The best rpg experience (basically an Isekai experience) of my life, hands down, has been permadeath runs in MGO SkyrimVR (one click install) with three simple additional mods. Namely, CHIM, climb anything, and deadly damage.I wake up as a bandit, somewhere in the woods, or maybe as a filthy warlock in a cave. Or a simple farmer out in the hills. Regardless, I stroll around, talk to people with my actual voice, and they talk back using CHIMs local LLM and built-in voice synth mod and facial animations.I'll collect some companions, do odd jobs and quests, and they'll banter in the background. Sometimes I chip in and we have a lovely back and forth. The local LLM also controls their behavior so like, starting fights or singing or dancing or following or just anything, really. Brawl is classic. So you have to mind your manners. The graphics are stunning. And I love throwing a two handed weapon into someone's head and they die instantly (deadly damage mod). But I also die easily, legendary difficulty for realism. And I start again, a new adventure.It's a one of a kind niche loop, but I can't find anything better than it. I'm just posting here in case someone is interested because I kind of wish more people knew how peak this is. This isn't an ad for MGO btw, if you have a better VR modpack/community I'd love to know, but at the moment I believe it is the best option.
>>3964349This sounds absolutely amazing. Is there a way to get the voice mod working without a VR headset? I would definitely play this
>>3964397Yeah my wife gets motion sickness so I did a flat screen version for her. Gate to sovngarde modpack was compatible, for sure. Super duper simple to just drag and drop. CHIM tutorial is very thorough, step by step. Give it a try!
>>3964349It's unbelievable what is possible today. RPGs have come a long way, but it's getting closer and closer to actually being transported into a another world.Short ironman playthroughs is something I recommend everyone try, VR or no.
>muh visualsYawn. Wake me up when I can tell NPCs exactly what I want and get accurate in-character responses with narrative shaping effects.
>>3964532Delphine tweaked when I told her I know about her sewer buddy and that she's in the blades. Started following me and I told her to fuck off but she wouldn't leave. Finally left when I told her the world would break if she didn't go home (probably)Vampires in cages turned off hostility so I could rescue them, they would open their inventory to show that they didn't have a weapon to stab me in the back with, when I questioned if they were going to attack me at some point.It's not all there, but it's 1000% ahead of any other experience available these days.
>>3964565Holy shit that's pretty cool
>>3964615I have no idea why I'm the only one talking about these emergent gameplay loops. I really wish more people knew. I feel like I'm going crazy.
>>3964734I know now thanks to you. A while ago I saw a video about the AI dialogue, but I dismissed it, figuring it's still jank and superficial.What you described sounds genuinely exciting.
>>3964565oh wow, didn't expect an actual response. got any links?
>>3964349okay but does the AI react to rape from sex mods? Thats primarily what I use Skyrim for
>>3966232Just search up CHIM-dwemer dynamics. You don't need a fancy modpack for it to work. For flatscreen special edition, the wabbajack pack recommend is 'gate to sovngarde.' It is quick, pretty, and good enough; For VR, mad god overhaul (MGO).CHIM has a very simple thorough walkthrough.
>local LLMUnless you're running two rigs with 5090s and using one of them for this you're not having a good time.
I'm waiting for Mad Gods Overhaul 4.0 then I'll dive back in. version 3.0 wasn't great
>>3966880yeah, local LLMs are just not that powerful. is it 200b parameters? probably not. and that was what i consider a bare minimum, and it STILL got repetitive. 200b at least made it complex enough it could generate interesting, cohesive prose over many hundreds of responses.anything capable of truly impressing me is going to have to run on a data farm, because i want trillion-parameter models.
I'll up your thread because i'm really interested. I never used chim. Local hosting a llm is out of the question because i have a mid machine with a 6700xt. How are the online llms? Would i be forced to pay for one, or the free ones are a viable alternative?
I never dabbled in AI so I really don't understand the free tier caps on groq AI. Will I be able to play normally or should I pay to use another one? If so, which of the supported ones would you suggest?
>>3964349Sounds cool, but you need like $7k hardware for this lmao. We're all poor af here.
>>3978058You can always use online LLMs. Speaking of which, I wonder how much mileage can you actually get out of 5 dollars on claude api (1,6 milion input tokens, 300k output tokens). Like, how many hours would i get if i use it exclusively for chim before having to pay again
>>3964734Because the only people who talk about this stuff are isolated into niche communities online that only talk about this sort of stuff. Do you see a board that I can talk about the RPG/simulation/world I'm building that has over 100 individually crafted characters in the main cast, each with their own AI powered personality ect ect ect big world unique systems, every experience is different... can even play other TTRPGs inside the game by joining the LARP faction.It's mostly text though. I'm still working on the GUI and images, I'm not using image-gen in the game, (I might add it to make portraits for spawned NPCs/mobs though) instead making custom scenes.... even tracking the character's schedules. Might even track if they need to poo, since I added around 50 restrooms.Anyhow where do we post this shit?
>>3979838That really depends on how much the LLM has to track. If it's just the conversation, then it's pretty cheap, probably a penny per response. You could use Haiku to really cut the cost down too if it's just the conversation. Otherwise I'd say to try using deepseek 4 instead of claude, especially with 4.7 of sonnet/opus being trash that was only released to test their new mythos's guardrails for them.>>3968705local LLMs are as powerful as your machine can handle. You can always just pay for cloud GPU services though if your GPU is weak though.Also, the issue isn't the power of the models you're using, it's what they're trained for. Try using a more specialized one. Though most of the RP models seem to want to rape the player.>>3971377>6700xtYou're fine, retard. You can run a models that are more than capable for this purpose, unless I'm misunderstanding the scope of what the LLM is doing for this mod.You'll only run into issues if you're having a marathon length discussion with multiple characters, and that can be somewhat fixed with better chatlogging procedures.
>>3964349I don't believe you. VR sucks to have on for more than an hour and a half tops. And discussions with LLM's are only entertaining for a few minutes. Sure, you might've had your "WOW THIS IS AMAZING" moment for a few hours, but this is not something anyone would enjoy doing for a long period of time.
>>3964349Can you give orders to followers? I've been enjoying having Teldryn as my bro, and this VR snd LLM thing sounds like next level shit to try in the future.
How can we stop this? When will it end? how many indians has he hired to make these threads?
>>3964349How does the LLM mod work? Is there a guide for installing it? Is it on nexus?
>>3982404>6700xt>You're fine, retard. You can run a models that are more than capable for this purpose, unless I'm misunderstanding the scope of what the LLM is doing for this mod.Do you seriously think that? Because i keep reading that you need a 4090/5090 gpu for the local LLM and using AMD instead of nvidia means going automatically 50% slower. It's hard to find someone who benchmarked this with a mid level graphics card. Fuck, you're going to make me reinstall the game and try it. I might even buy it after 3 or 4 thousand hours