>has impeccable atmosphere and fun gameplay>mediocre world/level design with linear progression, too many empty corridors and no shortcutsare the sequels any better?
>>12922331I like the exploration of 1 but the combat is just terrible
>>12922331>fun gameplayit's not really a game. it's more of a VN
>>129223311, 2 and 3 are very similar. Mostly linear for 2/3 of the game then going around finding keys in a non-linear fashion for the last 1/3 or so. I think they're all good but have some problems. 1 has annoying enemies, 2 has a lot of annoying portals between light/dark world, and 3 mostly fixes those things but feels a bit shorter. 2 is worth playing because Sanctuary Fortress is one of the best locations in all 3 games, and 3 is worth playing because it has some good action set pieces and Skytown is nice
>>12922331You did this same thread on /v/ and everyone clowned you, now you try yo do the same here, you will not change anyone opinion on this game obssesed freak.
>>12922392>now you try yo do the same here, yomeds
>>129223312 has really dense environmental puzzles, if you thought progression was too brain dead in the first game I wouldn't say 2 has that problem.
>>12922331>orange HaloDon't bother
>>12922392I think it's more pathetic that you can identify people across multiple boards.
>Grew up Nintendo and 80s PC>Super Metroid was one of my favorites>Was currently playing Zelda non-stop because OoT and MM were new.>See Spaceworld 2000 demo images on IGN>Didn't care about the Zelda stuff, the Metroid images mesmerized me for 2 years>Stood in line at midnight right after 9/11 to get the gamecube on release.>Got Prime on releaseI enjoyed it but was disappointed, not just because of childhood me hyping it up. It had great atmosphere, that desolate sense of being alone in an alien world, but the gameplay was just "good" not "exceptional." Almost blocky and rigid somehow. I never even played 2 and 3 because I had lost the hype.
Didn't like it at all. Also you're gay for cross posting garbage and being a faggot. You don't want to discuss games you just want to be a shithead, so fuck you.
>>12922331The prime games ruin a lot of what makes Metroid fun. They never figured out how to make items that provide a huge exploration boon without cucking them to hell and back (spider ball and space jump are by far the worst offenders). Every item is a very obviously telegraphed key, and everything in the world that requires an item to move past is a very obviously telegraphed locked door. Even worse when you can turn on baby vision and have the anything overly explained to you even when you don’t want it to. Even something as simple as adding a few key paths in the game hidden behind hollow walls that aren’t scannable or have very obvious cracks in it or something would have done a lot to make progression feel earned. What they really should have modeled the game on more is the original half life - that game was amazing at making you feel like you were improvising your way through an open and nonlinear environment by subtly guiding you towards the only path forward.
>>12923387Yeah it's a good game but it isn't as magical as Metroid and Super Metroid felt to a kid when they were new. Also adding walls of text after Super Metroid did so well with simple, animation-based storytelling was a ridiculous and embarrassing misstep
>>12922331>fun gameplayYou mean the part where you just walk and shoot and occasionally open a door with your scanner?
>>12922392Getting clowned on /v/ means nothing. /v/ is not a vidya board anyways.
>>12925045>Getting clowned on /v/ means nothingYou're right, getting clown by two /v/ board is damning.
The second one is bit better because it has more environmental puzzles and the power ups are a bit more interesting.
>>12922331I hope they remake it. I could just see Switch 2 owners milking that content on youtube for years.
>>12922331It's mid but people had to pretend to like it for ages because it was all we got, then the dogshit sequels proved that anything decent about the first one was a fluke.
>>12929079>It's mid but people had to pretend to like it for ages because it was all we gotfor me i pretended to hate it because i had already written the game off as a bastardization until i actually played it, and it instantly clicked for me. i never played the sequels for whatever reason but i think they did a pretty damn good job on their first try translating metroid to 3d
>>12929072I hate remakes now but it's a game that could actually use the grotesque amount of detail and realistic lighting and shaders that ruin OoT remake. Prime's aesthetic always felt way off.
>>12929129It could be really awesome, with souped up graphics and animations, some more level design to connect areas, restoring the ape boss to Phendrana Drifts and Kraid to Phazon Mines, ect. If it's not too much to ask, I would like to see some multiplayer functionality. I got a lot of mileage out of the Prime 2 multiplayer back in the day.
I was a retard and tried to play the game on iGPU. It was playable but had tons of stutter in doors. I thought the stutter would go away but it didn't. So the whole thing became unplayable for me but only after I had already put like 8 hours in it or something. So now it pisses me off to start over with an actual GPU so I never will
>>12929079>mid dogshitlearn actual words you retard
uh oh melty