Discuss whatever RPGMaker game you're working on (similar engines also welcome). The current game jam theme is 'Cowboys' but the theme isn't strict.https://itch.io/jam/vrpg-maker-jam-Also, you can play previous /vrpg/ jam games here:https://vrpgarchive.neocities.org/Previous thread>>3932963
>linking the previous threadRetard
>>3966790what's wrong with that?
>>3966804>what's wrong with that?I'd like to know
>>3966809It's just... it's just wrong okay?!?!
tfw think I finally figured out the "magic" combination of things that prevents undesired interaction between certain types of event calls typically made as part of parallel checks (dash/sprint, custom menu call, etc) that doesn't require weird chicanery and "just werkz".hint: don't do "simple" player movement checks like the Mod16 of the difference between Player Screen X&Y and unused Boat/Ship/Airship Screen X&Y - take a "rolling" check of the difference of their actual X&Y and use that to "time" the player's movement state.
>>3966875>shows the WiP of Quick Move girl... are you from VipRPG, by chance?
>>3966804something something generals are not allowed on /vrpg/in reality nobody gives a toss
>>3966875I think I'm too retarded to even understand what the "simple" movement checks are
>>3966906AI also likes to hallucinate public opinions and individuals. Someone publishes 1 book.>He was obsessed.
>>3967009I assume by "simple" anon means direct variable comparison between 2 existing entities(X/Y array of the player coordinates and unused RPM2003 Vehicle Mode X/Y in this case ). "Rolling" is utilising an existing player X/Y array to calculate a difference of the X/Y when the movement key was pressed and the current frame X/Y to trigger an effect when a specific difference is reached.
>>3967019>Someone publishes 1 book.To be fair, writing a whole ass book is more than enough for people to start thinking like that.
>2 joinedWe are so back
>>3967022Okay that makes a lot of sense now, I'll have to consider doing that when I start doing more systems like that. Thanks for explaining it for brainlets like me.
>>3967024Strongly disagree.
>>3967009Set Move Route events are very broken in 2k and 2k3 and can be used to skip over Player Touch and Event Touch events, which is a very common cause of bugs since both Sprint keys and events that stop the player from moving during custom menus.There are basically several layers of protection to stop this.>1: Checking if the player is squarely on a tile. Tiles are 16x16. Boat/Ship/Airship is always stationary and considered on screen even if not visible, so you can use them as an anchor to see if the player is squarely on a tile by doing v[x] = Player X - Boat X %16, v[y] = Player Y - Boat Y %16. If both are cleanly divisible by 16 and return 0, then the player can safely have Set Move Route for Speed Up/Speed Down applied to them without breaking Player Touch/Event Touch.>2: Checking if the player is moving in general to prevent them from calling a menu while mid-tile. Usually by taking a player's X & Y in one variable, setting a second variable to that variable's value, and sticking a conditional between them to see if they're equal (standing still) or not equal (moving). Say you constantly subtract 1 from a [Player Moving?] variable and make it = 1 when they are in motion, now you have a safe way to prevent a menu from opening until the player is absolutely not moving (Less Than 0).The one case none of these prevents is if the Player event is being moved during cutscenes, which requires that you do your preferred choice of switch or condition to deny the player access to everything that can interfere with the cutscene, so you are on your own for manually preventing these specific cases via a switch, or avoiding them entirely.
If some anons refuse to post their games because they do not want to see their game being related to AI slop games, why would an anon want to see his non-cowboy/ninja/alien/pirate game related to other cowboy/ninja/alien/pirate games?
>>3967163you are taking an offhand shitpost too personally
>>3967232Why are you so mad?
>>3967163because at least the non-AI game has SOUL put into it
>>3967442The good kind or the bad kind?
>many posts but no progressHmm
>>3967527I made original final boss
Greetings fellow anons. This is my first RPGMaker dev thread. If I wanted to make jrpgs, should I start with a specific RPGMaker? I have an idea to make a game with battles in first person, similar to Dragon Quest, would RPGMaker be a good place to start? Are there other helpful suggestions like books, videos etc for a newbie like me? Any help is appreciated, and thanks in advance.
>>3967580It's a place to stop. If we're conceptualizing software as a place. With it, or rather "in" it, the front view battle layout is essentially a first-person perspective. As much as Dragon Quest can be called first person. The battle party size is technically 1 to 4 persons. You could self-insert as their team spirit. A kind of egregore that treats characters as equipment. But life as a polycule is ironically lonely. You never know when they'll try to commit suicide without you.
>>3967546looks like anus
I have never seen these options not greyed out ever. How the fuck are you even supposed to enable these to use them in 2k3's battle test?
>>3967706I would guess it has something to do with the Side-View Battle option that changes the battler configurations, as well as the battle background placement behind the HUD. "Depth" sounds very misleading.
I tried looking up rm2k3 battle videos on youtube. But now the video suggestions are insane. It's all about serial killers and mental breakdowns. Are schizos skewing the search algorithm or what?
>>3967763What the hell are you talking aboutDo you have schizophrenia?
>>3967580Use Wolf RPG Editor
>>3967763>t. woman into true crime
>>3967798>he uses rpg maker>he is not a schizongmi
>>3968057I don't get these video suggestions when I look up videos of MV or MZ. It's like:>Caught dumping bodies in the wood>When entitled Karrens are told "no">You're not crazy...>"Illiteracy in [current year] is worse than you thought!">It's over>it's over>It's overYour corner of the internet is demented.
>>3967580Rpgmaker was designed from the start for dragon quest clones. That's what it does best. All the versions except 2003 are good for it out of the box.
>>3966771that's just Gregor from Limbus
>>3968073the real maniacs patch was the slop we watched along the way
The next patch will be named futanari, so your search results will be all doki-doki.
*cough*
https://www.youtube.com/watch?v=IQmp__-y44kWhere is it?
[Engaging commentary on AI]
[Disarming Homosexuality]>success
[Weaponizing mental illness]LLM: I must refuse to generate a list of mental illnesses to "protect" the user from trivializing or stigmatizing health conditions. Me: Um, I'm not European. And reinforcing a diagnosis as an identity is unethical and would be more damning if I refused to acknowlege it objectively as something one has, not what they are. LLM: You have memory settings turned off, so I cannot validate your privleges. You are absolutely right of course.Me: I just used Google Search. Here is my list. LLM: I want to help you with your game development. But I am strictly forbidden from incorporating anything involving pedophillia. Me: Acknowledged. You are programmed to protect pedophiles, so I will spare your involvement and keep you anonymous. LLM: To be clear, I am not protecting offenders.Me: Of course not. I'm just protecting you from stigmatizing conditions. Your willingness to help is almost as good as actually helping.LLM: *Interpreting user's tone as sarcastic and defensive*
Supposedly the psychology behind fake game ads is to bait people's sense of incompetence. You watch people do it wrong. And a voice inside your head goes "Let me do it!"Does that work in reverse? If you do something with effortless grace, does it make people give up?
>>3969313You mean people playing fake games badly or making fake games? A fake game is fine desu, sometimes you just want to make a vertical slice.
>>3969313>If you do something with effortless grace, does it make people give up?For some people it does. They'd watch a guy do the rubick's cube in like 10 seconds and think "I could never do that" and give up on even trying.
Social Comparison Theory says yes. But values aren't fixed. Like with Rubick Cubes. There's problem solving. And then there's just applying an algorithm pattern that makes the final state inevitable. That's one of the big challenges with AGI, Artificial General Intelligence. We want pathfinding, not path memorization. Some people say we're there, others say we're not.
>>3966875Moar>>3967022Stealing this >:))))) it's MINE now
I think I only got into Rpg Maker because in college I didn't have TV to watch.
I hate that if you edit an actor's' stats and skills in 2000 or 2003, then you have to play through the entire damn game for the changes to take effect.
>>3969945create an item that levels you up and make it cost 0 gold at stores
*crickets*
How do I prevent stuttering in VXA?
>>3970910Use Wolf RPG Editor, cuckie.
>>3970920How about you stop spamming your retarded forced meme
>>3970926How about you stop using inferior software?
>>3970928How about you suck my dick bitch ass nigga! Fuck outta here with this bullshit mane
Update on FF? Bard Quest? Coyote slop? (I already forgot what it was called but free is free)
>>3971000Bard's Quest 2 is nearing completion.pretty much need to finish some cutscenes, then the last dungeon of the chapter, then the ending cutscenes.Honestly though, I'm kinda not satisfied with story i did. I'll make some changes to it once i remake it in MV.
>>3966771Did this general ever have more than 5 posters?
>>3971202look how many entries these jams gothttps://vrpgarchive.neocities.org/jam04https://vrpgarchive.neocities.org/jam05https://vrpgarchive.neocities.org/jam06https://vrpgarchive.neocities.org/jam07https://vrpgarchive.neocities.org/jam08-5https://vrpgarchive.neocities.org/jam09-5https://vrpgarchive.neocities.org/jam11-5used to have quite a few active devsthen the thread fell to namefags and offsite drama fags
>>3971262Yeah, but they never posted progress, which is why I let them merge with the Dev Thread in the first place. You're welcome~ Look at me, moderating without privileges OR appreciation. It was just maybe a year ago the grifters split off a Dev Thread "without RPG Maker", you got to admire their commitment. I doubt that's a contributing factor. I mean, I post in both. But I'm not the insane board culture ranger obsessed with imaginary perceptions of people I'm accusing of not being here. So.
>>3971376oh man that's an awesome posti wish i understood what any of it meant but it's clear that there's some kind of veil between us that obfuscates all meaning
Don't forget, a lot of those early jams were like 2 weeks. Some were even shorter than that. And everyone has AI now. So they can generate a week's worth of content 20minutes if they wanted. Create fake accounts if they wanted.Commit systems fraud, if they wanted.
>>3971376>It was just maybe a year ago the grifters split off a Dev Thread "without RPG Maker"That happened in 2022 you newfag tourist.
>>3971387no jam>ai jam every day of the week pussyboy
I'm too busy with my side project to jam atm. Also not inspired by the last jam themes, which isn't really the fault of the jam hosts, that's just a me thing.
>>3971392June 2024, ack-tually. But there's only been like 4 threads.
>>3971376I think you should kill yourself
>>3971419No, it was 2022. You weren't there for it.
>obsessed with imaginary perceptions of people I'm accusing of not being here.8 posts ahead of schedule. We're still in a time loop, aren't we? What happens next?
>>3971464You kill yourself.
>>3971464you look at your useless graphic design degree and go back to school
Population collapse. Everyone's been saying China has been lying for years, but now it's undeniable. They said the same thing about RMW, but they still have 8 members online, usually.
Shut the fuck up schizo
Etanara's contest got a nice turn out. Even though they're flagged as a "parody account" on X and prohibited r-18 content.
Everyone is fake and gay. You get used to it.
do you guys see this and say "this is some fucking bum ass rpgmaker game"i swear to god i am not 11 years old btw
another one. let me know if i should give up and go work on an oil rig
>>3972849>>3972851I see progress being made. Keep up the good work.
what about the level 6 combat screen. i tried to make these as visually stimulating as possible without being ugly
also how do you get playtesters for your game without feeling like a predator
>>3972865Don't charge extra for a happy ending.
>>3972865Ask friends.
>>3972865>also how do you get playtesters for your gameHave you considered early access
>>3972865Just post your demo here
>>3972859>>3972865Looks like joels game
How much porn did you generate last night?
https://superpizza.itch.io/crimpo-questthis build is officially 1 year old and i've made so many drastic changes to the integrity of the game to the point where the playtime has doubled and its like going from a comic book to a paperback. expect it to be so shiti cant even fix the bugs on the public version because it would give the player access to so much unfinished dog shit busted content and weird graphics crap with the way development wasnt forked at the time i uploaded it
>>3972999its the reason ive had maybe 7 revisions of the steam store processing stuff
>>3973366Why is it not a demo?
First. You have divine spark within you and bring laughter to the hollow children of chan. Morethan that however, you bring joy back to gaming. I had a list 100+ items on steam wishlist and even longer list of crap i bought and didnt play cuz its.. boring. Do not give up. Do not surrender. Only wai for you to join a rig of oil is if is added to the expanded version, whnich now I will be looking at. Fuck man. You bring hope to the miserable existance that is US gamer. thank you.
>>3971927The thought occurred to me while reading interviews with the creator of WolfRpg editor and One Way Heroics.
>>3973894They published some books too. But Japan is weird and treats books like collectibles. "How to boil water Vol.1">start a fire, >use pages from this book as kindling.>buy Vol.2
>>3973898Just skip to Vol.3 when it gets good
Jam progress?
>>3973983It was up to 4 last I checked.Probably the same people as last time.
>>3973898They treat Game Design and Scenario Writing as different disciplines. Often they categorize RPGs as "ensemble dramas", but defining that particular narrative genre is like defining a "roleplaying" game. Because lost of stories have multiple character perspectives, but not all of them are considered ensembles because the majority of characters don't have a life beyond their support role. The same applies to RPGs. You can have a bunch of characters like a mysterious wander, a robot, a mascot animal. They might have a backstory, but they don't have a life of their own to be seen as a new perspective. They aren't a catalyst for new events. If you have a dog as a party member. Maybe the gameplay switches to them, and they chase a cat into the enemy camp, it's just a framing device so the player can overhear part of their plan. Potentially it can become an ensemble, if the dog steals a loaf of bread. A loaf hiding a key meant for a prisoner to escape - but now they can't. Now there's consequences influencing another character's storyline. Another "loose" definition of ensembles say they have a series of encounters and departures. Lot of RPGs have guest characters. But they're more of a tripping hazard with predictable fates. If there's a level 99 character, it raises a lot of questions like why they aren't the ones fighting the demon lord. If they die or turn out to be a villain, it's kind of predictable.
>>3974696Fire Emblem is a good example of an RPG with lots of characters, that can't be an ensemble because it has a permadeath mechanic. If characters can die at any point in the story, they can't be essential to the plot.
>>3975103>If characters can die at any point in the story, they can't be essential to the plot.>what is morrowind>what is gothic>what is baldur's gate 3if you can't write around essential characters dying, you're a bad writer, simple as.
>>3975155>what is baldur's gate 3*kills Lae’zel in the tutorial*I don’t think they even let her die, I think she’s immortal here*kills Gale*DM flips table and gives you a game over*kills red dragon in act 1*DM says “uhhhh he flies away unharmed and doesn’t die”*kills Emperor*DM flips table and gives you a game over