>Nah bro you don't need a map to play Metroid
I made my own map.
Mother Brian is right there
>>12931512kino
>>12931494metroid is the best nintendo series but I seriously have no idea how anyone is supposed to beat it or castlevania without looking up a map
>>12931494VS metroid has a map.
>>12931540*playchoice
>>12931539It simply takes longer. You spend some time lost and eventually you map it out in your brain. Gamers are just too ADHD and don't have time. The thought of spending a month or two playing a single-player game is insane
>>12931539this is who modern games are designed for btw
>>12931632yeah if I didn't pull up a map of aria of sorrow I would probably still be running through the same rooms over and over not knowing where to go right now
>>12931494>autogynephile seethes about how it cant pull over and ask for directions when playing daddy's games
>>12931632Metroid as a series has had an ingame map since 1994 with Super Metroid. That is 32 years. Probably older than you doing this poseur routine.
>>12931697then what are you complaining about, nigger?
>>12931698First 2 games didn't have maps
>>12931702yes and if you can't imagine beating them then you're who modern games are designed for
>>12931539>>12931494>>12931656>yet another /vr/ thread where "Adult" zoomers seethe about being dumber than the average 8 yr old from the 1980's.https://www.youtube.com/watch?v=BIwKMz1741Y
>>12931494The real issue that makes Metroid 1 genuienly outdated and emphasis on DATED, are three things:1.- Fuzzy as fuck health balance2.- 68% of the level layouts are just copy pasta of each other due to being originally a damn FDS game to save on memory, regardless of flow.3.- The damn enemies were already spawned as soon as the screen scrolls resulting in too many damn cheap shots.The north american release using the worst passwords yet was just the last slap in the face, but in truth, Metroid 1 is just a horrible outdated relic of its time, there's a reason Nintendo made Zero Mission after all.