretched the engine as far as it could have gone.
he’s literally me
I think Road Rash 64 might be the only below-average game in the franchise. The rest of them are at least good if not great.
>>12920326> sometimes the player sprite spazzes in a way that just doesn't look rightApologies in advance, I'm bad at explaining shit. The game has different sprites depending on how much you're leaning into a turn, like in Mario Kart. Two of those sprites that are right next to each other in terms of how far you're leaning are quite different from each other. One sprite has you almost upright, but when you lean one degree more, the next sprite has you leaning significantly. So when you're leaning at a point where you're going back and forth between these two sprites, it looks like he's "spazzing out". I hope that explanation made sense. Don't worry, it's normal for this game.>>12921746Bose. Your character's starting bike and cash don't matter much, as you'll quickly earn cash and buy a better bike than what anyone starts the game with. So all that really matters when choosing your character is their starting weapon. Bose has a stronger punch than anyone else, so he essentially starts the game with a weapon that can't be taken by other bikers, and on top of that he can still steal weapons from others. Unlike your starting bike and cash, this punch remains useful throughout the entire game. Choosing Bose also means never being on the receiving end of that punch.
>>12926803You mean the only good one, you might as well be racing alone in all the other games
>>12915889How come 2 and 3 had the best atmosphere with 3 being a very huge game in terms of content? Wish they remade it on the same engine as 95 version and added more portraits, too. Also, Nina the best girl
>>12920326>sometimes the player sprite spazzes in a way that just doesn't look right which might be related to the higher fps?Yes. As discussed earlier in this thread, it's not a problem in the original version on 3DO. The game logic and animations were designed around the lower FPS of that version and is broken/buggy in the PS1/Saturn/PC ports, and is apparently still broken in this remaster unfortunately.>>12927189>Don't worry, it's normal for this game.It's not. You're just used to playing the bugged versions.
>>12927471> It's not. You're just used to playing the bugged versions.Entirely possible, I've never played the 3DO original. Just the PSX, Saturn, PC, and Sega CD versions.
>>12920326put the game mode on Big Game Mode then enjoy it, it's not a long game
>>12915953>Huh, that's a brand name.>Surprised they didn't consider altering it for this remaster.Certain brand names are ubiquitous with certain products and become generic trademarks:>Teflon>Kleenex>Band-Aid>Chap stick>Tupperware>Dumpster (this one surprises a lot of people, it is a brand name for large rental garbage bins)>Jet Ski>google>photoshopIf the brands name becomes exclusively associated with a product, they refer to it as trademark erosion and it becomes fair use for literature, tv, and others for characters to name-drop the brand in public domain. This is harmful to a company. From a /vr/ perspective both Nintendo and Atari actually had to take measures to stop the generalization of their names (people casually referred to all consoles as "ataris" in early 80s, and home consoles as "a nintendo" in the late 80s). Nintendo had to send pic related to retailers and changed their advertising to prevent trademark erosion.
>>12920326https://youtube.com/watch?v=_nPC5QbQs3E
>>12926803Road Rash 64 is ugly, not bad. Actually, it's one of the best in the series.
>>12927836>>googleare you saying people don't know that google is a search engine ?
>>12920005There’s nothing funny about haha le ugly on le purpose. I bet you watch faggots like that meat animator
>>12928912Google entered the dictionary as a term for "looking something up online". Google as verb is now public domain and the copyright can no longer be enforced. You cant use their actual logo though, so a character in a film can say "ill go google it" but they cant show the actual google search bar with the logo without permission.
>>12928946oh, I get it nowsilly me!
>>12926803Funny, RR64 was the only Road Rash I liked outside of the ones that used the original engine. It's nowhere near as good but if you bought it back in the day it could definitely be enjoyed.I absolutely hated the other 3D entries on PS1 and the one on GBA was a travesty but I'm sure people liked those too.
>>12927836>>Dumpster (this one surprises a lot of people, it is a brand name for large rental garbage bins)Wow, so The Simpsons wasn't bullshitting with this joke:https://www.youtube.com/watch?v=Ss1zNvhH5sQ
>>12927836
Apparently I'm fucking retarded. On steam deck, how do I change the controls to match the controls in the PSX version like I'm accustomed to? I can map shit to the correct buttons and put steering on the d-pad where it belongs, but I don't want seperate buttons for backhands and kicks, I want it to be up+attack and down+attack like it's supposed to be.