anybody played this kino? i'm playing it right now, it's pretty fun
>>3950233I'm waiting on the remake.
>>3950235it looks like exactly the same game from the promo stuff, except you need to actually walk instead of clicking stuff, which would probably kill the pacing
>>3950233No, and you never answer my questions the last dozen times you've posted this thread. So I don't think you have either.
>>3950239uhm, seek meds, this is my first /vrpg/ thread ever. what questions do you have?
>>3950233I want to play this on my chinkheld but it doesn't work with easyrpg T_T
>>3950267it does, i'm playing it on my retroid pocket 2, it's very comfy
>>3950267Are you getting text issues too?>>3950268where'd you get your file?
>>3950244Why would your "first /vrpg/ thread ever" be this?
>>3950309Lil bro, your first sexual experience was with your uncle. What kind of question is that?
>>3950281>where'd you get your file?archive, there's a translated/rtp'd version>>3950309why not? i want to discuss this ge and there are no suitable generals for doing so
>>3950351The kind of question that wouldn't be off-topic in this thread. Why are you slinging insults at people for doing exactly what you asked?
Are you hinting at something about the game's development you want everyone to know? Were the translator team in the Epstein files? Was this a cancel culture thread all along?
>>3950413>>3950387i have no idea what you are talking about, i just wanna discuss ruina
>>3950233Ruina is the only game I know of that uses the default combat system of rpg maker 2000 well. I wish I could find more games like it.
Does anyone know it there's a version out there with the RPG_RT.exe present in the files, instead of just the RPG_RT.ini? I'd love to open the game in the editor to see how the dev did some of his stuff, can't do that with the .ini
>>3950447does the exe even have modifications if you can play it with easyrpg? i think everything ruina does can be done via scripting
Get ready for Butt-Naked Enda in HD
ok might as well to write somethingbasically i'm on my first blind playthrough, currently on the tower of giants. i have unlocked dwarfs but haven't done it yeti'm stuck of the dumb puzzle with the letters permutation, which i'm not sure if it's another puzzle lost in translation or if i'm missing a clue, and the giant boss is asking me his name which i think is sun but i think i'll farm dward tower now insteadalso i still can't beat the champion king, do i need to bleed him and that's it?
>>3951952It was lost in translation in jap, the answer is just reversing the word, here the answer is some lame permutation of corporealize I don't remember, maybe zeliarepocor, but I'm not sure.
>>3951999lame. the tanuki puzzle on the top floor of the dragon tower was also lost, the tl doesn't make any sense
>>3951599nono I know, I'm pretty sure the game doesn't use patches (are there even patches for 2k? I thought things like dyn and maniacs were 2k3 only).I just wanna take a look at how he scripted some things, take a peek at the database and the common events. May be valuable things to learn here thats all. Can't do that with just the .ini sadly.
>>3952285you can decompile maps/db with the easyrpg decompilers. ask grok or something
>>3952285If you don't already know that you can just drop any RPG_RT exe into the game folder and open the project in the RPG Maker editor like normal once it's in there, maybe you don't need to be doing this.
>>3951999actually the correct answer was the one you typed, the weird permutation was the hint
>>3950445
>>3956928Where's Fear & Hunger 2 and Fear & Hunger 3 (Felvidek) and Fear & Hunger 4 (Look Outside)?
>>3956928half of these are shit and they are in random order
>>3957690>half of these are shitThat just means there's 30 good games in that image.
>>3957712>goodnon-shit*
>>3958351How have you not killed yourself yet?
>>3958358still waiting for your turn
>>3957690>He saya in a runia threadTroonmancing walker is unironically better.
>runiasasuga shitposter
No, you're the only one who ever played it.
>>3950233Do you ever stop feeling weak in this? I'm still very, very early on but I feel the dungeon has me constantly fighting for my life. I first started with the priest background and picked exorcist as my class but I felt terribly weak compared to my companions. Restarted the game, and knight background with the knight class is feeling a lot better, but I'll still occasionally get BTFO or have really close calls. The mage companion has enough mp to BTFO one or two encounters but is deadweight otherwise.Still enjoying the game, though
>>3961038i'm right before the last 2 towers' bosses and i can oneshot enemies with 1 aoe and my mana is enough for a full trip without bosses.obviously there are some enemies you aren'[t supposed to be fighting yet, like dragons, but so far i think it was pretty well balancedi wish there was an easier way to restore mana/revive tho
>>3961038I played quite a bit but but dropped it after some technical issues later on. The Exorcist does have a weak start but once you start getting some spells and fighting undeads, you will feel powerful. Do remind yourself that you are support now and should use damage dealers.
>>3961038Temple Orphan is a tough start cause you're basically only fighting with 2 dude while you're either defending or flinging heals
>>3961038the first couple hours you have to go back to rest often but once you have enough money to buy food you can last much longer
Do companions every gain more out of combat actions? I feel disincentivised from pricking certain party comps because of too much overlap in things like Strength and Perception (seriously, why is there so much Strength). Thievery seems really useful and so does Gnosis, but Syphon is insufferable and annoying to keep alive
>>3963214Some of them gain one more. You're supposed to rotate your squad as you can't bring every skill each run.
bump i'm still playing this
does anybody have https://www.dropbox.com/s/v8ou57lzndv0x25/bool's%20tools.zip?dl=0 ? the link is deadthe translation project page says it's: file contains various tips assembled by principal tester bool as he played through each of the game’s four routes. Beware that some of these tips may be considered spoilers, and in the case of the hidden treasures, most of them have in-game hints associated with them if you prefer to find them that way. But at present, please consider this the genesis of a future Ruina English wiki or strategy guide.
>>3971676the real ruina: fairy tale of the forgotten ruins is the guides lost to time...
>>3971923why were all the fantl website's links removed? did something happen? i saw dink posting here. very weird
>>3972368all the translators who used to come here have forsaken us dude.
>almost missed syphon's exclusive event on sage routethat was a close one, thank god i rotate 3 saves
ok i guess nobody cares but i'll blogpost anyway itt, maybe it will help me finish this gefirst of all, a rant:for reference, i'm towards the endgame i assume, right before the final bosses of the giant/dwarf towers. so far? this game was super fun to play blind and i'm sure it wouldn't have overstayed it's welcome if i just finished it and uninstalled and rated 8/10 or whateverbut then i started doing my own reseach and... *sighs* so ok, the are 4 origins. and there are codex unlocks for 4 ng+... so ok, i need to play the game for 4 times (some also say this is needed to fully comprehend the story)then i discover the ending is different with each character. so i have to manipulate the hidden attraction meter of everyone before the ending, ok. oh to do that i need to do character events, some of which are route-exlusive and other missable! like did i see part 1 of kireha event? will it get triggered after the city event? no idea. hidden event for syphon? only available on sage route and you need to do 1 tower, then city, then half of the other to trigger it, so if i didn't have a backup save i'd have to replay the game 5th time to see it... and ng+? apparently you barely carry anything so it's just an excuse to make you replay the game 4 timesbasically everything is kinda a pain to track without a proper walkthrough. i mean i admit that on one hand this is actually a masterful game design to make each experience more unique, but i dunno, maybe i'm missing the point again...
>>3978135stopping after a single playthrough is fine
>>3978142are you saying this because you like a single playthrough or because you have actually played through all the 4 origin stories and think they aren't worth playing?
>>3978145i played through once without a guide and it seemed complete and satisfying to me. there werent loose ends or open questions. i did have to look up good ending criteria for final boss battle but it was easy and did not brick my savestried another route for a few hours and it was repetitive so i didn't bother with the rest. as far as i know the game doesn't have a secret route or major reason to do this
>>3978150>i played through once without a guide and it seemed complete and satisfying to me.yeah that's my point exactly, doing 1 run is definitely satisfying. my question is if doing 100% actually improves or worsens that experience, but obviously only people who did all the 4 routes can answer melike i think in the sage route there are aliens n shiet? imagine skipping that
>>3978154I just go through the route I go through for these kinds of games and that's it. Maybe on a replay a few years down the line I might do a different route. It's basically never fun to just immediately replay a long game after beating it.
ok i made codex translate the whole jp wikia in english, things should proceed smoother now
How does the romance work? Are the options based on gender and origin? Can i male Temple Orphan romance Fran?
>>3983766afaik the "romance" is like in dragon's dogma, but i haven't finished it yet
bump, i'm still playing it