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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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It's Monday once again. What monster collecting or monster raising games have you been playing? What upcoming ones are you looking forward to?
>>
>>3949912
How is mhs3? I want to buy it and play it when I have some time.
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>>3949912
I just finished a run of Black 2. Got bored of the post-game trying to get a Sunkern. I'm about to start a Platinum.
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I love Maya so much.
>>
God, I want to be dead soon.
>>
>>3949964
That's what the 6 month long thread was probably thinking
>>
>>3949973
Okay, man. I get it.
>>
>>3949964
2030 is coming soon brother.
>>
The Aethermancer update came out. Both of the new monsters are pretty neat and I'm very fond of Dullahan as I love status teams, I've had amazing success paring him up with Medusa. Still figuring out the Alchemist class, I've had some fun mixing up monster types and elements but I'm not sure when I'd ever change a signature trait.
>>
>>3949994
I still need to play it but I probably won't get around to it until after I beat Stories 3.
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>>3949912
i couldn't get into the original but this is so fun, i can't put it down.
>>
Does the new game have any good shotas to continue the franchise tradition?
>>
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>>3950111
There's Kol but that's about it in terms of important NPCs. Unless you count the flashbacks showing the male protag as a young kid.
>>
Currently torn between Digimon Time Stranger and MH Stories 3, both seem like pretty big games and they're about as much as I'm willing to pay on a key site so will probably only get one for now
Any opinions on either? I know Digimon has been out for a while
>>
>>3950229
Digimon is getting a big update DLC in 2027
>>
>>3950109
its kinda hard to get into a gameboy game in 2026 even though the gameboy version is my favourite gaem of all time. glad you gave that version a try. its crazy that they never got this over seas. its such a great game.
do you play on emulator? because this one and more often dqm2 3d got notorious problems on never versions of citra.
>>
>>3950229
That's a tough choice honestly.
I think Digimon would generally last you longer, having multiple difficulty options and longer main story not counting side content.
Stories 3 I think has a more satisfying gameplay loop, which more noteworthy challenges throughout. But if you don't do optional content it is shorter.
>>3950250
This is true. Though from what I've heard, data-mining has confirmed Stories 3 is also getting big content updates in the future too.
>>
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Just finished Stories 3.
God damn is it good. 9/10, genuinely so close to being perfect and missing just a few things with a couple design hiccups that make it miss that mark.
Final team. Finished with everyone at level 70-71. Final few fights managed to be genuinely challenging.
>>
sad that it looks like we're not getting any crit, regen, or summon-types for the next aethermancer area
>Bronze Lion: Shield / Age / (Purge/Affliction)
>Caduceus: Sidekick / Heal / (Poison/Purge)
>Ettin: Tank / Poison / Power (no listed shift)
>Living Armor: Shield / Weakness / Affliction (no listed shift)
>Philosopher's Stone: Aether / Tank / (Weakness/Burn)
>Ranger: Dodge / Weakness / (Force/Sidekick)
>Stiltskin: Sidekick / Terror / (Dodge/Shield)
>>
>>3949912
>>
>>3950595
Does having Dual mono element actually increase the STAB by two?
>>
>>3950932
From what I've heard, no. But it actually improves a monster's base weaknesses. Espinas for example has 2 arrows of weakness against Ice. But the Dual Fire Espinas only has 1 arrow of weakness against it.
From what I know this is consistent across the board.
>>
>>3950595
The worst ofender is not being able to remove rathalos from the party. Imagine the backlash if digimon time stranger had agumon forced in the party or pokemon required you to have charizard in the party
>>
>>3950960
It's kind of baffling they did it for a third time. But without a post-game (yet) Ratha is genuinely stuck there taking a party slot. If they absolutely HAVE to have the forced Rathalos, they could've at least made him take up essentially a non-essential/guest slot like Aegiomon does in Time Stranger.

And having finished the story, the super special Rathalos in his game feels especially tacked on and forced given how insanely unimportant it is for like 90% of the game. At least in Stories 2 the story genuinely centered around that super special Rathalos at basically every major plot beat.
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>>3950934
Thanks, I probably should get mono duals but I enjoy my funny coloured wyverns more
>>
>>3950968
Duals from other elements can still improve weaknesses if it's the right one pretty sure.
Plus they do get the natural STAB for that element, and can make fishing for battle passives that have other elements as requirements have more benefits by boosting that element too.
>>
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Man my Bishaten has been carrying me so hard
>fruit spam with sleep spam
>get dodge up buff when feral/wyvern gets darkness
>they dont ever get to do anything
just need to find an inflict (L) and SIW (L)+ since he's still stuck with (M), probably a Quick (L) too so he can outspeed any wyvern, might not be the strongest build but it's so fun to see them just get stunlocked
>>
I'm playing Pokemon Clover. It's as good as I remember it. I'm about to start Ebin Islands.
I was going to change Ignut for Flower but will'o wisp is too useful. I'm surely going to change Caroline for Toxiraptor. Probably Vaultevour for Lankong if I can't find something cooler than a monke.
>>
>>3949944
I don't get the joke
>>
>finally reached the ice zone in MHS3 so I can replace my Aurora Somnacanth with a cooler ice monstie
>but then I'd need a swimmer and I really like my Shogun, so it has to be non-water
>oh, Lagiacrus swims and I can replace my Tobi!
>but then I'll need a climber...
Argh, I wish I could remove Ratha for a 6th slot. Too many cool monsties are dragons with no exploration abilities beyond flying so half my team is redundant.
>>
Narwa and Ibushi in MHS3 are so much harder than everything in the game it's nuts. I repelled them and beat them across two fights at around their level but didn't manage to kill them in one encounter until level 99.
>>
>>3959590
https://www.nexusmods.com/monsterhunterstories3twistedreflection/mods/143
>>
>>3959778
Oh nice, I've still got some story to do so I'll try this out after I get to the final boss but this is a godsend.
>>
>>3949912
Whats the best in the series to play? Should i start with 1 or is 3 new and improved?
>>
>>3959925
If you're only going to play one, play 3.
If you want to eventually play them all, I'd say go in order, because the improvements made each game makes it increasingly harder to go back to the older ones.
>>
>>3959925
1 is my favourite, especially in the post-game, but it is rough to go back to after how gene inheritance has been streamlined from game to game. Extremely grindy compared to 2 or 3.
2 I'm really not a fan of. It's fine once you roll credits but it's the most on-rails, handholdy JRPG I've ever played until then. Endlessly frustrating to be thrown into big, open areas, walk towards something interesting, and have an NPC go "where are you going? It's this way!" because the game wants you to visit every point of interest in the order it has chosen for you.
3 is extremely polished and improves on the core mechanics in pretty much every way, but has no post-game content and a smallish monster roster.
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how is evocreo 2 havent played the first one
>>
$60 CAD key for NA, hopefully the deal lasts long enough for those who see this and care.

https://gg.deals/game/monster-hunter-stories-3-twisted-reflection/
>>
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https://youtu.be/xtdAS6X_qjE

I don't even know what the fuck Level-5 is doing anymore. It looks like basically just another Yo-Kai Watch but with different characters and designs.
And jesus christ the model downgrade from the reveal trailer to this is insane. These better just be placeholders.
>>
>>3962698
Its weird, you think japan still having a softspot for yokai watch (heck its beck years since their last game). LV5 is such a weird company, anytime they get decently well sales they do weird desicions.
>>
>>3962613
Update, it already came and went like the wind.
>>
I told you temtem2 would get funded in record time. mon taming fandom is the most forgiving and crumb eating fandom.
>>
>>3962740
That's why MHS keeps jewing us whith the rideable monsters.
>>
how is evocreo2...where at the mon designs..can i get a steel dinosaur...any waifumons............
>>
mongen....
>>
>>3962972
I've only played evocreo 1. I don't think there's any waifuesque designs.
>>
>>3962698
>that npc guy in the left
Jesus fuck it looks like one of those shitty mobile game ads
>>
I've been playing Coromon. It gets boring pretty fast so I'm taking long breaks in between.

Monster Hunter Stories 2 is really fun and I love it that is makes me think a lot about creating different combinations of teams and equipment.

Anything to get me away from Pokemon.

Any other recommendations are welcome. Something with a challenge preferably.
>>
Whats the best engine to make one of these in
>>
>>3964040
>Anything to get me away from Pokemon
Pokemon is still the best one, but I can agree with this feeling
>>
>>3964079
Godot
>>
>>3964040
Cassette Beasts is decently challenging but you need to adjust the challenge options. It's also kind of open-worldish. Some don't like the monster designs but even if they are nothing groundbreaking and their concepts are beyond overdone, they are ahead from most indie monggers (yeah it's that bad). The trainer designs are beyond crap, even those that aren't woke shit. If you care about pretty girls, there's one that's just ok and another one that almost never appears.

WoFF is kind of mechanically weird but it's got money on it and good monsters.

SMT Strange Journey is my favorite SMT. If you want something different from Pokemon that's the way.

Dragon Quest Monsters is similar to SMT mechanically but with a Toriyama coat of painting. I like MJ3P(serious recolor problem), Coby and Tara for 3DS and Dark Prince. I don't like the DS ones but that's just me.

Medabots is interesting but it's got some serious flaws like small maps with high to very high encounter rate. Medabots 3 for GBC has got the lowest encounter rate and an strange final boss. The PSX one is cancer.

I would be lying if I tell you that Digimon games are worse than any game that I already mentioned but I don't like them. Maybe because I really like Digimon so I expect too much from it.
>>
>>3964148
Oh wait no. Devil Survivor is my favorite SMT. Strange Journey is second.
>>
>>3964148
>Cassette Beasts is decently challenging
It's only really hard if you play fair. The actual gameplay when you try to abuse it has absurd things like turn 0 wins against even the postgame super and challenge bosses. The battle system is very fun if you play it "normally" though.
>>
>>3964530
I can't cheese shit without guides so I played it normally too.
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This game had a pretty good battle system until I discovered a broken move that beats 95% of enemies without much resistance. Sadly, Im not the type who likes to hold back and limit myself on purpose so the game is mostly ruined now for me. A shame.
>>
>>3964740
You don't really need to know how. It's kind of like Elden Ring in that you'll definitely stumble into something ridiculously strong unless you're trying not to. Like once you learn that walls block any instance of damage at all and that if they miss/get blocked skills don't apply status effects then every single Archangel fight becomes easy with one skill and that's just a basic mechanic.
>>
>>3964851
>you'll definitely stumble into something ridiculously strong unless you're trying not to.
That's common for plenty of games. Even those that try to be balanced. Monster taming games are not known to be the pinnacle of the genre so one knows to expect something like that beforehand.

I think I used walls but I didn't feel that they were that broken. Those were like substitutes I think. I'm pretty bad at games anyways.
>>
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Elizamon (and evos) in Time Stranger SOON
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>>3964832
is it that one dragon that forcefeeds enemies energy and then erases it fully and reverses their turn timer? it's been a while since i played but i remember it alone taking me through everything besides the last couple of fights
>>
>>3965091
Its the 7 second Confusion.
>>
>>3965096
i think that's the same dragon, but i could be forgetting another one that had a long confusion effect
>>
>>3965111
It was just from Raven, who you get super early. I noticed it was broken quickly, but it didn't become self-sufficient and infinitely castable until my Agility got high enough. Or just using the trinket that increases the duration to 12 seconds.
>>
>>3965114
oh, huh
i was thinking of vemonrosa, which uses a whole skill rotation to lock the enemy out and you get at like early-midgame
>>
>>3965119
Im sure theres definitely more broken combos than just the Raven confuse then spam the all stat up and down thing, I just noticed Ravens the fastest is all.
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>>3965027
Sorry only the top 10 will be in. Jellymon for scalies couldn't make the cut
>>
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>playing DQMJ3 Professional
>browsing through a fusion guide
>there's a couple monsters I like that're seemingly unobtainable
>look them up
>apparently it was from a starter choice at the beginning of the game
>didn't get any kind of choice like that
>didn't even get any of the four starters that were apparently the potential options
>my first monster was jailcat
Does the shitty english patch does some kind of insane Working Designs shit or am I just retarded?
>>
>>3966737
You aren't playing professional. Jailcat is a starter in the normal version.
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>>3966758
>spent 40+ hours on the wrong game because i wasn't paying attention to what i installed from hshop
>>
>>3966774
I played both versions of 3 and they're inferior to DQMJ2 and the 3DS remakes of the GBC games
>>
>>3966780
The J2 protagonist looks retarded and the J2Pro translation is even less finished.
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>>3966782
Protagonist looks cool and 2pro is the best dqm title
>>
>>3966792
>goten chia pet
>cool
>>
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>>3966782
Who cares about the human? The monsters are well done, and this trailer is cool.
https://www.youtube.com/watch?v=B8WrmmmLxBQ
>>
>>3966798
I care about the human because it's who I'm playing as. I don't want to look retarded around the monsters because it's doing the monsters a disservice to drag down their image.
Also, again, the J2P translation is menus-only, so it doesn't matter.
>>
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>>3966802
>I don't want to look retarded around the monsters because it's doing the monsters a disservice to drag down their image.
>>
Post Your Vidya Characters given Partner with Creatures Collector Monsters?
>>
>>3966782
They are both Toriyama faced dudes. One is angry Gohan and the other one is some sort of Trunks. They're both serviceable.
Tori's style peaked on DQ4 and DBZ anyways.
>>3966798
Everything is important. Humans are another face of the game and faces need to look good.
And I think humans should be designed in a certain way. If they are too cartoony or weird themselves, it undermines the monstrous aspects of the monsters. It needs to be perfectly clear who's the human and who's the monster.

I mean, it's up to each one but the more shitty things you put in the game, the less people will be inclined to play it. It's not rocket science.
>>
>>3966780
polarity system makes j3 automatically better, thats hit sucked
>>
>>3967529
Tweaked models > recolour bloat
>>
>>3967531
the joker 3 roster having a few too many recolors does not nullify how AIDS the polarity system is
>>
>>3967533
The problem with the polarity system? I thought the polarity thing was a localization change but i could be wrong.
>>
>>3967574
It's just a needless and retarded way to restrict fusions and make progression more annoying for no benefit. J3 removes it entirely and it's better for it
>>
for me its dqm2 remake, its the peak of the series
>>
Anyone fucked around with the new update to No Man's Sky? Apparently makes the game into a /mon/ger.
>>
>>3950689
Tbf I feel like we have a lot of crit already. It's also one of the stronger traits when you build around it IME. That being said, I feel like poison and affliction are almost over-supported. Not sure how badly we need more monsters with those traits
>>
Culdcept Begins to be released along a rerelease of the first Culdcept this summer, after 10 years since Culdcept Revolt. Felt more appropriate to post here than in the den of /his/ autists that is /vst/.
In a better timeline, with a more deserved success, the art standards would be closer to Saga's and Revolt's, but i'll take what i can get.
>>
>temtem 2 got 300% funded
Damn people really don't learn do they
>>
>>3970942
people still buy pokemon games, this shouldnt be a surprise, ZA was so ass compared to legends arceus yet it still sold, god consumers are such cucks
>>
>>3970942
Temtem was kind of the first indie game in the genre that got like, a LOT of attention back when it was new. And it's been long enough to where people have genuine nostalgia for it and still thinking it's more special than other games in the genre, and yeah.
The Pokemon brainrot still applies if something is Pokemon enough to trigger it.
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>>3967582
j put it on my 2dsxl. never really played a dqm game. if i had more time i'd go through them in some order, but i keep seeing this is the most solid entry.
>>
https://youtu.be/hlzQ931Zc9E
So basically a super customizable, super moddable Pokemon Stadium.
Hope there's enough people into it to have a healthy modding scene. Would be pretty fun seeing like... Fossil Fighters vs SMT through this.
>>
>>3972810
That actually looks pretty good. Hopefully the modders will add bara furries as soon as possible
I wonder how long until Nintendo still try to sue them.
>>
>temtem carbon copying how riding works in monster hunter 3
Oh yeah...still not buying
>>
>>3972810
Looks very sloppy.
We don't know how the battle system works either yet.
Why can't they actually just use a different artstyle, ex. make them lovecraftian/grotesque monsters instead of trying to ape Pokemon's kiddy audience? This was made for the old compfags after all.
>>
>>3974551
I mean, Pokemon's audience is in no small part a bunch of manchildren.
It's an unfortunate truth that most of the time indie Mon games only get significant traction if they appeal to the Pokemon crowd. Plus given it's focus on customization/modding, it's basically selling itself as a
>here's a foundation, make your own experience
Type of thing. Would like to see more but I'm tentatively curious to see how it goes.
>>
Had no idea Monster Crown was coming out today. It's not normal for a bundle to be this much cheaper than the game by itself, is it?
>>
>>3976945
it's pretty normal, bundle discounts (the crossed out 20%) stack on top of regular discounts (the green 10%)
>>
>>3949912
>games get more and more mature looking
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>>3962698
I think Level-5 is simply spread thinly over too many projects. Decapolice is also still a thing.
>>
>>3966737
It kills me Final Remix is only Switch.
>>
someone finally made a chao garden clone
https://store.steampowered.com/app/1889810/Bobo_Bay/
>>
>>3976945
>had no idea monster crown was coming out today
Yeah they announced it like a month ago. From some reviews it looks a little bit rushed but decent at least. It seems better than MC1.
>bundles
It's common moreso when it's a pretty big collab.
>>
alright, it's been 1 (one) day
was sin eater actually any good or just a less buggy and nicer looking version of the first game
>>
>>3949912
Are there any monster catching games that are less anime-influenced and more influenced by classic Western fantasy?
>>
>>3977952
SMT Strange Journey, that one about dragons anons were talking before, Monster Hunter stories if you don't mind anime humans with non anime monsters.
>>
>>3969084
>Culdcept is still alive
Holy shit...
>>
>>3977952
I'd say Monster Sanctuary, Aethermancer, and Sirilim Ultimate all have a more Western feel to them.
>>
>>3950595
does it have way too much dlc like 2
i wanted to buy 1 and 2 but games with mtx like that are only worth pirating and i cba lol
>>
>>3978098
So far all the DLC for 3 is just cosmetic stuff, just like for 2, but in Autumn there's gonna be actual story content of some kind in the DLC via a Rudy Side Story.
>>
>>3976978
Is this a good or bad thing? Or perhaps just a thing?
>>
>>3978120
Just a thing, they all look good in their own way.
>>
>>3978120
interesting way of maturing a series
>>
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>>3977809
I'm liking it, but it's no Monster Sanctuary. There's practically no team building, since due to breeding you can get any type, attacks, passives and stats on any monster, and you can also change your type mid battle if the enemy has a attack that you're weak against. As an example here's an early game monster that through breeding has mid-late game stat growth, and attacks for all types. It has been very free of bugs though.
>>
>trying to patch J3P for english to get it to work on my 3DS
>too retarded to figure it out
fug
>>
>>3949986
What's 2030? New game?
>>
>>3978597
we understand, you're monster sanctuary's dev
>>
does monhun stories have waifus that I can romance
>>
>>3979200
You could head-canon something fairly easily in MHS3, but there's no real in game romance with your character. The other two games don't even hint at romance as far as I remember, but they are very clearly more oriented towards a child audience.
>>
>>3979200
yes
>>
how's Farmagia?

its $10 on Steam
>>
>>3979297
For me its Sarge.
>>
>>3979297
It's kind of surprising how little attention Pansy gets over on /v/. Or at least back when they had daily cat threads, they don't seem to be as common anymore.
>>
>>3979583
It's okay. I got bored of it after about 15 or so hours.
>>
Anyone played Decktamer? I really like the concept of it.
When you think about it you can play Pokemon as a card game with stats as well, just make the numbers smaller to make it more card gamey.
>>
>>3979805
The demo was decent
>>
https://store.steampowered.com/app/4635810/Serial_World_Demo/
Havent played it but its technically a creature collector I guess.
>>
>>3979916
I have "technically a creature collector" exhaustion. Steam should allow monster taming as a tag. Hundreds of people are still tagging to this day and the tag hasnt surfaced yet which points to somebody on steam manually preventing the tag from appearing.
>captcha
Is this a joke? What the fuck are they doing
>>
>>3980103
It has creature collector as a tag.
>>
>>3980110
I know but that includes whatever game where creature collecting is present.
>>
>>3980114
*even if this isn't a main feature like in a /mon/ game
>>
>>3950229
Bro Digimon Time Stranger was like my first exposure to Digimon.

That game blew my effing mind it was insanely good creature collector. Im not sure I can ever play Pokeslop again desu...
>>
>>3980116
Whether the amount of games or its popularity is causing everyone to hate Pokemon these days, I will never call Pokemon slop compared to Digimon's inconsistent and messy RPGs
>>
>>3977809
20h in. I think the game is fine, I'm enjoying it but I am also genuinely autistic. It's Build-A-Bear workshop but instead of bears it's eldritch chimeras with DBZ attacks. It's absolutely Monster Crown+ though.

Pros
>Do whatever the fuck you want.
>After beating the first King and getting Surf you can go wherever the fuck you want.
>You can breed whatever the fuck you want. Turn your starter and shitmons like Laz and Apo into behemoths.
>Writing is a bit better, a few NPCs and Sidequests were really good.
>Finding your first Crown Demon (please don't look it up, this was magical to experience blind.)
>Music is god-tier

Cons
>Combat System falls apart quickly, you become OP the second fusion unlocks if you know what you are doing.
>First few hours of the game are very slow and grindy.
>Actually there is a lot of grind, especially on higher difficulties.
>Story is better than Monster Crown, but it's an edgefest trying to imitate SMT. Granted, some story beats are pretty good and some side quests are amazing.

Possible cons for some people.
>The game is intentionally cryptic.
>Big open world, with overworld mobs are worth pitiful amounts of exp. You'll mostly be living in dungeons to grind.
>Sandbox aspect may be frustrating to players used to having objectives and directions.
>Combat boils down to sending out Satan himself to press the shiny big damage button (crowned).
>Much less like Pokemon than Monster Crown was. (This is a pro for me desu)
>>
>>3980118
Your standards are way fucked bro
>>
>>3980378
Sounds like a great game then. I've seen some complaints about balance and what not but overall at least in this one is a game you can finish. The crown attacks sounds like monster hunter stories gameplay which I dig.
>>
>>3980555
Not really, the standard of the worst Pokemon game is still much higher than the best Digimon game.
Digimon fans doesn't even have a de-facto standard of what makes a good digimon game.
>>
>>3980619
Nah
>>
>>3980644
Agree to Disagree since you didn't try to convince me. Believe me if you have a good enough argument I might agree
>>
>>3950229
I would go with Time Stranger, really fun
>>
>>3950229
I've only tried the demos of this game and I enjoyed MH Stories 3 more. Having said that time stranger is on discount I think
>>
>>3980114
sadly that's how most steam tags work unless it's a major tag like first person shooter
>>
How are the DS Digimon games? Dusk/Dawn
>>
>>3981107
With all the collect cats and snails and fish games, the tag is getting too out of scope, but I'll try scrapping the store and comparing counts before I say anything else.
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>>3981113
I don't like any of them. The JRPGs felt mindless, but I hate Dawn and Dusk more because I keep getting lost in their mazes, and Championship feels unfinished.
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>>3981113
They are fine, Dawn and Dusk are a bit grindy and have huge mazes easy to get lost.
These issues were mostly aleviater in Lost Evolution but they introduced a new one because fuck you why not : evolution plated.
Now you need to find the "lost evolutions" and play a touchscreen minigame to clean them under a time limit, its a fucking headache.
Tip: just cheat, find cheatcodes online to give yourself infinite time and clean the plates at your own pace, if you are ok with that you will have a pretty decent game
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>>3981799
>aleviater
alleviated*
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>>3950595
i enjoyed it, and got everyone to ~70 too.
but the story and writing was extremely bad, easily the weakest link
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>>3982113
>but the story and writing was extremely bad, easily the weakest link
Really? I guess they can't make a good story for this series then.
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>>3981799
the best thing about the DS digimon games is the sprite art

there was a fan-project of remaking D/D with a bunch of new digis but i guess it went nowhere
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>>3982861
The isometric maps are nice too.
It's like Megaman Battle Network but as a monster tamer game.
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>>3983040
But Megaman BN was fun.
>>
Does anybody here like the tournament aspect of Monster Rancher? What would you change about it?
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>>3983406
I like that its default is the round robin. Honestly, the only thing I would change is adding fights outside the tourneys. So if you're low on money, want to grind an attack, or are testing something out, you don't need to wait.
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>>3983053
World DS, Dawn/Dusk was fun too, but I do think the dungeons and areas could have had more things to do.
MMBN was nice but I prefer Turn based RPGs.
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>>3983539
I disagree immensely. I think the battles in the DS story games were phoned in, and the BN battle system was one of the best.
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>>3983675
Like I said, "I prefer turn based RPGs" is a disclaimer, I think those games could've been done better.
But even so I still believe the Story games had structure and consistency that other Digimon games fail to replicate.
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>>3982113
>>3982232
I thought it was fine. Nothing spectacular, but better than the first two games. Not that that's exactly a high bar, but still.
In general though story is the last thing I look for when it comes to Mon games, it's pretty consistently the genre's weakest aspect, more than likely because it's harder to make specific narratives out of extremely customizable/interchangeable parties.
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>>3983790
call me crazy but i expect the story to be good in a story game.
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>>3983795
Fair enough. I just know where to set my expectations when it comes to this genre specifically.
I will say that probably the strongest aspect of the story was the ending, delivering on the tragedy of that situation effectively.
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>>3983796
shame the game wasn't better received. there would have been more lewds of your kouhai
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>>3983799
>wasn't better received
Huh? It was widely praised. Monster Hunter in general just isn't really a franchise that gets that kind of art because people like the monsters more than the humans.
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>>3983805
>the franchise doesn't get that kind of art
is this a lie? let me check briefly...
>there are two hundred monster hunter doujins on nhentai translated into english
>and over 26,000 results for monster hunter on rule34.
>this is a similar amount to re:zero (27000), elden ring (26000), and around as much as every zelda game combined (32000), notably more than double botw (10000).
you are hallucinating like an ai chatbot
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>>3983805
Anon have you even stepped in mhg? It's all huntress and fem blacksmith porn
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>>3983808
And how many of those pics are for the monsters? Y'know, the point that I made that people care more about the monsters than the humans?
I never said MH doesn't get ANY porn, just that, compared to other franchises, it doesn't have that same kind of appeal. Hence the 'in general' before the 'doesn't get that kind of art.'
>>3983825
I used to but stopped going once the World vs Rise cancer completely overtook any discussion. Also all that spawned almost exclusively post-World. You get the occasional piece here and ther from gens 1-4, but stuff like nude mods and whatnot didn't exist until World.



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