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You wait for a tiny bar to fill so a blocky polygonal Lego man can bonk once.
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>>12921185
How else can you have full control of your entire party? The action-based alternative makes it so that you can only control one character.
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>>12921185
yeah, problem?
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>>12921185
you solve a captcha so you can post a thread on 4chan
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>>12921192
ever hear of rts
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>>12921205
Yeah, the parts in WarCraft 1 when you're just a small party in a cave fighting monsters sucks ass. All you do is drag with the mouse over your guys, click on the tile to move to, and they autobattle and hopefully win. It's fine if the scale is large and you're commanding an army and building a base, but this would be shit combat for a JRPG.
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You have to pull back your arm before you can punch with that same arm again
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>>12921185
What a gay game.
play this instead
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>>12921275
Beyondu Ze Beyondo
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>>12921192
>How else can you have full control of your entire party? The action-based alternative makes it so that you can only control one character.
You don't have full control in FF7 either. Dudes are idle while waiting for a command and their turn to autonomously do it.
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>>12921424
You control everybody's moves. Nobody does anything without your input. Waiting for their turn to come around is irrelevant.

In an action combat system, you can only control one guy while everyone else in the party is CPU-controlled and autobattling. They perform actions without your input.
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>>12921185
Yeah, turn BASED is better
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>>12921451
In Mass Effect allies can be commanded. They do have AI though, so they don't stand around idle in a gunfight.
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>>12921205
Theres a reason everyone remembers FF7 fondly and not Age of Empires 1, even though they were contemporaries.
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>>12921275
OH GOD NO PLEASE!!!
Is one of those games that has some cool ideas but every single one fails miserably. Will remember the fast travel in this shit in my death bed, and still wonder what the fuck they where thinking with that convoluted crap. Only good things going for is the dungeons with the little puzzles and stuff and still they fucked up by not turning off the high encounter rate when doing said puzzles, fuck this shit. Fun fact: the game was released to celebrate the 1st anniversary of the PS in Japan
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>>12921185
don't think you've ever seen a lego
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>>12921451
only if you're forced to use a controller
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>>12921490
>everyone only remembers the baby game for everyone
skill issue
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>>12921192
FFXII already did it. You could even set it to play sequentially like FFX.
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>>12921625
>You could even set it to play sequentially like FFX.
No you couldn't. FF12 was real-time, the only setting change prevents attacks from overlapping.
>>12921192
Valkyrie Profile handles this in an interesting way.
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>>12921642
>FF12 was real-time
No it wasn't. The underlying turn order works the same way as FFX. It's modified by your stats just like FFX was.
>the only setting change prevents attacks from overlapping.
Literally what a turn sequence is.
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>>12921185
I hate 7. If it wasn't for the music and midgar part it'd be worse then X. Atleast sephiroth is cooler then fucking seymour.
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>>12921625
I really like FF12's combat system. It's crazy to me that Square abandoned it after just the one game.
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>>12921768
When in doubt, blame XIV
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>>12921768
It was too high IQ for people who felt like they did something by selecting "Attack" 6 million times a game.
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>>12921185
ALL of the "classic" JRPGs are BORING. Every single one! FF7, Wild Arms, Suikoden, SaGa, Metal Max, SMT, Valkyrie Profile, Phantasy Star, Grandia, Breath of Fire... THEY MAKE ME WANT TO FALL ASLEEP. Yes, even XenoGears and Chrono Trigger are SNOOZEFESTS. I don't care how deep the systems are, I don't give a shit how crazy the story gets, and I especially don't want to hear more of this revisionist bullshit about how these games "revolutionized" the industry. I have tried to get into everything from Dragon Quest to Langrisser and IT'S NOT FUN OKAY? At least with Ys there's cool music, and I'm not COMPLETELY opposed to games with JRPG mechanics, but holy fucking shit! I feel like I'm going insane! Keep in mind, I'm not some Nintendo faggot, some of the first games I ever played were Landstalker and King's Field, but lo and behold it turns out most actual JRPGs are fucking SLOGS with barely any adventure to be had that doesn't involve VN-tier amounts of text and unskippable cutscenes. If you look at a top 100 list of all the best games ever made, like fucking 25 of them are JRPGs. Why? Out of all the genres, why does this shit have to invade everything? Because they "legitimized" videogames as an art form or some crap? Look, I get they're beloved, I can see the appeal and I'll admit I should open up my mind and retry the saves I've made...But enough is enough! DOESN'T CHANGE THAT THESE GAMES ARE FUCKING BORING!
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>>12921891
Nah DQ games are based
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>>12921891
Why does this genre cause so much ass pain in other people?
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>>12921891
Based. They are lowest common denominator slop. The first JRPG that invented the formula was designed to be beaten by everyone. They are supposed to be entry points into gaming. Since we're on a video game board we're not the target audience.
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>>12922002
Most people here couldn't beat Dragon Quest 2 without a guide.
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>>12921982
It's strange. People who aren't interested in RTS games or racing games or insert genre don't tend to go on deranged rants about them. I think these types might like the idea of a JRPG or turnbased game but don't actually like the gameplay so they are butthurt that they are being "gatekept" from some imaginary thing they would be into if only it was different. They are retarded, basically.
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>>12922072
Couldn't and wouldn't are two completely different things. Anyone could beat it, it's designed so that everyone could beat it. But it's a boring waste of time that doesn't test the player so why would you
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>>12921185
Based.
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>>12921891
>At least with Ys there's cool music
>the first games I ever played were Landstalker and King's Field

You'd think this was top tier bait; but you're making it too obvious
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>>12921192
This might be the weakest fpbp I've ever seen. This thread is seriously embarrassing you all should be ashamed of yourselves. This post is mildly not retarded also: >>12921208
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Turn-based RPGs are a blight on entertainment second only to tabletop RPGs
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>>12922237
No, most people on this board (and the internet in general) is fucking afraid of 8bit RPGs.
They couldn't.
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>>12922687
No, you are conflating couldn't and wouldn't. That's the exact point anon was making. It's a sign of someone desperately wanting to shift attention away from any evidence that a game a boring, badly-designed piece of junk.

The original Dragon Quest was innovative for its time but the other two NES Dragon Quest games are crap compared to any alternative. The 8-bit Final Fantasy games are rough too, but at least they include some simple conveniences like god damn context-sensitive action button. It's not like Dragon Quest games are so complex that they actually need the shitty menu to select an option to walk down the fucking stairs. It's just laziness (or Japanese ultra-conservatism which amounts to the same thing).

Are the combat mechanics and RPG systems of those NES DQ games so great that they're worth putting up with those terrible interfaces? The answer is no.
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>>12922687
They're scared because the games are ugly and boring. The 8 bit JRPGs were the easiest titles of their generation by design. They were designed for housewives and children to finally be able to clear a game. Before JRPGs you had to earn your clears through action games like Castlevania, Super Mario Bros etc
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>>12922721
>>12922731
t. Couldn't beat DQ2
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>>12922732
You're technically right, in the same vein I couldn't sit through an entire season of Sesame Street by myself, I couldn't wear a clown suit while riding a tricycle, I couldn't become a poweruser of Tiktok etc. OK you win. I'm going to keep playing Xevious today.
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Sometimes you're hyped up on coffee looking for quick-reflex action games.
Sometimes you're having some brews on a long rainy night and a turn-based jarpig is just the thing.
You can like multiple kinds of games, it's not a competition.
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>>12921891
I like games with a focus on story and large amounts of quality writing, so I tend to enjoy well-made JRPGs. I often prefer them over text-light games like the NES Zeldas and the first couple Metroid games.
The thing is, I'm sane enough that I'm cognizant that that's just my personal preference, and there are people who don't want to spend a whole lot of time reading while they're gaming, and that the games I dislike aren't bad in any objective sense, they're just not that interesting to me personally.
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>>12922731
lmao get the fuck outta here, modern guy
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>>12922732
>tee hee I'm going to keep lying because I think it makes you mad, and you can't do anything about it
Embarrassing behavior.
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>>12921185
Literally the tutorial fight.

I love ff7, such a good game. However, I wonder what ff7 would have looked like if they kept improving on the 2D style, since 6 was such a high leap from 5 visually. I feel octopath travelers might be why it could have looked like.
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>>12922816
Fuck proof reading
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In actuality its complexity is (chess*time)^3 but sure if you look at it like a clueless reductive moron..
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>>12922229
>People who aren't interested in RTS games or racing games or insert genre don't tend to go on deranged rants about them
People who ARE interested in those genres aren't constantly spamming the internet about how AMAZING [insert mediocre game from 30 years ago] is. Even huge franchises like Command & Conquer are barely ever mentioned these days. I'm sure if RTS or racing game enthusiasts were as incredibly obnoxious and loud as jarpiggies then everybody would hate them too.
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>jarpig
Oh the /vg/ kids are still around huh
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>>12923057
>huge franchises like Command & Conquer are barely ever mentioned these days
It's not a huge franchise. It was once a popular franchise that was strangled to death by EA in the 2000s. But it's not as big a franchise as Starcraft or Warcraft, which would be the only sane franchises to compare to Final Fantasy (indeed, in the MMO space, World of Wacraft defeated Final Fantasy XI). As I recall, the original C&C was bigger than the original Warcraft, but that lead was gone even before EA ruined everything.

The other problem with RTS is that the genre basically died. It shrunk to a niche smaller than fighting games. And given the nature of the genre, there's limited "normalfag appeal" to save it. Fighting games have distinctive character designs, for example. I've never played Guilty Gear in my life but I know it's got a frowny, one-armed female samurai character named Baiken. Command and Conquer has no characters like that.

JRPGs, meanwhile, remained popular and relevant to modern players. The old JRPG franchises maintained their brands (unlike C&C, which was strangled to death by EA), while new franchises like Persona rose in prominence.
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Stop liking Japan
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>>12921891
correct. It's the most casual "genre" in gaming and the prognosticator of movie games. I don't even see how like 90% of jrpgs are rpgs at all. There are a few that are actually kinda interesting mechanically or tell a decent enough story or have immaculate vibes, but most are some brainded shit wrapped in a throwaway anime tier story. Them filling top x lists is mostly due to certain types of people being the voting block in these spaces
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>>12921891
>>12923115
Games like Monkey Island or SimCity also occupy lists of best games and they also aren't motor skill based.
JRPGs are honestly fun games when they are done right, just like wRPGs.
You can like both a shmup and an RPG.
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>>12923136
>You can like both a shmup and an RPG.
Yes but there's a handful of shmup schizos on /vr/ with an unhealthy obsession with JRPGs. Their efforts to gatekeep /vr/ has done nothing but backfire for a decade.
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>>12923196
I know, they come from the shmup general in /vg/ where they were also kicked out, and originally they are rejects from shmups forums.
They never play anything, and if they do, they copymonkey a bit then get frustrated and lash out at people who own arcade PCBs and Japanese RPGs
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JRPGs are 99% presentation, not very many other genres push the art to the fidelity that JRPGs do
Making a cute girl FPS shooter or cute girl RTS will elevate those genres similarly, also you'd have to lobotomize the skill ceiling.
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>>12923136
it's not about being motor-skilled based which is why you don't see people bitching about the rcts, famicon wars, etc. of the world. It's about how they're built and function as games. For the most part jrpgs are story focused and ask almost nothing from the player. You often don't even have to engage with their systems on any meaningful level at all. The great irony in all of this is that you hardly see any of the same complaints about Wizardry/ultima because it was never actually about being turn based
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>>12923221
Fighting Games are motor-skill based but are still popular to talk about because they have memorable characters like Chun-Li and Ryu.
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>>12921891
Didn't read but all that's a good thing, actually.
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>>12923210
>JRPGs are 99% presentation, not very many other genres push the art to the fidelity that JRPGs do
>>12923260
>Fighting Games are motor-skill based but are still popular to talk about because they have memorable characters like Chun-Li and Ryu.
https://en.wikipedia.org/wiki/Database_consumption



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