I'm 100 hours into Kingmaker and I think i'm in chapter 2 or 3 and I everything about the game is really quite good, there's just one thing thats kind of ruining the entire experience and is tempting me to drop the game and Owlcat as a whole forever. Does the filler combat ever let up? Maybe it's because i'm playing turn based with a controller(pc) but it feels like i'm fucking drowning in combat all the fucking time. I'm playing on challenging and it kind of feels fucking ridiculous at this point and the pacing is completely fucked by virtue of constant never ending battle at all fucking times. Are all the Owlcat games like this? I already bought all of them because I heard they were on par with Larian. It doesnt even feel like there's a "little" too much combat it feels like the combat to story ratio is completely fucked 4x in the wrong direction and its blowing my mind and driving me a little crazy. Does anyone else feel this way or is it just me?
>>3968568Rogue Trader is ok in this regard with more bespoke encounters, if still having rather simplistic encounter design, the PF games are both complete, bloated dogshit.
>>3968568>100 hours>chapter 2 or 3What?
>>3968568a)Not all combats need to be done in turn basedb)Even in turn based, precise control helps deal with fights pretty fast past early chapter 1. c)Whatever the fuck you are doing (mouthing every word, clicking on every pixel, drawing everything on graph paper), it extends your playtime 3 times the average.Yes, the games have filler combat, pacing issues etc, but eve a first time playthrough slowly can be FINISHED in 100 ours.Better drop out of these games
>>3968580He's playing turn-based.
>>3968580I'm on season of bloom quest (find and explore the womb of lamashtu)
>>3968587Yes, so do I.From the moment the mod introduced it.It's still absurd to have 100 horus and be barely at the middle. That's 'let me ask chatgpt what to do every turn' territory.
>>3968586I mean i'm just trying to do all the side content I can and get the most out of the game bit it still feels like never ending battle after battle. I admit i'm probably a little slower than the average gamer and it takes me some time to get through it, but i'm playing on 2x speed and it still feels like its not enough. As for "these games" Larian or even old Bioware doesnt have these problems at all. Bg1, 2, 3 all had great combat pacing compared to Kingmaker. Theres really no excuse for Owlcat. I'm slow but i'm not retarded. This game is overstuffed to an insane extent.
>>3968596The game is overstuffed and weirdly paced (though mostly for the latter half), but if you are playing with 2x speed for animations and you are 100 hours in and barely 50% done, you are fucking slow to an outlier extent.Kingmaker has issues, and whatever the fuck you are doing exacerbates them to the nth degree.Better drop it and Owlcat, this is not a game you should push through till you are retired on this pace
Are there any mods for replacing the nig characters?
>>3968600The one black character you do not even have to recruit? No.
>>3968602I just want to be able to play that paladin wthout looking at a nig pfp and hearing a nig voice.
>>3968612Wrong game.
Got bored and never finished it. Started doing the castle stuff and some companion quests and was just not in to it.
>>3968568>everything about the game is really quite goodYeah, it's definitely a masterpiece.>there's just one thing thats kind of ruining the entire experience and is tempting me to drop the game and Owlcat as a whole forever... uh...??? Have you spoken with your therapist about your complete lack of emotional regulation or self control?>Does the filler combat ever let up?What do you define as filler combat? Should the combat consist of nothing but the boss and literally nothing else?>Maybe it's because i'm playing turn based with a controller(pc)A controller? For a PC game? An RPG that specifically assumes you're playing it on a PC??? Why would you fucking do that? Like... WHY???>it feels like i'm fucking drowning in combat all the fucking time. I'm playing on challenging and it kind of feels fucking ridiculous at this point and the pacing is completely fucked by virtue of constant never ending battle at all fucking times.Have you... have you tried talking to anyone? Have you tried reading the dialogues? Have you tried managing your kingdom or traveling between areas to talk to the artisans or do any quests? Have you talked to your companions at all? The combat doesn't even take a minute per encounter. If you can't spare 60 seconds to do a little combat in a small-group-tactics tactical RPG... maybe talk to your therapist about getting screened for some kind of underlying neurological abnormality.>Are all the Owlcat games like this?No? Though the three made so far are small-group-tactical-combat RPGs. I just don't think the combats are anything remotely egregious.> I already bought all of them because I heard they were on par with Larian.Owlcat is far better than Larian. In literally every respect. I find your attempt to compare them rather disturbing.
>>3968593Agreed. There's something the OP is not telling us. There's just no way any of this shit makes any sense. Their story is not adding up, and I'm suspicious that he's telling some lies in order to stir up some shit with misinformation.
>>3968568If you're talking about the random encounters while traveling on the overland map, that's a Stealth skill issue. During camping, you select a party member who is doing the Stealth check to conceal your camp. That slot is also used to determine whether you evade random encounters.You obviously want to put a party member with a very high Stealth skill check in that slot. If you succeed on the Stealth checks, then you can choose to just evade random encounters and you won't get ambushed while you're camping. All of this is explained in-game, too, by the way.
>>3968676>misinformation
>>3968675>Have you... have you tried talking to anyone? Have you tried reading the dialogues? Have you tried managing your kingdom or traveling between areas to talk to the artisans or do any quests? Have you talked to your companions at all? The combat doesn't even take a minute per encounter. If you can't spare 60 seconds to do a little combat in a small-group-tactics tactical RPG... maybe talk to your therapist about getting screened for some kind of underlying neurological abnormality. Yes I've done all those things, yes i'm very through with side content and dialogue and yes I do have an underlying neurological abnormality>The combat doesnt take longer than a minute This is just not my experience at all. Again maybe its because i'm playing turn based with a controller but.... in the womb of Lamashtu cave in the "season of bloom" quest I just did like 4 encounters back to back of 6-10 mystical giant spiders each enchanted with blur. I guess I i'm not running blind fight so fuck me I guess? Each encounter was probably 5 -7 mins. And thats just the first flour of the cave. I could speed it up by playing braindead and just spam rests and rations but it kind of takes the fun out of the game not playing to my utmost every battle. Like my life is genuinely on the line. >A controller? For a PC game? An RPG that specifically assumes you're playing it on a PC??? Why would you fucking do that? Like... WHY???This game is ported to console anon, it has proper controller UI configuration. The controller actually feels pretty smooth and I doubt its the issue here, though maybe. I can snap through the abilities and menus pretty fast. Controller has always been more instinctive to me then M+KB. >>3968676Damn near everything I told you is true. My palm is open and i'm not holding anything back. The only mistakes or "misinformation" is that its probably more like 90 hours instead of 100. (5 hrs first character, 5 hours idle time if I had to guess )
>>3968678No thats not the issue I rarely get into overland battles. Its like every cave or area I go to the process is the exact same. >go to interesting new area >explore>walk 5 feet>combat encounter >walk 5 more feet>combat encounter Basically run this loop for 35-40 mins through an area with 1 maybe* 2 instances of >unique npc dialogue with something interesting happening That usually lasts 15- 25 seconds as the dialogue is pretty short in this game. Im actually being pretty fucking generous. I'm pretty sure I waded through damn near 1 1/2 to 2 hours of trolls get to the tartuk and the troll chief boss at the end of that troll lair level. All for for maybe 25 seconds of diologue at the end (and i'm a slow reader, like fucking extremely slow). It was fucking ridicously disporporportionate in terms of build up and pay off.
>>3968902The peak of the troll quest was playing a paladin and picking the [LAWFUL GOOD] “I’m Johnny from Buenos Aires and I say kill ‘em all” option
>>3968893>yes I do have an underlying neurological abnormalityAnd there it is.Ok. Yeah, we knew that already, but we just wanted you to directly confront it out in the open.Your disability might or might not be your fault, but it's no one else's responsibility. Go manage your whatever on your own. It's not our responsibility to make you have fun. We don't have to convince or persuade you about anything. Go deal with your shit, anon.
>>3968893True Seeing negates Blur and Displacement. At that character level, you should be casting Communal True Seeing from a Cleric or Wizard. Blur / Displacement / Mirror Image is a crucial defensive layer for enemies in the game, and Fey-associated creatures in particular.By that time in the game, you've seen these defenses frequently and you've seen what it means. You have had 100 hours in which to consider what feats you're buying. You've had plenty of time, warning and information to consider picking up Blind Fight feats. And to learn about See Invisibility and True Seeing spells. That's all entirely on YOU and YOUR decisions.Those spider encounters in that part of the plot should not take more than a single round. By that character level, trash fights don't generally require all of your characters to even take actions. Even the uber bosses don't last more than three rounds.So, apparently, you have somehow spent 100 hours doing.... what, exactly???? Because it sure was not fucking playing the game. It's just not fucking possible to spend that much time in the game and somehow not know how literally basic shit works. Blur is a level 2 spell, anon.
>>3969031I mean yes I have a disability but that doesnt negate my general position is any logical sense. To suggest that my critique is invalid on the basis of my being disabled is fallacy anon. Come on now. Your using like a front page textbook fallacy.>You are blank>So your argument is invalid Uhhhh
>>3969055The fact that you play with 2x speed for animations and have played through 4/10ths of the game at the same time people finish it is indicative of issues, not your critique.And regardless of quality , there is no need to push through if you feel fatigue/fed up with filler in the better paced half of the game
>>3968580Given how many times I restarted the first couple chapters before I was happy with my character and choices sounds about right.
>>3969034I know what blur does, I just idk mann. I'm using a meta guide for my magus build, blind fight just wasnt recommended until a later level. Its like yea I can cast true seeing with my wizard but my understanding that only they* will be able to see through blur not the other characters that really do heavy damage. Its like yea I'm gonna cast true seeing with the that betacuck cleric and hes gonna dps smoke those spiders down like hes a fucking pally wally like what the fuck are you even saying anon? Thats ridiculous at that point I may as well just roll the D5 and blitz crank through blur until I hack them down with my damage dealers and leave my cleric and wizard to haste/slow add damage roll buffs. How the fuck would you even use true seeing and smoke the enemies down in a single round? That makes no fucking sense. That would require two rounds minimum even by your own example...?
>>3969055>I mean yes I have a disability but that doesnt negate my general position is any logical sense.Yes it does. You're the only one having all the issues you're describing. Everyone else in the thread is stunned and amazed and bewildered about how you can be having the experience you're claiming you have.The problem is definitely you. Not the game.
>>3969062True Seeing can be cast on other characters. See Invisibility is self-only. Communal See Invisibility and Communal True Seeing cast the spell on all allies in the radius. Anyone who has the buff running on them gains the benefits.I don't know how you don't understand this, it's pretty simple and obvious stuff. The spells themselves are very very very clear about all of this in great detail. It's literally right there in the game. Read stuff, dude.>that betacuck clericSpend less time on terminally-online YouTuber bullshit jargon. Spend more time actually fucking reading shit. You sound like a particularly retarded ten year old. And you probably are one.>How the fuck would you even use true seeing and smoke the enemies down in a single round?...Anon. Cast True Seeing on your warriors. Put it on Ekun and stand back to avoid the splatter. While they have True Seeing running, Blur and Displacement and Mirror Image do not apply against their attacks. Ekun with True Seeing will land every attack as long as the die doesn't land on a natural 1 which is only a 5% chance on each roll. How is this so complicated for you? How have you spent 100 hours in the game and you don't know this shit?At this point you need to actually convince us that you have played the game. Tell us something that you couldn't have learned by reading a wiki somewhere.
All my homies live in Echolocation from an alchemist. True Seeing is old shit
>>3969082Uhhh I could just send you a screenshot of my time played. Is that enough? Idk the bipolar split personality tiefling bitch is best girl? I actually never used the term betacuck until someone called me that IRL at DnD last week. I'm 25.
>>3969151God, it just keeps getting worse and worse every time you reply. Fucking stop.
>>3969155I'm deadass right now
>>3969189ON GOD?! FR FR?! NO CAP?! OMG R U SRS RN?! SKULL EMOJI CRYING EMOJI!!!!!!!!``1`1`1~!!~!~1!~!!~!1~!
>>3969189You took.... a photo.... with your phone... of your computer's monitor......dot fucking dot dot.
>>3969213My computer is hooked up to a tv. I'm accessing 4chan through my android. I'm not going to share my steam username and I'm not in the mood to hunt down this thread on pc and crop a photo just so I can post a proper screenshot in this thread so yes.... i'm going to speedmaxx and take a 7 second photo of my tv get over it and yourself.
>>3969213What, do you people not have phones or something?
>>3969275Correct, I don't have a phone but my keyboard has a 'PrtSc' key.
>>3969320Ahhh but if you were paying attention you would know I play with a controller and pc is connected to a... thats right TV. Which means by deduction in all likelihood i'm lounging back with a controller away* from my keyboard hence the optimum speedmax route is still that right... a 7 second picture versus the time to get up walk across my room to keyboard open this godforsaken website on Firefox and then hit the prt scrn key yea no thank you and fuck off
>>3969356Guide + RT
>>3969356>I play with a controller >this godforsaken website
>>3968568It´s like playing golf anon. The objective of the game is to play the less possible amount of it. Basically just fill everyone with steroids and end the fights on the first turn.
>>3969362Still have to crop and open 4chan lmao u r such a bad faith actor spitting image of this website
>>3968568Battles are boring.
>>3968612There's mods for that. Seelah becomes Seelie, and I think the voice is modded too. Nig to ginger route.
>>3968568If anything it gets worse in the late game. I'm a certified owlcat hater just because of this game
>>3969786The opposite of love is not hate. It's apathy. It'd be easier for you to just ignore Owlcat. Instead, you're here because you literally just can't stop yourself from interacting. You do care about Owlcat and their games.
>>3969808You are severely mentally ill.
>>3969818ooooo you big mad
>>3969818Reaching isn't a mental illness, kiddo, let alone severe. It's just awkward.
>>3969808do owlcattle really have such a fragile egos?
>>3969893You're the one throwing a tantrum because you can't handle that people enjoy something you claim you hate. Just leave the thread, dude. It'd be easy for you to just leave. It requires effort and choice for you to keep being here spamming the thread. No one is convinced by your crying.
>>3969895that was my first post though
>>3969895Yea i'm the OP and I didnt make that post your responding to. ASS U ME
>>3970041We already knew you were both dumb cunts, but what do you think you're accomplishing?
>>3970172Are you hoping your Owlcat waifu will come to life and be your gf if you shill for them enough?
>>3968568Wrath is even worse.
>>3970172>gets questioned if has a fragile ego>proceeds to show he has a fragile egolike clockwork
>>3970873You're being mocked.
>>3970175Why are you here? You can't stand the thought that anyone likes something you don't like? Why? Why does it matter so much to you that people are having fun playing this game? Why are you so upset that it's regarded so highly? Why does it matter to YOU?
>>3970958It's certainly a highly regarded company.
Just started a new game. Rolled Kinetic Knight. Planning to get it to lv3 for 2d6 and then swapping off to Wizard forever for gish.I can already tell it's going to suck ass since I've already played the shit out of dual estoc Slayer Wizard in the roguelite DLC and confirmed that it gets absolutely fucking bonkers, but it sounds cool to use a magic energy sword and roll against Touch AC so fuck it.Made Valerie one too since I never noticed before that she's basically built for it. Don't think I'll actually be keeping her in the party for the long haul, though.
>>3972624Touch AC isn't as important in Kingmaker as it is in Wrath, due to the math of how the two games scale. In Kingmaker, enemies in late game often have various fey templates applied which give them blur, displacement and/or mirror images. Dealing with those illusion defenses is a more significant boost to your weapon attacks. Having true sight running while also targeting touch AC is of course the best, but anyway true seeing doesn't have to be a buff you cast on yourself. You can get the buff slave (Tristian / Octavia) to do it.I don't recommend taking levels in wizard for a gish build. If you wanna play an eldritch knight, just play a magus. If you wanna play a kineticist, play a kineticist.
Besides Owlcat and Larian, what are some other good turn based CRPGs?
>>3972676Turn based? What do you mean by "crpgs"? Do you mean top-down camera managing a party of characters in tactical combat in between environment exploration and roleplay dialogues? Or just like any kind of rpgs? Do you hate roguelikes or roguelites?ADOM and Caves Of Qud are roguelikes, and quite good at what they do.Darkest Dungeon is of course a famous party-based roguelite rpg, and there's Iratus which is the Temu knockoff version.Age Of Wonders 4 and Planetfall are 4x strategy games with some rpg elements including managing specific "hero" characters who can run around as a group.The Last Spell is a tactical roguelite with fairly complete character customization, but limited rpg elements otherwise.I haven't played the Geneforge games but I've played tabletop games with someone who said they were good.I haven't played Rift Wizard or Moonring yet, but they're not far down on my to-do list now.Siralim... I dunno, I feel kind of like it'd be good if it were your kind of game. Like if Pokemon were cranked up to eleven.Skald Against The Black Priory was interesting, well made, but not exactly an epic sprawling game like Owlcat or Larian make.Stoneshard has potential, but it's a bit of a case study in how NOT to do an Early Access.XCOM is probably as much of a crpg as it is a tactical combat game.Wasteland 3 isn't much of an rpg but does have just enough that it can't fairly be said that it isn't one. It's a very good game, in my opinion. Just too short.Then there's old school style blobbers like The Quest, Might & Magic X Legacy, Fall Of The Dungeon Guardians, Legend Of Grimrock and Wizardry...
>>3972723>XCOM is probably as much of a crpgStopped reading here
>>3970958It upsets me at a fundamental level that retards are praising this dogshit developer.
>>3972728The BG3 threads are a couple doors down the hall
>>3972723Baldur's gate-likes. The kind of games Owlcat and Larian make. Is there a more specific name for the genre?
>>3972739Well, there aren't any other good ones that I know of. That style of rpg is considered niche, and both Owlcat and Larian were mocked by commentators for the foolish business decision to make them. Everyone was predicting they'd fail disastrously.But anyway, there's only the three Owlcat games (Kingmaker, Wrath and Rogue Trader) so far, but they're making Dark Heresy which is landing ... soonish. The Larian games, of which DOS2 is... a bit of a clumsy mediocre mess. BG3 is 5e D&D which fucking SUCKS. And then there's the Pillars of Eternity 1 and 2, of which only Deadfire is really worth playing, though the story of the first one was good and almost nothing about Deadfire really makes sense for a while unless you've played the first one... the actual gameplay of the first one is weak. Neither of the PoE games are natively turn-based and fundamental parts of the mechanics and balance will suffer if you run them in turn-based mode (which they both have now).Before these games, there was NWN2 (real time with pause) and the Infinity Engine games (IWD 1&2, BG1&2 and Planescape: Torment which is not truly in the same style at all and hasn't held up well with age) of the early oughties.Some might mention shitware like Colony Ship or Encased, but I am reluctant to even name them because they're just so fucking bad.
>>3972728Nobody cares.
>>3972664Eh, I missed getting Herrin and Jae back from Tortuccio by doing the bandit camp first (didn't even know that was possible), and then wiped to the swarms in the spider cave, so I hate the game again.Worrying about True Sight is a long way off.
>>3972795Swarms are basically the only thing in the game keeping casters relevant. If you don't have an alchemist on your team (you get Jubilost in Act 2 after you've established your little fort after killing the Stag Lord), you can still throw alchemist fire grenades which are sufficient for the level 2 spiders in that early quest. It's not really the easiest place to start, but you can get some extra grenades by talking to Bokken and asking him I think. You probably want to throw them with someone who has good accuracy because they do pitiful damage if you miss. If you don't have a team composition for it, there's nothing wrong with just... leaving that location for later. Same with the wererat alchemist encounter. It's a seriously dangerous encounter, and you probably need communal resist energy fire or several castings of the level 2 spell for it. Hideous Laughter to put him on his ass asap can work, too.It's an open world game, anon, so there's optional locations available at times that are out of depth if you just go there as soon as you can. (For example, there's areas you can climb into around the Old Beldame's map, and those monsters are CRAZY powerful for the level you first gain access to that map. It's because they're for a late game quest but you can technically make the skill check to find those interaction points much earlier in level. You can even kill those monsters, too, if you're ready for them and reasonably optimized but you'd have to wait for the late game quest get credit for it anyway). Take your current difficulty level into account.
No. Kingmaker is objectively inferior to WOTR in most ways, nobody serious denies this. Conceptually, it's the most interesting Owlcat game, but they unfortunately their ambition far outstripped their means (they were actually a small indie studio back then). I do think that on some maps it's bizarrely the best looking Owlcat game (something about the ground mist effect on some of the swampy/marsh maps is just wonderful) though. Gameplay wise? It's fucking shit, completely and totally unbalanced in the most insane ways, most of the companions are literally unusable without mods to fix their bizarre stat distributions (inb4 muh lore), and the story itself suffers heavily from bad translation. In fact, the translation is so bad at times (in side quests particularly) that you occasionally get completely ESL gibberish misspellings and mixed up sentences that never got touched by an editor. The enemy variety and *theoretical* overarching story is nice but in practice even said enemy variety is spoiled by some idiotic balancing. I'm not even going to get into the final dungeon, there are some spergs here who to this day will be contrarians and try to defend the wild hunt and mandrake swarms having literal non-tabletop at will stat drain and paralysis.
>>3972835All of that is true, but being inferior to a masterpiece like Wrath is not a mark against Kingmaker. Kingmaker is still an exceptional game in its own right, especially since its creation was an impressive feat for what was as you say a rather small and inexperienced indie studio... cobbling together a team of amateur game enthusiasts from Eastern Europe and Russia. Kingmaker has flaws, ok. But it's still an amazing game.And I think you agree about its good points: it's a charming, romantic epic sword-and-sorcery fantasy story with cozy natural wilderness vibes and gentle power scaling. The art style is painterly and adorable. The story is one of the absolutely most favorite Adventure Paths Paizo ever made, for good reason: building your little fort into a kingdom while adventuring to defeat mysterious forgotten evils and uncovering a vast and ancient foe to defeat and finally secure the peace and prosperity of your kingdom. There really aren't any other RPGs like that. Even in NWN2 your fort is just a tiny little fort and only really used for one little combat sequence. The "strongholds" in BG2 were little more than dungeons that you complete and then collect a token amount of cash (sometimes) from them if you visit. Caed Nua exists only as a farce and tedious waste of time. There are no other games in which you literally build a kingdom that you rule while also being an adventurer.I would also praise it for managing to strike a good tonal balance. It's not grimdank, constant gloom and doom and sober serious angst like MotB, Wrath, Rogue Trader or DOS2. It's also not goofy comedy nonsense like most of Deadfire or NWN2 OC. It's written sincerely and with authentic affection for the genre. There's a very good variety of types of enemies, hitting the most cherished central tropes. Bandits and animals at first, troll hordes, adventuring to find and slay a hidden lich, political rivalry ending in war, and mysterious otherworldly fey demigods.
>>3972830I cleared the cave out in my second try. Must've eaten an unlucky crit the first time or something. Those fire bombs definitely helped. Yeah, Bokken gives you like seven when you accept the quest.>It's an open world game, anonNot really. You don't have time to actually explore. Playing through it again it's really hard to even describe the seething hatred I have for the entire design. Even just getting to Oleg's for the first time is designed to take two camps, even though the game does everything it can to make you feel rushed, even giving you this big warning message about taking too long if you select Rest Until Healed. And then it constantly throws more time wasting shit at you, like the Slaver ambush and the nightmare faggot, while it actively penalizes you for wasting your time. It's really just so fucking awful.>>3972664>If you wanna play an eldritch knight, just play a magus. If you wanna play a kineticist, play a kineticistI'm actually going to try a kinetic magus, since you can use spell strike with elemental blade. Not sure what my level split's going to be, though.
>>3969777I think I got filtered by seelah when I tried this several years ago. Mod looks awesome, maybe I'll play it again. Maybe not because owlcat is dogshit
>>3969777>Seelah becomes Seelie, and I think the voice is modded too.I was annoyed and offput by Seelah as well, but I do not understand the point of doing things like this. You know what the game is like. This is just pretending it’s something it’s not instead of sticking to your principles and rejecting it if it’s that bad.
>>3972835>Kingmaker is objectively inferior to WOTR in most waysStopped reading here
On the topic of the game having shitty time limits, am I going to get reamed if I have to rest once or twice clearing the Old Sycamore Caves/Depths? Or, better, is there any chance I have time to go back to Oleg's and buy a stack of camping supplies? Should have figured 15 wasn't enough.
>>3974002You have 90 days to complete the entire first chapter, you could rest after every major fight and still have time to spare.The mistake people make is resting with "heal to full" enabled and without having enough camping supplies, which drastically increases the time needed.
>>3974005>you could rest after every major fight and still have time to spare.Well that's actual bullshit but I'll assume I can lose half a week walking to Oleg's and back.
>>3974006A standard long rest is just about 8 hours without heal to full and you can use your mandated cleric/paladin to heal yourself in between encounters to avoid having to wait so long. As long as you're actually using all your abilities you can make good time, it's also important not to travel exhausted which double slows you down. A big problem though is that the long-rest encounter table is horseshit and you can either get a completely easy fight or you can get an owlbear at level 1 that assrapes you.
>>3974006>Well that's actual bullshitA standard long rest with supplies is 8 hours and you have 90 days to finish the chapter.
>>3974040Yeah and it takes 3+ days plus a rest to get from anywhere on the map to anywhere else. I've only been to like four, compulsory, locations so far and am already down to 70-odd days.
>>3974065Do you spend your time walking between locations whenever you want to rest?
>>39740651) You are way too fucking slow2)Aside from obligatory locations, everything else can be done in later chapters3) You do not have to carry 100 supplies nor travel back to oleg's contantly.Good Lore Nature allows hunting in most areas and with a decent roll/stat, you do not hunt for 20 hours.
>>3974076I'm not even sure what you're asking. No?>>3974078>1I've gone in straight lines with no dallying of any kind to each location>2Well that's fine I guess>3Well I grabbed 15 the first time I left Oleg's, but that wasn't going to be enough to do Abandoned Hut, Elk Temple, Thirn Ford, Ancient Tomb, Pine Patch, Nettle Crossing, and Sycamore and back. This'll be my second time going to Oleg's.
>>3974169>secondOr maybe third.
>>3974169>I'm not even sure what you're asking. No?So what does the time it takes to move between locations have to do with resting?
>>3974169Remember: if you use supplies you don't waste time hunting. You shouldn't be resting between encounters that often anyway.
>>3974040Also the reward for doing it faster is not worth it unless it fits into your very specific character build.
>>3974177It arbitrarily adds to your travel time. Ot takes two days to walk from Olegxs to Sycamore, but everyone's fatigued by the time or just after you get there, so add 8 hours and 5-6 rations. >>3974179I feel like four/five rests for that many zones is pretty reasonable, especially for not playing a caster this time around, and the aforementioned fatigue and compulsory exhausted from nightmare faggot.
>>3974188Are you mostly wearing heavy armor? Because that will hit you with fatigue fast on the overworld.
>>3974191Only Val is wearing heavy, everyone else is medium or below. Interestingly, only the MC, who's wearing medium, wasn't fatigued by the time I got back to Sycamore just now.
>>3974188>and the aforementioned fatigue and compulsory exhausted from nightmare faggotsort out nettle's crossing first. you should also make it a habit to not automatically rest when you're fatigued. if you're not using casters you rest when you need, not when you're fatigued.
>>3974188Fatigue caused by moving on the over world is influenced by.>What armor people are wearing>Their Con stat (How long they can stay up before they get tired in general not just during travel>Your parties individual weight, the little bar under a character's model>Your parties storage weight, the little bar under your party loot stashTypically it's the last two that causes constant fatigue.
>>3974194>just play the entire game with a -2 dex penalty broI dunno why you're dickriding this shit so hard.
>>3974188It's not arbitrary, don't misuse words you don't understand because you just look retarded. And regardless it has nothing to do with my post, which (rightly) said you can rest multiple times in each location and still easily make the time limit.>>3974185Even if it does it's not really worth it just for that, it's mostly worth it as a trophy more than anything.
>>3974202because most of the time you just push forward and rest when entering dangerous areas. you can't be resting all the time.
>having trouble resting and travelling in the first chaptermy man. you're going to be so fucked towards the end when continuous crisis impact your kingdom.
>>3974207>you can rest multiple times in each location and still easily make the time limit.>>3974209>you can't be resting all the time.The duality of shit game design.
>>3974214>mfw fey fuckers realize haste and mirror image are good spells, and they outnumber your party
>>3974218Thanks for demonstrating that you're illiterate as well as retarded, I guess. Feel free to seethe about the game as much as you like.
>>3974209If you want to burn through spells and abilities easy way to get rid of Fatigue is with Lesser Restoration and Paladin's Lay on Hands with Mercy.
>>3974218welcome to owlcat shills. the game can do no wrong, only the player
>>3974259"It's bad because I'm retarded and bad at video games" is not a salient criticism. There are plenty of other issues with the game that could be discussed.
>>3974263>the only valid criticisms are the ones i say are valid
I dropped Kingmaker after the kingdom spiralled out of control due to a massive jump in DCs, does WoTR have anything like that?
>>3974263Name some.
>>3974409Retard filters?A few
>>3974409WotR is just gross, but there's no time limits or bullshit failstates as I recall.
>>3974407Correct.
>>3974409Wrath's main moments are more so the crusade game (mostly optional) being bullshit and the game jewing the hell out of you if you can't build characters or if you don't have a dedicated buffbot. On the other hand, the game is prone to abuse and you can probably solo the game on numerous builds.
>>3974413How is a sudden, unforshadowed +10 jump in all DCs a "retard filter"? I went from 90+% success rate on kingdom events to sub-50% immediately.
>>3974441The game warns you pretty often when shit is about to hit the fan, but yeah the game also doesn't actually tell you what you need for the kingdom stuff a lot of the time. Which is probably why a lot of us consider it bullshit and not very fun. Game is probably best with a kingdom autoresolver
>>3974449For me, it’s rolling all nat 19s and one day resolutions on all cards
>>3968568>i'm playing turn based with a controller(pc)hey kill yourself for this bait. thanks.
>>3968568d&d is just dogshit and ruins every game it touches
>>3968568>Are all the Owlcat games like this?Yes.Their games are 30% story, 30% inventory/character management, and 40% combat.If you don't like the combat, spending hours building your characters and managing you inventory you'll get a hard time with these games.Story is generally okay with some low or frustrating moments, you can tell that multiple writers worked on it in separate team, especially in Wrath.
What are some build archetypes/feat synergies I should be keeping in mind?It looks like Power Attack, Cornugon Smash/Dreadful Carnage, and Shatter Defenses has a lot of damage ramping potential.Crane Style, Wing, and Riposte also seem pretty good.Anyone have any favorites?
>>3974882Outflank has great synergy with outflank.
I killed Regongar and Octavia.
>>3968568>>3968587ohhh; yeah dude hell no. Dont play turn based.Maybe turn based for bosses, but I dont even do that. Its unplayable like that.
>always use cha as a dump stat>roll kinetic knight>dual to magus>two levels later>realize magus is a cha casterKek. The UI in this game is dogshit. I guess it being a spontaneous caster should have been a clue, but still.
>>3974905I played and finished kingmaker when it first came out, before the turn based mod. Then replayed it years later in fully turn based mode, turn based is way better and more fun imo. Get to use all that fine positioning and control rather than just haha auto attack goes brrrrr
>>3974910There are spontaneous casters for Wis and Int too I believe, so really it's just the Kangmaker UI being primitive
>>3974910Retarded multiclassing gets punished
>>3974978Works out I guess 'cause I really needed to redo the Sycamore anyway. Turned off Only Active Party Members Recieve XP thinking Harrin and Jae would join after killing Sootscale, but instead they just went back to Oleg's, then I left it off to try and share with them anyway for a long while after, including killing Tort, so who knows how much XP I missed out on.Would have been super nice if that Magus kit had worked. Regular Magus actually is an INT caster at least.
>>3974570They appeal to a specific type of CRPG player. I know a lot people can't stand whatever management minigame they always have.
>>3974910If you're a party face with high charisma Demoralize is severely overlooked early on.
>>3974910you're blaming the UI for your illiteracy and munchkinism fail lol
>>3974910>realize magus is a cha casterMagus is an INT caster, as are all of its sub-class variants with the sole exception of "eldritch scion", which is what I'm assuming you picked. Examining the class features will indicate that its "arcane pool" has been replaced with "eldritch pool" which mentions charisma in the context that the others would mention intelligence, the text about bloodlines references sorcerors (a CHA casting class) and so on. When selecting your stats, it recommends DEX and CHA as your prime requisites (which you wouldn't see when taking eldritch scion levels past initial character creation, to be fair)I reinstalled this stupid game to take this screenshot, I hope you're happy anon
>>3975409>munchkinismI doubt the combo is even that good.>>3975455In my defense, I chose the bloodline that said it had wizard ancestry.Still, I admit there were enough context clues that I should have known better.
>>3975590>Still, I admit there were enough context clues that I should have known better.Respect.I blame the absolutely retarded amount of bloat in the system.Here's caster type X, using stats I, J, KHere's caster type Y, using stats I, J, KHere's a half casterHere's a 3/4ths casterHere's caster type X, but spontaneousEtc. It's all fucking stupidThe list should be pruned back to what there was in 2nd ed AD&D and left alone. Mages are mages, clerics are clerics. You want a fighter/mage? Split your levels to taste. You want a fighter/cleric? Split your levels to taste. Etc.Less is more.
Alright so I killed Tortuccio with 75 days to spare and revealed the Stag Lord's Fort, and I now I just don't really know what to do. Is it safe to fuck around and explore now until the deadline gets close?
>>3975690All you get for rushing is a low tier magic Aldori dueling sword, which is basically meant for a character roleplaying an Aldori swordlord who is specializing in the dueling sword. It's vendor trash otherwise.You're free to explore the map otherwise, though make sure you keep a comfortable buffer of time. There's some tough fights at the stag lord's fort and you may need to rest. IIRC (been several years here) all the areas will still be explorable in chapter 2, nothing is missable, however then you will be eating into chapter 2's time budget, etc.
>Kinetic Knight Magus>Spell Combat using Touch of Fatigue>2APR at a -2 penalty, that rolls against Touch AC, at level 3I assume this won't scale well, because it seems a lot better than what you'd get trying to get 2APR through dual weilding this early in the game. Too bad there's not a damage on touch cantrip, though; I assume Fatigue is pretty trash.>>3975704Guess I'll start clearing out all the named areas I can see, thanks.
>>3968586>a)Not all combats need to be done in turn basedI hate this game's RtwP. It just feels clunky and weird. Baldur's Gate handled it a lot better since AD&D generally translates better to vidya format in that regard.
>>3975758The turn based mod for KM/WotR is really well done. It's got five foot steps, move actions vs actions vs full actions, weapon reach, Enjoyable to take full advantage of the positioning options. Probably the best TB D&D gameplay since ToEE.
>>3975765>five foot stepsliterally cheat mode vs ai, it doesnt use it
>>3975785>literally cheat mode vs ai, it doesnt use itThat doesn't surprise me since KM wasn't designed for it, but with WotR they included it from the start, so if so that's just on Owlcat for being janky.
>can't handle fast-paced combat; needs turn-based>can't handle positioning or attacks of opportunity; needs five foot stepsYou fags couldn't be more pathetic.
>can’t handle games with fully real time combat, needs an unlimited number of pauses of infinite length to cope>can’t even quote posts he’s responding to because that might risk legitimizing the skub side, to his anti-skub 84 IQ mindYup, we found something even more pathetic
>>3976570>>can’t even quote posts he’s responding to because that might risk legitimizing the skub side, to his anti-skub 84 IQ mind
>try to play>every single zone is a one-encounter map or a storybook sequence>overwhelming feeling that I'm wasting my time since I'm level five and the only other zone I have to explore is the level 13 boggard cave; might as well go fight stag lord even though I have 65 days to spend if evey map is going to be double my level or a single encounter>can't decide how I want to build my MC>finding it impossible to enjoy the gameFuck's sake.
>>3977472I dont think it gets betterhonestly i would have been happier with the game if it was just a hallway with combat simulatorinstead they added characters who talk too much and are insufferable, walking that is too slow, overland events that are meaningless and slow, etc.
>>3968568These games weren't made with turn based mode in mind.Play the warhammer owlcat games if you want an experience tailored for turn based slop.
>>3968568If you played the game with RTWP mode then you objectively didn’t beat the game.
>>3978032That's just a weird hot take. PF1e is designed from the ground up with turn-based action economy, and both Kingmaker and Wrath now have fully feature-complete turnbased modes which perfectly perform the tabletop action economy.So you're just wrong wrong wrong and WRONG right there.
>>3978032>These games weren't made with turn based mode in mind.Kingmaker was not (a mod was patched in later) but WotR had turn based mode from day one, and a cringe quest from muh codex even requires it.
>>3978032>These games weren't made with turn based mode in mind.For the most part, but there are sections when turn-based helps. Since you can seamlessly switch between two modes it really doesn't matter.
>>3978493Kingmaker still kept track of the action economy just like tabletop, and it had auto-pause features that would allow you to keep track of time just like tabletop... The mod was virtually superfluous.What's actually different about the game isn't the time-keeping or action economy. It's that they aren't grid-restricted and they don't have flight or swimming.
>>3976539>>can't handle positioning or attacks of opportunity; needs five foot stepshow dare they implement features from the tabletop
>>3978700>implementthey didnt though, they gave it to player but AI doesnt use it and is hopeless vs player who uses it
>>3978705I’ve played and finished Kingmaker in RTWP and again in fully turn based, and WotR in fully turn based, and I’m not sure if I ever encountered enemy AI at any point, to be honest.
>Kinetic Blast: Earth>does full damage (not +1/2 CON like elemental blasts)>does bludgeoning, piercing, and slashing damage simultaneously >free Trip attempt on every hit, using CON, instead of being forced to use STR>can add DEX with a FeatThere's got to be a downside here. Is it not targeting Touch AC? Shit, just go Shatter Defenses like every other martial.Seems like far and away the best Blast type.
can i play just single class? e.g. a wizard or a fighter? i read that pathfinder has some crazy builds with many classes involved. i find that immersion breaking in an rpg.
>>3979878Pure classing is 100% viable up to challenging for every class. Even optimal for a few.Multiclassing and dips are more necessary for some classes on hard and unfair. And that's more for the early game, honestly.Same for Wrath. essentially (up to core)
>>3979878Yes. Just play a single class. Dips are for faggots. I’ve solo’d as a single class and I’ve played with a custom party of single classes, perfectly viable. I don’t think you need cheesy builds unless you are playing on the retardedly hard difficulty. Thematic roleplaying builds are the correct way to play RPGs.
>>3978784It is indeed targeting normal AC as a physical blast.Energy blast target touch AC but also have to overcome spell reistsance.I guess other elements have kinda better early infusions, but you take earth first or second and it will be fine.
>>3979885Just a note for readers who might not be familiar with PF1e, Touch AC is universally far FAR easier to hit. For a typical Ranged Touch Attack build, it's basically an automatic hit. This is a pretty big deal for lots of different reasons, and it's a primary reason why the kineticist class is commonly banned in tabletop play (like gunslingers...).Shifting your blast to target full AC (and also dealing physical damage which is reduced by DR, which is much much more common than energy resistance) is a gamble by the player. It's definitely a weaker attack type, all else remaining equal, even with the very slightly improved con scaling. It will virtually never do as much damage, unless you are up against a creature with SR so high you just can't beat it (rare in Kingmaker). The trip attempts are cute, but mostly an artifact of the video game's treatment of Prone as a complete disable (which is NOT in tabletop).
>>3979885>>3979889I can see the balance I think. Valerie's BAB at lv5 is godawful (+2) so I'd never want to give her Earth Infusion, for example.On the other hand I rerolled my MC who has a DEX bonus of +4 and that made it a lot more attractive. I still think I might prefer elemental infusions, though, as the AB is still comparatively low even trying to really pump DEX.I rerolled my old favorite, Slayer 2/Thug 3/Wizard, and at lv5 her AB is already +9 and her damage is 1d10 +13, +1d6 on flank, compared to lv5 KK's 3d6+2(or 4). I wish it compared better 'cause I still want to gish a KK really bad.
can I just play rogue trader blind as my first owlcat game or are there some bullshit mechanics i need to know or they will ruin my game?
>>3980183Even with lots of mechanics and keywords involved, it's one of the easiest crpgs.Just pay attention to what shit does and you snowball after the first chapter
>>3980215thanks. just realized owlcat is still working on dlcs, i guess i will wait for a complete edition then
>>3980220See you next year
>>3980034>'cause I still want to gish a KK really bad.Alright so if I make a Tiefling I can just barely squeeze 13 STR into a decent DEX/CON/INT array for Cleave, which definitely seems to compliment a gish dodgetank that targets Touch AC.I saw that Water KK's get Mage Armor and Shield-like abilities which looked really thematically cool, but Water's a physical Blast so I'd rather stick to Lightning sadly.
Owlcat games are completely soulless, might as well be ai generated.
>OP bumps his dead thread off page 10
>>3984582It’s funny how they always do it with a contentless one-line post thats arguing with or criticizing the OP, too. Never actually discussing the game the thread is ostensibly about or contributing in any way.Maybe it’s all the same guy and that’s why the MO is the same
>>3984576
>>3980881You can qualify for feats with items or buffs just fyi so you can totally dump str if you want to
>>3984670Putting off Cleave/PA untill I can find a +4 STR sounds super roughI ended up testing Slashing Grace on Bastard Sword, and even though RAW it shouldn't work, it does, so I've been goofing off with STR-dumped Slayer2/Fey Sorc and Slayer2/Eldritch Scoundrel.I didn't realize how good Demoralize was. Makes rushing Cornugon a lot less important.
>>3984670>You can qualify for feats with items or buffsThis is so insanely retarded.
>>3968568I couldn't get into the game and found it very jarring.I finished Rogue Trader but found the combat completely incomprehensible and flat out dull.I just want every game to play like DOS2 with clear classes and gear for those classes.
>>3984696I don't have a lot of good to say about Kingmaker but I thought DOS2's combat was incomprehensible.
>>3984704If you want it to play it like WoW you can have a mage, rogue, warrior, priest, Paladin or Warlock.
If I tell Regongar to piss off or get him perma'd or something, will Octavia stay/be enough alone to access their Technic League content? He's fucking insufferable.
>>3968568Kingmaker is my favorite CRPG.
>>3984779I like it a lot too.I think the whole package of Neverwinter Nights 2 is still my favorite as far as single player experiences go, but both PF games are fucking stellar.For a full package considering online, mods, and such, the first Neverwinter nights is still unmatched, however.
>>3984779Is it the only one you've played?
>>3984779I've come to accept it as my favorite too. I just love this damn game.
I spend the entire time I'm playing detesting the game, but I can't stop playing because I love the D&D format.
>>3984683Agreed. That anon is fucking retarded.>>3984779It's very easily one of the best games ever made of any genre, and one of the top three RPGs of all time. I will hear no discussion on the topic.
>>3984782NWN1 had a lot of mods and stuff made for it, but Kingmaker and Wrath would have even more content if the toolset for making the content were free and bundled with the game.But I think honestly.... NWN1 needed the additional content. Kingmaker and Wrath don't. They're already complete and huge enough as they are.
>>3984873I don't even care about you enough to find an appropriate eye roll image macro to respond with.
>>3984876>>3984878This game is really pretty shitty, guy.
>>3984775No, they need to be there for their quests
>>3984884Well that's incredibly lame.
>>3984775>He's fucking insufferable.So? Just shove him in your capital and leave him there. If you don't make him an advisor you only have to interact with him about five times in the whole game.
>>3975734>I assume Fatigue is pretty trash.-2 to str and dex so -1 to attack, damage, AC and reflex saves.It's not going to change the outcome of many fights but it's an extra debuff that you can stack with other buffs/debuffs
>>3984887Do you ever have to interact with him? You can literally just not even go to the Technic League camp, can't you?
>>3984955Sure, but if you do not do his content nor find him useful in battle, why keep him?Is half-elven bicycle that important to you?
>>3984955No, you never have to interact with him. You do if you want to complete all of his and Octavia's companion quests, but even then it's only about five times.
>ready to fight poisoned stag lord at lv4 with 75+1/2 days to goNo idea if I'll be able to do it without sounding the alarm with only having one Dazer, but that's a new record for me.
>>3985078>lv4Neat.I wander around till I hit 5 usually
>>3985088I would like to hit 5 but I doubt I can make it in <15 days.My last run I 100%'d the map and got to lv 5 or 6, but I only had 40 days left or so.
>>3984914Not too bad, especially for earlygame. 2APR for -2 is pretty sweet. I didn't realize Eldritch Scion got a sorcerer bloodline; Fey sorc is so fun, Fey Eldritch Scion might become my favorite thing, although I'm very sad Laughing Touch can't be cast through Spellstrike.
The best complimemt I can give this game is that it gives me absolute option paralysis with how many kit combos you can try.>>3984683Not as good as it sounds since if you take the belt off (it only works with belts, not buffs, probably because their programming language/permanent duration) you lose the skill. Just tried it with Power Attack + Cornugon Smash.
>>3985078This really depends on what you're playing as. It's ridiculous how much of an impact extra body in the form of animal companion can have, for example.
>>3985322I'm playing a slayer/wizard, but the most obvious thing I can do is just sub out Harrim for Octavia and let her Dazebot with Lindzi, since I've already got Tristian for heals.I always make Amiri a Sacred Huntsmaster and give her a mastadon. Pretty sure it's nowhere near as optimal as the panther but I like it better thematically and, yeah, that extra body makes all the difference most of the time.
Took a couple reloads from failing to Daze runners in time, but killed Stag Lord and swung around and took out Tuskgutter on the way home and turned in the quest with 69 (nice) days to spare./blog
>>3985412I have done a 64 days run while finishing almost every node, but that required a druid merc (for animal companion for rations carrying plus maxed out Nature skill for making sure hunting takes as little time as possible)
>>3985429Nice. I basically only hit the main five or however many zones. I think the only non-critical place I went was Fangberry Cave.
>>3985322>play as Sylvan Sorcerer>thematically relevant to the story>charisma-based caster so you're also the party face>get a goddamn animal companion as wellTruly the best protagonist choice. Maybe Defender of the True World Druid as an alternative if you want the Neutral angle.
>>3985471>Sylvan SorcererI wonder if that anon who finished the game a year ago as one is still around here.
>>3985478i gave up right at the end becuase the game kept crashing in the final chapterthe house in the fey realm or whatever it wasi guess i could reinstall it, if it has steam cloud saves
>endless plains>tiny map that's a cliffside lake in a forest
>>3985471There's a reason they didn't put a druid companion in the game... But also, druid has been known as a game-breaking bullshit class for twenty six years. It's just outright banned in most tabletop groups because there just isn't any way to actually deal with the class to keep it from ruining the whole system's balance. All pet classes are like that, but druid is a pet class with summons and S tier melee. It's everything that makes the summoner class permanently banned from all play, except druid has full casting and a full spell list on top of that. It's just fucking mind-bogglingly stupid. But, again, it's permanently banned from play, so these days it not something you're gonna ever see outside an Owlcat game.
>>3986094Druids are lame and I never use them because I don't like them.
>>3986094All spontaneous casters are OP. All of them. Even just fucking around with Magus, Sorcer, and Eldritch Scoundrel combos. They all get more spell slots/casts and only suffer, if you can even call it that, when it comes to skilling.
>>3986113They're a gimmick class. It's just that their gimmick breaks the game. It's shitty game design, because a stupid cheap gimmick that subverts the game's design is not a valid character class. It's just a cheat code.Give any character a full party's worth of actions and hit points and they'd achieve the same result.... but that's the point. That no one else has as many actions and hit points as the entire rest of the party combined. Only the druid does. It's fucking stupid.
Frankly if you're playing for combat at all you should drop Owlcat like the load of shit it is. I don't know about Pozfinder since I've only played Rogue Trader with a friend but I've played all the way through on 'unfair' and I can say it was both easy and also total shit. They took a TTRPG system which emulated tactical skirmish combat and instead of just making X-com they decided that everything should be based around buffing and synergy, which makes combat fundamentally impossible to balance. Then they added an extremely swingy feast or famine system with 'momentum' which ensures that your actual build and tactical acumen mean nothing instead it becomes entirely focused on gaining or losing momentum in order to trigger an overpowered special ability. It doesn't punish bad decisions or reward good ones, it isn't grounded even within the context of its setting so nothing you do corresponds to logical tactical decisions you'd make in combat, and the geometric rather than linear relationship between various stats means you can never create balanced encounters or ensure that any encounters you want to be difficult actually are so instead they just have to give all the enemies massive hit point counts.From reading about their system for Pozfinder(not owlcat's fault its always been pozzed) they took what people always despised about the ttrpg, the incessant stacked buffing, and made that the central focus of combat. I just don't get their design philosophy, it seems like they love everything I hate and I can't understand how it appeal to anybody.
>>3986226>Frankly if you're playing for combat at all you should drop Owlcat like the load of shit it is. I don't know about Pozfinder since I've only played Rogue TraderStopped reading here
>>3986229Anybody can read the rules from a wiki or SRD and see if a system is shit. Everything I've looked into has convinced me to never buy another game from them.
>>3986232If I wanted opinions about games from by people who hadn’t played them, I’d go read /vrpg/
>>3985478Bruh, I was in that thread.
>>3986232... You haven't even played the games you're complaining about? Stupid little shit. People have played the 3.PF games for literally decades without fully understanding them, and they remain the most influential tabletop systems of all time. They were popular for longer than any other RPG system ever designed, and have only been deprecated because Hasbro spent tens of millions on marketing and legal attacks to prevent their use so they can sell more 5e products. And even today they are still the preferred d20 systems among veterans.No, no, we don't need to hear whatever you're gonna try to say next. You may leave.
>>3969275...is this an out-of-season April Fools' Day joke?
>>3986448Yeah nigger because after playing Owlcats first attempt(Rogue Trader) I didn't want to waste my money.>People have played the 3.PF games for literally decades without fully understanding themThose people are retarded and can't do basic math, 3.X is not a difficult system to use just a relatively poorly balanced one, including the variations by Paizo which didn't playtest for shit. You can break the system over your knee and create truly overpowered bullshit. As for the FF 40k system it had to be constantly revamped until Black Crusade, so I wasn't expecting anything perfect from Owlcat. But I got less than I expected.I in fact fixed both Pozfinder and the FF 40k rpg systems and made them totally balanced over a decade ago for my own private use. Eat shit. And no I will never share my efforts nor do I desire to publish, I'd rather keep it to myself and make zero money. You're the newfag here not me.5e is the biggest shitpile of the bunch and really cannot be fixed without a total revamp while the others just required tweaks. I don't even bother with that.
>>3968568Wotr is better
>>3986651That attempt at gaslighting / misinformation / shitposting is so pathetic, it isn't even cringe or funny or anything. You're just dumb and lame.Literally everyone here already knows that Rogue Trader is their third and most recent game, anon. If you're trying for misinformation, you have to not just use obvious blatant lies. Keep it subtle. If you're trying to gaslight, you have to be convincing and persuasive about the little things before you go for the big fundamental stuff. If you're trying for a joke, it has to be funny about something. Just going straight for opposite day? Everyone here is watching you announce that you're a child and you shouldn't even be here.
>new playthrough to test a new build>get to troll trouble>go to lone house way earlier than on my last playthrough (on that one i waited until i'd timed out multiple troll-related problems and gotten a couple warnings about how much damage they were causing)>for some reason the merchant you can rescue is gone and the mage is already getting beaten to death in his lab, so i missed him as a merchant and failed the nature of the beast questWell this is gay.
>>3986765Stuff happens when time passes, anon. That's ... how time works...
>>3986777Km is notorious for having opaque quest design. Time sensitivity has to be communicated.
>>3986784There are multiple unavoidable dialogues at several points explaining very explicitly about the time limits, and your quest journal also clearly marks the remaining time. In addition, once you get close to the time limit, unavoidable dialogues pop up warning you about where to go and what to do, with plenty of time to just directly go there and do it.It's not possible for the game to communicate it any more clearly than that, anon.Fucking read, you fucking illiterate moron.
>>3986777
>>3986765If you go to the dwarf fortress before visiting the mage first his map changes to the troll attack version
>>3986833I didn't do that, but I think I actually was later than I thought.I swear on my last playthrough I didn't meet Bart until after Keston mentioned that he hadn't been heard from in a while, which from what I read means he's being attacked already, so I guess I'm misremembering and I did actually visit him after meeting Dalton. Dalton doesn't put Lone House on your map so I skipped going this time to do kindom management shit until I got the warning from Keston.Anyway I reloaded and actually managed to save Bart (I figured he died regardless so didn't actually try), so I salvaged the situation somewhat... although now I don't get his Bag of Holding or his equipment kek. Whatever.
I've been replaying on unfair using mercs with no gay metagaming powerbuilds, just pure classes(no animal companions) or sensible multiclass. it's insane how it goes from reload hell at levels 1-7 or so, to just the same as challenging but with the 2x damage mod by the midgame. i still killed vordakai easily in one round, he got no actions because he rolled low on initiative and couldn't even save vs icy prison.even my sword and board plain fighter(baron) is doing great. it's probably my strongest character besides the archery slayer but all of the items for archery just makes it so overpowering and broken. why the fuck did owlcat make gloves(+4 even lmao wtf?) AND bracers with archery bonuses that stack... insane.>>3986926you can use him as a vendor if you recruit him as an advisor, i think as long as you save him and get his whip you can?
>>3986965Well yeah, the problem is early game where you have no class features, no real spell options, no good equipment, not even a full team possibly and extra damage means guaranteed death.Vivi/monk dips have been memed to death, but it started for a reason.
>>3986978Monk I get I guess but what's up with Vivi?
>>3987733You get sneak attacks AND mutagen (free +2 to any stat). It's minmax heaven.
>>3987733>>3987741And shield/true strike/reduce person for buffs, or expeditious retreat for RTwP kiting shenanigans
>>3986978i thought i was big brained for taking a thug dip on my barb/2 hand warrior intimidate guydon't remember why thoughi should finally get around to wrath since i finished kingmaker forever ago
>>3987832Because your Demorilize action/debuff lasts longer early on, and your cornugon/display/shatter defenses shit later makes them frightened which is a stronegr debuff (though an issue if they try to run and you did not account for it).Plus, sneak damage is valuable in the first 2 levels
>>3987845>though an issue if they try to run and you did not account for ithaha yeahi specced amiri and uh the tower shield chick pretty similar with intimidateit was like a benny hill skit with enemies always running everywhere. had to end up taking the black dude as ranged and speccing the halflig girl into crossbows
>>3986978it wasn't hard to equip a fighter tank and standing by grease was pretty effective for a long time. i played with mercs so filling the party was not an issue but if you hold the levelup for the cheap mercs then they are only level 1 which caused some issues for a short moment right at the start.the problems i had after that though were mostly because i went way too anti-minmax in my builds. i really should have went human on my archer for precise shot at level 1 and i should not have made a melee rogue at all because they absolutely cannot tank and explode whenever enemies decide to switch targets. i feel like it would have been a breeze(relatively) if did that and made some reach melee character instead. obviously using mercs is a lot easier than the normal companions with their shit level 1 choices though.>>3987745you can also cause enemies to reset if you run far enough, i had to shamefully abuse things like that to pick apart the big mite queen pack.
>>3987950Fighter is actually very good for early game. I also have memories from the first 3 months when grease was not even in the game
>>3987957all those early feats really do help. my fighter has stayed pretty strong even through the midgame. has the highest ac on my team, barely ever misses even with defensive(no crane style) and power attack toggled always. sadly there's not really any utility besides the intimidate stuff. regular fighter is just pretty good in general, armor training is super good and the advanced weapon training options also fix a lot of fighter's weaknesses (poor saves/initiative) and i didn't even know about them lol.