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Rampage turned 40 this year, say somethings about the franchise.

i think the rock movie was okay for what it is, but i wished it was a 3D cartoon instead with the mutated humans aspect intact. that way the could've reused the 3d assets for a mobie tie-in game
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i loved the nes game as a kid. i never owned it and was excited to play it at my cousin's and he never let me borrow it so i always wanted to play it. revisiting it now i cant really play it more than a few minutes though. i also remember renting the n64 game once but can barely recall what it was like besides having the wolf character.
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>>12929629
I can't sanction the rock movie. you either make a go at actually doing the license or it's just a blatant studio accounting move. the entire franchise is the bit of a giant monster sheepishly shrinking into a human, mutant animals might as well be any kaiju.
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>>12929646
i miss the days of 'nakey people funny' humor
https://www.youtube.com/watch?v=O5AYvvtwYe8
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>>12929629

I played the arcade cabinet of Rampage a ton at Timezone arcades back while I was in highschool in Indonesia. I always gravitated towards playing Lizzie because of my love of dinosaurs and reptiles.
Fun fact about my retarded teenage self: Even though her name is literally Lizzie, it didn't dawn on me that the character was actually female until much later. At the time I thought "Lizzie" was just a nickname for "Lizard". Rampage, Virtua Fighter and Time Crisis were the three games I played the most at arcades.
(I also played a bunch of shmups a ton, though I cannot for the life of me remember their titles. Considering that the ships I played were red, that leaves me with a ton of possibilities. It could have been Ray Force. It could have been Dodonpachi. It could have been Raiden. It could have been a ton of things.)
Anyway, back to Rampage:
My parents got me a PS1, and I ended up buying all Rampage games that were on the console, like Rampage Through Time and Universal Tour. I never was able to 1CC any of them, largely because it was so easy to get chipped to death and die. Eventually, I fell out of love with these games because of how repetitive they were. The level design is largely samey. There weren't unique stages with unique gimmicks (no, the minigame stuff like in Universal Tour doesn't count). A typical run was also way too long for how little they offered in terms of encounter design.

Still, overall, I have fond memories of the franchise. Perhaps one day someone can make a sequel or reboot that fixes the inherent repetitiveness of the old Rampage games. A full run of a game like this should take no more than like 25-30 minutes in my opinion.
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Scientist lady in World Tour was hot.
That is all.
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>>12929629
Game that probably gave me my macro/micro and vore kinks, at least in part. Countless hours spent on World Tour as a child, fully enraptured by stomping around as a giant monster and eating as many people as I could.
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I'm looking at videos of people clearing World Tour and even with 2-3 player co-op it takes well over 2 hours. I have no idea if anyone has ever actually cleared this game on actual arcade cabinets. Perhaps the devs didn't design this game with players beating it in mind, at least not on arcade.
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>>12929942
I have to imagine it was more just expected that you'd play to get the highest score on the machine rather than see an ending.
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>>12929629
This game was really, really awesome in arcades. Home release doesn't quite stack up, there's no incentive. Half the fun as a kid was seeing all the neat little things that would happen in certain windows, getting electrocuted, etc. Hehe the lizard turned into a nekkid women
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I prefer King of the Monsters
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>>12929886
based
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>>12929629
I used to enjoy ass fisting my friends by climbing up a building under them and punching up.
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>>12929886
>>12930365
speaking of im surprised that crowd and furries don't make as much fanart of the series given the entire premise



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