>there are countless men who were former mechanics who now roam the world as bandits throwing wrenches at people>hand to hand martial artists train for ages, and team up with local wildlife to attack anyone on sight>on the same continent as the capital of the Empire, men with parasols descend from the sky and attack people>zozo is filled with dancing masked women, disgruntled mechanics, and giants The humanoid enemies are the weirdest in FFVI, but in general it has some of the weirder enemies alongside VII. Because of how common human enemies are, you probably end up with the highest kill count in the series.
>>12928795i always saw the repo man as a chicken
>>12928798I like to think at some point there were actual mechanic enemies, probably in the Magitek Factory, but instead got demoted and re-used as generic "bandits". I am curiosu what the Japanese bestiary says, since I think the english ones are full of jokes. The Japanese call him Highway, meaning Highwayman. T-Edition rmeoved them entirely for some reason.So these men see a bunch of magitek armors and then run up to try to mug them? Not a smart move.
>>12928795These dudes scared the fuck out of me, there's a recolour of one of them who's incredibly strong for some reason.
Amano's designs are shit.
>>12928801>So these men see a bunch of magitek armors and then run up to try to mug them? Not a smart move.To be fair, most of the Imperial soldiers in Magitek armor are complete pushovers.
>>12928798I saw him as a weird beetle man
>>12928798>>12929016obviously a mechanic, but the mechanic enemy was probably cut or something, so they recycled the mechanic for bandits (who use wrenches for some reason).
>>12929037I must've had a bad TV or something first time I played as a kid, because more than a few sprites were confusing to me. Like I couldn't make out the eyes on the Wererats, so I thought their ears were giant eyes. Like a hammerhead shark.
>>12929082So that's where Miyazaki got it from
>>12929082it looked like hats on the original.