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File: 1764419541655920.jpg (8 KB, 480x360)
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ITT: Levels no one likes
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absolute skill-issue if you ever get attacked by the little ghost dudes. the only problem with the level is that it's slightly too long, but the music makes up for it.
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>>12929439
I like it but it's definitely the worst level in S&K. Angel Island and Ice Cap are better than Sandopolis, everything else in S3 is worse.
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It's not that bad. The rising sand sections force you to stop and wait but that's about it.
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>>12929439
I like it. Pic related though, I no longer have any difficulty with it as an adult, I still don't like it. Never met anyone who likes it.
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>>12929439
Marble Garden makes me nauseous. What an ugly fucking level. Everything about it. At least Labyrinth looks cool and has a cool song
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>>12929439
op here pic unrelated , meant to post this sorry my bad
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How about you name a single good S&K level that isn't Flying Battery (which was meant to be in the first Sonic 3 cart anyway so it isnt really a S&K level)
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>>12929439
Wacky Workbench Act 1
Scrambled Egg Zone
>>12929606
That one gimmick has a pretty shit execution.
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>>12929616
every level was meant to be in sonic 3. they had to split the game apart to meet a deadline for a happy meal toy promotion. i wish i was joking about that, but it's true
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>>12929439
I like it. Do you just suck at it?
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>>12929439
Anything made by Sandy Petersen
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>>12929835
The cringe Arabian-esque track makes it even worse. Should've sticked with Casino Night 2P.
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Somebody at Shiny must've REALLY loved the ol' Game & Watch game 'Fire', because they have you do this three (3) times to pad out the length of the game.
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>>12929439
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>>12929439
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>>12929932
fuck that stair puzzle
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>>12929835
Nah Oil Ocean was alright. All of Sonic 2's unfair horseshit, like glitches and horribly placed enemies, were in the metropolis zone, and its music is even more annoying than OO. With all the stuff they hide out of sight above and below you, it often makes me wish you could play Sonic with a vertical monitor.
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>>12929965
aside from the winged fortress boss where you can't retrieve your damn rings because they keep glitching through the fucking ceiling
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>>12929896
Earthworm Jim taught us to fear Funiculi Funicula. Spider-Man 2 reminded us.
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>>12929439
It's my favourite level in the game
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>>12929439
Staying on topic with Sonic. This is the worst SA2 level by far. The only thing it has going for it is the anti-gravity planets gimmick that Mario stole years later
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>>12930421
The topic is "levels you hate", not "Sonic", THOUGH.
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>>12930430
Actually the topic is levels no one likes. No one likes Mad Space. If you do then you're a contrarian faggot.
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>>12929609
at least in marble zone you can memorise the level and just speed through the mandatory "wait until block moves to the end" sections, can't do that shit in sandopolis
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>>12929965
Metropolis zones music is great, you have shit taste.
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>>12929439
I hated it as a kid, but it's grown on me.
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>>12929439
It's one of those bullshit things that's impossible until you somehow figure out the obscure trick and then it's trivial.
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>>12929439
Its the worst level in S&K but is still overall decent which tells you how great of a game it really is.
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>>12929965
Metropolis is probably the worst Classic Sonic level not counting shit from 8-bit titles like Scrambled Egg or Blue Marine. There's hard, like Scrap Brain or Metallic Madness, and then there's Shitropolis, which is just cheap like a whore with AIDS.
Music is great though, I disagree.
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>>12930530
>Every level in Sonic 2 is 2 acts long and nearly twice as long as a typical Sonic 1 act.
>Metropolis is 3 acts while keeping the same longer act length
Seriously, what the fuck were they thinking?
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>>12929616
Lava Reef is KINO
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File: genocide shitty act 1.jpg (3.89 MB, 10000x4911)
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>>12930534
I'd enjoy three acts of Metropolis if it was an actually good level at least.
There's a theory that Metro 3 is actually reskinned Genocide City, however it doesn't seem to be true considering Genocide City was also supposed to have three acts, they have been drawn on paper, none of them looks like Metro 3, and Simon Wai alpha build already has Metro 3.
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The worst thing about Sandopolis Act 2 is that you'll invariably run out of time if you don't have it fresh in your mind, and the checkpoints are few and apart
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>>12929439
Sandopolis is kino
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>>12930530
I love Metropolis Zone, always did even as a kid. The music is awesome and it feels like a proper last test of your skill with 3 acts.
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I concur with scrambled egg and mad space. Both are rancid shit. Carnival night, oil ocean, sandopolis and wacky workbench, all amazing in comparison. I nominate blue marine, too.
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>>12929439
The entirety of Sonic 3. There, I said it. Everyone was thinking it.
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>>12929616
>>12930705
There's not a single bad level in Sonic 3 & Knuckles. Blue Spheres though, sucks hard.
>I want puzzle solving minigames in my platformer
Said no one. If only they were at least physics based, like the Sonic 1 labyrinths, that would make sense. At least then you're playing a variation of the core gameplay you came here for. No one boots up a platforming game because they wanted to play puzzle pac man
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>>12930713
>There's not a single bad level in Sonic 3 & Knuckles
Marble Garden, Carnival Night are both bad. And I don't like the vibe of Launch Base.
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>>12930713
Bad opinion.
Blue Sphere is by far the best special stage in the series, but almost every S&K level is mediocre at best. This is why S3&K is such a boring slog; if you merely cut out every S&K level besides Flying Battery then you would have a game with much better pacing and design.
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>>12930717
It might be nostalgia, but I really like Marble Garden. I like the ancient ruins aesthetic and I love the music, especially the bassy act 2. It's a fun level to take your time exploring.
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>>12930717
Marble Garden is ok. Not great but good. Carnival Night has the one bad song in the whole soundtrack, but the gameplay itself is good. The song is not even bad in a vacuum, but it gets annoying after listening to it for a while.

>>12930719
>Blue Sphere is by far the best special stage in the series
Sonic CD disagrees.

>almost every S&K level is mediocre at best.
Almost every S&K level is mediocre at worst.
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>>12929835
>>12929609
These are really good one levels.



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