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/vr/ - Retro Games


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this is surprisingly fun, I tried most events and a few cars for a dozen hours in the jap and NA version in duckstation and was surprised at how much fun the game is and how wildly different cars behave not only based on layout but also weight and what not. but now I wanna try 2, should I just emulate that one as well or try one of the recomp projects?

also couldn't find a retro racing thread and I remember those being quite common a few year ago
>>
also forgot to mention I only played 3 before and it was surreal going back and recognizing parts of track mountain and forest tracks, always were my favourite back on 3
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>>12920681
the racing threads here are usually found with "/vr/oom"
>>12914892
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>>12920687
thanks I'll ask there
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>>12920687
Eat shit.

>>12920681
first game is a half and half way between arcade racer with a lot of drift, and sim racer. 2 doubbles down on sim racing and reduces fantasy racing. So you get endless Laguna Seca and a bunch of unfun tracks for the sim mode of the game.
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>duckstation
So you didn't play the game...
>>
File: 1789504029485383.png (2.26 MB, 1926x1048)
2.26 MB PNG
>>12922409
>NOOO YOU NEED TO SPEND $100 ON A PSX WITH CONTROLLERS AND PAY FOR A $50 VIDYA
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>>12922820
I have a modded ps2 but I'm not sorry to say I want 1440p/4k widescreen and 60fps... and pgxp my beloved
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>>12922820
I played this one on an actual console around 1999 and I love how well it plays when emulated. Don't listen to that faggot.
>>
>>12922820
that's how it works back in the days. except i had a modded PSX which cost about 150 USDs, and i bought pirated games from random shops that pop up here and there back in the late 1990s and 2000s. at least until the cops started raided them for IP overlords. then broadband webz got cheap and ePSXe became good and everyone pirated online with cheap PCs that almost the same as a modded PSX.



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