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Why has snes aged so much worser than every other 2d console? Most of the software is very phoned in compared to the nes, and runs like shit
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>>12930058
It's SMW that has that issue. It has dated graphics and the engine itself feels like a fork of what was on NES, with NES limitations in mind.
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>>12930354
This.
It also happened on the MegaDrive with Alex Kidd when you compare it to Sonic
>>
why did you fucking reward this jeet grammar garbage with a reply when it was well on its way to page 10
now this turd of a thread will be here all week.
human fucking trash, all of you. you just can't let this shit clean itself up, you have to roll around in it like a retarded dog
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>>12930370
You will never be a janitor
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>>12930058
this wasnt a slowdown btw more like an deliberate effect they put in place to make this part of the game easier. the snes can handle this kind of things very easy.
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>>12930058
>worser
(This comment cannot be shown due to extreme levels of racism)
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>>12930058
Super Mario World sucked. SNES had some good games but they were all crazy stuff like the 7up Spot game or Goof Troop. 1st party games were the most boring generic crap imaginable.
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>>12930457
I liked Super Mario All Stars
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>>12930058
>Why has snes aged so much worser than every other 2d console?
garbage cpu, slow bus, poorly implemented audio design. and nintendo took a bunch of shortcuts to save costs; that in turn made the system slower

>Most of the software is very phoned in
initially it all was for first two years. nintendo, once again, didn't provide any proper development kit and left everyone to make their own solutions or buy overpriced gear from businesses associated with nintendo (such as this ricoh SF development kit that was 5 - 6 million yen ($44k-$55k!) - not including the computers, compilers etc).
>>
Look mom I posted it again
>>
Extremely low quality thread. I'm esotericing it, with no survivors.
*BRRRRRRAAPPPPPP*
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noiseposting
>>
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After penetrating the market with the NES using illegal anti competitive practices they figured Nintoddlers would from now on buy any underpowered slop they put out. Sad thing is, they were right.
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>>12930058
The SNES really needed blast processing.
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>>12930058
all the best SNES games like super metroid or alttp or FF6 are fundamentally 8-bit designs that were a little too ambitious for the NES and for UI of that gen. The actual SNES designs based on unique SNES possibilities like Pilotwings are unfun garbage that don't bear much relation to the actual 3D designs that would have to wait for a real 3D gen. Compared to the pace of innovation in the '90s it was a pretty lame iterative system (of course, compared to anything from the last 26 years it was warp speed)
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australia
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>>12930058
It didn't age worse, it was ahead of its time in fact.
>>
Auster
Auster
Auster



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